Larry Lindgren too many highways cutting straight through districts, and not enough surface road connections between district causing everyone to have to get on the highway causing bottlenecks. I typically use minimal highways in my cities with proper road hierarchy and my cities are usually between 75-83% traffic flow
@@ajhare2 i just dont do that and its still 70-80 % though the garbage may contribute since it keeps most people out and dont know how to fix it vanilla with mass transit and sunset harbor
@@ajhare2 i run highways along coasts to allow fast travel to and from the main hub area thing. then i use tunnels to go under the city or under rivers so i dont waste space
Biffa deletes a car... later, on the news... "My husband was stuck in traffic and we were chatting on the phone, and then, suddenly, he vanished! I pulled a car out of my pocket and straight away tried to find him, but suddenly, I was in a right-turn only lane! It was horky-borky! All I know is I want my husband to respawn and end this nightmare!" :-)
@@Senatorlemonsouth Drivers doing all sorts of weird lane switching does happen, yes. What definitely doesn't happen, though, is everyone stubbornly staying in one lane and refusing to use the other one going the same direction. That would never happen.
@@riannaHermione Do not know if it was on purpose but I do know that the new science center at Hugo There Memorial University is named The Bish, Bash, Bosh Science Center.
Thank you for fixing my city! I had missed this video even tho i watch you more or less regulary. A friend of mine noticed this video now, 3 years later. Also, great positive comments about this map and the realisticness of it. I remember my ambition was to make it realistic but still fuctional, with different districts that have unique characteristics. This made my dag. Again, Thank you mr Biffa.
22:46 you *can* upgrade that road without destroying the paths! There's a " collision " option in the slope/elevation menu, it's the little blue round icon, the most right one with the pointy looking picture on it. Really hope you see this Biffa because it will save you a lot of rebuilding!
I think we can safely say after watching 2 years of videos over the last 12 weeks that no matter how bad we screw up our traffic. Biffa and Hugo always rise to the occasion and show us how it should be done. I now start re-editing my roads if I get as low as 70% thanks to traffic fix videos
Thanks for showing the "off the map nodes" I had one go horky-borky that was a multi node (cars and trains) and there was a bazillion cars on the main road from the node and a bazillion trains coming from the node. I still can't find any information about them when you build a map. Awesome video Sir Biffa thank you for the time and effort you put into each and every one you make!
I get the feeling that most don't watch past the "send me your city and i will fix it" part of the videos, seeing how 90% doesn't have their roundabouts and lane management setup...
At the time I made this comment I had only watched 2 videos on your channel and you really know how to fix a city and it’s helping my city’s get better keep up the good work!
Funny thing is, after watching a couple of your traffic fix videos about a year ago, I noticed a crossing in real life that was always causing troubles, sometimes with waiting times up to 20 minutes. I said to myself: Bifa would put a roundabout there. The government must have heard me because now there is a construction site for a roundabout. It is really necessary, i'ts a main axis and is basically a 6 lane 4 way crossing (3 each way)
A really nice looking, city, I love how they did the campus area, quite inspiring :) One thing I noticed in the timelapse at the end was a roundabout which had parking allowed on it - Biffa's patrolling 'mobs de hugo' must have been tired by the time they got there :) For a first traffic fix in a long while, this was a good one.
This video helped me immensely. My city has 3 railroad lines to outside world, and 2 of them backed up and became unusable. The cinematic camera extended mod solved the problem. Thank you Biafra!!!
Biffa, I really love these videos. I've been a dedicated C:S player (and SimCity 4 + Rush Hour back in the The Day) for a long time, and I learn something new almost every time I watch one of these in terms of how to best manage traffic!
Started watching Hermitcraft for the first time, from the beginning and had no idea you played Minecraft!! And....... have a whole channel devoted to it. So funny watching you play with MumboJumbo while he helps build your base in the 2nd season!
Watching you analyze the situation and fixing it was actually super helpful for improving my own beginner-city. :D 80k pop at the moment, and thanks to a rigorous swipe of "give-way signs and dedicated turning lanes!!!" I've managed to bump traffic flow from 65% to 75%. Not bad for now. Thank you!
I love your videos, they're so funny and therapeutic to watch! And as much as the naughty cars can be a pain, it's also quite funny to hear you telling them off 😅
@@BiffaPlaysCitiesSkylines Not to be argumentative (I absolutely love your channel), but I do have "Mass Transit" (and all of the other expansion DLCs, and no mods/workshop (poor laptop can't handle it)) and I do not have the narrow four lane road you used. (I would like to have it.)
You'll need to use the Network Extensions 2 mod in order to get the small 4 lane road. With NE2, you'll get a new tab under roads for Small Heavy Roads and the small 4 lane road will be there. Mass Transit does not give you that many roads beyond the base game, it mostly (as the name implies) gives you new mass transport options for your cities, and a lot of new interchange stations. It does give you some new roads, but ironically some of them will be semi-duplicated with both Mass Transit and NE2 (like the 2 lane, 4 lane highways and their sound-barrier versions.
Nice city, nice to see that all the changes being made didn't affect the population either. Always great to see a city at the same pop as the beginning
I think having more of train (both passenger and cargo) traffic fix videos is a nice touch in addition to the usual road traffic fix since it tends to be harder to fix train traffic when you compare it to road traffic. :) great video as always, Proffessor Biffa von Roundabouts ;p
Found your channel as I've been meaning to get more into Cities Skylines as I love how immersed and involved I can get, especially during quarantine. Love your energy, voice, knowledge, wit, everything! Got a sub from me!
I really wish my ps4 could do mods. The way the traffic is programmed constantly keeps ruining my cities because they'll keep staying in one lane. It's instantly frustrating
PC players that try to play without mods (me included) suffers a lot with this too. The vanilla traffic algorithm is a pain. Waiting a (partial) fix (at least) in future versions.
@@trovalds I hear that, my fellow gamer. The negative side of me saids they won't considering all the DLCs they've done throughout the years yet nothing on the traffic AI. And don't even get me started on the industry traffic lol
Yes. Me too. I play on PS4 and all I have to use is roundabouts where main roads meet and that fixed most of my traffic. Now my city is up to 225,000 people.
18:50 you disable lane switching so my question is, car coming from the left road and then wanting to make a right turn. What happens? Car has to stay in left lane and do a left turn, so it probably does a big circle somewhere to come back to the same intersection again. I don't think this is a good solution. This is not a merging lane but an intersection. You must not disable lane switching, you must instead use a yield sign or set up traffic lights. Would like to know what other people think of this.
I also set up the lane connections so that lane 3 can go to lane 2 but lane 2 and 1 stay in the same lane. Then on the next node I allow lane 2 to merge into lane 1 but lane 3 and 1 stay in the same line. That staggers the lane switching and stops lane 3 drivers yeeting their steering wheel like a maniac in the middle of the highway to get to an off ramp.
Ahh, a good old traffic fix! I loved this video :-) watched it while eating dinner, nice moment of zen in the evening. Thanks for your hard work @Biffa!
Hey Biffa, thanks for your videos.... I had TMPE already and used it halfhearted, but after watching lots of your videos and really started using it... also all the roads in the network mod are amazing and give sooo many choices....
I find that sometimes you upgrade roads and micro manage some areas that may not have actually needed it. Often roads that look busy would not be that busy if you corrected the issue causing the backup in the front of the mess. For instance, I had a traffic issue that brought me down to 40% and it turned out to be entirely caused by cars trying to find parking spots in one parking lot. I sorted the parking lot and literally everything else cleared itself up. Look for the thing actually causing the backups first.
Once I experienced traffic in this game now I always make intersections very far from cities lmao and less intersections as possible inside cities, also I learned a lot from you like lane mathematics it's very useful and keeps traffic running
Thanks for the traffic fixes...Love to watch you work them out... Helps me with mine... Can you show us what you did at the end of the map with the trains.. I have MAJOR problems with them... and thanks for the LEAK!! ;)
And here I get all over myself when my current super-custom build (Storm City) drops below 80%! Fixing traffic issues, I find, is a relaxing side game to take a break from the grueling aspects of high-detail modeling.
Hi Biffa, I was wondering if you could go further into the problem with the trains snarling up at the maps edge? I've got a city where that happens all the time, I saw another video on youtube where the poster explored the problem and simply said "limit the amount of stations that generate intercity cargo/passenger trains so that they don't spawn loads of trains and overload the edge-of-map connections, they're really buggy." Maybe you could make a video specifically dealing with this topic because it seems to be a problem for a lot of people, on the Steam forums I've seen a few threads related to it. Two questions: 1) What mod do you use to allow you to move your view outside your playable area, that is, outside your city (bought tiles) to the maps' edge? I'm assuming you didn't "buy" the edge-of-map tiles with the 81 tile mod. 2) If you do see trains snarling up at the edge, what tools/techniques do you need to fix it? I assume there's a move it mod that lets you move the nodes?
Darn it Biffa, I was getting ready to head for bed and I see a new Fix your City. Oh well, love the vids and the magic you weave. I can forgive you for showing how you fix everything including the mass transit. Wait, what? No fix shown for the mass Transit? Aargh.....
Biffa, with the roundabout and setting then up, I found it's always the one-way roads who still have the "enter-block-junction" on. The two way roads turn that off if you set the roundabout, 95% of the time.