Тёмный

IGN Actually Had A Great Take 

penguinz0
Подписаться 16 млн
Просмотров 2,6 млн
50% 1

Order Godslap issue 4 here badegg.co/
This is the greatest ign moment of All Time
Merch moistglobal.com/

Опубликовано:

 

28 сен 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 7 тыс.   
@BlueJayYT
@BlueJayYT Год назад
the Into the Spiderverse analogy is very good. Puss in Boots learned from that, noting the unique comic book animation spin, and made their own unique animation spin with more of a fantasy angle.
@lavans5721
@lavans5721 Год назад
Legitimately one of the best comparisons to draw. Into the spiderverse also showed animators that sometimes, you don't need more frames per second to make the movie breathtaking and impressive. The movie actually animates itself IIRC 24 frames, which is unusual. But, it was on purpose to emphasize comic book style features like stippling, action onomatopoeia, ben-day dots. And the fact, that Puss in Boots saw that shit, and took inspiration to create almost neon color spectrums, slower framerates, and action frames like comics was fucking amazing.
@lavans5721
@lavans5721 Год назад
Wait, correction its even better than I thought. Most of the characters in ITSV do animate at 24 frames, except for Miles Morales who animates at 12 frames. This makes his movement look slow and janky compared to the rest of the screen. But, as he is trained by Peter, and after he actually puts on the suit he jumps up to 24 frames and he's as smooth as his counterparts.
@nbewarwe
@nbewarwe Год назад
Then we got the new TMNT movie which looks like a comic drawn by a teenager with marker and pencil. I mean that in a good way, the movie looks amazing.
@illuminoti8525
@illuminoti8525 Год назад
@@lavans5721 how did I not know that??? that is very clever by the animaters
@benjamindover5549
@benjamindover5549 Год назад
Thank you for being Sam O’neilla’s alternative with better upload schedules
@BTTRSWYT
@BTTRSWYT Год назад
A reminder, the original rollercoaster tycoon was coded by one masochist developer in assembly language and was so optimized nearly anyone can play it making it massively successful.
@BeavisSaves
@BeavisSaves Год назад
Being able to run on a toaster/crappy school computer really made it, and 2, an eternal gem.
@BTTRSWYT
@BTTRSWYT Год назад
@@BeavisSaves exactly. Though the fact that the madman wrote it in assembly is still what impresses me most
@GHOSTTIEF
@GHOSTTIEF Год назад
@@BTTRSWYTthe greatest minds always need a little bit of crazy
@BTTRSWYT
@BTTRSWYT Год назад
@@GHOSTTIEF indeed
@billclinton1235
@billclinton1235 Год назад
The goat of programming. As someone who did basic assembly for university, I have a great amount of respect for that madman
@Chesslover69420
@Chesslover69420 Год назад
When competition is seen as something bad, you know we hit a dead point in video game development.
@quartdude
@quartdude Год назад
NO WAY, I JUST MET CHARLIE ON MY RU-vid! 100% REAL! (OMG HE JUST CAME TO MY HOUSE AT 3 AM!)😱💯
@chelsey08
@chelsey08 Год назад
first 3 replies are bots fucking hell 😭
@boopthatsnoot010
@boopthatsnoot010 Год назад
I think small friendly competition is okay, but E-Sports I fully believe ruined gaming
@brendonlee3650
@brendonlee3650 Год назад
@thomasboob559 There have been an unreasonable amount of shit releases in the past few years(including this year). how is this one of the best years in gaming ever?
@Derivedwhale45
@Derivedwhale45 Год назад
​@thomasboob559 nah bud the biggest issue is hypocrites nowadays n those who are hypocrites should lose everything n never have a say in anything ever again
@Akuzastar
@Akuzastar Год назад
The guy has his own youtube channel and has some great takes and videos, about time IGN hired someone who knows what they're talking about!
@CJvzla
@CJvzla Год назад
It's not like they "just" hired him, Destin has been at IGN for 10+ years 😂and is an industry vet, I'm guessing seniority is why they let him post that, IGN has not said anything useful or productive in years😂
@frozenfury0
@frozenfury0 Год назад
Nah I remember watching this guy suck up to Anthem during the beta defending it needlessly all because its only a beta.
@ulrich101
@ulrich101 Год назад
Destin Legarie has always been a massive W for IGN. I remember he did the unlocked podcast with Brendan Tyrill and Mitch Dyer about anthem or fallout 76. Brendan did the review. Mitch did the guide. Destin straight up told the audience the game was trash and to save your money. Like a good person. Brendan and Mitch proceeded to bitch him out. Not because they felt he was wrong. But because they wanted the clicks on the review and guide. They even called him disingenuous to the fans. SMH. Destin is the man
@Shift_Salt
@Shift_Salt Год назад
Dude should be able to find a job that appreciates that kinda no nonsense bullshit not be scolded for it. Hope he sticks to his guns regardless of any pushback from stooges, literally the only kinda voice people wanna hear and these companies create an environment to shut it up for more money and views.
@XanVicious
@XanVicious Год назад
@@Shift_Saltseems like he has somewhat of a following. He could capitalize on that by creating his own channel, but then again that could interfere with IGN so idk.
@greyfalconow9467
@greyfalconow9467 Год назад
Destin Lagarie is fantastic. Ryan McCaffery is great. Travis Northup seems pretty good. Shannon Liao writes a lot of ridiculous junk for ragebait Wesley Yin-Poole wrote just an objectively false article recently.
@FacelessMage117
@FacelessMage117 Год назад
I always liked Destin and Ryan, though they aren’t perfect, they still tend to go way too easy on publishers and whatnot, they were more realistic and tend to lean towards realism rather than just blatant fanboyism
@Parker--
@Parker-- Год назад
Agreed. He's always been legit. Anybody who actually saw any IGN content would know this. One of the few rare people in gaming journalism who has real integrity.
@ladydominion8632
@ladydominion8632 Год назад
It’s also important to note that Larian did not start out with a lot of people, but has garnered more throughout the development process because they realized they needed more manpower. Also, their studio has been heavily affected by a war, so like, wtf.
@starjun8144
@starjun8144 Год назад
"their studio has been affected by war" No it hasnt. They're not ukrainain or russian, you troglodyte
@vaals1942
@vaals1942 Год назад
can u explain how they were affected by a war, im a little confused and want to know more about that.
@ladydominion8632
@ladydominion8632 Год назад
@@vaals1942 as I understand it, one of their offices was based in St Petersburg, which for obvious reasons has been shut down. They have also had employees trapped in both Russia and Ukraine.
@okleydokley3581
@okleydokley3581 Год назад
​@@vaals1942 One of Larian's main studios/offices was in St. Petersburg, and (probably) got shut down after the war started
@charlesking4326
@charlesking4326 Год назад
Oh interesting. The same thing happened to Owlcat Studios, who made the Pathfinder cRPGs. @@okleydokley3581
@spheredhawk67
@spheredhawk67 Год назад
Man, we truly are in the end times if IGN has made a good take.
@quartdude
@quartdude Год назад
NO WAY, I JUST MET CHARLIE ON MY RU-vid! 100% REAL! (OMG HE JUST CAME TO MY HOUSE AT 3 AM!)😱💯
@MagicianStevey
@MagicianStevey Год назад
@@LouisM06ok
@kuzu228
@kuzu228 Год назад
i think its a sign
@MurraytheCat
@MurraytheCat Год назад
That means Jesus will come soon
@LuisSierra42
@LuisSierra42 Год назад
@@josephmaietta6522 ☝🐜🍑
@LordBaktor
@LordBaktor Год назад
Turns out that gaming rising to the top of the entertainment industry was actually bad news for gamers because it attracted "money people" that couldn't care less about the products they pump out as long as their marketing team can trick enough people to buy it. It's great to see that whenever a company does the opposite, gamers tend to rally behind it, if the message gets through to a couple AAA studios we might even get more than one high budget game a year that is finished and functioning at launch.
@yookie255
@yookie255 Год назад
Those money hungry execs have always been there, it's just that pushing unfinished, buggy, microtransaction-filled garbage has only become more profitable than good and finished games in the last decade or so.
@CrizzyEyes
@CrizzyEyes Год назад
@@yookie255 the execs were there, but the investors that they have to impress in quarterly meetings were not. before, bad execs would take much more short-sighted paths that led to their downfall quickly, like Atari did. now all they have to do is suck up to investors and they can get money from a smaller group of people with more money than consumers. basically, game journos wanted gaming to be like Hollywood so very badly in the mid-late 2000s, and they got their wish. hope they're satisfied
@andergarcia4953
@andergarcia4953 Год назад
Yep when something like faze went public. No new investor was aware of the gaming community and started doing things nobody in that space wanted.That means people who know jackshit about games will find the best way to monetize the game. And make you spend time and money for it. I hope aaa studios start losing more money on their games and stop this bs trend of putting out the same loot box, season pass game every year
@KingCasual1986
@KingCasual1986 8 месяцев назад
I mean Sonic Frontiers was kind of a step in the right direction for SEGA. Especially with that free DLC it got (nightmarish difficulty upon launch notwithstanding)!
@wolvw
@wolvw Год назад
As a dev myself, the true killer of great games is shareholder deadlines. That's who they are really defending here, not the company or games
@XJR15ftw
@XJR15ftw Год назад
Deadlines + management has been the limiter in every single work project I've ever done. Anyone saying otherwise in these comments ("they lack passion or X game would be better" LMAO) is a child or has 0 idea of what dev work actually entails.
@Rosalies_
@Rosalies_ Год назад
I’m sure your colleagues are impassioned to work in an env. where shareholders reign supreme
@raquetdude
@raquetdude Год назад
I fuckin hate how they are on about the devs… it’s not passion for the craft it’s the fuckin leads and firms. The studio of BG3 actually treat their devs like humans unlike majority of studios
@Evan_Stark
@Evan_Stark Год назад
I guess that’s fair but if a company is releasing sub par products over and over then they deserve to go out of business. This is true in any industry. If you found out coca cola was putting lead in their drinks and got backlash for it, and then some flavorologist came out and said “well, it’s the shareholders!” would you care? 😂 I would probably start looking for a new job if you’re at one of those studios because this is only going to get worse and people are obviously sick of it.
@WonderCitizen
@WonderCitizen Год назад
@@Evan_Stark I'd start looking for a new job because these studios are managed like shit to begin with. It's not that devs don't want to create Rockstar-level masterpieces. It's that creating a Rockstar-level masterpiece traditionally entails 70+ hours weeks and nobody wants that. They are scared that their shithole studios will throw them back in the grinder for more crunching.
@b.a.m.4135
@b.a.m.4135 Год назад
Yo, remember how everyone was mad a Mizkif for the Adrianah Lee thing? Remember how that internal investigation said he was innocent with zero proof? Remember how just over half a year ago Charlie had nothing but bad things to say about the situation, like how the things he said in the leaked discord call were disturbing, how it took him several tries to get his Twitter apology right because he didn't understand what the problem was, how is come back stream was in really poor taste, and how Charlie agreed with Ludwig that if he wasn't a big member of the company OTK wouldn't have taken him back? Yeah, apparently Charlie doesn't remember any of that as he's made content with Miz for his RU-vid channel. Funny thing is Charlie has never promoted that video or, since the aligations came out, openly supported Miz on any public platform. It's almost like he was on the bandwagon to hate him less than a year ago, but now that everyone's forgot he's cool being e-friends with him again, but he won't show it to anyone except an audience that already supports Miz. Kind of seems to me like he's being a coward and a giant hypocrite...
@Orchidbeetle
@Orchidbeetle Год назад
Looks like ign is tired of being taken as a joke
@bobafett4265
@bobafett4265 Год назад
@@Orchidbeetle possibly, the journalist in that IGN video I seem to recognize, he's been there quite a while I used to use the IGN site quite religiously back in high school, I stopped and just avoided using their site like the plague cause you can only take so much disappointment before you reach the limit, although there was the occasional W they would do here and there, but was usually followed by a Fat L, enough said.
@KissMyCorpse
@KissMyCorpse Год назад
@@Orchidbeetle i hope it keeps up like this. i used to really love ign
@teyrasiridae4704
@teyrasiridae4704 Год назад
That's Destin Legarie, he's been making gaming content for probably close to 20 years at this point. He worked for years for a now-defunct website called ScrewAttack@@bobafett4265
@KahlebKensinger
@KahlebKensinger Год назад
Destin has always brought the heat. Crusty old Screwattack OG's may remember his segments from Hard News lol
@Jonathan_Collins
@Jonathan_Collins Год назад
This isn’t a new baseline. It isn’t a new standard. It’s a return to the old gold standard where devs actually made a game with love. A full and complete game made with the fans and not trying to bleed the pockets of their consumers.
@x360mason
@x360mason Год назад
Nice bot, or either copied comment because I saw this text like 5 hours ago
@hobosnake1
@hobosnake1 Год назад
@@Manue_12 This is like World of Warcraft. Game entirely ruined because the suits in charge of the devs just wanted to run it into the ground and put it into a managed decline to suck the money out of people. Really sad stuff. hopefully Microsoft allows blizzard to make quality. Probably no going back to good old blizzard tho. That's in the past.
@tabs3291
@tabs3291 Год назад
@@Manue_12 yeah, sadly the quality of games is usually awful because of the higher ups not giving them the resources they need
@aavon2316
@aavon2316 Год назад
So true!
@1un4cy
@1un4cy Год назад
Copypaste comment from asmongold's video, but still 100% true.
@baumfisch8728
@baumfisch8728 Год назад
I think the biggest issue with big development studios is that the management is getting more and more detached from the playerbase or even the developers. One thing I noticed is that with modern AAA games the mindset with which those games are planned out is one out of business school but not from reality. The management thinks they need to make as much money as possible and retain as well as gain customers and you do that by having good design, branding and marketing and not necessarily by having the best product which is why those bad games are being published and the actually good AAA games are being criticized because of their design or something.
@SerBallister
@SerBallister Год назад
Very good point. The development of a game is seen as part of the business model, a part to be exploited for profit. If that means overworking your developers and making them release undercooked products, then so be it. Profit is king.
@traiforse5777
@traiforse5777 Год назад
Pretty much. Kinda similar to Hollywood. You got this multi-franchise blockbusters and whatnot, but they'll never surpass something like a Tarantino film. Calculated formula from a think tank vs the director's character and vision. It's art. You need passionate artists, not businessmen.
@CrabSully
@CrabSully Год назад
Yeah, I think this is it. Business approach to art just hasn't ever been shown to work on a long term basis. A good game and a lame game has a super fine margin, and there's nuance. A lot of these games where the mask of a good game, and are solid on paper, but lack the "soul" of a good game. The best games have passion, and tend to be the creators expressing themselves in some manner.
@simplysmiley4670
@simplysmiley4670 Год назад
Yup. Triple A games are all about the marketting. That's also why they chase realistic PC melting graphics. Because it's way easier to sell screenshots and trailers then a game that puts gameplay over looks. That and trend chasing. Battle royale becomes successful? Cram it into every single one of our games. Battlepasses become the new thing? Shove it into our games, and if impossible, kill the game then make a sequel with all of microtransactions, even better if you have to pay for the game in the first place, also borrow the sea of DLCs from Paradox that's sure gonna bring us all of the money. It's no longer about making a game players could enjoy, hell even you yourself as a dev could enjoy. It's all about making a product that as profitable and requires as little effort as possible.
@martins3993
@martins3993 Год назад
They are not THAT detached though because people are buying their games en masse and spend billions on their microtransaction shit.
@somethingdark66
@somethingdark66 Год назад
I think it all boils down to the simple fact that some companies put noticeable amounts of love into the production of their new titles, and the companies who don’t are realizing just how soulless they are
@AlechiaTheWitch
@AlechiaTheWitch Год назад
"We cannot make a game that good because we don't care enough to try basically"
@JamienautMark2
@JamienautMark2 Год назад
@@AlechiaTheWitchOr in some cases, we cannot allow our devs to have this much time and money put into our products that’s unreasonable for our billion dollar company.
@Keyjuann
@Keyjuann Год назад
Remnant 1/2 was made with love
@SierraMysteria
@SierraMysteria Год назад
They're managing expectations. It's like preemptive damage control; they know that if the gamers see what modern games can truly become, they'll start asking for these companies to match their performance. They're perfectly capable of it, but they DON'T WANT YOU TO KNOW THAT. Giving crappy games to consumers with PTSD and rockbottom expectations is SO much easier than making an actual quality experience.
@BlueBARv5
@BlueBARv5 Год назад
Well Playstation exclusives are always handled with tremendous care, No one is really surprised about BG3.
@AFatalPapercut
@AFatalPapercut Год назад
The thing that has always baffled me is the way these companies, across multiple industries, feel entitled to our acceptance and praise. It's legitimately friggin weird.
@LordBaktor
@LordBaktor Год назад
It might have started earlier, but Ghostbusters 2016 really popularized publicly blaming fans for the failure of entertainment products. It actually kinda worked for far longer than anyone expected (I say "kinda worked" because fans have seen right through it from day 1, but mainstream media, entertainment companies and normal people did initially fall for it) but it seems like wider society is finally waking up to that tactic. Doesn't mean some idiots aren't still gonna try it anyway though.
@kuraiaku2997
@kuraiaku2997 Год назад
The problem is, it's just a few percent of them who are being fussy like that but they're tarnishing the rest of the team. I mean, a creative production team usually consisted of a lot of people who are most likely overworked and underpaid but some jerk just went to social media to whine and make the rest of them look bad. For comparison, I have a couple of concept art artist acquaintances who are way too busy to even look at social media and they spent their time either working or resting, rather than complaining on social media they'd rather get some sleep. I think companies have to start training their employees to stop whining on the internet.
@average_rite
@average_rite Год назад
It's not weird, the problem is the gaming community that gobbles up any shit that these game companies throw at them, they whine and complain but they always throw their money for the shit that game companies throw And if they're getting profits without even trying to do anything new then why try?
@are3287
@are3287 Год назад
The people working in those formerly great now dying massive corporations got there because working at such a place was prestigious to them, so this attitude of entitlement coming from their employees isnt a surprise
@youtubesucks3882
@youtubesucks3882 Год назад
It's a symptom of late-stage capitalism. The corpos have so much influence that the hot shots think they're entitled to your approval. Let them seethe and get that reality check cemented.
@parasaur2
@parasaur2 Год назад
To be honest, while this kind of attitude is unusual for media companies, it’s actually pretty common for the tech industry. Whenever a tech company releases a product that pushes the bounds of the field and outcompetes the products of other companies, those other companies tend to get really paniced and sometimes defensive about it. Since game development is a cross between media and tech and many of the people involved do come from a tech background, it could very well be that attitudes carrying over.
@slate8409
@slate8409 Год назад
I can tell you exactly why this is. A gap in mentality. With media companies their products are mostly art in some form or another. It’s subjective, not objective. Most projects of that nature do have a business component to be sure but the actual creation aspect is a matter of personal tastes, passion and inspiration. They see someone else succeed and it makes them wonder what they can do to improve their own work, and what techniques and tricks they can adapt to their own style. Tech companies? It’s a far harder numbers game and more business driven. You often cannot borrow what the other guy has since it’s proprietary, and it’s a far more cut throat and competitive space. So while there are a few people who will try and up their game it’s far easier to explain why you might not be able to reach the same standard the other guy did, usually because of finite resources… which is the knee jerk response we see here, despite Larion being SMALL by most AAA studio standards. It’s not a good look, especially when we have stuff like Bungie’s most recent debacle claiming they don’t have the resources for free yearly cosmetics despite being documented saying it only takes one guy 20 minutes to make a new set.
@IVIRnathanreilly
@IVIRnathanreilly Год назад
That's different though, it's the companies making excuses for their incompetence rather than the people designing the product
@deutschvanderlinde6900
@deutschvanderlinde6900 Год назад
in my experience, on the contrary this kind of shit talking is near nonexistent in the tech industry, maybe apart from Musk who is a pro at being uncollaborative. Every time something mind blowing comes up, most of the industry get in a rush to have board meetings. They dont speak publicly until much later, but in the backend they all immediately go for behind-the-scenes business tie-ups and favourable deals. Months later once all the deals are finalized they'll come out and say "we are collaborating with so and so and blah blah blah" The reason for that is in tech, you dont try to reinvent everything in-house all the time(even if you do, you'll fail and fall back to industry standards). Almost everyone is a customer of everyone else.
@Huwbacca
@Huwbacca Год назад
@@slate8409 not at all, it's a real tangible gap in what studios have. Take the best studio in the world, biggest in the world.... Take anyone except Larian, and they will have a lot of problems making a game like BG3. We know that BG3 is blessed in having long dev cycle, large experienced team, a huge IP, but what's not spoken about much is how Larian didn't start BG3 from 0. There was never an empty project file for BG3. They had environment building tools and assets from Divinity. They had combat mechanics and calculators from divinity. They have tons of specific tools and pipelines pre-made for making this game. It's weird that people are going on about "oh devs are freaking out!" but like, simple facts is do you expect two people to get the same results if one of them has a set of brilliant tools? If yes, well... Sucks to be you. If no... Well, what effort and time do you think would be needed by a dev studio to create the equivelant tool set that Larian have after Divinity 1 and 2?
@Bettersucksaul
@Bettersucksaul Год назад
@@HuwbaccaWhy would other studios not have similar advantages in terms of preexisting assets, large teams, etc.? Nobody is expecting a small studio to do this… We are expecting large companies to be able to output the same quality. They have the resources and the money and the teams. There’s just no excuse. Also yeah most games don’t start from scratch nobody said otherwise
@varenoftatooine2393
@varenoftatooine2393 Год назад
Not every studio should strive for the scope or production values of BG3, but they absolutely should be striving to emulate its polish and game studios should absolutely be putting the same love in. I'm talking about smaller studios of course, the big studios have no excuses whatsoever, resourcing when Larian is the smallest studio by about 100 people.
@fernandofaria2872
@fernandofaria2872 Год назад
Actually, IGN, had _two_ great takes recently. They also released an excellent mini doc about Aquatic Ambience, which is one of the best video game music ever made.
@scolioreset
@scolioreset Год назад
Also the Pizza Tower review.
@TheWongFong
@TheWongFong Год назад
Destin has always been a voice of reason in the gaming sphere. He's og all the way from Screwattack days
@TrekStar11
@TrekStar11 Год назад
thanks for the lore
@C4VEM4NL4WYER
@C4VEM4NL4WYER Год назад
man, I miss screwattack : (
@MazDconDecepticon
@MazDconDecepticon Год назад
Not quite. This is a good take but he is a console warrior
@Quatrixjs1
@Quatrixjs1 Год назад
I knew I recognised him from somewhere
@johnnyjaee1417
@johnnyjaee1417 Год назад
​@MazDconDecepticon he's barely a console warrior, he has a preference for xbox but he calls them out on their shit when necessary as he also does with playstation.
@colestevens3069
@colestevens3069 Год назад
I started playing D2 in the fall 2022, a little after the Witch Queen campaign came out. I've enjoyed the game very much so far, but over these past couple months I've steadily seen its cracks and how the community repeatedly brings them up to Bungie, only to not be listened to, just given more things to buy. As Axtecross once said: "We used to go to a store to find a game, now we go into a game and find a store." Gave me shivers. Edit: Lol thx for the likes and replies everyone. To clarify: D2 is Destiny 2, a game mentioned in this video.
@bibsp3556
@bibsp3556 Год назад
I enjoy it. I don't buy more than the season pass maybe, I still feel like I grt value for money, but yeah it's changed a lot
@foxplays_
@foxplays_ Год назад
D2 is a horror game on Dreamcast
@bibsp3556
@bibsp3556 Год назад
@@foxplays_ or you know. Diablo 2.
@SoccYT
@SoccYT Год назад
This has been a thing since before lightfall during hauntedbut everyone's noticing it now because it's popular to talk about it. This was talked about even farther back in seraph, while I'm glad people are noticing it I think it's disingenuous to claim the cracks have appeared recently. No, people were just willing to ignore them because witch queen was a great expansion. Now they don't have a great expansion to carry them throughout the year.
@foxplays_
@foxplays_ Год назад
@@bibsp3556 no, Diablo 2 is Diablo 2. D2 is an actual game, it's the sequel to D. Just like there is an unrelated game called D4
@Krunschy
@Krunschy Год назад
Somehow this reaction from the devs is so unique to video gaming too. Like could you imagine McDonald's makes a new deal for a menu item and Burger Kings social media response is just not to expect items to be that good of a deal on their end as its completely unrealistic...
@fabian11235
@fabian11235 Год назад
Not so sure about that. The devs reaction reminds me of these recent rants by movie/show producers shitting on their audience. I know those were more along the lines of "the audience consists of stupid doo-doo heads" but I feel like it comes from the same place. A mix of entitlement, lack of self reflection and inability to handle criticism.
@GabeSutton21
@GabeSutton21 Год назад
​@@fabian11235Thats right, its victim blaming by the companies. "Oh you don't like spending money on this piece of shit we've spent 6 months working on?? You're just a moron with terrible taste and thats not our problem!" And they only are able to continue that perspective because gamers and or movie fans will always want something new. Even if the latest release was bad, they hope for a better one next year. As a lifelong call of duty fan I think this is the standard mindset for its older player base. People have been unhappy with the game for years yet you notice they continue to release cookie cutter versions of the last game, still full of microtransactions, a bland short lived campaign, and forced play style online that they know people do not want. But because people still come around and buy the next one, and they still buy the in game bullshit they overcharge for, they have the money to do it over and over and over again. Its a wave they are riding, it won't last forever but for now its working so thats what they do.
@GuyFromJupiter
@GuyFromJupiter Год назад
No it's not. Movie and TV show makers do the same exact thing. It does seem largely isolated to the entertainment industry though.
@JuiceboxCE
@JuiceboxCE Год назад
Creating art for popular enjoyment > Creating a product for profit Back when art and innovation drove the gaming industry. Nowadays, every venture has been mapped out by the companies, so no need for more artistic ventures in their eyes. They "know" what makes money now, so they double down on these garbage mentalities and products
@MaMastoast
@MaMastoast Год назад
Im a game dev (Indie, not AAA) and I think Baldurs Gate 3 is nothing short of inspiring... Its such a relief to see a big budget, successful game be built with a true sense of passion and earnest drive to make something beautiful.. Its the kind of game that caused 8-10 year old me to fall in love with games to beginw ith
@misfortunecookie
@misfortunecookie Год назад
Good luck in your future endeavors, my friend
@lexanderthakur2209
@lexanderthakur2209 Год назад
Hey man I just got into college under cse course and I am interested in being a game dev ,do you have any tips on what I should work on?:)
@Moonhermit-
@Moonhermit- Год назад
Another more indie example from recent months would be Battlebit Remastered. Three guys who liked open FPS with destruction mechanics, and decided to make one with constant feedback from very interested and invested fans. End result? A game that's pretty much a low-res version of the exact type of Battlefield game that the BF fanbase have been clearly trying to spell out to DICE and EA for years now. It's still indie and early access, but the core gameplay is literally everything that fanbase has been asking for. Really shows you the difference between just a handful of guys working with a clear goal in mind, and a bloated giant developer deciding on a game's direction based on corporate interests, market trends and stockholder greed just breaking a franchise at it's core based on whims and vague corporate speak from investment bros.
@MeeBacon
@MeeBacon Год назад
@@lexanderthakur2209I would start developing with games in genres I like to play, this may not be right for you but I think that is a good place to start.
@Meteyard97
@Meteyard97 Год назад
Ngl I felt like a little kid for the first time in a while
@grunkleg.29691
@grunkleg.29691 Год назад
The guys at Larian who thought to show off the bear sex scene before release are gonna go down as some of the greatest gaming heroes of the modern age. Get the internet hooked on the concept through something truly wacky, smack everyone curious on the face with a masterpiece and prompt them to keep playing, and watch as game devs mald over the quality of the product
@WadeAlma
@WadeAlma Год назад
I specifically didn’t buy this because of the bear.
@TheDovahkinia
@TheDovahkinia Год назад
​@@WadeAlmaoh no! Anyways.
@XxSTACKxX
@XxSTACKxX Год назад
Is there actually a bear sex scene. Cause that made me laugh. Like what lol
@Mael_07_Sunshine
@Mael_07_Sunshine Год назад
@@XxSTACKxX shapeshifter
@moviemaker2011z
@moviemaker2011z Год назад
​@@WadeAlmaoh wow, nobody cares. I'm fairly certain that the video we saw of it wasn't very telling in the context of what happened.
@manynukes11
@manynukes11 Год назад
Destin is a cool guy, probably one of the few people at IGN that's respectiable
@CarlosGarcia-wz4ld
@CarlosGarcia-wz4ld Год назад
Thanks for the name drop, now I can check his content out
@TheSwayzeTrain
@TheSwayzeTrain Год назад
​@@CarlosGarcia-wz4ldHe does have his own channel too.
@CarlosGarcia-wz4ld
@CarlosGarcia-wz4ld Год назад
​@@TheSwayzeTrainthat's great to hear, thank you too man :)
@Canadiansamurai
@Canadiansamurai Год назад
He used to be a member of Screwattack
@se3579
@se3579 Год назад
I actually remember the very first gaming news video he posted on GameTrailers, even before joining ScrewAttack lol
@FullCircleStories
@FullCircleStories Год назад
We're in an age where creating products has a couple essential features: 1) planned obselence so you buy the next thing, 2) predatory marketing to secure the sale, but overall does not care about you. In every aspect of life the cost of living is rising sharply, and frankly, big game devs aren't exempt from the group of people that want to squeeze the life out of you so they can splurge a little extra on their weekly saturday night fine dining gluttony experience.
@777glizzy
@777glizzy Год назад
We live in a society...
@oo--7714
@oo--7714 Год назад
"predatory marketing to secure the sale" Eh, You are describing steam sales
@InfinityReptar
@InfinityReptar Год назад
To be fair, you can do your research on a game after it releases so you aren't surprised at the negatives if you buy it.
@psychicgoblin3781
@psychicgoblin3781 Год назад
Bro I thought you had my profile pic and was like “wtf” cause I made this shit hahaha
@stfu_ayden
@stfu_ayden Год назад
@@oo--7714how are marked down games a predatory market? you should be using g2a as an example, not steam…
@kamikazezebra
@kamikazezebra Год назад
Destin Legarie has been around gaming journalism for years and has always been great. I wish they'd put him in front of the camera more often. He has his own channel too, for those interested.
@cuteboy51
@cuteboy51 Год назад
But how then can Ign shill if they have a visible employee calling out the gaming space bs?! (heavy /s) I would definitely go to Ign more for opinions if this Destin Legarie got more sway there.
@MazDconDecepticon
@MazDconDecepticon Год назад
Except when he goes full console warrior
@cuteboy51
@cuteboy51 Год назад
@@MazDconDecepticon Oh? Like he only likes consoles vs PC?
@Hi12239
@Hi12239 Год назад
The irony is that destin himself, has been a staunch defender of everything xbox, a company that hasn’t given us a true triple A game since halo 3
@MazDconDecepticon
@MazDconDecepticon Год назад
@cuteboy51 he only likes xbox. Look up his own channel. He has over a hundred videos defending Microsoft
@SpinDlsc
@SpinDlsc Год назад
I like Destin. He does have his fanboy moments, but he usually tries to stay as objective as he can, and he is more than willing to call out video game companies over their bullshit.
@MrcreeperDXD777
@MrcreeperDXD777 Год назад
It floats down
@jacotacomorocco
@jacotacomorocco Год назад
They will probably fire him now.
@NomTheDom
@NomTheDom Год назад
​@@MrcreeperDXD777it floats down, funniest shit I've ever seen
@Vestige_
@Vestige_ Год назад
@@p-__ no they arent :))))
@draketurtle4169
@draketurtle4169 Год назад
@@NomTheDomI still don’t get that
@thecookiemeister5374
@thecookiemeister5374 Год назад
I also love that the Larian CEO isn't taking all of this lying down, no, he's clapping back at every point and turn. There is no publisher behind Larian, Larian did this as a self-funded project. Larian, when you look at the mega-giants like Acti-blizz, Bungie, and Ubisoft, don't really have a wildly large team. Larian just took their time, listened to community feedback on their beta, and released a finished product that, while admittedly has some annoying bugs and one game-breaking bug (Druid insta-gibs have entered the chat) They've already begun fixing bugs, week 1.
@bizzzzzzle
@bizzzzzzle Год назад
Not self funded, they have investors and they were hired by Wizards of the Coast
@thecookiemeister5374
@thecookiemeister5374 Год назад
@@bizzzzzzle no, they have explicitly stated that they were not hired by WOTC. They bought the rights to make the game with their own cash.
@theraven1232
@theraven1232 Год назад
If that's the case, it's probably the sole reason why they were able to pull this off. 99% of devs want to make a good game, capitalistic profit motives undermine them and create the world we see today. Same reason why small, indie projects are so often better than huge budget projects -- no vampires lording over the creators.
@mv4458
@mv4458 Год назад
This is FACTS. I am a solo game dev and I've been working on my dream game for past 2.5 years, i just want to make it as best as possible. It is immense amount of work, no doubt. But you gotta do it. Hats off to Baldur 3 for showing these guys!
@ablationer
@ablationer Год назад
Go ahead and plug it. You've earned it.
@antobanto557
@antobanto557 Год назад
Any place we can see details on it? Love indie games
@Kataxu
@Kataxu Год назад
@@ablationer He need your permission or what? LMAO
@btchiaintkidding7837
@btchiaintkidding7837 Год назад
i am looking forward to it, considering most of the greatest indie games recently have been solo/duo dev projects such as SiGNALiS , DUSK, HollowKnight, Ultrakill, killbug, incision etc. i wish u luck
@scrotumscratcher2474
@scrotumscratcher2474 Год назад
@@Kataxuop needs the dudes comment about as much as we need your opinion on it. Little to 0 so leave him alone and let the guy be
@Eva01-jy2qu7pu9r
@Eva01-jy2qu7pu9r Год назад
IGN having a good take is something I never knew was possible in my life
@quartdude
@quartdude Год назад
NO WAY, I JUST MET CHARLIE ON MY RU-vid! 100% REAL! (OMG HE JUST CAME TO MY HOUSE AT 3 AM!)😱💯
@SparkShadow212
@SparkShadow212 Год назад
It's a modern day miracle.
@ashercd6487
@ashercd6487 Год назад
​@Susnation532susnation is so uncool, moistcr1tikal is so cooler dude 💀☠️💀
@SparkShadow212
@SparkShadow212 Год назад
@@ashercd6487 Don't respond, just report.
@LuisSierra42
@LuisSierra42 Год назад
Truly the christmas miracle we've been waiting for
@warmenace
@warmenace Год назад
I'm so glad Baldur's Gate came out at a time like this. For the last 5 or so years the only games I've wanted to play have been indie releases and maybe a couple AAA releases (the only one coming to mind right now is BoTW and ToTK). Since this is the case I've been looking at more analog games which are quite fun and a great hobby. Great content as always, Charlie!
@warlordofbritannia
@warlordofbritannia Год назад
Who would have thought that in 2023 the best game of the year-probably decade-is a Baldur’s Gate? It’s poetic: the first two simultaneously set a new standard of RPGs (and put BioWare on the map). Now the third is doing the same.
@christiangasior4244
@christiangasior4244 8 месяцев назад
You’re missing out on FromSoftware games it sounds like. Demon’s and Dark Souls reinvigorated the gaming industry and my interest in gaming as well. Elden Ring was amazing too so they’re still going hard.
@fmeraz37
@fmeraz37 Год назад
The real reason bigger "AAA" companies buy out smaller studios after a smaller studio releases a successful, standard-raising game is because they know that the smaller dog will grow to be a threat to their profit margins later.
@progenitor_amborella
@progenitor_amborella Год назад
Don’t forget about this: “Embrace, extend, and extinguish" (EEE) also known as "embrace, extend, and exterminate", is a phrase that the U.S. Department of Justice found was used internally by Microsoft to describe its strategy for entering product categories involving widely used standards, extending those standards with proprietary capabilities, and then using those differences in order to strongly disadvantage its competitors. Who’s buying up all the gaming studios? Oh right, Microsoft.
@hexmymind
@hexmymind Год назад
Rest in peace my beloved RTS game
@dea6997
@dea6997 Год назад
I chuckled when he remarked, "We're not really familiar with Game Design." This struck me as amusing because in the realm of AAA games, the roles of game developers and game designers are typically distinct, except in cases like modestly-funded indie games. The present challenge lies in the influx of seasoned developers and designers whose output stagnates, either due to an inability or unwillingness to introduce novel content or mentor emerging designers. This is a contributing factor to the homogeneity observed in many games, owing to their creation by identical groups of individuals.
@craigels2143
@craigels2143 Год назад
Me being in architecture, I cannot imagine bemoaning other firms for making great looking buildings and not trying to learn something from their designs. If this mentality was in my industry, we would all be calling out famous architects like Frank Gehry, Frank Lloyd Wright, etc and saying that you should expect every building we design to look as monolithic as possible. You know, like the more mundane Soviet era architecture. I could not imagine not trying to put your best and most creative foot forward while designing.
@Thatonedude90
@Thatonedude90 Год назад
If the bad mentality was industry standard there wouldn’t be any industry, we would be in the Stone Age. Feels like humanity is regressing because of comfortability and complacency.
@nova3530onyt
@nova3530onyt Год назад
Dude, in the same field and this resonated with me, I wholly agree. The state of games atm just is sad and when someone releases a game in a state of completion its seen as an accomplishment. It's like building the inner structure of a skyscraper and telling tenants to move in and we'll sell you the outer layers as DLC.
@WokioWolfy
@WokioWolfy Год назад
It feels like these devs forgot one of the most important lessons for any type of skill you ever wanna improve on: learn to learn. Never stop learning everyone!
@WokioWolfy
@WokioWolfy Год назад
​@@Thatonedude90basically, they forgot the most important lesson ever: learn to learn.
@WokioWolfy
@WokioWolfy Год назад
Srsly, feels like all these devs who made these tweets are all scrubs in the FGC. People who only wanna win, learns nothing about their opponent and blames the opponent for defeating them.
@drkRoss89
@drkRoss89 Год назад
I honestly hope they give Destin a raise for producing such quality work that resonates with the average person who has been playing video games since the 90s.
@laku-tikku554
@laku-tikku554 Год назад
One thing game studios also have to realize, gamers are willing to wait for a long time for a good product. Baldurs gate 3 took its time to develop and it shows
@chiroasia7199
@chiroasia7199 Год назад
They don’t care it’s more about how fast they can get money then pleasing everyone
@Jdjdbxdj
@Jdjdbxdj Год назад
BG is an absolutely amazing game. It’s not perfect, but it is so refreshing to play a game at launch and it actually works. A dev that is willing to do that is deserving of my money.
@gerald216
@gerald216 Год назад
The only argument I heard that I actually agree with, that still makes the big studios look like complete idiots, is the fact that Larian has been using and improving the same systems for over a decade now. And not something like farcry or assissians creed, they actually improve and grow the systems they are familiar with and make better games because of it.
@davidaitken8503
@davidaitken8503 Год назад
Are you not aware of Nintendo? Zelda, Pikmin, Metroid, Mario, Xenoblade, etc. They all work at launch.
@gerald216
@gerald216 Год назад
@davidaitken8503 Nintendo has a few games that I would argue against. But they kind of have to release good games, their consoles haven't been top of the line in a while (which doesn't mean much considering other first party games being so bad).
@Jdjdbxdj
@Jdjdbxdj Год назад
@@davidaitken8503 do you always make sarcastic remarks in response to unbiased neutral comments?
@davidaitken8503
@davidaitken8503 Год назад
@@Jdjdbxdj My comment wasn't meant to be sarcastic. I'm simply saying that their are other companies out their that do release quality, finished, games.
@youraverageguy7842
@youraverageguy7842 Год назад
This guy is the one oddball in IGN and everyone in IGN probably laughed at him after this was uploaded.
@MrcreeperDXD777
@MrcreeperDXD777 Год назад
IT FLOATS DOWN.
@noonyabeezniss4911
@noonyabeezniss4911 Год назад
A handful of crazy degenerates laughing at him, but probably a million+ cheering him on and his solid and reasonable take Getting laughed at and labelled by these people is a badge of honour these days hahahahaha
@Derivedwhale45
@Derivedwhale45 Год назад
​@@noonyabeezniss4911nah it's shameful display n should make ya feel like crap
@ARedbirb
@ARedbirb Год назад
Ngl, that guy is prob the only one in IGN who actually understands what ppl actually want.
@nameless4222
@nameless4222 Год назад
So he's the Baldur's Gate 3 and rest of IGN is the AAA industry? 🤣
@sleeplessindefatigable6385
@sleeplessindefatigable6385 Год назад
I have a few thoughts about this, so let's go. 1: This weirdly reminds me of Stray. That game popped off and is pretty much universally beloved. It also has a fairly long and well documented development schedule, but crucially, it seems that the team that made that game - a relatively small group, mind you - stuck through it because they had a firm and unified vision for the game from day one. They made the best cat game, because everyone cared. BG3 seems to have that same clarity of vision. Everyone cared. 2: I don't know why publishers aren't looking at high profile disasters like Cyberpunk, Redfall and Golum and thinking that they need to do better. In all three of these cases, poor project management from the publisher caused a disaster, and in two cases, completely killed the studios that made them. Arkane Austin basically collapsed before during and after Redfall came out because nobody at the one studio making high profile im-sims wanted to make a live service L4D clone, and even less of them wanted to stick around for the fallout, but the publisher and management demanded it anyway. In Gollum's case, the LOTR license and brief to make a big budget videogame was handed to a studio whose previous work had been almost exclusively POINT AND CLICK ADVENTURE GAMES. Finally, the infamous Cyberpunk launch was the direct result of management fucking everything up and failing to manage the scope of the project, and it took a truly phenomenal animated series to make people come back. Cyberpunk still remains well short of what it could have been. 3: The success of Devolver Digital and New Blood shows that there are, in fact, publishers that give a shit. You can play any game from those two publishers and be assured that whatever you're going to play will be a quality product. They even go out of their way to signal boost good games made by small teams and individuals who aren't in their wheelhouse because that's just good for the community at large. They choose good projects by good people, and they let those people cook. 4: I feel like big publishers and studios are currently stuck in a destructive ouroboros of "bigness" that they can't escape. At some point, publishers decided everyone wants their games to be more and more impressive - by way of size and technology, not anything else. This has caused a spiral where costs are ballooning and the level of fidelity they're trying to achieve keeps demanding greater and greater resources. We need to start limiting the scope of big budget games or else this will just continue. 5: Bring back Rayman.
@sleeplessindefatigable6385
@sleeplessindefatigable6385 Год назад
@@meemeenoyouisthebestyoutuber A while. Turns out I needed to get it off my chest somewhere.
@romanterry7215
@romanterry7215 Год назад
​@@sleeplessindefatigable6385RU-vid comments are the shallows of the void
@mysteriousstranger5873
@mysteriousstranger5873 Год назад
Don’t forget coffee stain, they’ve published some of the best coop party games I’ve ever played, noteably valheim, and the legendary Deep rock galactic
@alexbooker8757
@alexbooker8757 Год назад
@@sleeplessindefatigable6385respect, solid point’s especially the 5th on lol
@electronix6898
@electronix6898 Год назад
It reminds me of the state of Hollywood, except it's worse there. Budgets have reached their practical limit and there's this mentality that "bigger = better". Instead of making more reasonably scoped projects that won't put the studio at jeopardy in the event of failure and putting projects in the hands of people who care about the material they're working with, they instead put incompetent people (who likely got into the positions they're in through nepotism) to spearhead projects and run them into the ground. And instead of acknowledging their failures, they keep doing the same thing and expecting different results. Let's just call a spade a spade. The reason some devs are trying to tell people to "temper their expectations" is because they know there's a lot of incompetent people running things in the entertainment space that shouldn't be in their positions. It's kinda how I feel about the writer's/actor's strike. In a nutshell, I think writers/actors should go independent and abandon Hollywood altogether. Hollywood should crash and burn to the ground. Studios straight up told the writers/actors directly in their face that "we will wait it out until you can't afford housing anymore and you'll have no choice but to accept our shitty terms". They have no bargaining chips, sadly. So, instead of trying to negotiate, go independent. But they won't do it because, for one, no one there (especially the rich millionaires who are the most capable of going independent) is willing to take any risk. They expect the same out-of-touch studio execs who don't have a single creative bone in their soulless bodies, who are regularly screwing over these writers/actors on a daily basis in the first place to take all the risk. And two, if most do try to go independent, the actual talented people will thrive while the talentless hacks who suck at their job (which there are quite a lot of) will be weeded out. The people who can't produce anything that will generate natural demand from an audience won't survive (business-wise). That's the problem. That's why they keep clinging on to establishment media is because even though they're broke and they're struggling to feed their cats, at least anybody can just produce material and put it out on the market endorsed by major channels instead of telling these piece of shit, corrupt studios to go F themselves, go independent, be your own boss, create your own shit in collaboration with other talented independents that will financially benefit the most from their own creations, and make the rules more fair and financially beneficial for everyone in the creative process. And on top of that, the "small guys", you know, the same people that these unions claim to protect? They'll have more chances to thrive on their own instead of having no choice to be apart of the corrupt system. No. We can't have that. We have to maintain the status quo.
@ThunderEwokB
@ThunderEwokB Год назад
Story time: About how I got fired from one of my first jobs. I got hired in a meat shop for cleaning on night shifts. Worst job I ever had. Never before have I seen shit so disgusting and vile as then and there, it was constantly and always cold but I was often switching between there and an area where temperature was normal, so wearing warm clothes wasn't exactly a good idea, especially since you were wet 80% of the time. My job was to clean the meat trays, knives, displays, sewer grates, the little sewers themselves and the floors EXCEPT I had way too little time for all of it. The job was to half-ass it through the night, literally. Also minimum wage, forgot to mention it. The way I was taught to clean all of it was dump it into one loooooooong sink with the cleaning liquid, brush it a bit, let it dry. The problems: Cleaning liquid was of the wrong type, it was for the floors. Not enough time for the water to warm up, so everything was set in cold water which as you might now is not really good at cleaning shit, especially grease. MEAT TRAYS AND THE SEWER THING WAS IN THE SAME SINK! Why is that a problem? Because the floor sewers were DISGUSTING! Everything went there, I've never seen meat turn black from dissolving, the smell was vile, it was the worst! So if you put all of those things in the same sink with cold water and wrong cleaner you don't clean filth- you distribute it. I couldn't stand it, there is no way I'm going to do it all this way, it's fucking food for fuck's sake, IT'S MEAT! People can die from it, what the fuck??? So I did it the best I could. Warm water, everything washed separately, rinsed in clear water, then I've build a pyramid from cleaned trays and dishes so they ACTUALLY can dry before morning (they were just putting it one into another), everything was squeaky clean and I was damn proud of myself. The next morning the meat shop manager saw what I've done and she was VERY happy with it! She said she'd like it to be done this way every time now, that this should be the new standard! (I was hired not by her but by a company that she hired to do the cleaning). So my manager's response was to fire me. And before christmas too. This experience taught me two things: -People don't like if you set the bar too high if they are to do the same work as you. -Don't buy unpacked meat from supermarkets. So I am pretty sure it's the very same situation there, they don't like that they would have to put in effort if half-assing everything was working up to this point.
@xmobius0ne
@xmobius0ne Год назад
Destin was always the most legit one at IGN. Even got to meet him when he was still with Screwattack at SGC way back in 2010
@Sylven306
@Sylven306 Год назад
OMG I thought he looked familiar! I never met him or anything but definitely remember him from Screwattack now that you mention it. Who'd have thought the original Hard News host would still be hitting hard today.
@mestre12
@mestre12 Год назад
​​@@Sylven306he still have that Daily Destin attitude
@draskirondaar
@draskirondaar Год назад
Good to see history is repeating itself. This exact thing happened when Elden Ring came out, and the copium meltdown from AAA devs was just as hilarious then as it is now. Great win for Larian, congrats to them for the amazing release.
@riecola_
@riecola_ Год назад
I still remember someone at ubisoft saying that elden ring was bullshit because there wasnt a quest system or monologue or a bunch of other ubisoft handholding that ruined their games
@draskirondaar
@draskirondaar Год назад
@@riecola_ Which was funny because the quests were still not very difficult to figure out if you gave it even half a thought lol
@riecola_
@riecola_ Год назад
@@draskirondaar exactly lmao, i was able to do most of the quests i found without much issue in my first playthrough. In my first playthrough of ds3 i didnt even know there were npc quests, on ng+ i had like 8 guides open all the time
@SierraMysteria
@SierraMysteria Год назад
They're managing expectations. It's like preemptive damage control; they know that if the gamers see what modern games can truly become, they'll start asking for these companies to match their performance. They're perfectly capable of it, but they DON'T WANT YOU TO KNOW THAT. Giving crappy games to consumers with PTSD and rockbottom expectations is SO much easier than making an actual quality experience.
@riecola_
@riecola_ Год назад
@@SierraMysteria and people just keep eating it up, look at the recent pokemon games. Complete flops on everything but story, and yet it sold amazingly
@joshuabushman7
@joshuabushman7 Год назад
Yeah I’ve always thought Charlie and the whole official podcast people were part of that entitled gamer Twitter cesspool, noodle just made those thoughts more coherent
@greanbeen2816
@greanbeen2816 Год назад
As someone who does art (and I personally classify game development as art) I’m glad this is being called out. Imagine a painter looking at Monet and feeling anything other than inspiration. If you look at a piece of work in your own medium that is unimaginably beyond your own ability, that’s beautiful. It’s something to strive for. Why the hell shouldn’t you try?
@jankyjoe_
@jankyjoe_ Год назад
The crazy thing is, a game with a scope like BG3 is WELL within all AAA studios’ capabilities. Yes, it will take longer to make games as good as Baldur’s gate but I think the majority of gamers will wait for quality rather than playing yearly released dogshit.
@wonkybeans
@wonkybeans Год назад
@@jankyjoe_ exactly! and to add to the artist pov, that amazing artwork you feel is unimaginably beyond your own capability really is within your reach. it just takes time, just like making a good game. good things take time and if you ask anyone, more often than not people will say they prefer quality over quantity
@DMAN99
@DMAN99 Год назад
It’s because the people in charge of these projects aren’t artists, they’re businessmen. They don’t care about the art, just the capital. Also I’m not talking about the devs that genuinely try and put out good content, I’m talking about the publishers and execs.
@sudanemamimikiki1527
@sudanemamimikiki1527 Год назад
​@@jankyjoe_ it's a bit more complex than that. First of there is risk reward. Triple a games COULD try to emulate bg3. But then they would run the risk of loss of profit. And if the game bombs then it hits the company even harder. Second is the man hours. Bg3 was a passion project. Not everybody in game development have that passion for games. So the man hours might be too much for them. Personally, as a game developer, the only thing I disprove of bg3 is thay they sold an early access game with triple a price. That's a dangerous precedence to take.
@lucamerkel1985
@lucamerkel1985 Год назад
Very well said!
@cybertruckeralpha
@cybertruckeralpha Год назад
One possibility: a lot of AAA devs didn't get where they are because of creativity, talent, or skill, and are sweating buckets whenever an opportunity to step up actually arrives.
@chillybitches
@chillybitches Год назад
Tell me you know nothing about game development without saying you know nothing about game development.
@cybertruckeralpha
@cybertruckeralpha Год назад
@@chillybitches Tell me you're a salty dev without telling me you're a salty dev.
@mechashoggoth5914
@mechashoggoth5914 Год назад
@@cybertruckeralpha Spoken like someone who has never had their boss demand they work 90 hour weeks for less pay. Person you replied to is spot on. Ignorance is bliss I guess.
@cybertruckeralpha
@cybertruckeralpha Год назад
@@mechashoggoth5914 Nobody's saying publishers aren't trash. Not all devs are sinless either.
@horatio2560
@horatio2560 Год назад
​@@mechashoggoth5914Shut up
@doublestarships646
@doublestarships646 Год назад
I'm a fan of Baldur's Gate since the first one when I was young. After playing JRPGs for years it was a bit of a religious experience playing Baldur's Gate on PC. I still remember getting the game at Half Price Books and immediately being enthralled by the box itself. It's just so poetic that a sequel to one of my most beloved favorite series of all time is the new standard of what people want from our games. Gary Gygax must be smiling right now. Of course it's a Dungeons & Dragons game.
@Ichthyodactyl
@Ichthyodactyl Год назад
Tbh, I don't think Gygax would be very happy about where D&D is today, he was pretty hardline about old school RPGs.
@doublestarships646
@doublestarships646 Год назад
@@Ichthyodactyl I am talking about Baldur's Gate 3. I have read a lot of his biographies. His personally designed modules were often times extremely bad like Tombs of Horror. If you play it today it's a nightmare to run and enjoy unless you have players that are deeply into the gameplay rather than the roleplay.
@doublestarships646
@doublestarships646 Год назад
@@Ichthyodactyl I am saying that I'm sure he would be happy that something part of his legacy, Baldur's Gate 3, is the new standard of video games. Whether or not he would hate the new rules is irrelevant. I am specifically only talking about this situation itself.
@R3TR0J4N
@R3TR0J4N Год назад
Love crpgs its the only game and genre nowadays that offers dynamic writing
@doublestarships646
@doublestarships646 Год назад
@@R3TR0J4N I am mainly happy about the variety of games available in CRPGs and TTRPGs. I like a lot of the classics like the Gold Box Games with Pool of Radiance. The well done first person RPGs like Ravenloft: Strahd's Possession, Eye of the Beholder, Dungeon Hack, etc. The Temple of Elemental Evil is probably the best if you want a pure dungeon focused D&D game that was made by Troika Games. Icewind Dale, Planescape Torment, the original Baldur's Gates. Just so many.
@myrtles1493
@myrtles1493 7 месяцев назад
Hey! Actual game dev here; this stuff does take lots of time, but the tools we have progress woth time as well, and honestly it really doesn't matter the "graphics" and "audio" and other stuff as long as all of it combines to create fun, actionpacked gameplay. The problem isn't that the checklist is bigger now (though it is) its that these corp games have no soul behind them. Like btd6. Simple enough graphics for mobile, but still clearly has a identity. Something AAA seems to lack.
@jeremysack5939
@jeremysack5939 Год назад
Crazy that Larian released Baldurs Gate into early access 3 years ago, took into account all the player feedback, released a massive great game with zero microtransactions/battle passes, etc...Holy crap! What were they thinking? Same thing basically happened when Eldin Ring came out to raves, with no microtransactions, etc...and suddenly all these other devs, a lot of whom have bigger studios and budgets, were all upset about it. The reaction to this is nuts. Larian added devs over the years they've worked on this game, after honing their skills on Divinity Original Sin 1 and 2 that were also great. I think the biggest thing to me is what their CEO pointed out...Microsoft apparently looked into buying Larian, but he said NO. He didn't want a monolithic corporation telling them what they could or couldn't do or could or couldn't include. They made the game they wanted to. That's the main reason people were against MS buying Activision/Blizzard, already slipping as studios, but now they will suck royally once releasing games built entirely under MS. Bethesda as well. Look at Bioware under EA. I don't think it's good when giant corporations buy studios and turn their development into a conveyor belt factory type place. I don't mind as much Sony as they only set up exclusives at times, and if they buy a studio it's A. Usually a studio who has developed 90+% for them for years anyway, and B. Usually a small studio meant to fit a specific role, like a place no one's really heard of brought in to do pc ports, etc. Nintendo just straight up does things best. They don't feel the need to buy anybody, and they release games when they're ready, meaning not broken, polished, and little if any extra microtransactions...only if online multi-player, and even then it's usually an expansion like with Splatoon, they rarely even have day one updates. I can buy a Nintendo first party game 3 years after launch and there will still be no update files to install. And they know how to compress games so they don't take all your memory, like Call of Duty or Jedi Survivor did. The reaction to Baldurs Gate from fellow devs has been one of pure entitlement. They should be embarrassed for basically attacking one of their own for making the Dream RPG of both Larian and tons of gamers. It's a really bad look.
@juicejooos
@juicejooos Год назад
Except the initial conversation on twitter from the devs was never to attack it, but to explain how a game like BG3 comes to be. One of those devs was the director of Fallout New Vegas, another cult classic, who understands that lightning is a bottle IS lightning in a bottle. And Obsidian, just like Bioware, Interplay, Troika, all RPG companies that made big, great titles, suffered heavily and either closed or nearly closed in the following years. Maybe listen to what those devs have to say since, you know, they actually develop games...
@perseus3115
@perseus3115 Год назад
@@juicejooos tbh thats a dev's concern not the customer's, the customers at the end of the day shouldnt and cant really understand unless they operate in the same job etc. And tbh obsidian was told to FNV within a short amount of time, in a time period where that was done and was not so out of the norm, Obsidian was already on the way out and a overhyped team. Bioware isnt even the same people anymore so no wonder, all the others are likely in similar boats, at the end of the day no you shouldnt listen to devs who just want to make money instead of creating art and success like all the others before them had to.
@cheesbeesneeze_2500
@cheesbeesneeze_2500 Год назад
i would not say nintendo “does things best”, the state of the pokémon franchise is horrible, especially considering how much money pokémon rakes in.
@jeremysack5939
@jeremysack5939 Год назад
@@cheesbeesneeze_2500 game freak isn't owned by Nintendo though, is it? If Pokémon was first party I believe it would get Mario treatment and put out better games. But maybe I'm wrong on that. Honestly I've never been a Pokémon player. Only one I played was Arceus, which I didn't finish, but it seemed decent. I would like to see what a Pokémon game looked like taking full advantage of today's tech, but in my argument I was mainly referring to consoles and first party studios and how best to go about getting exclusives without just buying entire companies that always supported everyone. If Nintendo doesn't own Game Freak, it would make sense to buy them since they basically only make games for them anyway and Nintendo has good quality control on first party. It made sense for Microsoft to buy the Forza studio and Undead Labs for same reason, although the people who built the studios aren't there anymore, which seems to happen to anyone MS buys. Sony does similarly. Insomniac always made games for Sony except their 2 lowest selling, Sunset Overdrive and Fuse.
@juicejooos
@juicejooos Год назад
@@perseus3115 Obsidian a overhyped team, in 2010? You must have not been there. "Bioware isn't the same people anymore, so no wonder" No wonder what? That's exactly my point, the industry shafted them just like many others. And the same for everything you said after that, you're just feeding on my point. But you just want to cut it short and leave it to "devs' fault, they're lazy", instead of actually saying that the people who call the shots on whether a project even sees the light of day of all things, which are shareholders and publishers, are the issue about the industry: one of the main reasons Baldur's Gate 3 is even a thing is because of the power behind D&D in its mainstream that WotC has. Also, did you honestly just say it's not the gamers' job to understand how the industry behind their consumed media works? It's actually baffling you can say that with a straight face. Sure, but then shut up when things happen and you don't understand how any of it works. You asked to be ignorant, and you admitted it's up to the developers, so don't stick your nose where it doesn't belong, no? In fact, this whole BG3 situation started BECAUSE devs wanted to share information about what it takes for a project to come into fruition, but gamers willingly rejected it because it would break their fantasy of meritocracy within the industry. They've done it before, so it's nothing new.
@justinmedeiros7600
@justinmedeiros7600 Год назад
The problem is that most game developers actually want to make a great game, with tons of replayability and lots to do, but the higher ups want to push out an unfinished product and tack on micro transactions everywhere for maximum profits. I do rly think that many game devs want to do better, but are not allowed to
@parsath_2584
@parsath_2584 Год назад
And the thing is. I don't think anyone is silly enough to think every game will be as good as BG3, we just want games to be good and finished at launch. Fuck last month people were raving about Dave the Diver, a small linear indie game. If publishers just took a step back and let devs do their thing, we would get far more creative and interesting video games as a result. Instead of lazy annual COD and FIFA.
@Cheese23145
@Cheese23145 Год назад
For fucks sake, there already 2 bots in this reply section
@Merica247
@Merica247 Год назад
@@Cheese23145it’s really god damn annoying. It’s always the same comments.
@gasad01374
@gasad01374 Год назад
BG3 took 6 years minimum to make (almost certainly was being worked on before this 6 years started) people will literally start sending death threats to devs if they delay their game release by even a week. it is no surprise that they arent comfortable with taking years longer than normal to release a game
@lukaszzylik4437
@lukaszzylik4437 Год назад
You're right. Every game developer wants to make an amazing game. They wanted to make games because they are gamers themselves. It sucks that gameplay has to be designed around micro transactions and live service crap. Look at Diablo 4. The core gameplay is amazing. Skills are fun to use and the legendary loot trait system is awesome. The designers and programmers should be proud of what they made. But that gameplay and its systems get butchered and Frankensteined together in order to accommodate the shit business decisions. If the developers of Diablo 4 were allowed to make the game they obviously wanted to make it would be a masterpiece, imo.
@sergiarilla8608
@sergiarilla8608 Год назад
Destin has always been the voice of the gamers in IGN for like ever. His Destiny podcast (Fire team) was amazing.
@Oracle2448
@Oracle2448 Год назад
2:00 what if I dont want a refund? And instead want you to come to my house and start my digital download?
@Antonychief7
@Antonychief7 Год назад
Ign came with straight facts with this video, huge props to them, also this guy needs a raise, he expressed our feelings perfectly
@aquaticfoxe
@aquaticfoxe 8 месяцев назад
BG3 is fairly far out of my usual gaming genres, but after taking it for a spin for an hour I immediately was blown away by the quality and effort that was put into the game. I'm absolutely hooked and I feel like the game was well worth every penny spent. It was so refreshing to get a complete, innovative game rather than "Oh the DLC will fix that for a price".
@Catsareawesome4ever
@Catsareawesome4ever 8 месяцев назад
Plus they are fixing and adding more into the game for no added price which is so amazing
@chanandler-bong
@chanandler-bong Год назад
great video. i work at a AAA publishing studio and wholeheartedly believe live services is ruining the industry slowly but surely. even the inception of projects is laced nowadays with 'how can we monetize this feature longterm and keep the player returning to funnel money into the game', *instead* of delivering a full, complete-at-launch, enjoyable playing experience
@ashmasterc
@ashmasterc Год назад
Live services isn't ruining the industry. It's just greedy price gouging and locking needed content behind paywalls. Also publishers and devs wanting to exploit the player base for as much as possible.
@JohnDoe-vt8vp
@JohnDoe-vt8vp Год назад
I like the LoL model of ftp but cosmetics paid
@quantumhawk806
@quantumhawk806 Год назад
Live Service itself isnt the problem you already said what the real problem is. They just found that way of siphoning money through live service.
@Serfrostbite
@Serfrostbite Год назад
​@@JohnDoe-vt8vpI personally much prefer the Warframe style. You can put money in to speed up the process of getting new frames or cosmetics, but they even allow trading the buyable currency, so even if you have no money, you can put some work into getting stuff worth selling and buying what you want. Played the game for years and got everything I wanted with no money put in.
@ryanberman5314
@ryanberman5314 Год назад
How they haven't figured out yet that a functional live service game is only possible because the original game itself was good. The game HAS to create a natural replayability to keep players interested in the grind. Not, create a grind to keep players interested in the game.
@CanadianGamerFPS
@CanadianGamerFPS Год назад
Things that help games imo. 1: betas, allows people to find and fix bugs as well as change content if needed. 2: community feedback, to an extent you can’t always listen to every idea but if something is suggested multiple times listen to it. 3: a FINISHED product… yes sometimes things even after launch will be found but for the most part it should be a functional game with minor bugs
@corneliusmcmuffin3256
@corneliusmcmuffin3256 Год назад
Finished products aren’t entirely required for Indie games, which need traction to create that final product. Early access makes perfect since if you don’t already have the resources or team to create a full game, however there’s no reason a AAA studio needs to release an unfinished game, they have the resources and teams to create a finished game but choose to push buggy garbage with 70 patches.
@stevenstarlin
@stevenstarlin Год назад
From personal experience in the professional engineering and creative spaces, I can nearly guarantee that the reason game studios are angry about Baldur's Gate 3 is because it prevents them from churning out a quick release with shit content (if any at all) and recording insane profits. The focus is on studio growth, not customer loyalty or experience. This is the big edge that so many indie developers have is that desire to connect with their audience. Large studios lose touch with that so often and it's a damn shame.
@PlayerOne.StartGame
@PlayerOne.StartGame Год назад
It's funny how little the devs are willing to increase standards... which mind you this "increase" is simply restoring the previous standard that was set 15-20ish years ago.
@matthewepshtein9026
@matthewepshtein9026 Год назад
Maybe if you got out of your basement(which by this point is possibly now filled up by your ladwhale-type bodymass) and looked around, you'd see that while prices have been going nowhere but up, games have cried as if they got cut with a knife when a game is more than 60 dollars! Boo-hoo, developers need to eat!
@Yoruharu
@Yoruharu Год назад
@@matthewepshtein9026 i honestly don't know if you are dissing the commenter or the dev team that complains about game standards
@heartnsoulintodeglocc9975
@heartnsoulintodeglocc9975 Год назад
​@@mappride1910maps are for locations
@FiishGaming
@FiishGaming Год назад
Baldurs Gate is a case study on what happens when devs are allowed to take their time with a game and are under very little crunch
@waldo5860
@waldo5860 Год назад
Noodle did a video on this. I think he makes some good points
@bobothefearless
@bobothefearless 11 месяцев назад
Thank you! I was going to say this. I think its important to understand both sides of the argument.
@DJFAT1991
@DJFAT1991 Год назад
This IGN journalist was from screwattack aeons ago and did gaming news segment .The fact he still being himself after all this years bring smile to my face.
@simplycheezy187
@simplycheezy187 Год назад
If people stopped paying for the mediocrity things could change. Baldurs Gare 3, Tears of the Kingdom, and Elden Ring are all amazing examples of what a AAA game should be in 2023. Awesome job! Baldurs Gate 3 is truly amazing!
@vladu__e
@vladu__e Год назад
Tears of the Kingdom has no business being on that list
@femboygodblankkcu284
@femboygodblankkcu284 Год назад
​@@vladu__e yes it does lmao
@phrofile3613
@phrofile3613 Год назад
​@@vladu__eikr. It was mid at best
@TamaHawkLive
@TamaHawkLive Год назад
That would require the gamer demographic, who are objectively the most self destructive, nileistic consumer market in the world to actually learn to vote with their money. The problem with that logic is it would also require channels like this to not be embroiled in the overall culture of gaming itself. Gamers get their kicks out of controversy and what is currently horrible. They deserve the market they have right now because they voted for it.
@bobbyzeitgeist1842
@bobbyzeitgeist1842 Год назад
Wild haters mid opinion
@statixfear
@statixfear Год назад
Destin is probably one of the very few left at IGN that I actually still watch and wouldn't get an aneurism over.
@theofficialtaylorroachyout6269
I'm pretty excited that BG3 will hopefully see us getting more good modern CRPGs. I know we've already had games like Disco Elysium, Underrail and Divinity: Original Sin (just to name a few), but those are still relatively niche games, whereas everyone is playing BG3 so hopefully this will revitalize the genre and we can get more games with their own variety and quirks and takes on the CRPG genre. And of course it's Larian that's breaking that ice
@BraydonAttoe-xs4yg
@BraydonAttoe-xs4yg Год назад
Gaming is one of the few remaining markets that haven't been monopolized in any sense. Game devs whining that people have high expectations would be like going to a burger place. Getting a raw burger, taking it to the counter and having them go "you get what you get, go somewhere else if you want better food" could you imagine the tsunami of Karen's blasting that location
@theghost00
@theghost00 Год назад
If the customers were just like gamers, they would whine about the raw burger, but still chug the burger in one bite,. Especially Pokémon fans/Nintendo fans in general. 😂
@BraydonAttoe-xs4yg
@BraydonAttoe-xs4yg Год назад
@theghost00 dude lmao this^ *cough* fallout 76 *cough*
@Obeywulf
@Obeywulf Год назад
Bro what r u talking about Microsoft has bought out soooo many developers. And EA literally has a stranglehold on FOOTBALL. Like the whole sport, for video games. Open your eyes bud
@BraydonAttoe-xs4yg
@BraydonAttoe-xs4yg Год назад
@@Obeywulf you need to google monopoly but oh well
@humanperson2375
@humanperson2375 Год назад
Its even worse when you think that the people saying "yeah but we cant make games that good so dont expect it" are enforcing that to the developers, saying stuff like "hey dont make it too good or they wont buy the next game in the series"
@jethex3542
@jethex3542 Год назад
don't worry, there are a LOT of pumped up and motivated and excited game developers in the industry, doing their absolute best to deliver amazing games... however, you will find most of them in small indie studios. The past years have been showing that over and over and over again.
@leonhardable
@leonhardable Год назад
They havent, but perspective is screwed. people dont expect much for a 5-20$ game, and dont get nearly as mad when disappointed. pretty sure there's the same amount of unfinished trash games per witcher three in the AAA scene as there is abandoned 0.13b greenlight trash for stardew valley in the indie scene.
@paarthibannadimuthu2666
@paarthibannadimuthu2666 Год назад
@@leonhardable and thats why this video is sponsored by BIGMODE babyyy
@sanc3375
@sanc3375 Год назад
​@@leonhardableit's hard to spot them because they don't have that kind of resources and money like a AAA game, but there are really good and hidden gems out there
@btchiaintkidding7837
@btchiaintkidding7837 Год назад
​​@@leonhardable Hollow Knight, SiGNALiS, DUSK, Blasphemous, Ultrakill, Cruelty Squad, incision, Fear n hunger - just to name a few ; these games are toptier games regardless of whatever price tag they have on and made by passionate and talented devs. some of them are solo/duo dev projects the perception is really not as screwed as u are making it out to be. if anything some games are so good i feel like sc^mmer for paying low price for purcgasing such gems
@thebigmeme7534
@thebigmeme7534 Год назад
​@@leonhardable100%. On top of that, tons of skilled passionate devs exist in the AAA space. Unfortunately most AAA games are made by corporations, and profit motives keep finding new and exciting ways to waste those dev's skill and dedication.
@ChristopherHeinsfeld
@ChristopherHeinsfeld Год назад
I think that the main issue occuring with big devs like blizzard, EA, etc. is how the work life is internally. They probably have no drive because the toxic culture and lack of reward that directly stems from the money hungry executives in the company. They probably push the employees to get shit out at a strict time frame and the executive couldnt give a hoot about quality. Its the quality department for sure, if there even is one. Thats why indie devs are always top tier. Weird comparison i guess, but its like amazon vs etsy. Youll most of the time see quality instead of cheaply designed products at etsy. This comment was not sponsored by etsy.
@Skynomer
@Skynomer Год назад
Ign actually has some decent people working for them. Recentlt i just watched a video they posted about nier automata and a certain mod that "shook" the community. It was actually very well made.
@AdemOmerovicBA
@AdemOmerovicBA Год назад
6:25 correction... "X apology..." 😂😂😂
@Xp366
@Xp366 Месяц назад
Silence
@rossjackson8259
@rossjackson8259 Год назад
The only nuance I would add is that there are some indie developers who definitely shouldn’t be judged by the elevated graphical standards or voice over as BG 3. AAA absolutely should be. People should scream in their executives faces every day, “why aren’t you as good as Larian?, why are you such a disappointment to everyone?” But for smaller studios it’s not reasonable.
@eragonfan360
@eragonfan360 Год назад
In boulders gate 3, I haven't even made it passed the first major area (druid temple and the goblin camp) mainly because I've been starting new profiles to try and experience everything that I can. It's so amazing and fun, that if they came out with ANY amount of DLC I would buy it without looking. And there's so much replayability that they could probably keep making new DLC for the next 7 years and still make a profit.
@BIGRED47
@BIGRED47 Год назад
Id suggest to commiting through there are multiple endings and make new choices another way through
@sean8102
@sean8102 Год назад
Same here minus making a new char. I have 30+ hours playtime. Still have TONS to do in the first area
@Hydelix
@Hydelix Год назад
*Baldur's. Boulder's the one that Chris punches
@jilaxwest9770
@jilaxwest9770 Год назад
im in the same boat , i have 5 characters but not passed the same 2 areas. it super fun to play in so many diff ways
@R3TR0J4N
@R3TR0J4N Год назад
Dynamic writing 😤💪
@anthonymunoz7793
@anthonymunoz7793 Год назад
You know you're doing something right when you get others in the same industry to hate on you.
@Space_Equestrian
@Space_Equestrian Год назад
Imagine ordering food at a high end restaurant, only to receive garbage, and when you question the quality you get slapped in the face by the waitress who then tells you "don't you realize how hard it is to cook high end food?!" Yes I know it's hard, that's why I went to a high end restaurant whom I expected had chefs with the qualifications and skill-sets to make those hard-to-make dishes.
@MaximusLigmus
@MaximusLigmus Год назад
If BG3 is your first Larian game I recommend also picking up Divinity 2. That’s the only other one that I’ve played but it is not too different from BG3 in that it massively over delivers and changes your perspective of what an Rpg can and should be.
@samlambert4770
@samlambert4770 Год назад
The first one is a little more Jank but just as good
@Hilipinapixili
@Hilipinapixili Год назад
@@samlambert4770 I kinda hated D:OS1, not gonna lie. But I heard the second one was better, so I'm still going to give it a chance eventually, and seeing the route Larian is taking is definitely making me more willing to keep giving their games chances. I did like Ego Draconis after all... even though it did fall off towards the end.
@yvpetkov
@yvpetkov Год назад
As somebody working in game development: It's usually some manager that gives you unrealistic deadlines with tiny budgets, even for studios that have money to afford it. They have dollar signs in their eyes, they overhired during covid. Now a lot of companies are in panic mode, trying to make more money then they did during covid, but with way less people and budget. It's rarely about a dev being lazy
@Semiotichazey
@Semiotichazey Год назад
There's an easy solution: be very selective about AAA games. Yeah, most of them blow. When a ton of money is invested in a thing, the overriding goal is not to produce a great thing, but to make a lot of money. Those two goals occasionally intersect, but often come into conflict when it comes to individual decisions.
@cyberklashnikov3062
@cyberklashnikov3062 Год назад
What I've been doing that for years it's called being patient my friend dropped 200 on destiny 2 alone and I've spent 60 bucks and got dark souls 1-3 Bloodborne the uncharted games doom eternal sea of thieves and horizon forbidden West for that
@westmichiganangler5419
@westmichiganangler5419 Год назад
I've put 90 hours into BG3 since launch and already have plans for the next 3 playthroughs I do on it because one run isn't enough to experience everything. Incredibly refreshing change from the recent state of releases
@BeavisSaves
@BeavisSaves Год назад
Into The Spiderverse and Puss In Boots 2 were both really damn good. So much style, and they both portray their characters so damn well
@islandboy9381
@islandboy9381 Год назад
I'd give the props more to Spiderverse since Puss 2 aped it's style hard
@jaydox3836
@jaydox3836 Год назад
I remember when AAA game devs complained about the "poor graphics" of Elden Ring. Elden Rings graphics are absolutely terrific! One of the few games I took screen shots of for backgrounds.
@ashtonjohnson4361
@ashtonjohnson4361 Год назад
i love elden ring but the main gripe from other studios was not the graphics at all. it was the UI from what i remember, i don’t think any major studio would have came out against the graphics of elden ring when even at release it was still considered one of the most graphical intense open world games to date. I agree with your sentiment but don’t just say shit
@cyberklashnikov3062
@cyberklashnikov3062 Год назад
@@ashtonjohnson4361 no they complained about the graphics too
@JohnFromAccounting
@JohnFromAccounting Год назад
The chromatic aberration looks awful, but there are filters for that.
@poluticon
@poluticon Год назад
Unbelievable. What’s next? Kotaku having a great take?
@whatevr99
@whatevr99 Год назад
I wouldn’t hold my breath… 😂
@interdictr3657
@interdictr3657 Год назад
You have high hopes lol
@DPIConnor
@DPIConnor Год назад
I think the issue is that I’m sure a lot of game devs want to make and be apart of something great but the issue is that being beaten down by the CEOs and Stockholders has probably demoralized them and given them a nihilistic outlook towards game development and their industry as a whole, still agree with what you said thought these are just my thoughts
@RichardCranium69420
@RichardCranium69420 Год назад
A part Not “apart”
@jstra
@jstra Год назад
This is a conversation that has been long overdue. The state of gaming is a nightmare. Well done Destin.
@ceoatcrystalsoft4942
@ceoatcrystalsoft4942 Год назад
I just picked it up now because of all this controversy. May never would have heard of the game if not for devs complaining about it being "too good" so thank you, Streisand Effect 👏 Honestly when your competition says something is too good and dont expect more, you really _should_ jump on it because...you know...there won't be more 😂 😉
@Megasaurusify
@Megasaurusify Год назад
Same. Had no interest until now
@Vexis_plays_games
@Vexis_plays_games Год назад
I'm really glad Baldurs Gate did as well as it did. I went into Early Access pretty much blind. I just heard that Neil Newbon played a hot vampire, and after hearing his lines from Detroit Become Human, and Resident Evil Village. It was just something I had to have If Neil is in a game, it's gonna be a banger.
@gothmogthrac4457
@gothmogthrac4457 Год назад
When americans lack any societal foundation so they replace their own personality with a hypersexualisation of every aspect of life. Bet you gave Cuties a 5 star
@onyxintheeyes2729
@onyxintheeyes2729 Год назад
​@juscbhbhuvsdsdvbhjwsdv3843imagine using the clown emoji in 2023...
@gothmogthrac4457
@gothmogthrac4457 Год назад
@@onyxintheeyes2729 it's kinda how you can tell apart real people and the youtube algorithm bots. The emoji spam.
@gothmogthrac4457
@gothmogthrac4457 Год назад
@juscbhbhuvsdsdvbhjwsdv3843 dudes got an underage kid as his pfp. Defintely a liberal predating on kids
@vidkiddo4595
@vidkiddo4595 Год назад
You know for as many jokes as charlie makes, this video made me realize that hes actually really wellspoken, the part "you should be celebrating that someone has released an incredible product in your industry", like dang man fr
@Connorses
@Connorses Год назад
The *classy* response is to be happy for the other developers and also, like you said, try to learn from their success.
@YosemittySLAM
@YosemittySLAM 11 месяцев назад
Honestly I was totally on board with the in my first viewing but after looking into it a bit I think Charlie is coming at this wrong. Everyone is arguing about a point that wasn’t made, they weren’t saying they can’t/won’t produce quality games it’s more “BG3 is such an anomaly for what went into it and the tools+time they had is so far outside the scope of what the current developer space allows you can’t expect it going forward in the current climate”
@mekillu05
@mekillu05 Год назад
I felt the same way about elden ring and the ff7 remake.. both of those were genuine masterpieces to me.. and bg3 is right up there with them for me now
@nastyruckus
@nastyruckus Год назад
and some ubisoft devs had the same reaction to elden ring, instead of applauding it they got defensive!
@baggedbread
@baggedbread Год назад
elden ring and god of war 2018 & ragnarok for me
@jankyjoe_
@jankyjoe_ Год назад
Might be a hot take from me but i think Elden ring, Baldur’s gate 3, and the final fantasy games are and will be the best games since 2020 and will still be the greatest games we’ve gotten until l 2025.
@baggedbread
@baggedbread Год назад
@@jankyjoe_ what happened in 2020?
@videnschaos
@videnschaos Год назад
@@jankyjoe_ Ff7 remake was earth shatteringly good for me I play on PC and mod it and have played through 10+ times just trying to 100% achievements and just having a good time
@vipertoasties8017
@vipertoasties8017 Год назад
They are real human beings. Lots of great guys and gals that have since left and flourished without IGN.
@morgantippetts7681
@morgantippetts7681 Год назад
IGN finally hired someone who isn’t an actual robot
@tame1773
@tame1773 Год назад
Finally, human beings
@shin_subliminals
@shin_subliminals Год назад
I do a little game dev across different platforms, and one thing that is very apparent is that many game developers are heavily egotistical either directly or indirectly, and it doesn't simply pass as "confidence", there's a boat load of contempt, superiority complexes, acts of narcissism, etc. (I am no better than they are) I personally find it disgusting, and quite fitting given that many game developers are sorta shaping their own version of reality through their craft, but the behavior is definitely present enough for these responses to occur without financial incentive.
@Declan_ChristoTube_VA
@Declan_ChristoTube_VA Год назад
You're absolutely right, when someone in your industry creates a product that's better than yours it's a bad thing in the short term, but a great thing in the long term. They've done the hard work for you and found out how to make a better product - now you just need to copy and imitate them and your product will improve as well!
@isolated_illust
@isolated_illust Год назад
Meanwhile me who just gives up when I see everyone being better at everything I do 💀💀
@bibsp3556
@bibsp3556 Год назад
It's not their product. Their products are fancy shop fronts, where as this is a game.
@Akashmash
@Akashmash Год назад
I am no IGN guy, but this is the first of their videos in years that permeated my algorithm and I must say, it was a fantastic and poignant watch.
@Aelwyn666
@Aelwyn666 Год назад
I waited almost 23 years for Baldurs Gate 3 and it was worth every single second. It's a masterpiece.
@MaMastoast
@MaMastoast Год назад
It really is.. Its the type of game I thought the future would bring, back when I was playing baldurs gate 2, kotor, morrowind... Sadly it generally didnt turn out that way, but its so nice to see this kind of passion in a game again.
@shitsquirrel9
@shitsquirrel9 Год назад
I never imagined getting a sequel to the games I played the hell out of as a kid... and I definitely never imagined getting one so faithful and just... good. Baldur's Gate 3 isnt a product, its a game. It feels like playing a game from 20 years ago with all the paint and polish of today. It feels like there was passion, care, and interest put into making the game.
@caiuscosades362
@caiuscosades362 Год назад
The problem is game journalism wasn't a career path where one went in, excelled at, then moved up in because of merit. It started as a pet project for failed journalists from other sectors, they pretty much got to build the industry from the ground up to suit them. The problem is these people think they are overqualified for game journalism and become bitter, or they think integrity isn't important for game journalism because gaming isn't important, so they just use it as an opportunity to grease their own palms.
@Khordin
@Khordin Год назад
One thing to remember in this conversation is most Devs have little say in what they produce, how much time they can spend on it, what they can add, and how it is monetized. Most of it comes down to the executives. And I am playing and liking BG3 a lot and wish more games were like it.
@PS3PCDJ
@PS3PCDJ Год назад
This is what happens when the marketing and business people are in charge of decision making, you end with "profit above everything" mantra
@jasonhare8540
@jasonhare8540 2 месяца назад
I work in construction and even we share new developments and tools . If a new type of accessory comes out you can bet the warehouse is going to be a buzz about it Monday morning
@tweak_squeak
@tweak_squeak Год назад
Game dev here just wanted to share my perspective. Almost everyone at the office is playing BG3 and it’s more *goals* and inspiration and being fanboys/girls when we like a game and a studio. The problem IMO lies more with investors and when a developer want to make a passion project with too large of a scope. Larian Studios started as indie and Divinity Original Sin was originally a Kickstarter game that had the opportunity with great backing to envision their passion project and eventually making enough profit with the release to grow their company. Meanwhile you look at Hardsuit Labs who wanted to make the remake of Vampire The Maquerade that turned to a publisher, Paradox Interactive, who eventually dropped Hardsuit Labs from development and hired a new team to push for release in order to make back their investments for the project because the developers wanted to keep expanding on the game. It’s really a limit to how big you can go in terms of money and the team you need to develop a great game, but it’s every developer’s dream to make their passion project so it’s unfair to say the problem lies in the “developers”.
@philipfahy9658
@philipfahy9658 Год назад
I think that's the overall subtext here though from gamers. We want the big companies to see how much better a game is when it's actually run by devs with a passion for what they are doing rather than marketing suits. Now if we can just make that the more profitable option...
@tweak_squeak
@tweak_squeak Год назад
@@philipfahy9658 Yeah with the AAA company structure it’s usually lead by a CEO with a profit mindset. Not many original creators of the company stays onboard once the company turned into a large cogwheel machine, many leave to start a new smaller studio to have the creative freedom and try different things. When you see a series of like Battlefield 1, 2, 4, 5 etc. it’s usually the “cashcow” that is guaranteed to make a profit and the reason why they play the safecard and any new projects are always going to go through a market analysis to see what’s “hot” on the market. That’s why I like the indie game space because you always see new creative ideas, but it’s usually run by like 1-2 or like a group of 5-10ppl, is not as well polished and they basically work for free and and sacrifice a lot of their own free time in order to get it done. And a lot, a lot of burnout.
@juicejooos
@juicejooos Год назад
Gamers have had over a decade to grasp this and still haven't, here's to hoping they will soon enough.
@juicejooos
@juicejooos Год назад
​​@@philipfahy9658It is not the overall subtext because this whole "BG3 backlash" thing comes from developers who completely agree with OP and talked in a very civil way about the truth behind game development, but everyone took it and reduced it to "Devs lazy, devs jealous, if only they were good games would be good".
@AdaptorLive
@AdaptorLive Год назад
I think Charlie says developers meaning studio's/publishers and you're talking about the individuals.
@xcq7399
@xcq7399 Год назад
I’m in absolute disbelief this is real 0:41 was the most genuine comment I’ve ever witnessed
@The_NitDawg
@The_NitDawg Год назад
Looks like IGN was saving up their good takes over the years to release a truly god tier take
Далее
Who Is The Worst Game Developer
9:58
Просмотров 2,1 млн
My Thoughts on Starfield
19:33
Просмотров 2,9 млн
Kenji's Sushi Shop Showdown - Brawl Stars Animation
01:55
Inside Out 2: BABY JOY VS SHIN SONIC 4
00:16
Просмотров 3 млн
We finally APPROVED @ZachChoi
00:31
Просмотров 7 млн
Huge Activision Lawsuit Against Youtuber
21:14
Просмотров 3,1 млн
The Day Before is Back
21:14
Просмотров 121 тыс.
This Disney Neighborhood is Horrifying
11:50
Просмотров 1,9 млн
India Can't Build a AAA Game. Here's Why.
8:36
Просмотров 358 тыс.
Stupidest Thing I've Seen All Year
32:15
Просмотров 3,3 млн
The Pussification of Videogames
14:35
Просмотров 1,1 млн
Huge Loser
15:25
Просмотров 13 млн
State of Gaming
10:04
Просмотров 2,5 млн
All of This is So Goofy
14:09
Просмотров 2,9 млн
Kenji's Sushi Shop Showdown - Brawl Stars Animation
01:55