Man, I feel like a child for a Reason;) Each new device you introduce drastically changes the creative potential! No other DAW will ever make me feel like I'm stepping into a sonic playground the way Reason does! Much Love
25 minutes in with the Bass Generator and I'm like WT🤯🤯🤯! This is the player that I've been waiting for my whole life! Honestly, you had me at 'We gotta talk about bass ' 😭
Many congrats on this inspired release @Reason Studios and to Ryan for the superb demos! Just got it with my Reward Points so thank you also for looking out for loyal customers, much appreciated!
"I love the Reason community"... Yeah, y'all Props love your community, especially all the users who praise your software and devices. Please keep on ignoring those who are asking for or suggesting features since 10 years. It's such a pleasure to feel so much disrespect and ignorance from a company we've always been trusting and supporting - and which we keep trusting and supporting, by the way... even 20 years after. Please keep on showing us so much love by ignoring us all the time. Thanks a lot.
So what features do you think we have been ignoring for 10 years that you'd like to see? This would be the place to mention it so I can actually pass along your feedback to the developers. Being cynical and sarcastic is easy so I get that you go that route but for the record I actually do love the Reason community (yes, even the people with feature requests they desperately want) because I am a member of that community as a music maker and Reason user first and foremost. /ryan
Reason always have the best new devices, one of the reasons (no pun intended) I don't have a lot of VST's because nobody is making stuff as interesting and innovative as Reason Studios in my opinion. My brain instantly went towards trying this on synths as well as basslines I'm excited to try this tonight.
Using Logic + Reason (😏) together has been a revelation. My two favorite DAWs of all time can finally operate as one with the Rack plugin, and I'm amazed at all the new stuff I'm getting with the Reason+ subscription. Can't wait to give this a try!
love it. I always go half time instead with something around 140bpm to 70bpm, this helps the effects, delays, reverb,etc to resonate and more room to work with the effects triggering.
Happened upon this device 2 hours ago and already created perhaps the best song I have ever done. It is inspiring. Next: I need to work on getting a decent acoustic or electric non-synth bass output. Keep 'em coming Reason!
This device really makes it hard not to be excited about what’s in store for the next rollout. I’m definitely hooked. Brilliant job! Can’t wait for the livestream.
Man, that’s awesome! Who ever made this plug-in did some great work for the community. This makes me want to get back into making music. Great work. Very inspiring
I remember the days on reason 3 where you had to do everything by yourself, from chopping up samples in recycle that could take hours, to finding the right baseline. I was actually thinking of switching to fruity loops because of plugins. I'm glad I am loyal to Reason all those years, since it is probably one of the top music production software right now.
I turned the Matias Combinator sound into a bass loop relatively easily and was the first thing I did. There was nothing to complex, I just slowed the sample to 90bpm so it would fit into a 180bpm Drum and Bass beat. I used M Class EQ to give it a nice low end and then gave it a bit of Reverb and small amount of Scream distortion.
Re: 140 vs 70 bpm. It’s easier to work in 16th subdivisions vs 32nds and some tools don’t support it. It’s similar to Drum n Bass two step at 174 - most beat detectors will say it’s 87 bpm. That’s my thinking anyways.
a 70bpm pulse may be a bit tricker to keep up with bc it’s too slow. as odd as it sounds, imagine playing 8th notes for a 70 bpm track, or 1/4 notes on a 140. this is just my view though others may differ. great video!
Back in the day, 140 BPM would give you faster drum fills/hats using the "note repeat" function of samplers/drum machines, even though the main elements driving the beat were half that BPM. So things just kinda stayed that way🤷🏽♂️. It was just a way to get faster stuttering notes for fills over a slower beat. Worked for trap, and dnb, and other genres as well.
Exactly. Limitation of earlier technology, now kept out of tradition. I think for DAW users, we've kind of just accepted this gut feeling that some of these 140+ bpm genres like Trap or Dubstep just have a "half time" feel. I also believe it's just easier to keep tempo internally at faster speeds. Ask a drummer to keep 60 BPM and they might struggle, but ask them to play 120 and they'll probably do a lot better (even though the reality is that they're really essentially just counting 60 BPM in 8th notes). It's just a weird psychological thing.
maybe, but after you have upgraded you reason 2 to 4 and 6 and 8 and 10..and after building you rack again and again they say i have to ditch it and start to pay monthly.. i say hell no!
@@joni.sirvio8867 if that's true, then yeah. But after reading from their site, I think it's going to be a alternative, not a permanent decision. But never assume.
You've really been killing it with the UI of all recent Reason devices. This, Algoritm, Mimic,, other recent players, they're just so smart and handy !
Keeping the tempo in double time helps with the bounce of the song when creating. Also it helps with the double and triplets in the HH. Mental timing and feel.
That’s the worst possible reason to give. Real musicians who are studied would never do that or even look at it that way. Write it the way it sounds and don’t use an excuse about “feel”. No one is reading the lead sheet when they’re drunk at the garbage club listening to the worst trap music ever.
Lets be honest, Reason Studios in the last 12 months have ben smashing out incredible devices, and with the added presentation of these videos its hard not to get excited or consider heading back to RS if you've recently given up on them. But I must remember why I have to leave in the first place....I'll have admit though they nearly got me back with this one.....
I am so happy that i settled on reason + ableton as my main daws, this combo is a dream come true... you guys keep pushing out the creative tools i love so much! I am only 3 minutes in and already want to fire up reason and get some music goin'.
My entire musical DNA has had Reason at the root of it since v1. I get excited every-time you guys release something new! Between Ableton Live, Reason+ and VCV Rack, I have everything I really need....and can make the things I don't within them. Keep doing what you do! Every-time a video starts with Ryan, I know we're about to hear about something new and amazing! Also my best guess is Trap is written at a higher tempo to make it easier to program interesting hihat patterns. The individual subdivisions being faster allow for fast hi hat fills, while the rest of the elements are at half-time. 16th not hihat rolls have less energy at 70bpm.
Just love this new addition to the reason home. Been a lifelong user of reason from the very start and have just recently opted for the subscription, why I didn't earlier I don't know. But yey fun fun fun until the sun comes back up:)
YES another pattern generator. I love it for my hardware synths! I'm certainly using this for bass and NON-Bass :) Cant wait for what's next? an FX extension that competes with the microcosm hologram? *wink wink
Reason has hit it out of the park! No other music company brings together amazingly thoughtful programming, industry-leading design, user flexibility, an ecosystem of sounds to support devices, and smart and thoughtful tutorials. It’s the total package, and we are very lucky. Thank you!
Mind blown!! The team has created a ridiculously amazing UX for this device. I can't get over how creative and intuitive this is. And then top that with Ryan's presentation magic, and you have yourself another winner RS. Can't wait to dig into this more. :)
Am really pleased to see this device in the reward store! This is good news for those who have built up reward points in the RS shop. Would be nice to see Reason upgrade and Reason+ annual subscription in the reward store too.
Nice new player, was hoping for some workflow updates like: Remote items for the browser, sequencer etc. Cue/Loop points for fast navigation in the sequencer. Sequencer foldable group tracks for better organisation. Toggle show/hide empty tracks and prefs option to auto-create tracks for all rack devices for faster remote control of devices. Tie this in with browser meta data for more advance search filters and I'm sure it'll be making many reason users happy.
I only have an RSS feeder-plugin to catch Ryan's/Reason's fresh videos. Anytime i see this litte number, telling me to prepare for a coffee, some decent information, sounds and graphics, my eyes start to twinkle ;) There are a lot of players out there, but i must admit, Andy seems to always hit the right eyecandy-spot! Bravo! For me as a non subscriber, it hurts a little bit to pay 1/4-1/2 of an entire Reason update fot a player, but this might just be subjective due to the holes in my vallet ;-) Lately a new point came on my wishlist. It would be really nice to have an option/tick mark to force every new created "Chords and Scales" player to appear in the same key+settings as the first created in the current project. i'm too often too lazy to scroll wayyy up to catch the player with control+shift , copying it wayyyy down to the desired instrument. This often ends in creating a new player from the browser, scrolling wayyyy up because i mostly forgot in wich key i am working/playing 😹 Keep up the good Work!
Wow! I didn't expect this player let me change the steps manually. It means, I can quickly create the pattern and then adapt this pattern for my needs. Brilliant!
Well done RS! This is instantly fun, one of the best devices so far. I can create basslines that I've never though it could exist! There is not other DAW like Reason, no doubt about it. But seriously... please lets make a deal, its been a couple of amazing devices in a row (Mimic and BLD), next time add just one single feature for the DAW: ***record multiple midi takes*** Its almost 2022 and we can't record several midi takes while playing a loop, c'mon! Every single DAW out there has this, if you could make such an amazing thing as BLD in a few weeks then you can make this highly requested DAW feature. I'm a perpetual R12 owner and also a Reason+ subscriber (yes, at the same time) It counts as a double vote for that feature? 😎
This is the reason I just bought into Reason 😎 Love it! (up till now yep I pretty much sucked at bass lines -- now I might stand a fighting change however) I would love to see a way to externally control the X/Y matrix in real-time via some hardware/surface plus the ability to use program changes (or some other MIDI CC) to flip between those 8 "presets" on demand. Both to be able to explore those rhythms combinations without being attached to a mouse as well as to be able to tweak in performance mode (dicey but interesting!)
Switched from Ableton to Studio One because of ATOM SQ integration (the best across DAWs), but Reason is where creativity comes. Been using FL+Reason 10 years ago. Now it's time to bring Reason back :-)
Looks like a cool little toy to experiment with. Properly implement VST3 to work with tools like Melodyne 5, RX Connect, get R12 stable and I'll upgrade. Midi Out for players like Scaler 2 would be nice too.
Trap is at halftime because It allows you to get those nice ratcheted hihats easily. I write Dub and Dub techno which are both in the 140ish tempo and I often use ratcheted hihats for texture. Both of those genres also tend to be done in halftime. It gives you a nice lazy downtempo vibe but you can put in fast percussion runs etc. Good tutorial. I picked this up last month and have used it a few times but didnt quite understand all of the controls even after playing around with them. I have run into some Ableton issues as well where i can only get one instance to work at a time which is frustrating. It would also be nice to have a drag and drop midi export function. I ended up doing workarounds by recording the midi out to get my bass (Third party plugin) to work. I usually layer a mid range bass and a deep sub for my basses so need to run two instances of the same bassline.
Alright, listen: THIS SORT OF THING HAS GOT TO STOP! I do not have enough life left to explore all this. I'm still on Scales and Chords, and I'm not even joking.
I am watching your video over and over again (together with the Big Bass Battle) .. so very inspiring. Just a question. which female vocal samples are you using around 7:56 in the video (i.e. from which album or sound pack)?
Just got this today! It’s Awesome! Is there any chance I can grab that house loop you used? I searched for it in the soundbanks but I don’t think it’s a standard one.
Reason runs now as a VST in Cakewalk so the similar VST plugin is actually this. You can see Reason running as a plugin in Ableton in the second example of this vid.
Nearly all answers by day 2 about why trap is 140 BPM have been fundamentally wrong. A drummer could easily answer this question. Trap, Dubstep, etc. have a "half time" feel. As opposed to "common time" or "double time". For example, Mid-Tempo Bass (e.g., Rezz, Blanke, 1788-L, etc.) is in "common time" feel in the 80-110 BPM range. DnB is in "common time" feel in the 176-ish BPM range. Rockabilly is in "double time" feel. All of these three descriptors refer to the FEEL of the main downbeat (kick) and backbeat (snare) pulse against the high-hat pulse (which, in some styles of EDM, is replaced by the mid-bass pulse). For example, in Funk and Disco music, the basic high-hat beat pattern grid is 16th notes (with occasional faster fills), with emphasis on syncopation in the 16th note pattern, against a common time downbeat/backbeat pattern on the kick and snare (although usually also with some syncopation on the kick itself). Contrast this with the steady 8th note pulse of high-hat patterns for most rock music, against the common time downbeat/backbeat pattern of the kick and snare. So, it's a FEEL thing. Half time feel creates a slow, dragging push-pull conflict between the main down/backbeat pulse of the kick/snare against the hi-hat pulse of the beat. It's NOT that earlier drum machines and DAW sequencer grids, etc didn't have enough resolution. They clearly did! It's that a lot of producers don't understand how drummers think about rhythms like this. Here are a few simple examples. Think about any rock song. You count the hats as 1 and 2 and 3 and 4 and (8th note pulse) against the 1 and 3 downbeat of the kick, and the 2 and 4 backbeat of the snare. A drummer would therefore think of rock as having a "common time 8th note pattern". Now think about any funk or disco song. The "dance music" genres before there was electronic dance music of any real sort, lol. You count the hats as 1 e and a 2 e and a 3 e and a 4 e and a (16th note pulse) against the 1 and 3 downbeat of the kick, and the 2 and 4 backbeat of the snare. A drummer would therefore think of funk/disco has having a "common time 16th note pattern". In rockabilly, you use 8th note rock hi-hat patterns, but you speed up the kick and snare down/back beats twice as fast. A "double time 8th note pattern". Which gives rockabilly its characteristic manic "feel". Now let's compare dubstep to mid-tempo bass. (Listen to Rezz if you don't know what mid-tempo bass sounds like.) Same types of mid-bass sounds, lots of similarities to each other in terms of sound design, and in the big "arena style" kicks used in both genres. But what makes dubstep _fundamentally_ different from mid-tempo bass is the half-time kick/snare against 16th note feel of dubstep bass patterns, versus the common time kick/snare against 8th note mid tempo bass patterns. (Neither of these two genres rely much on hi-hat patterns in the drops... the beat grid is implied by the mid-bass patterns in the drops.) If you really think about dubstep versus mid-tempo, you'll notice that dubstep has this characteristic push-pull FEEL caused by the slow kick/snare against an otherwise busy 16th-note pulse that the mid-tempo bass pattern is typically using. By contrast, mid-tempo bass FEELS a LOT more like a "rock song". You can even hear this reflected in how Rezz often uses rock-ish guitar sounds for the chord progressions in her songs. Mid-tempo bass is very much a 1 and 2 and 3 and 4 and feel, with "steady note" 8th-note bass patterns. Which is characteristic of rock music. Now for the mind-blowing part: Dubstep is typically in the 140 to 150 BPM range, right? And Mid-Tempo is typically in the 80-100 BPM range (sometimes ranging up to 110). On ONE level, mid-tempo feels FASTER than dubstep, but on a 2ND level, mid-tempo feels SLOWER than dubstep. Puzzle that out! Okay, here is why... Dubstep generally feels "frenetic" and "spastic", but a characteristic of Mid-Tempo is that it overall feels "trippy". Here's what's happening. When your brain focuses on the downbeat and backbeat of the song (the kick/snare), dubstep feels slower than mid-tempo. Because that half time feel of the kick/snare alone is at 70 BPM despite all the mid-bass lines being at 140 BPM on a 16th note grid. But the common time feel of a Mid-Tempo song's kick and snare is at 80-100 BPM. But! When your brain focuses on the basses in the song, Dubstep feels really fast and frenetic! Because the basses are running fast 140 BPM 16th note patterns! (With lots of triplet 8th and triplet 16th patterns tossed into the mix too!) By contrast, Midtempo feels really slow and trippy because the basses are running slow, mechanical 80-100 BPM 8th note patterns! TL;DR - Bass players and drummers since forever have known that the "feel" of a song relies on the _interplay_ between the bass and the drums. And you can extend this to the interplay between the kick and the hats. By mixing/matching a slower, trippy/thoughtful/moody 8th note bass line (and hats) OR faster, bouncy, frenetic 16th note bass lines (and hats) against either half time, common time, or double time kick/snare patterns, you create the fundamental, characteristic feels of every popular music genre under the sun. Fun fact: I was a performing bass player for 9 years, followed by 6 years performing on drums. Rock, funk, jazz, and even more than a few "world" genres. That's why this is all second nature to me and I can explain it this way.
Thanks for a great video. Can you export as MIDI to your DAW? - could be nice to see the the key of the notes and getting minor, is that by turning Minorness on? And how will you most efficiently set the bass to a e.g. 4 chord progression and get it into you Track?
Yes! Use the MIDI Out device in Reason to route the MIDI to any new MIDI track in your DAW ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-9SR_qQDGHuI.html