Shout out to GameChaos for porting the map ❤️
The base movement is mostly the same as 64 tick CS:GO, some things like wallstrafing and crouching might be different.
I have modded the server to run on 128 tick, -tickrate is not a thing (yet?).
The sub-tick system does not affect the movement, Valve lied, but it's good for KZ.
Map: drive.google.com/file/d/1vY7F...
25 мар 2023