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L12E2: Barbed Devils 

d20Tactics
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This week I'm joined by Fear_No_Equal, LongFish, BlindOracle, and AzureWolf as they stream into the second encounter of a level 12 Diabolical Cult.
You can find the first encounter in this dungeon here: • L12E1: Erinyes
Attributions:
Maps by Luke Seefuss, a.k.a Seafoot Games | www.seafootgames.com
Token Assets by Devin Night, immortalnights.com/
Assets by 2-Minute Tabletop at 2minutetabletop.com
Music by Matthew Pablo www.matthewpablo.com

Игры

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21 июл 2024

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Комментарии : 3   
@007ohboy
@007ohboy 4 месяца назад
Good combo using the Rogue with Haste to get off another sneak attack. You can only have one sneak attack on your turn but if you hold your Action you can pop off another sneak attack on someone else's turn. None of these creatures attacks would even hit my Monks 6th level Max AC of 27. The only thing I'd be slightly worried about is the Hell Hounds fire but even then a great Dex save + Absorb elements would mean single digit damage done to her and thats even if I didn't use my Bastion of Law 5d8 damage reduction to completely absorb it. I say all that but remember that just last night I got hit with 5 criticals which is the only way to hit her. Out of 10 attacks, 5 were crits... Probability was biting my a@# yesterday. l😅 One of those rare moments when I should have also dodged to make rolling two crits in a row during a single attack nearly impossible. But that was a statistical fluke so going offensive I feel was still right. Took out 4 guards pretty quickly until the end where I had to chug a potion and then make two attacks instead of 3.
@leslierobinson8724
@leslierobinson8724 4 месяца назад
Great stuff. Fun, and interesting play here. Not sure what the party could have done differently here because half the party took a significant amount of damage. Still the enemies died, and no party members went down so that happened. Per usual, I appreciate the entertaining, and informational gameplay. Take care.
@d20tactics
@d20tactics 4 месяца назад
Yeah the fire breath attacks are guaranteed damage against everyone but the Rogue, so that's almost impossible to avoid. I think the Warding Bond was probably a bad choice, it moved a lot of damage onto the Cleric. As for the rest of the damage, ironically the Wizard has the highest AC with the Shield spell, so if he wanted to, he could have tanked those attacks to reduce the overall amount of damage taken.
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