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L14E2: Fire Giant Guards 

d20Tactics
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This week I'm joined by BlindOracle, AzureWolf, Fear_No_Equal, and LongFish as they push through the second encounter of a level 14 Eye Beast's Lair.
You can find the first encounter in this dungeon here: • L14E1: Behir
Attributions:
Maps by Luke Seefuss, a.k.a Seafoot Games | www.seafootgames.com
Token Assets by Devin Night, immortalnights.com/
Assets by 2-Minute Tabletop at 2minutetabletop.com
Music by Matthew Pablo www.matthewpablo.com

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14 июн 2024

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Комментарии : 10   
@pseudovisiblecharity6978
@pseudovisiblecharity6978 Месяц назад
This channel is so damn underrated. I absolutely love it
@d20tactics
@d20tactics Месяц назад
I'm glad to hear that you are enjoying it, we enjoy playing and producing it, and listening to feedback from others.
@designatedvillain738
@designatedvillain738 Месяц назад
With a new member (8 players now) these give me inspiration for my next encounters.
@designatedvillain738
@designatedvillain738 Месяц назад
As a DM, i literally screamed eff that Simulacrum🤣
@d20tactics
@d20tactics Месяц назад
Yeah, Simulacrums can be annoying, but it gives the DM a chance to kill off someone and demonstrate the power of an enemy without removing a player from the game, so I think they have mechanical benefit to story telling, which is nice.
@007ohboy
@007ohboy Месяц назад
Poor fighters...their job is to go down the most. And thats exactly why I created my Mystical Monk. Shes the last likely to go down but the first to jump onto the fray. If they ignore my super defenses, I just go full offense. If my party memebers go down, as quick as a bonus action is I can pick them back up if need be and its rare my parties with her go down. Its happened a few times but pretty rare. Fighter needs some +2 Armor. A plus 2 shield would also be nice. 😊 Or...a really good weapon that does some major damage. Super defenses or super offenses is needed. Speaking of which, I think my next melee character will try to focus on nova damage + hit/run over defenses.
@007ohboy
@007ohboy Месяц назад
If I was going for a nova build, I'd want to be able to just chop down giants in one round. I've heard of some melee builds that can kill two adult Gold Dragons in one round... I'm going to research the sh%t out of the options that still fit a coherent character narritive. I like my optimization and Roleplay - I like to get cake and eat it too. 😊
@d20tactics
@d20tactics Месяц назад
@@007ohboy 3 Rogue - Assassin, 4 Fighter - BattleMaster, 2 Paladin, 6 Ranger - Gloomstalker. You grew up a rogue who had to fight to escape if you got caught, you got strong enough that you no longer had to steal and you could just win in a stand up fight. You tried to turn your life around and fight for justice but when it came time to take your oath you realized that didn't have it in your heart to remain true to it, and so you left civilization for the wilderness where the "kill or be killed" rules are acceptable. First round of combat you Action Surge and Dread Ambusher for 6 attacks, burn 3x L2 smites, 3x L1 smites, 4x Maneuver dice, weapon damage, everything crits.
@JohnTM9719
@JohnTM9719 Месяц назад
I like that you let the pc's roll individually for initiative, but have the monsters roll as a group. I'm considering stealing that for my own campaign. Do you ever worry that it could swing a fight in the monsters' favor by letting them dogpile one of the pc's on the first round? Cuz that's something I worry about when deciding to do group initiative.
@d20tactics
@d20tactics Месяц назад
I do it simply because it's easier to keep track of in our format. After level 2, I don't worry about killing anyone, it's really hard to do with the challenge rating system.
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