Breath of the Wild is one of those rare games where you can play it for 300+ hours, then watch someone else play it and say "I didn't know you could do *that*!"
This is better than a Dunkview. With this, you can see dunk obviously genuinely loving and enjoying the game. That’s the biggest selling point in my book
The Bokoblins in this game are ridiculous. They have so many behaviors and actions, from their use of nearby items in combat, to their various idle activities (they'll sit around the campfire and tell eachother jokes) it's clear that a great deal of work and thought went into just that one aspect.
To be fair, the Woodcutter's Axe is pretty much designed to cut trees down. It has good durability for trees and low damage, so it's not a waste to use it on trees. Of course... you can always just bomb a tree to chop it down. You can also blow the lumber up to turn it into wood. Bombs are just insanely useful in BotW.
No wonder he could clear the major test of strength with only four hearts. I mean, he has the world record on Bowser’s Big Bean Burrito for crying out loud
This is what gaming is and should be all about. Magic. Discovery. Surprise. Fun. Frustration. Other (open world) games feel so exceptionally dumb after playing this masterpiece.
True, in the mainstream it was probably the first game to go like that, but there's a lot of games before BOTW that are good open worlds, like Rain World, or Immersive-sim games like dishonored or even thief
@@eziospaghettiauditore8369 But if you only do everything the most efficient way, then you miss out on all the fun. Like ramming into a lynel at Mach 2 atop a flying boulder
***** dammit. Unless in like a few months where people slowly start to like this comment to the point where it slowly explodes, like on the Zelda botw switch vid where two of my comments got half a thousand likes out of nowhere
@@eziospaghettiauditore8369 You keep going on so many positive comments about this game and just shit on everything. Get a life, dude. Most NPC’s will give you a good reward for things like that. I’ve barely come across ones that give me poor rewards.
@@DannyBanany- 8 months late but here's the explanation. tony or paulie are his made-up assistants, he actually calls them out a lot, i think its either a reference to movies like pulp fiction and tony or whoever is his "partner in crime" or a reference to those tv shows like fort boyard where the host had assistants to do everything (i remember there was a "monica, turn the tigers head" phrase)
Breath of the Wild is just brilliant. The idea to build the game around simple interactions and abilities that come together to create results is genius. Many games decide what you can do big picture first and then restrain the details to make it happen.
@@raskolnikov6443 I just beat Elden Ring and liked it a lot! But boy was I missing this aspect of emergent physics based gameplay that makes the world feel alive. BOTW is still the superior game IMO. Not in every aspect of course since Elden Ring has superior enemy/combat/world variety, but the world felt dead and static, as if it all just waits for you to come a long and do something with it, whereas BOTW felt like it would continue existing/living without you, and for me the emersion that this provides is UNPARALLELED. Going along with this is that normal mob AI is better and equally reactive to the emergent/physics gameplay. TLDR, For me personally, BOTW still beats Elden Ring for best open world game.
I’ve seen some pro players do some pretty crazy things in this game, but these were definitely some of the most creative ways to kill monsters I’ve seen.
"STOP SHOOTING THE FUCKING LAZERS!" Best part. arguably... I still can't decide between that or a few others, but it made me laugh the hardest the longest.
If there's one game that I wish I could forget and rediscover all over again, it's this one. Skyrim is a very close #2, but BotW has so many aspects that you have to just figure out on your own without much dialogue to teach you what to do or where to go. The only problem is that once you figure stuff out, you know how to do it even if you start a new game. I legit love the crazy things people do in this game even 5 years later. I really hope BotW 2 comes out soon!
@@MassimilianoCavalera elden ring feels a lot more restricted tho besides fight what more is there to do? This game came out almost 7 years ago and there are still new things being found about it
Dmansuperich2800 I don't understand how people can be okay with the things Nintendo are doing to them, and then go as far as to fucking DEFEND Nintendo on their bullshit.
Don't make us witcher fans look bad man. No one really cared about your opinion. What did Nintendo do to your family that makes you hate them so much to put random comments in unrelated sections of youtube?
therapyweasel smith I can see how that’s a flaw for some people but I actually like it. It forces you to be more creative which this game obviously allows, and forces you to strategize more.
Yeah for me too it is more a positive than negative, the game would lack any difficulty if you could go through game with the first strong weapon you get.
More importantly, it rewards exploration. A game with 6 permanent weapons you find in obvious dungeons doesn't work well with a giant open world. The player will figure out very quickly there's nothing interesting to get outside, get bored, and just B-line it to the bosses.
+Kevin C It helps with the balancing of the game. Because of the ability to go anywhere you want from the start, imagine stumbling upon a 40+ attack weapon at the beginning. That would not only ruin balance but the usefulness and the thrill of finding every weapon after it. I guess that's your own issue if you end up hoarding weapons but it's definitely not like TMs in the past Pokemon games. People hoarded those because most of them were only obtainable once, why burn it on a pokemon you're using to just beat the game? The further you play into Zelda the better the weapons the enemies will have and enemies/weapons respawn after blood moon so you can obtain them again if needed (unlike TMs in gens 1-4).
guess what hipsters, if you like something critics also like, it doesn't make you a dickrider undertale was a cool little indie that actually deserved to be on steam, but i guess too many kids played it so it sucks xdxdxd
Salokin Sekwah He tends to think good games are good without worrying about the popularity. Sometimes he doesn't agree with popular opinions. Sometimes he does. It's his own opinion, and the AAA-nature or popularity of the game has nothing to do with it.
It has been 6 years since this came out. This year, we will finally see the long awaited sequel to legend of zelda: donkey breath: legend of zelda: Donkey crying
there are times that something obvious is something not apparent to me lol. I guess the games I've played before restricted my freedom too much that playing botw confused my logic as to what is possible and what not.
Marcus Munitions i know right? Playing cs and dota made me feel dumb when i play this game. It took me over 20 min to beat the waterblight ganon, I didn't know that i can destroy the ice block with my skill until i looked it up online
Seeing all the ways to kill enemies with devices now in TotK makes me see just how insanely far we’ve come from trying to awkwardly roll a log onto an enemy.
i have been obsessed with this game since the year it came out and I genuinely haven’t played anything else since besides hollownight and mariokart. I wish i was kidding. And even then, after years of JUST playing THIS game, I am seeing new ways to play here
@@blakearius not really , its just darksouls but open world, botw gets its charm from world interactions Elden ring gets it charm from it's world building
@@miiathelamia5616 'Make the big thing in the distance something you can visit.' That and the fragmented sub narratives that lead to world bosses. Obviously everything else in terms of aesthetics, mood and traversal are different.
Finally found a purpose to those balloons. Gonna raid Hyrule Castle in a few minutes with my flying ship guys ! What could possibly go wrong ? I mean, It not like they have anti air laser devices do they ?
CyborgRowlet 546 Crawled up one of those glowy towers trying to escape two Guardians. Jumped off the top sailing over their heads, hoping they couldn't zap me from there. I hoped wrong. I had never felt more scared in my life.
Did you enjoy it? I'm replaying it right now, after 3 years. First playthrough was 200+ hours, and on this one I'm currently 100+ hours in. It's still so enjoyable.
@@imaginarychip4916 i hope you love it, i personally do. Also i suggest getting the dlc cause it adds a lot of items from past zelda game and a lot of new shrines (16 i think) and a whole new dungeon with a prize that's very much worth it at the end.
First time i played BoTW i pretty much rushed through and really only did the story and didnt trail from it. Watching this, and other videos like this made me realize how much i missed and went back and just enjoyed the game. My first playthrough was roughly 30 hours or something, second playthrough is 200+ and i still play. BoTW is easily one of the top 3 games of all time.
@@IndraD >makes them better i hope you're joking the mechanics genuinely suck and always will. The game's story was specifically made to be an endless cash cow. And you are to blame for supporting this half-assery
*"Summon Holy Hecarone, summon Barack Obama, summon fucking Bill Clinton, Chewbacca, I don't give a fuck. You've been summoning Phantoms, since the Phantom Menace came out in 1976! I'M FUCKING ON THE CAVEMAN WALLS!"*
Taco Viking well technically dark souls has A Link to the past to thank. since miyazaki took alot of his ideas from that game so your comment goes full circle.
Concern might be the wrong word to use here. Even if it's not Zelda , if every game has the combat system of Dark Souls it will be fucking good not just some typical smash buttons to win. The closest I can think with the same combat system is Monster Hunter Series and The Witcher 3.
Dunkey touched on so many clever mechanics in this one video .. other RU-vidrs would make entire videos dedicated to little *tips and tricks* and draw it out for 20 minutes.. dunk just burns though them all in 5 minutes and laughs the entire time
no joke, this video and Angry Joe's review made me buy a switch along with this game. I do not regret it one bit (although my bank account might regret it sightly)
During the Dunkey episode of the H3H3 podcast, Dunkey talks about how long it took him to get to footage of some of these creative kills. So much trial and error :P cool shit like this is totally possible thanks to BotW's amazing / revolutionary physics engine, but kills like this aren't really practical for anything but a good time and some laughs
I finally got this masterpiece of a game after it went on sale a few weeks ago. I knew it was great, but it still exceeded my expectations. I snuck up to a blue Hinox while it was sleeping during a thunderstorm and dropped a rusty claymore by its head to see if it'd serve as a lightning rod to strike the Hinox in the blast. You can imagine my delight when it worked TWICE on the thing!
I wanted to but I never had the money. Hopefully I can get it this year or next year. I've only really played PC games and had a DS a long ass time ago, so I don't even know if I would like Zelda.
Nintendo needs to pay you some dam money for this advertisement you're providing for them. I'm gonna buy this game solely because you make it look so dam fun. Thanks dunkey.