Just some observations from the stream on reacting to Drive Impact in Street Fighter 6 Twitch: / dandyj Clips channel: / exmrdandyj Twitter: / dandy_j Patreon: / dandyj
I wonder if they should full commit to DI being a specifically normal-into-special counter and make normals cancellable into it at any time? Or maybe add 1 or even 2 frames to the hit stop to it, specifically? I'm still on the fence on whether I think it's too strong rn.
Ring finger + Thumb. Has worked for me since KI. Easy stretch for me. But I also mapped MK+MP and HK+HP to the last two buttons in case I want to just do it that way.
I'm totally used to fighting games sticking pad players with uncomfortable and extremely awkward inputs not at all designed for pad. Zero sympathy for stick players here.