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Making a 2D Physics Game in Unity | GMTK 2021 Devlog 

LazyAlarm
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➤Play the Game - lazyalarm.itch.io/syncytium
"GMTK 2021 is a little ways behind us, but I finally finished my Devlog, so you get to see it now. Watch how I use Unity's Physics systems to create a 'compelling platforming experience' in a matter of only 48 Hours."
Syncytium
made with:
Blender,
Asperite,
Unity3D,
Photshop Elements 2018,
RU-vid Audio Library,
Freesound.org,
Audacity
Video Credits
Music:
"Spin-Dig Galaxy" by Mahito Yokota
"Drenched!" by Hirokazu Ando
"Lights Out" by Jun Ishikawa
"Unearthed" by Jun Ishikawa
"Walking in the Sea" by Jun Ishikawa
#Unity #Devlog #Gamejam

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2 июл 2021

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Комментарии : 9   
@MagicMaskedMonkey
@MagicMaskedMonkey Год назад
First gamedev video
@n8dev
@n8dev 3 года назад
really great stuff! I see you going places in the future ;)
@giladhr3559
@giladhr3559 3 года назад
Great video! you've got a new sub
@_gamma.
@_gamma. Год назад
The way you did the merging of magnet projectiles is nice Edit: hmm maybe spoke too soon
@eddie.z
@eddie.z 2 года назад
The video is phenomenal! I can't believe you only have 17 subs haha
@StormCodes
@StormCodes Год назад
This takes me back to not saving enough time to test my game. I ended up submitting it with a soft lock at level 2 of 5 XD
@IcarusoofDev
@IcarusoofDev 3 года назад
This video is so underrated! You did a great job! I have subscribed to your channel sir!
@dorktales254
@dorktales254 2 года назад
Yeah I cheesed the whole game by jumping onto rockets
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