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making the worst abilities in Pokemon better 

HopCat
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SCARLET AND VIOLET HYPE
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#Pokemon #Abilities #ScarletViolet

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15 ноя 2022

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Комментарии : 814   
@sillybillysheep
@sillybillysheep Год назад
Maybe a reworked Honey Gather could be like Magnet Pull but for bug/grass types, since they’re drawn to the scent
@TheMike0088
@TheMike0088 Год назад
Oh damn, thats the first one I read that I like more than my idea haha
@lucayaki
@lucayaki Год назад
That's still mostly useless, since those types are not as oppressive as steel, though
@TheMike0088
@TheMike0088 Год назад
@@lucayaki Its less good than magnet pull, that much is true, but its still useful regardless, since it'd be a handy option in team building to easily check threats if one of your core mons is, say, 4 times weak to grass. I don't wanna go into details about leaked stuff, but especially in the upcoming meta, we'll probably see a lot of sun teams, so an ability like this would really help with keeping chlorophyll abusers in check, even more so if you're running an anti-meta rain team
@mintymango3717
@mintymango3717 Год назад
Noo bug needs buffs not nerfs. It makes sense though 😢
@kharitonov4088
@kharitonov4088 Год назад
@@lucayaki Every ability that prevents switchs is broken in competiive
@pleaseplate8837
@pleaseplate8837 Год назад
A reworked Honey Gather could work similarly to Gooey, lowering the opponent's Pokémon's speed when they come in contac
@KangasKong9944
@KangasKong9944 Год назад
Maybe instead of speed, make it lower evasion because honey is like sweet scent
@Bitchmadeshay
@Bitchmadeshay Год назад
I was thinking it would be a special defense version of stamina, every time you get hit it raise your special defense.
@fredstanton6106
@fredstanton6106 Год назад
Contac?
@TheCrimsonTorrent
@TheCrimsonTorrent Год назад
@@KangasKong9944 Just got done commenting the same thing. I know there are a few abilities that essentially do the same thing but with different names, but I don't think those are necessary so I wouldn't make it like Gooey. Evasiveness makes more sense.
@mikeobannion2129
@mikeobannion2129 Год назад
@@KangasKong9944 oh lord please no
@ninjapotatolorf6237
@ninjapotatolorf6237 Год назад
I actually watched another video on this topic and they came up with a really cool way of buffing Honey Gather. Basically, because Honey can be used in some games to attract Wild Pokémon, in the same way that the move Sweet Scent does when used outside of battle, their idea was to have Honey Gather act like a free Sweet Scent upon swapping into battle, harshly lowering the opponent's evasiveness and letting you more easily hit moves that are less accurate.
@willofthewinds3222
@willofthewinds3222 Год назад
In other words, a poor man's No Guard
@enzoponce1881
@enzoponce1881 Год назад
@@willofthewinds3222 it's somewhat better bc no guard makes it that BOTH pokemon can get hit by any move, while reworked honey only screws up the opponent pokemon
@qyxgames
@qyxgames Год назад
​@@enzoponce1881and affects both in double battles
@Rip-Pipebomb
@Rip-Pipebomb 8 месяцев назад
Oh do I have news for you friend.
@LouX453
@LouX453 7 месяцев назад
Game freak : *write that down write that down !*
@jjmississippi8125
@jjmississippi8125 Год назад
You can tell by his hair how long this video took to make and edit
@megandeng25
@megandeng25 Год назад
Carbon dating Hop
@mystora7159
@mystora7159 Год назад
He just got the ability Tangling Hair
@supe_nova
@supe_nova Год назад
@@mystora7159 XD
@dextra_24703
@dextra_24703 Год назад
Anticipation might be able to increase the chance of avoiding the move due to the pokemon being ready for it to happen
@HRV27
@HRV27 Год назад
Issue is that'd be banned instantly on showdown, as all evasion boosting moves and snow/sand cloak are banned
@mrboost4186
@mrboost4186 Год назад
Or reduce the move's power
@dextra_24703
@dextra_24703 Год назад
@@HRV27 its increasing evasion for one move is that so bad
@HRV27
@HRV27 Год назад
@@dextra_24703 I'll be honest, I didnt really read it well, and assumed you just meant a full on evasion boost. Honestly, if it was just one move it'd be fine, although if you were the other person and it didnt proc, then missed a 100% move because you didnt know that would be annoying
@AshenDust_
@AshenDust_ Год назад
@@dextra_24703 Bright Powder isn’t that bad either, it’s not a very good item, and it has a lot of opportunity cost. It’s still banned though, so Anticipation would be, too. I’d prefer a 20% damage reduction from anticipated moves.
@towof3531
@towof3531 Год назад
Maybe honey gather could give honey to every Pokemon that lost an item? This way, it prevents unburden sweeps, it stops recycle strategies, and give a useless item over a useful one ( also, farms honey much faster)
@word3946
@word3946 Год назад
That is far too niche to work but its interesting
@Pudcup
@Pudcup Год назад
Also Kool fling set
@prof.reuniclus21
@prof.reuniclus21 Год назад
Lowers Speed/Heals HP (idk which) when hit by a Grass-type move
@airam1721
@airam1721 Год назад
If knock off was buffed to remove items who can't get thrown off and remove whatever ability it grants like z moves, mega stones or rusty sword/shield then replacing it with honey would be so cool
@flamoxox9490
@flamoxox9490 Год назад
@@prof.reuniclus21 we already have sap sipper
@jeez8939
@jeez8939 Год назад
I don’t think klutz is bad in competitive (more like it’s niche) but your change way more interesting. It’d be really funny it turns off items like wheezing turns off abilities
@pokebroeman
@pokebroeman Год назад
Loved the video! For honey gather, the Pokémon could have a chance to (or maybe always) find "honey", which they then eat and gain a small amount of health. could basically be a built in leftovers, especially because most of the Pokémon who get it are weak, so wouldn't become too overpowered if this change occurred.
@WhatIsMyPorpoise
@WhatIsMyPorpoise Год назад
I like this idea. It makes sense in-game. If a pokemon with honey gather could eat honey, it would basically be a healing item that regenerates after use. My other thought would be to simply buff the honey item. If it added a small stat boost when equipped by a bug type pokemon.
@theapexsurvivor9538
@theapexsurvivor9538 Год назад
Could be fun to make the honey item a poor man's leftovers and have honey gatherer give you honey any time you're not holding an item (and maybe buff the effect of honey to the same as leftovers for mons with the ability). Then, if you give honey gatherer mons access to a move like switcheroo or trick, it's a reliable way to basically kill unburden and acrobatics, as you can just give them an item they can't use up.
@bdura2021
@bdura2021 26 дней назад
Kind of like a pokemon who has Harvest and held a sitrus berry. I like it.
@StrayJello
@StrayJello Год назад
Always love when Hopcat uploads pokemon content, you can tell he really enjoys the games and has experience with competitive and everything. I know they don't do as well as the smash content videos but it's good to see them every so often :)
@stardestroyer453
@stardestroyer453 Год назад
Honey gatherer could maybe amplify the effect or extend the duration of web based moves? Sticky web dropping speed by 2 stages or string shot dropping speed by 3 for Pokémon with honey gatherer
@happysentences9721
@happysentences9721 Год назад
Honestly, just make it gooey 2.0
@79Fig
@79Fig Год назад
Great video! Run Away is another ability that I've always wanted to get a buff. It could be as simple as letting it apply to switching out as well (basically what ghost-types get to do for free). It's nothing crazy but would at least make it worth considering in competitive.
@iantaakalla8180
@iantaakalla8180 Год назад
It would make Little Cup crazy because there will now be a lot more Pokémon able to counteract trapping.
@H1_R3Z
@H1_R3Z Год назад
Honey Gather could get a rework similar to Pickup, where every turn, if the Honey Gather mon isn't holding an item, they have a chance to pick up a honey item. This could be useful if they also changed honey to have an effect in battle, like recovering a certain amount of health like a berry, or possibly lowering the opponent's evasiveness by a stage while it's being held like a passive Sweet Scent.
@Imamotherfreakingavocado
@Imamotherfreakingavocado 5 месяцев назад
Illuminate does do something now, it prevents accuracy drops and ignores evasion boosts from opposing Pokémon
@invenblocker
@invenblocker Месяц назад
Also, Keen Eye has ignored Evasion boosts on the target ever since Gen VI, the ability just doesn't mention it in its description.
@zomboid8141
@zomboid8141 Год назад
For Honey Gather, you could first change the item to do something useful when held in battle such as heal a certain amount of HP, heal status conditions, or stick to a pokemon when they hit you with a contact move and make it have a debilitating effect. Honey Gather could then have a similar effect to Harvest where you have a chance to get the item back at the end of each turn so that you can reuse it later. This would require both a change to an item and the ability, but I think it would at least be a pretty interesting concept to try out.
@gallantblade1825
@gallantblade1825 Год назад
My idea for Honey Gather is that it will make the user of the ability “sticky.” If hit with a contact move/using a contact move, it makes the opponent’s held item “sticky.” The effect of the ability is lost AND it cannot be removed either. Now combine this with Knock Off. Yeah. Of course, it may make your held item sticky too, and you may not be able to use/lose it, but it’s for balancing, right?
@Clemehl
@Clemehl Месяц назад
When Primal-Groudon became Ground/Fire, it got a Water double-weakness negated by its ability: Desolate Land. Which made it incredibly good. Magcargo and Camperupt would love to have it. Instead, they have access to *Magma Armor,* an ability which... prevents to be frozen. Fairly limited ability. When I read the Pokédex entry for Magcargo literally saying: - _"Magcargo's body temperature is approximately 18,000 degrees Fahrenheit. Water is vaporized on contact. If this Pokémon is caught in the rain, the raindrops instantly turn into steam, cloaking the area in a thick fog."_ I got an idea: make it a Lightning Rod-like ability, but on Water-type move. *Magma Armor:* _The Pokémon draws il all Water-type moves. Instead of taking damage from them its Sp. Def stat is boosted._
@pumpkinvgc
@pumpkinvgc Год назад
These are some really cool changes! I’ve personally been helping out with a Pokémon showdown pet mod, which includes many buffs to certain abilities and Pokémon, including: Illuminate: 1.3x accuracy boost Plus: +1 speed after using an electric type attack Minus: -1 speed to opponents hit by an electric type attack Stall: 1.5x def and spdef and 1.3x accuracy, in addition to always moving last For honey gather, I’d probably make a combination of a slight rework in addition to a major new move. Honey gather instead of giving you honey at the end of the battle, would have a 1/3 chance to give the user a store of honey at the end of the turn, maxing out at 3. This works together with the new move: honey spread, which uses on store of honey in order to heal any ally 50% of the user’s max HP, essentially acting as a more situational version of wish since you aren’t guaranteed to get the honey every turn, but also much more safe as you won’t have to switch the Pokémon in to be able to heal it.
@moony_otter
@moony_otter Год назад
One idea for Honey Gather is to think of "stickiness" and "gathering." Honey Gather simply shares and stacks the effects of every honey item held by all pokemon in your party to every other pokemon, making gathering these honey items something worth considering.
@sheeplol2161
@sheeplol2161 Год назад
choice band choice scarf life orb plate item
@inqyr4707
@inqyr4707 9 месяцев назад
@@sheeplol2161yeah but you’re using a ribombee
@ClownBoomer
@ClownBoomer Месяц назад
Honey gather: functions like a built in leftovers; pokemon with honey gather get 1/16th of their max hp back per turn, every turn, and also have a chance of picking up honey after a battle.
@Taraku43
@Taraku43 Год назад
An idea I have for Honey Gather is that it would be made Vespiquen exclusive, BUT! Each time she uses a bug type move, her special attack could increase by +1 by having the honey gather more Bee's towards her
@iantaakalla8180
@iantaakalla8180 Год назад
That would make sense: Honey is gathered to feed the hive and the queen bee so it would make sense that Honey Gather could power up Vespiquen.
@Taraku43
@Taraku43 Год назад
@@iantaakalla8180 Plus if it were still there for all the other Pokemon as well, we could have both the regular ability and the special one just for Vespiquen
@ring_lemur8704
@ring_lemur8704 Год назад
or you could make it an extra hidden ability for everyone who currently has it, but make it a regular ability for Vespiquen
@shinehiromagnolia8806
@shinehiromagnolia8806 Год назад
I always liked the idea of Honey Gather lowering the opponent's evasiveness when the mon switches in (as if they were trapped in honey) like intimidate lowers the attack. In doubles, it helps with less accurate moves from a stronger ally.
@rammantakhsh9247
@rammantakhsh9247 Год назад
for honey gather maybe when an opponent makes contact, there’s a 50% chance to set up a honey splotch on the opponent’s side that would function identical to sticky web
@indigofenix00
@indigofenix00 7 месяцев назад
I have an idea for Klutz that fits with its premise: When the user takes damage or attacks, it automatically "drops" its held item afterwards, which has the same effect as Fling, but with half-power. This means that they still can't really use held items, but on the other hand they get a single-use Fling attack without wasting a turn or a moveslot.
@elitenano
@elitenano Год назад
I will always enjoy when you guys do non smash content, and having you just talk about Pokémon is really chill. Wouldn’t mind more stuff like this in the future!
@LuckoDaStars
@LuckoDaStars 7 месяцев назад
Here's a rework for anticipation: the Pokemon shutters and anticipation in regards to its weakness. And when it is hit by the weakness it actually takes reduced damage for that one time only from making it be double damage reducing it to be 1.5 damage
@TinkLink1111
@TinkLink1111 Год назад
Absolute banger video man, I hope you do more stuff like this in the future. Pokétuber Hop is hype as hell.
@andymcclurg9916
@andymcclurg9916 Год назад
I keep coming back to this video because there's so much fun to be had with Ability brainstorming. Would love to see more Pokemon content.
@MD-vs9ff
@MD-vs9ff Год назад
Run Away: Gives the Pokemon immunity to trapping effects like Shadow Tag, Arena Trap, Block, or Fire Spin.
@sparkoflife5720
@sparkoflife5720 Год назад
I like how Honey Gather was changed in Showdown's JolteMons format, in that the Honey gathered actually restores HP to the pokemon. I don't remember exactly how much it heals, I'll have to check, but it would also make Honey useful in and of itself.
@Enraptored-
@Enraptored- Год назад
This is extremely interesting, I look forward to seeing more content from you!
@notthearmnhammer
@notthearmnhammer Год назад
Hop, this was a REALLY great video, I thoroughly enjoyed this, and that's coming from someone who does NOT play Pokemon games. The editing, your explanations of what the move WAS and what it would BECOME, made it easy for someone like me who knew 0 of these moves to really enjoy the video. Might be one of my all time favorite Hopcat videos :)))
@frankwest5388
@frankwest5388 Год назад
Maybe for anticipation. The move that made you shudder could give you 50% less damage? It’s effectively a resistance to the best move against you and would make certain interactions more interesting
@sapphiredraggytheflygon8521
@sapphiredraggytheflygon8521 25 дней назад
The Tangled Feet boost is actually insane on Dodrio due to Trash
@sapphiredraggytheflygon8521
@sapphiredraggytheflygon8521 25 дней назад
*thrash
@Flyry0815
@Flyry0815 Год назад
Sableye can learn Skillswap, making it possible to give your opponent stall
@notdandy6756
@notdandy6756 Год назад
Honey was first introduced for attracting wild pokemons. An in battle effect for Honey Gather can be when a pokemon enters the battle, the target may become infatuated. The flavor text can be something like "The opposing pokemon noticed how sweet (insert your pokemon) smells" and then it shows whether the opposing pokemon got the status effect or not.
@the4bestgame
@the4bestgame 19 дней назад
Reworked honey gatherer - Each turn you have a chance to find honey. Honeys new effect - When you or an ally are low on health, you eat the honey, working like a Sitrus berry for both pokemon
@skeepodoop5197
@skeepodoop5197 Год назад
Something to add to honey gather; When a Pokemon with honey gather regains hp, it ends all status conditions effecting it.
@AgentQuacc
@AgentQuacc Год назад
My favorite thing about this is that you didnt make all the abilities overpowered, just a bit better. Also, I think someone (probably weedletwineedle or foofootoo) did have one pretty cool use for the stall ability.
@nwut
@nwut Год назад
yh stall has uses
@gix9704
@gix9704 Год назад
Love this new style of videos, keep em coming
@0OB08O
@0OB08O 11 месяцев назад
Honey gather: chance of healing a bit after damaging a grass-type.
@steindororngunnarsson3846
@steindororngunnarsson3846 Год назад
I like your idea of illuminate being a damage multiplier but I think it'd make sense if it increased accuracy
@elijahmoore1691
@elijahmoore1691 Год назад
Absolutely love this video idea, good stuff hop
@jbsaber9502
@jbsaber9502 Год назад
Please do more Pokémon analysis / idea videos, it’s so cool hearing your competitive insight (esp now with the Gen 9 power creep lol)
@tejastuppera5276
@tejastuppera5276 Год назад
Honey Gather could also have an added effect of boosting the Pokémon with its bug type attacks by 1.5 while they’re holding Honey. So it’s useful to get it randomly, and useful in battle.
@nomii_gone
@nomii_gone Год назад
I thought of a kinda niche one for honey gather. When the opposing Pokémon is a bug or normal type, they will be infatuated to the Pokémon with honey gather.
@clash_king1025
@clash_king1025 Год назад
My proposed rework to honey gather is at the end of every turn, the Pokémon has a 25% chance to pickup a bottle of honey. And then I would want to rework bottle of honey to be the same as a sitrus berry, I don’t even think you can slather honey on trees anymore in any recent game so why not. (Also that’s an interesting idea, fixing bad held items) Even though mostly water types have damp (actually the paras line is the only non water types that have damp lmao) I could see this useful with defensive cores with mons like swampert and ferrothorn, though still niche of course but niche is cool
@erc3338
@erc3338 Год назад
Love the representation of having Pkmn TCG Grandmaster music. I was floored when I found out Pokemon made a Hip-Hop track *on the gameboy*
@bannles
@bannles Год назад
I usually would leave some kind of joke about the video, but this time I just wanted to say how much I love this video and it’s concept. It was made in such a fun and funny way.
@LouX453
@LouX453 7 месяцев назад
Illuminate gained an in-game effect ! Now it..... Ignores accuracy drops.... Yep, like keen eye
@Bredstikc
@Bredstikc 24 дня назад
Honey Gather could be a sort of feedback loop, where if you're holding honey you use it up and make the opponent lose speed and evasion. Then you have a chance to get it back.
@AnxiousVA
@AnxiousVA Месяц назад
Honey Gather rework - If you or your opponent has a berry that has not been used yet , the opponents speed lowers by one stage. This stacks with each berry in the battlefield
@danhatter6823
@danhatter6823 Год назад
I think Honey Gather could be cool as a built-in Sweet Scent, lowering the opponent’s evasion upon entering.
@BobzBlue
@BobzBlue Месяц назад
Stall should make status effects tick twice per turn.
@indigodragon4098
@indigodragon4098 17 дней назад
I could see honey gather being like a built-in leftovers
@rocketleague2640
@rocketleague2640 Год назад
I guess stall could be used to spam recover without dying and not having to end the turn on low hp... but damn thats so situational. Amazing vid, i think the ideas are very good!
@ansonchan8537
@ansonchan8537 10 дней назад
during combat, your Pokemon will always be holding honey
@loganjohnston8591
@loganjohnston8591 Год назад
When damp came up, and the background photo was a piece of bread being washed, I flinched
@cutepapaya4224
@cutepapaya4224 Год назад
Honey gather- if the Pokémon with this ability is hit by a contact move the opponents speed will be lowered by one stage
@AdolfSmeargle
@AdolfSmeargle 26 дней назад
Honey Gather should heal all bug types on the field by 1/3rd of their max hp every turn passively. This might sound broken but the healing also goes to the opponent’s bug types and the drawback is you need to run a bug type.
@FerissimoLIVE
@FerissimoLIVE Год назад
Hey, you've got some really cool ideas on how to improve these abilites! I have a different idea for Klutz though, what if it only gets rid of the negative effect of an item? So a scarfed Lopunny for example would be at 1,5x speed while not getting locked into a move. Thematically it doesn't make too much sense, but competitively I think it would make the Klutz users more viable... or viable at all
@swaff4863
@swaff4863 Год назад
an idea for honey gather would be if the pokemon makes contact with a pokemon with flowers on it's body (venusaur, roserade, flabebe, etc) then the user heals 50% of their health
@fruit3193
@fruit3193 Год назад
Honey Gather 2.0: When you’re hit by a contact move, the opponent’s speed drops (either -1 or -2)
@buzzkill131
@buzzkill131 Год назад
Good vid, so hype for scarlet and violet tomorrow
@AccursedMuffin
@AccursedMuffin Год назад
Honey Gather could give the honey item the extra effect of halfing the opponents speed or forcing them to move last on the next turn if they use a contact move against the user, due to the stickiness of the honey.
@cupcakemedia1143
@cupcakemedia1143 Год назад
It's still not a contest for Sableye. With it's move pool, it's just 100% the correct option to go with Prankster.
@Twilight44203
@Twilight44203 Год назад
I have a very interesting idea for honey gather. At the end of each turn, you will gather some honey on your pokemon, which will increase their special defense. If you then get hit by a move that would make contact with a pokemon, your pokemon will spread the honey they collected to all other pokemon on the field, slowing them. If a pokemon hits you with a move that makes contact, you will not collect any honey for that turn, and any other honey gatherer pokemon on the field when you drop your honey will just collect it, adding to their honey stacks. This would give it so much more strategy and uses while still having counterplay and even the potential to turn the effect against the user.
@cimtenyato
@cimtenyato Год назад
I would love to see more Pokemon content! This is great
@Diamondstar1ify
@Diamondstar1ify Год назад
Loving the amount of content!
@topiaz
@topiaz Год назад
Honey Gather: The user gathers honey passively for 3 turns. Once those 3 turns have passed, put a stage hazard that lowers speed and defense by 1 to Pokemon coming onto the field
@tobysvideos1227
@tobysvideos1227 Год назад
Honey gather could be like water absorb but for grass types, or it can grant extra regeneration in grassy terrain
@theunderwatercrew7553
@theunderwatercrew7553 Год назад
Hop is in a roll with these uploads!! This is great.
@zefil2864
@zefil2864 Год назад
Like this style of video, please make more of these
@psilicybins_
@psilicybins_ Год назад
IMHO I feel like making illuminate work like flash/glow powder and reduce the opponents accuracy would both be terrifying and very fun
@brianb4162
@brianb4162 Год назад
Love the Pokemon content! Hope it keeps going for Scarlett and Violet
@HRV27
@HRV27 Год назад
Your Light metal duraladon would go crazy with specs/life orb dracos and flash cannons
@aisaboringname
@aisaboringname 23 дня назад
I think an interesting way to make honey gather is to give it an effect where if you're holding the honey item, you can eat it at 25% hp for a 50% hp heal (similar to old pinch berries)
@Ben10Truther
@Ben10Truther Год назад
I had a few ideas for Honey Gather: After every battle, you have a 90% chance to gain Honey, or a 10% chance to gain a Big Nugget If you use Honey to find a Pokémon, and a Pokémon with Honey Gather is at the front of your party, you get that Honey back. If you use Honey to find a Pokémon, and a Pokémon with Honey Gather is at the front of your party, you have a higher chance of finding rare Pokémon from it. Honey Gather gives you 20% more EXP at the end of every battle if that Pokémon is at the front of the party (with or without EXP Share) Or...they make Honey more rare to find, and if not make Honey much more expensive.
@luckas221a
@luckas221a Год назад
HONEY GATHER: this Pokémon gathers honey. After 3 turns in battle, it becomes sticky, lowering SPEED on contact.
@Thatguy-zd3kx
@Thatguy-zd3kx Год назад
Honey Gather: Pokemon that make physical contact with the user of this ability becomes trapped for 4-5 turns, this can be reapplied when the trapped opponent has broken free and made physical contact again.
@SnoFitzroy
@SnoFitzroy Год назад
Honey Gather could have a few effects at once: - the vanilla effect, but maybe with a nearly guaranteed honey item - Makes bug type spawns on the current route twice as common - lower's the opponent's speed and/or attacking stat (perhaps attacking stat OR speed, randomly?) if they use a contact move Multiple effects that could be useful in singleplayer as well as an actual battle effect so it's usable in a competitive setting
@PenguinLotion522
@PenguinLotion522 Год назад
i think the best thing for honey gather would be, instead of buffing the ability, buffing the item make honey act like a berry your pokemon can eat 3 times or something idk
@demi-femme4821
@demi-femme4821 Год назад
I like the idea of Anticipation and Forewarn reducing the damage of the anticipated/forewarned move once
@cosmicminun59
@cosmicminun59 Месяц назад
Here's something I want to add to your rework to Plus and Minus. I would make it so if a Pokemon with Plus and another Pokemon with Minus are both in battle, instead of just boosting special attack, it will activate a special variation of electric terrain that I dub, "magnet terrain" which grants priority to electric and steel moves (I included steel with klinklang in mind) as well as increase the likelihood of additional effects from said electric and steel moves (like paralysis for moves that have a chance to cause paralysis, special attack boost for charge beam, special defense drop for flash cannon, etc)
@friendlykoala
@friendlykoala Год назад
Honey Gather could become an ability that prevents insect type pokemons from leaving the battle, basically a Shadow Tag but for insects.
@artilire
@artilire 20 дней назад
Keen eye was changed in Gen 6 to also ignore opponents evasion boosts, though the ability as a whole only applies to stat stage increases (i.e sand attack, double team, minimize etc) and doesn't apply to other evasion boosts (e.g sand veil)
@Sam-tl4ho
@Sam-tl4ho 9 месяцев назад
I like that pidgeot got all the useless abilities
@CrownSG3
@CrownSG3 Год назад
My ideas for these abilities Illuminate: disables dark and ghost type Pokémon from getting a STAB bonus Plus / Minus: Plus adds 10% to your nature boost, Minus subtracts 10% from enemies nature boost. Anticipation: if enemy has a super effective move, the user gets +1 evasion every time the enemy uses said move (activates before the move is used) Stall: User gets to attack before any enemies switch, like pursuit. User is, however, always moving last on a turn outside of this scenario. Klutz: user can use held items like normal, but if a contact move is used by this Mon, or an enemy on this Mon, the Klutz user “flings” their item at the enemy. Damp: your damp rock idea was spot on tbh, can’t top that. Tangled feet: Speed and attack boost every turn, but your Mon is re-confused at the end of every turn if cured. Good luck! Honey gather: bug type exclusive adaptability. Also Affects allied bug types in double battle. Heavy / light metal: again, spot on! Keen eye: One sharp accuracy boost on entry Also bonus comment: Slow start: Regigigas starts at 0.5x speed and attack but gains 0.1 back each turn leading up to its neutral state.
@emeraldbunnyYT
@emeraldbunnyYT Год назад
Honey gather could work like intimidate but with speed, or add a -1 speed on top of every hazard on field on both sides, like they get stuck to honey. (Stealth rocks do damage and give -1 speed, sticky webs does -2 speed, etc.)
@Dusxio
@Dusxio Год назад
I do like that Keen Eye change. Very nice.
@GameGuy515
@GameGuy515 Год назад
Maybe with the honey one it can be that you collect the honey in the area every turn and throw it on the enemy which boosts your accuracy every turn if your accuracy was decreased as a way of countering annoying moves like sand attack or it just makes the enemy pokemon slower. P.S in a double battle it would auto target the last pokemon you attacked.
@GreenGuyGeno
@GreenGuyGeno 27 дней назад
What I would change for Anticipation would be to make a super effective hit deal normal damage on the first turn of being sent out, as if the Pokemon was bracing for it. When dealing with Explosion or Self-destruct, Anticipation will reduce the damage by 33%. When facing OHKOs, it's endured to 1 HP. These also only apply on a Pokemon's first turn.
@freddosharpener
@freddosharpener Год назад
I think a good new honey gather could be 'bug type moves heals the user when attacking a grass type pokemon'
@chrismiller3548
@chrismiller3548 Год назад
Absolutely love the new klutz idea
@DaBoy2187
@DaBoy2187 Год назад
Anticipation is to see something coming, it should take a super effective hit with 50% more defenses, effectively nullifying the hit for the first time it was out on the field
@torosvq7879
@torosvq7879 Год назад
Honey Gather: If the Pokémon holds honey, its attacks never fail
@amnot9958
@amnot9958 Год назад
Honey gather could work if it just grabs from a larger pool of items. There's a slightly higher chance of getting something and the pool can be of some mid/fodder items up to some pretty good items which have different chances of dropping depending on rarity/usefulness. This could be great if it could pick up good berries or items like repels and heals, these items scaling up with how often you get the better versions as you make story progress, and can make the grinding process much more rewarding. It provides utility not as a battle ability, but almost like a tm/hm slave, someone on the team just so you can farm and stock up on items while grinding and save a decent amount of money or time later.
@vinihblaze4451
@vinihblaze4451 Год назад
Honey Gather: Every time the pokemon enters and there is a grass type on the field, all opposing pokemon have -1 speed and you gain a Honey if you don't have an held item
@violence5700
@violence5700 8 месяцев назад
I love the tangled feet idea, imagine using flatter or swagger purposely on them as they have aberry to snap out of confusion
@billykid6745
@billykid6745 Год назад
My favorite pokemon I used to use back in Pokemon X was a Dunsparce (Ability: Serene Grace, Item: King's Rock), moveset: Glare(to paralyze enemies), Coil (to boost it's stats), Rock Slide (to flinch enemies, this move gets boosted by Serene Grace & King's Rock) and finally Roost (for healing). Basically an unorthodox Flinch build
@tedbearnature6383
@tedbearnature6383 Год назад
Love this kind of content!
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