Everybody has one of those "Mario Party: The Top 100" eras in their life, don't worry about it. Edited by Sam Essig and Scott Wozniak Main Channel: @ScottTheWoz Twitter: / scottthewoz Facebook: / scottthewoz Instagram: / scottthewoz
my personal bad nintendo take is that mario party 9 is actually pretty good when it's 1am and none of your friends are conscious enough to fully get it
Is that the vehicle one ? Where you all go on a road trip across the board? They should have made it a 3d side stroller and changed mechanics and it would have been a fan favorite
The big thing about the modern Mario party games that many people fail to realize is that NDcube are former Hudson devs. The director of Mario party 6 is the same director of 9 and 10. It almost puts the modern Mario parties in a depressing light since it’s clear the devs wanted to make something different, but didn’t know how to properly evolve the series until they basically just put their hands up and brought back the old formula.
@@AmySay I always thought because of the company shift that the new devs just couldn't figure out how to make the games like they used to. Then I heard that NDcube is made up of mostly Hudson Soft devs and that made things confusing. Then I thought it might be a game director change, but it turns out the old and new directors don't line up with the company change. So I have no idea what the issue is. It might really be different goals based on reviews complaining about reptitiveness or whatever Nintendo wanted.
Most staff from NDCube left in 2006, and the reason for the lack of Mario Party's for 5 years was likely because many Hudson Soft employees left the company and moved to NDCube, especially those who developed Mario Party. In that sense, the core staff behind Mario Party hasn't changed as much as it seems like, which should be something to note.
Interesting, I never knew that! But that makes all their missteps with the more recent games even more sad and confusing. Like are they missing like the two people that really made the magic happen from the earlier titles?
@@mrlionman5466I think is because they got infected by the Wii era, after lot of Wii Party simpleness and cheap soulless games and features (such as pressing a before starting the game, or just look and pick games ) infected Mario Party until Super Mario Party, (it doesn’t help that the director for console entries was the same for all this period) The same director persisted during the dark age of Mario Party and Superstars returned to the formula basically because the old director changed positions in the company and the new one for superstars simple understands what made Mario Party good and returned to the formula.
Mario Party 2's main draw is that characters get cute costumes unique to each stage and there's a nice sense of narrative on each board. I don't know why they didn't bring this back in later games
I think that's just to tie into the movie set theme that 2 was going for, the following Hudson games all their own unique themes that didn't make as much sense with board-specific costumes and a narrative. Costumes in general would be a nice feature to add, though.
Mario Party 1 had narratives for the boards too, just not as emphasized. It's really cool how you can unlock new boards too and there's a bit of a narrator there as well. Mario Party 1 is one of my favorites for that reason.
I'm getting flashbacks to Achievement Hunter's Minecraft Let's Play's where Jack says a similar thing and Ray corrects him the exact same way you did lol
Yeah, the DS versions are the ones that I have the most memories. DS Download play was too good for its time and Christmas with the cousins always ensured an enjoyable and hectic DS game sesh.
That is completely false. Mario Party DS has 5 boards and 73 minigames, whereas the Switch games also have 5 boards each, and Super has 84 minigames while Superstars has 100 (+some extra ones not on the board).
It's pretty clear Scott didn't know this, but despite the formal announcement of acquisition in 2012, Konami has been buying Hudson Soft's stocks for years and even makes a partnership agreement back in the early 2000s. So it was more like a long time coming that Konami would just buy and discard the Hudson Soft brand eventually. And it's not like the Mario Party staff at Hudson has a disagreement with Nintendo, if anything, quite the opposite! Around 2009-2010, many former Hudson Soft employees who worked on Mario Party leave the company, including former president Hidetoshi Endo, to join NDCube, which at the time hasn't made anything in years. Basically, Nintendo bought stocks in the company to become the majority shareholder and began restructuring to house former Hudson Soft staffs, most likely because people at Hudson saw the writing on the wall and ask Nintendo for help.
@@scottschiff327 Probably as Scott meantioned: it was shake up to the formula. Was it good? no. But the devs probably saw the complaints and reviews about how the last 5 games haven't really been that interesting so they decided "Okay lets shake it up then". Of course now we're back so something more "traditional".
@@psychopat4402 bro "MP8 doesn't look the best" is kinda the common opinion, it may had not be going the same graphical style as the gamecube games and has some fun designs but still the graphics are mediocre at best
@@psychopat4402 you talked to me like i'm some elitist so i stated that MP8 having mediocre graphics is a common opinion, i want to know why mario party gamecube graphics > mario party 8 graphics astounds you so much
What is not mentioned here is that NDCube had a staffing change in 2019, right after Super Mario Party was made. The president of NDcube is know the director of the Mario Party series from the pre NDcube days. I can only imagine when they were asked to make a new Mario Party, he wanted to see if the old style was still something people wanted. Superstars sold 12.31 Million units, so hopefully we see more of this type of mario party.
You completely neglected to mention Island Tour’s Bowser Tower Mode. When I was a little kid, I’d spent god knows how many hours trying to beat all 30 floors, and I always got stuck at Dry Bowser. I would find out a few years later that if you beat the Bowser Bossfight on the top floor, Bowser would get right back up and kick you off the tower and you’d get to do it all over again, absolutely nothing for your troubles. Mario Party Island Tour is such a waste of your time, don’t even think of playing it, you’ll regret every second of it.
@@ZizZap4 that is like the only redeeming quality of that game, there was also mini games that took advantage of the 3DS‘s AR cards and those were kind of cool.
I personally didn’t mind Mario Party 9. The minigames were pretty fun and the car concept was alright in it too. But the concept definitely didn’t need to return in Mario Party 10.
Mario Party DS was so damn good. I absolutely loved that download play was just straight the full game, you only needed one copy to play everything with 4 friends.
If I can give Mario Party 10 any credit, I actually think it works better than 9. The Bowser board of this game, Chaos Castle, is a genuinely intense experience at times because you've gotta save all your low movement options for the final stretch lest you be burnt to a crisp and lose half your ministars. Genuinely the most fun I've had being stuck in a car with 4 other people
@@ctpp64agreed, sure it was a little unbalanced, but this was the first time trying Asymmetric multiplayer on the boards themselves and so drastically different from the quick 1 V3 minigames, there were bound to be issues But because it was hated, we'll never see them try again and what bowser.partt could be if done right
I would absolutely say that Mario Party DS actually *is* one of the best Mario Party games. I think it may legitimately have the most side content of any game in the series, plus both the minigames and boards are super solid. Honestly if there were even more good quality minigames, and bigger boards with more crazy events, I think it would've made a bigger splash. I think it definitely deserves more praise than it gets.
I remember back when PB & Jeff was a thing with Peanutbuttergamer and SpaceHamster before Jeff moved to streaming and Austin to streaming while still maintaining two other channels, and Peebs was so excited about The Top 100 cause he wanted a minigame compilation like that. It hurt to see him so disappointed about how it ended up being, and I think he referred to it as Nintendo's yearly stinker or something like that. It's weird that I can remember something like that but if you told me which Christmas did my cousin get the closest to beating Sonic 3D Blast in one sitting when he tried to make it a tradition, you got me there.
Dang i remember back when i had Mario Party 9, i remember being so excited to try it out, already at the time played 2 and 3 and completed DS with the whole museum and then this new mechanic with the car was so interesting, the fact that they included a story mode, the music for the boards and the minigames not to mention that you can defeat bosses multiplayer (which remind me so much of me trying to beat the ass off the Mario Party DS ones 😂) was so freshing and so the backtrack with the Mario Party Points to expend for more content in game. I understand people didn't like so much the change from the traditional style that used 8 or DS. And then 10 came out... And.... Oh boi.... No story mode, removed shy guy and kamek when they could be along with toadette and spike, bowser jr minigames was removed entirely... 2 vs 2 minigames came back which i think it was the only good thing they did... And Bowser Party... Gosh i can't describe sometimes how disadvantage this game mode is for some of the players in car, especially at the castle stage.... The minigames are fun tho... The donuts one should have make it to Superstars 🍩 (instead of pointing you should press the button of which shy guy has the more ones) And Love how Scott despises it so much 😂
The online mode update in Super was particularly hilarious, because Superstar was announced right after....with online. And not just online, but true online matchmaking, not restricted to Friends.
@@user-zw3on4bx2t 8 and Superstars I agree are one of the best but really? 2 and DS? I have never seen a game more overhyped than Mario Party 2. It's good, but not THAT good, the costumes are cute sure but what else is there? And DS, I grew up with it so I have a soft spot for it, but even for a Mario Party, DS is way too luck based. It's charming sure, but I wouldn't call it one of the best. Also I think Gamecube Mario Parties are still pretty underrated. Unless you're an avid Mario Party enjoyer, people don't seem to appreciate them as much. 4 is about as good as 2 I'd say, 5 is... bad, 6 is really really good, and 7 is the most cookie-cutter textbook "good Mario Party".
I know that Super Mario Party isn't the best, but it will always have a special place in my heart, because it was the first thing my wife and mother ever bonded over, after a decade of them not really getting along. My mother never liked her but, honestly she never liked any of the women I dated, Im her only child, and one of few constants in her life. And my wife has issues with her for valid reasons, one being that mother has never been open to her fully. But one day my wife brought her Nintendo switch and set up super Mario party. My mom who hadnt played a video game since pacman first came out, somehow found herself playing too. And it was during a storm that shut things down for a weekend, and they just played all weekend. Ever since then, they have gotten along consistently well for around 4 years, since it happened during the start of the c vid.
I really enjoy Mario Party Superstars but I still think there's room for improvement, mainly the amount of coins the game throws at you, the lucky spaces shower you with too many coins and there's too many lucky spaces on the boards, this in turn makes there less blue spaces on the boards which makes it more likely you get a hidden block with even more coins in it. The item variety isn't super great either and because golden pipes are easy to get and coins are aplenty, the end game of a lot of boards can just be golden pipe spam. I still really enjoy it though, the board design just needs some work (in terms of spaces), NDcube always seem to want the spaces to do something, having an uneventful turn makes the eventful turns all the sweeter.
I agree, way too many lucky spaces. Not as bad as super Mario party with the economy but it still feels like everyone always has way too many coins. Also the orb system is superior to the item system.
Mario Party 7 gave me so many memories. Even though it's considered worse than 5 or 6, I grew up with 7, didn't have the microphone attachment, and didn't care.
I will defend Star Rush. It is actually quite fun. I just wished it had more board theme variety and for a Mario Party that relies on Boss Battle minigames, it has so few of them. Around 10 I believe, so you will see repeats too often. It should at least have 20. But the gameplay was nice, and I also liked the extra modes.
15:26 Well, Monegi, who was the actual developer of the Mario Party, which was actually a joint venture between Nintendo and Hudson Soft and was based in the latter company, disbanded not too long after Mario Party DS' release. Many of the staff that worked there went on to work at ND Cube, which, i assume, was when Wii Party started being developed on. With that game selling really well, I think Nintendo decided to entrust them with the Mario Party series.
It's the only one I have ever played, and I had good fun with it. Never played multiplayer, but I did play the hell outta the story mode. It's great, kept playing it for a long while once I got a 3DS. Played it almost as much as steel divers, the best 3DS game.
Is there anything sadder than playing a Mario Party single-player? Hehehe, yeah, that was me as a kid. Owned the original Mario Party on N64, never had anyone else to play it with.
Some of my bias for 8 comes from the fact it was the first Mario Party game I played, and while I still really loved what they offered, one - building off what Scott critiqued about it, I looked at the GameCube entries and saw them a bit more favorable in terms of visuals (most GameCube games look better than Wii games) and two - 8 was the only GOOD Wii entry in the franchise to where it might as well be considered the only Wii entry, period.
Mario Party 8 was my obsession as a kid. I would play with family or just on my own for hours. All the boards having different themes and objectives. Loved it
10:17 - I don't know whether it was Sam or Scott that was responsible for the escalating cartoon bonk sound effects per Bonk game appearing, but just know it was greatly appreciated
31:55 yes. Yes it was. Especially on the 3DS, watching all other people roll their dice and then watching them walk and the dialogue is boring as hell this is an amazing change actually
Why does this channel keep getting closer and closer to the main channel content wise. I mean this video could have EASILY been passed as a normal ScottTheWoz video if you couldn’t see the channel’s icon.
Might be that way on purpose since Scott is letting some his friends edit the videos for this channel. Get as close as possible with a low stakes Scott Stash video before moving onto helping with a main channel video
I like the main channel but I honestly prefer Scott’s Stash over it. The quality is still great and it’s interesting to me just hearing Scott’s full rambling and long video length consistently.
I was looking for a video like this from you yesterday. What a huge coincidence. I got the first game when it came out, and my grandmother and I would stay up until 2-4 in the morning playing it (and Mario Kart, etc) I was looking for a video like this to decide whether I should finally get Mario Party Superstars. I said f**k it and pulled the trigger as soon as I found out how nostalgic it could be considering they had mini games and boards from the first game. Gonna see if my grandmother is still down to game. Lol Her husband (my grandfather) just passed away after suffering from alzheimers and cancer.....so I'm hoping it will help cheer her and I up and be a good time. Anyways. Thanks for the video.
I have a soft spot for 10 because it was my first real introduction to Mario. This era’s high point was definitely the bosses. I hope they bring bosses back in future games
I will always maintain that Star Rush is in fact Not That Bad, mainly because of Coinathlon. You and your opponents race around a track, collecting as many coins as you can in minute-long minigames in order to reach the end first. It's skill-based, frantic and hugely competitive, and is insanely fun with friends or alone.
I feel like the main problem with Mario party 9 and 10 is that the concept for them would have been perfectly fine as a side mode for a Mario Party game, like the battle mode in Mario Party 5.... not _as_ the Mario Party game.
As someone who grew up with Mario Party 9 specifically, and thus didn't have the context of the other games in the series for a long time, I think the game is still a lot more fun than most give it credit for. Is it significantly worse than the other games in the series? Maybe, I don't know. But it's a damn fun time nonetheless.
it's always a good day when Scott talks about Mario Party, which sadly doesn't happen often. Thanks Scott, and I hope the Mario Party 3 video on the main channel is gonna happen one day :))
Not gonna lie, I had a lot of fun with Star Rush and The Top 100 with a couple of friends, when it comes to local multiplayer they were decent and the boss fights were better than I could imagine.
mario party 8 is phenomenal and i love the strange realistic locations, the carnival bazaar parade with the little toys is a fun reward for getting the little tickets
I think what happened with Mario Party is that Hudson Soft caught lightning in a bottle with the initial formula. If you play, say, Sonic Shuffle, it has a lot of problems that makes it not nearly as good as their Mario Party games. And then, when they tried to do something new with Mario Party (it's my understanding that NDSoft is made up of a lot of former Hudson Soft staff), it wasn't very good, either. It feels like, by complete chance, Hudson got party games right the very first time, and the devs just can't figure out how to replicate that success with something new, no matter how many times they try (unless Disney's Party is some masterpiece of a game that's flown under my radar).
9:37 IGN gave Star Fox 2 a low score for being an old game yet gave Hogsharts Legacy a 9 JUST because it was a Harry Potter game. The reviews talks about it being shit but the millennial nostalgia won them over I guess.
I definitely agree that it wouldn't be Mario Party without some sort of luck factor. People so often complain about it, but I honestly don't think Mario Party would have become nearly as beloved without it. For me and a lot of my friends, it was pretty much the only reason we even played it, since the kid who owned the game from our group, played it so much on his own that he would have easily won every single game, if there wasn't some luck to balance things out.
The Mario series amiibo are seriously so great! They’re a huge quality leap from the early Super Smash series. I wish they’d redo some of the early Super Smash characters now that they’re better at making amiibo. I especially want characters who got major redesigns in Ultimate like Zelda.
Like I wrote in the Wii's last years video, MP9's biggest problem is that it's called Mario Party and not Kirby Party or Pokemon Party or something. It's fun, and has just as much bullcrap as regular Mario Party. It's just different bullcrap. It's stupid fun, a lot simpler, but still fun.
@@mewni2527 IIRC, he likes stuff like older Paper Mario and M&L, and he's talked negatively about newer Paper Marios on the main channel, so it's not out of the question.
@@mrbeaver6000 I know you're just doing the lyrics, but the Mario RPGs are definitely comparitably shorter considering much of the modern JRPG catalogue (or even some of the older ones). Like, they only reach about 30 hours at max and that's only if you're trying to go for everything, which, IMO, is the perfect length for an RPG. Not to mention these games have a lot more in terms of player engagement.
Mario Party Advance is honestly pretty cool if you think of it as a standalone title that acts as more of an adaptation of Mario Party concepts as opposed to an actual entry
They just need to give it the Mario kart treatment. They were going in that direction, but failed to support it with new maps. I'm hopeful for the next Mario party. Nintendo is full of legendary staff and connections so I'm sure they can put out the greatest Mario party yet if they really wanted it to happen. But like, man is it sad seeing Mario Kart 8 get it's 50th update while super stars is just rotting. Personally my favorite is 6.
I grew up with 9 and it's really good. It doesn't fit as an original Marioparty type of game. It just belongs to a slightly different genre. A lot of the newer games have a good amount of effort put in. Yeah the strategy is lower, which does suck but it just makes the movement interesting in a different way (especially the later boards) and the mini stars make the game more tense with even more stealing and fun! 24:14 almost nothing did happen. It got slightly worse but it's definitely good enough to hold up for those who enjoy it. It's not a classic Mario Party, so just don't buy it if you hate the 9 style, easy. Yes, they should have improved but that doesn't make the game bad.
I love board games and Mario party and the randomness is a party of most games card or dice, but the best games give you fun and interesting ways to mitigate the random parts.
I'm not sure why I never suggested this topic. I've ALWAYS been curious about the less-than-stellar titles in the Mario Party series. Like any long time Nintendo property, it's been through the ringer.
I always held Mario Party DS as my favorite. The memories of playing that, and Mario Kart DS, every morning/afternoon on the school bus in elementary school with all the friends are precious to me. :)
I really don't think Super Mario Party should be lumped in the dark era at all tbh bc while it's not the most fun Mario Party ever or anything since the other classic games do some things better, it's still a solid Mario Party game in the grand scheme of things especially since this game is to thank for for bringing the classic formula back and making the series good again.
It still kinda had that NdCube stink about it. It was advertised as a return to form, which is deceptive given it's not a return to the first eight games. One of the biggest points against it was being forced to use a single Joy-Con. Why? I saw so many angry over this, and for good reason. The game would be so much better if it had the option for Pro Controller support. On top of that, the core game isn't that good. It was another of Nintendo's 2018 filler games that were lacking in content, like Kirby Star Allies and Mario Tennis Aces. Four boards is honestly unacceptable. Then the boards themselves are small, bland, and lifeless. The economy was awful and the mechanics were unbalanced. And the other modes were very worthless aside from River Survival. None of the side modes had any depth to them. Real online play didn't come until almost three years later. I hate Super Mario Party. It was a game that I felt genuine buyers remorse for. It wasn't fun, having to use a single Joy-Con was miserable, and nothing felt like it mattered when coins were so easy to obtain and the broken mechanics made it so easy to win. Frankly, I prefer Mario Party 9 over it. It was a step in the right direction, but they botched so many things about it, that it really doesn't matter. It felt like a "baby step" towards what fans wanted rather than what people had been begging for to return for years. It's like going from Sticker Star to Color Splash.
@@ranpan6082 being single joycon only let them design the game to take advantage of the joycons features which was pretty cool. rumble on the pro controller is like 5% as good as the joycons for example, a lot of the game's features would never work or exist if the game wasn't joycon only
@@AidenLiquid That was another thing I hated. It felt like a chore to play, with the 1-6 dice block. A 50 turn game in the Nintendo 64 and GameCube games felt like it went by faster than a 20 turn game in Super Mario Party. Not to mention, the items were GARBAGE! They gimped many of the returning items, and the new ones were either broken, or not very good. The Golden Pipes were WAY to OP.
I feel Mario Party on N64 and GameCube has brought my family and friends together with all skill levels! It’s not about being the most skilled player, it’s about being the most strategic player! Also I feel some of the bad MP games like 8 and 9 was kind of decent for its casual gamers. I think Super Mario Party or now people call it 11 is a return to form, despite the flaws of joy con controls and lack of using a regular controller. NDCube isn’t really a bad developer, but they try too much with gimmicks, when MP fans just want the monopoly style gameplay!
Common misconception: mini-games i MP9 only occur when landing on a mini-game space. In fact, mini-games also appear when every player has taken a turn, and a player lands on a blue space and it's been at least four turns since last mini-game (if there are four players).
Mario party advance is a bad mario party but it’s an experience It has a lot of charm and you can tell the devs really cared… they just weren’t good at making it a mario party
mario party DS was the first ever video game that i owned. i was 4 years old and played that thing constantly, i'm so happy its been getting some more love in recent years
I'm glad they went back to the old formula but for someone who still owns all the old games, Superstars just doesn't feel like it's worth the money to me. I'm ready for Nintendo to make a brand new Mario Party and really put their all into it, no more treating it like a b-list series. I want to see a Mario Party with bigger boards and more mini games than ever before. Also, how about something new for the single player mode? A hub world where you could run around and find secrets/solve puzzles to progress would be really cool.
I actually got Mario Kart DS as one of my first DS games back in kindergarten, and I played it crazy often. My friend and his siblings had their own DS's, so I got to play it multiplayer whenever we hung out. I didn't know it was last game of the "classic era" of Mario Party with Hudson Soft. I did end of getting a couple of the later Mario Party games, and I've always had some level of fun with them just playing them on a home console with a low enough entry barrier for my entire family or any guests we had over to join in and play with me. Though, unlike Mario Party DS, I rarely ever played these games in single player mode, since they were just relatively boring and exhausting without a bunch of other people to play with. I am very glad to see a bit of a "return to form" in Mario Party Superstars. I still don't play it single player that often, but it's definitely the most fun I've had with Mario Party since DS.