All possible options and responses during the conversation with Morinth at Afterlife in Mass Effect 2. This scene occurs during Samara's loyalty mission after you gain Morinth's attention.
How the conversation works:
1. Bringing up music leads to discussing drugs. Bringing up art leads to discussing vids. Bringing up travel leads to discussing violence.
2. The top-left (charm) and bottom-right (renegade) options will typically branch into a deeper conversation. The exception is the neutral option when bringing up music.
3. Deeper conversations come with the opportunity to intimidate (Music, Drugs, Art) or charm (vids, travel, violence).
4. Top-right (paragon) and mid-right (neutral) branches will always fail.
5. Bottom-left (intimidate) branches will always succeed. Remember that you need to search Nef's room, listen to all the journals, talk to the mother, and talk to the first guy in the club to unlock these options.
Note: Bringing up Nef instantly ends the conversation, as reflected in the video. Responses may not show up if the decision ends the conversation (for better or worse) otherwise. Also, there is some occasional skipping, don't mind that.
A map of the dialogue can be found here:
social.bioware.com/forum/1/top...
25 фев 2012