It already is. Just DIY. No need to pay extortionate amounts anymore www.xsimulator.net/community/ for the price of this one you could do 2 and half 6 dof steward platforms or a 6 DOF with SFX 100 P1x Simucube 2 HW sprints and so on
Watched the whole thing. Didn't realise it was over an hour long haha. This was a great review. Really thorough and technical throughout. This is certainly on my bucket list.
The motion looks problematic for relative motion in VR. There is an open source solution using a Vive Tracker that would work with the Index, but it's mostly been tweaked for 4 post SFX-100 type systems. NLR has motion software for the NLRv3, but everyone I know with one doesn't use that since your neck tends to bobble head around maintaining a close enough to center position that it seems realistic be bounced around just a bit.
@@markkovalcson7243 did u ever try input vr software? If I understand your problem is that you keep moving in vr behind the wheel which is unrealistic. This app solves the problem.
As I said in my post I only have an NLRv3 and I haven't found the need for any VR compensation yet. To repeat I have no problem in VR, but I also don't own the Traction Plus. The reason I raised the issue is that the NLR provided software for compensation which tries to anticipate where your head will be has not proven to work that well. I don't know one person with an NLRv3 that actually uses it. The VR correction software that I've seen appears very primitive and I have yet to near from a Vive / Index user that it works well. Most tried and gave up on it. Once again I have no personal experience with it. I would just like to know some people who have had success with it.
@@markkovalcson7243 - I have NLR V3 with a pimax 5k plus and it works perfectly! I Also found changing the world movement settings in the game as opposed to the vr settings made movements sync together. I cant stress enough to you... it's perfect!
I already have the Next Level V3 motion platform that set me back nearly $4,000.00 in Aus, but I was blown away by the of the Next Level Traction device at Aus $9,000.00, which is well and truely out of my range and I would say most people in sim racing
Y'know what I find most impressive the 320W PSU inside.... the V3 motion platform is also about 300W max... on average it's way less than that. For power efficiency... unlike a lot of 6dof systems, you don't need a dedicated power circuit just for the motion part of your rig. A gaming PC running full tilt with a couple monitors, wheel and accessories.. you could comfortably stay under the 2400W load rating of a 240V 10A circuit breaker. And don't think that doesn't become a factor in an old house with a single power outlet thats shared between 3 bedrooms....
Agreed! Plus while the DIY stuff is still evolving, and still has a lot left to be cleaned up. My NLRv3 has been completely reliable and the software supports every title I care about. Not only that but the software is super easy to tweak to feel right. This being an extension of that same software would help keep things simple. I'm also very happy with how little power my NLRv3 sips from the wall and I don't want a 220 transformer etc. etc. for a DIY solution. I'm an electrical engineer and I still don't want to bother with a DIY motion solution at this time. Maybe some day, but not yet.
Really appreciate your videos. Thank you. Your V3 pedals reviews helped me so much! This looks like an amazing set up and I am really happy that you get to enjoy all this tech!
I consider the high price has been set because it's only suitable for a limited audience regardless of affordability, taking into account space and logistics of ownership which is a major factor. A very cool piece of kit though and excellent review of course.
Great review, you do an outstanding presentation. l paid close attention and was rewarded, so thank you! As a soon to be owner... In October 2019, I could not find this Traction Plus system in the United States. I searched overseas and they were out. I finally contacted Next Level Racing (in Australia) directly and they were back ordered for 2.5 months!!! They can't keep up with demand. So I purchased one in October and here it is January 2020, near the mid-January target they promised to ship a new unit (fingers crossed), and I'm so hyped that I searched and found your video. Your a professional, top quality video! I was glued throughout. As for complaints on price, oh please! Look at other motion platform options. They are still very costly. This one with Motion v3 included for around 10K, it is certainly a respectable and understandable price. I'm retired, so it wasn't an issue for me. It was a must have. Now, I hope I enjoy it as much as I think I will. Fingers crossed. However, this review certainly put any fears to rest on a quality built product. I saw that they have been addressing the VR head motion issue with their Next Level Racing Platform Manager software. It looks like they got it addressed. VR is the way to go for racing sim now a days, in my humble opinion. I can't race without it anymore. It is what spurs me to buy every next generation VR head set. I'm really looking forward to getting quite an experience with Traction Plus and Motion v3 supporting my VR racing craze. Thanks to your excellent video, it will go a lot easier and got kudos for well done and excellent quality review video. Keep up the great work!!!
Wish there was someone as thorough and knowledgeable that would review flight aspects of it. Obviously this would be fantastic for yaw and there not being any pitch, the seat would be needed, but the best world would of course be to have this Next Traction Plus Platform, on a platform that was then on the D-Box Gen 5 (6" when it finally comes out) :)
I have both,V3 and traction plus,i use it in FS 2020,it is very immersive in landing in crosswind situations,or turbulences ,mostly i fly in VR with the Varjo Aero or HP G3
Nice! I'm jealous. I went the Monstertech route for my rig and actually just got the main base unit as well as many modules. I think I may be in for a long wait for a system that will support the weight of my new beast. With me, the controllers and modules my guess is about 500lbs. Actually in the process of putting it all together as I type (on break). :)
I think if you could get the view adjusting according to your position on the traction unit, then you could further improve the immersion, because you actually could to move your head to look ahead in the corner.
Nah, we're good; we had the metric system under British colonialism so it's like why would we go backwards? I mean we did make the first cars that were mass produced :P
@@ChubbyMcChuckle No you didn't. The British didn't have the metric system then. They still don't fully - still miles and gallons rather than km and litres
I had the V3 Set Mover and sold it. For me, the movement didn´t feld natural. Imo Heave is the most important thing. Hopefully you will have the chance to test TrackTime's 3Motion Simulator sometime. In my opinion the best simulator at the moment, also in price.
@50:00 that linearity adjustment would be position 0 = the center of the xy plot, and reducing linearity effectively "compresses" the extremes of travel / response from the game's translation to the edges of the platform
I need it badly!! Start saving for... a house that can accommodate it! Besides jokes I always thought that this is exactly the information missing from sim rigs. Glad to know someone engineered it. Maybe someone else will follow with something less commercial and more affordable for home use.
I have to admit that this is a seriously glorious product which has been developed by NLR. 👌 However at the price point asked of us within the SIM Racing community to acquire this long awaited component, NLR may not have completely thought through their target audience's existing investments. 🤔 NLR appears to not have considered those of us who have the financial means to make this acquisition likely already have vested considerably in other component and rig configurations. (80/20 etc.) 🤔 From my perspective as a 80/20 (SIMLAB P1) rig owner who also has a "NLRv3 Motion Platform" integrated/modded within and weighing over 400lbs + after installation of an OSW DD wheel, botton boxes, etc. 🤔 Unfortunately, I can't reasonably make the "Traction+" purchase, as much as I really want too 🥺, when the weight rating is less than 600lbs. 😨 SIM Racers much like myself would likely fork over the requested $5999.00 USD without hesitation if the weight rating was closer to 800lbs ..!!! 👌😎👍 At the moment I'm very disappointed where the -600lbs rating is concerned. However, I'm hopeful someone at 👍"Next Level Racing"👍is actually reading these comments and considers the rest of us within the paying SIM Racing community seeking to make use of their "Traction+" component. 🤔 Maybe consider another higher rated version...??? 🤔👍👌 Thanks.
Thanks Barry. How does that compare to your DBOX or SimXperience Stage IV with RTL? More immersion? Obviously, the heave is not comparable, but what about everything else?
I miss the heave that the D-Box provides. Not so much the roll because the sway element is so good with the TP Platform. Stage 4 RTL always felt a bit latent and under powered to me. And of course no sway element available. I always thought the use of an SCN6 actuator instead of the included SCN5 in the RTL element would have made it a better experience. But that's just me.
Wow! Blown away Barry! This certainly is some Next Level kit. Absolutely stunning piece of equipment and to be honest probably one of the most useful things I think you've reviewed on your channel! Really really impressed by what NLR have done here. I love the design and bullet proof build quality. This is right down my alley. I love it. Yes it's expensive as in it's priced out of range of the majority of SIM racers. However, I can't help but think that the amount of added immersiveness you get for just $6k makes the price seem pretty paltry in comparison to motion solutions from other vendors. Next Level Racing... I salute you.
so glad that I ran across this video with both of the Next Level Racing Motion Platform and Traction Platform. I noticed that you also did an extensive review of the D-Box platforms. How would you compare the immersive feeling between the two platforms?
Really liking these motion setups. However, would they not benefit more if the monitors were fixed to the cockpit? So the monitors move as well, creating more immersion?
That would be less realistic. Eg when your car rolls, the ground doesn’t come with it. When you have oversteer, your car (and your view) rotate relative to the world. Maybe the exception would be sway bc here the platform is using sway to simulate the feeling of g which in real life is not actually a movement. But it certainly would be a challenge to get all real life movements to still be relative to the view.
@@sportbikejesus yeh I kind of agree with actually. The only thing that would spoil the immersion abit I think. Would be seeing the cockpit on screen? As its fixed. It would be more immersive if the image on the screen moved with you would it not?
Hey Barry, I enjoyed your coverage of the traction plus setup. Please take a look at my Ultra Clear Bezels on RU-vid which Next level racing could benefit from.
That was my initial experience when I test drove it. In VR it is amazing... on huge monitors, you slide closer and further from the screens. It was a little disorientating on large monitors. That said, with their head tracking compensation, there is no reason why they can't compensate for this movement and shift the screen image with you as it slides...
Do you think this building would cope with a flight simulator as it is compatible with NLR flight simulator pro (stand plus seat) in place of a racing sim? Are the levels of movement of both motion platforms sufficient for a 6 dof flight simulator?
That’s an incredible piece of equipment and loved you’re review as always. However I have a question... I can see when the car turns right, the platform moves left and the other way around. But aren’t these movements giving opposite forces? For example, if you turn right, you’re body is supposed to feel forces toward the left side. But since the platform is moving left, I think you’ll be forced towards the right which is the opposite way... Please correct me if I’m wrong!
This platform is not simulating cornering acceleration forces, but instead providing the feeling of the car twisting and sliding in reference to the direction of travel. It you wanted to feel G forces, you would want a setup that tilts you so that gravity pulls you in the direction of the acceleration. In this case, the V3 seat mover does that.
If car turns left you don’t feel the force to the right: your body tends to go ahead because of your inertia, but the force that sticks you to the car has to be to your left, as the corner. The platform moving to the right (in a left corner) simulates your inertia, not the force that the car makes to you.
I am thinking the same thing. I've tried posting a question about it at xsimulator.net but haven't got a response yet. I had a look at some 6 dof sims to see what they do but it's inconsistent and in some cases they're not moving sideways at all. There's this one ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-CqwAL-LI5IM.html where it's moving in a similar direction to this. There's this one ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-PA826T_qS-g.html that shows it moving in the opposite direction quite strongly. I haven't ever tried a motion sim before but am planning to build one similar to this ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-fT61BFrRL-M.html but the idea behind that one is the sway and roll work together to simulate cornering g-force. If that's not the best use of sway, then I might have to change my plans of what I build.
What do u think compare to 3dof cockpit ? Im using the GT motion right now, and would like to upgrade to 3 dof cockpit, to have all the cockpit moving. But, your review made me think about this twice.
Good review as usual, how do you compare the feel and overall impression agains dbox 4250? Of money not subject what would be your choice? I’m playing I Racing AC GT3. Thanks!
You must look to the Beast from German Company Force to Motion,they have V3, Traction Plus and like a dBox combined together,for myself i like drifting,so i prefer the Traction Plus
I have problem to setup moza r12 and fsr formula wheel in aseto corsa competizione, i moza pit everything is fine but in game just see crp pedals..any solution
Is this something that works best along with the v3 platform or does this sort of replace that where there really wouldn’t be a need for the seat mover any more?
I'm trying to install the same exact setup in this video and I'm at the part before putting the GT track over the traction plus. No I've got a meter and I've measured between the two triangles on both bars but I really couldn't get them to be EXACTLY 1160mm. However I tried my best to be as accurate as possible, and after putting the GT track over the traction plus, I got all the holes aligned perfectly and the screws fit in easily. . Forever when I measured the distance between the two bars after installing the GT track, it was around 1170mm. Is that normal?
It's made me wonder whether you could build a business model renting out sim rigs to people who would better afford a monthly "pay as you play" type service, rather than a large up front premium or taking out a loan...I think the main worry for people is "what if I spend $4k then get bored of it in 6 months". Girlfriend wouldn't be best pleased lol
Great review! I'm planing to build next level simulator piece by piece, not the whole system at once. What is your opinion to start with? Cockpit+V3 and later motion, or Cockpit+motion and later V3 motion seat?
I know this is an old comment, but I have the V3, and while it's really cool, the most important feedback you need as a sim racer is wheel slip and oversteer. The V3 adds a lot of immersion, especially with VR, but if you're looking to improve your driving performance I think the traction plus would be a better place to start. Unfortunately with the traction plus at twice the cost the V3 might be the more affordable starter kit.
Parker Ault thank for the answer. My final decision was to bought the whole system at once. So now i have traction, V3 and transcuders system on it. I’ve tried everything and I think its better to start with a V3 than traction. If I turn off V3 and drive only on a traction it feels wierd, only V3 without traction seems to feel just OK :)
@@arrakis101010 Wow, I'm jealous! I'll probably buy the traction plus eventually but it will probably be a while before I can save up the money. I have a high end belt-driven wheel and the V3 and I still struggle to feel over steer before it's too late. I will probably get a direct drive wheel first and see if that helps.
@@simracinggarage3026 I bet with those two working in sync that would rival some really high end motion sims in terms of end user immersion and feedback. the only thing i don't really like the look of here is the wheel being static. marrying those two up would be dream.
The effort here is very cool. Probably over-engineered if i'm honest. I feel the price is too high tho; as you definitely want to match it to a motion rig as well. Which reminds me of the Prosimu rig, which uses a motion motor put sideways to achieve the same functionality. Seems they have a better idea in qual/price point. Also, that weight limit is... limiting. Never been really impressed with NLS unfortunately. Thanks Barry for the review!
Does this system, including the V3 Seat Mover, simulate the forward and rear movements of heavy acceleration and breaking? Would there be any benefit to using a SimXperience GS-5 G-Seat with this system?
I heard that you figured out how to add it to a sim labs p1x rig by making 2 planks and then drilling holes or something? Would you be able to link me to that video or perhaps even better, do you recall the dimensions L,W and thickness of what I need to go have fabricated? I’m not very mechanical so it would really help if you had any notes from your project
Hi, with the V3 motion platform does yours rock forward and back both on and off, if so is it a fair amount? Mine does and I find it annoying, and in a review of it they stated that it was solid when off. Cheers, Steve
Yeah mine rocks a little as does everyone else’s judging by the comments I’ve read so its nothing to worry about It’s not too annoying to me personally as if a racing title doesn’t support it I simply don’t play it WRC 8 for example
@@Bust_A_Nut_bar yeah, i've contacted the place i bought it from and they say there is some acceptable movement and mine is within specs, so i guess that's that Thanks for your comment Cheers
Thanks for the review! Is it also working with a 80/20 setup? You just mentioned it but the footage was missing during the video. Would be interesting to see that working. :)
I am in the process of prototyping a mounting system for an 80/20 cockpit with D-Box. Weight is crucial here as the advertised limit is 518lbs. Will be a least three or four weeks before I have something up and running for testing.
@@simracinggarage3026 Wow. With a D-Box on top? Is it stable enough because of the lateral movement? Thought about that as well and will look forward to this construction.
From someone who recently purchased the be 3 motion platform it is just so disappointing to see the price tag on this thing I was hoping that it would be an add on and something that would have been a 3rd of the price
If they priced this at $3k, the seat mover at $3k or bundle both for $5k they would sell like hot cakes. There are just too many DIY options available now at a fraction of the cost that make this thing DOA.
I dont know. If you want something quality I think the price point is great. There's nothing in this category thats commercial grade and you don't need to do a ton of research just to get something that works. Think how much actual racing costs. Then think how many cars are raced. Thats a ton of money being spent and if you can gain an advantage with this its definitely worth the money to people who blow fortune just to play racecar driver or team owner. I'm pretty impressed myself.
Cool stuff but not for a normal consumer, obviously. This is commercial grade stuff for the big boys, 6 grand is a fair price for the relatively low volume but personally I was thinking more in terms of 3 grand so that it becomes at least a little accessible for the richer enthusiast among the sim racing community. If you consider a device of 6 grand already you probably spend 2 grand on a DD with wheel, 1.5 grand on a H-pattern shifter, etc etc. Point is... is it really worth it or are you better of racing in real life at that point? At these price points I really do start to wonder about that.
@@02semiata Indeed I haven't. I didn't get further than sim racing on live national television. I hear what you and SomeName are saying though. Besides, I doubt a bloke like me of 33 years old or an even older gentlemen like Barry would be able to get sponsoring. I mean would you rather sponsor an upcoming young star or some old dude. So indeed it all has to come out of your own pocket. Personally I was thinking about cheap racing though. Like some banger races that you might be able to do with parts of the wrecking yard. So in essence simple full contact racing with minimal costs.
@@LogiForce86 Okay let me know how that works out for you LOL. I am sure the gas and entry fee for the banger race is free ha. The car is not the expensive part of racing. Its the cost of everything else. Such as hotel, food,gas,tires,entry fee. I could spend 10k and build out a nice rig that will last for years and years. Or 5k for a season of cheap racing. A season is what 5-10 events ? So for 10k you can sim race for a very long time or do around 20 real races.
@@02semiata Okay, I give... I give! Haha. Yeah, we have enough banger races in the region but indeed. It is all the little bits I casually ignored that are expensive. Especially gas here in the Netherlands, since we are one of if not THE most expensive country in the world for that. Add to that a tyre changer and balancer that would come in handy, some place to even store the car because it isn't registered for and thus not allowed to be parked on the public road. Eh... the more I start to think about the costs of the event and the cost of keeping the car somewhere. Plus the tools for maintenance. The more other stuff pops to mind and... yup, a 10k rig is easily more manageable if your wife is forgiving enough. Xd