In Satisfactory. Not in real life! Original Video @LetsGameItOut www.youtube.com/@LetsGameItOu... Nuclear Engineer Reacts to "I Produced So Much Nuclear Waste the World is Ruined Forever"
Josh is the sort of guy that would build an uranium enrichment center, a nuclear reactor and an orphanage on top of each other, normal logic doesn't apply to him
He’d put the nuclear reactor at the top, just in case of a meltdown. The children (that survive) would be stronger for it; what doesn’t kill you makes you stronger, after all.
This game prioritizes gameplay over realism. The entire story is that its the far future and you are sent out by a company that doesn't care much about your safety to extract all the resources from a planet. The main focus of the game is building and optimizing factories, Josh made this video a month or two after they added nuclear power.
“ The entire story is that its the far future and you are sent out by a company that doesn't care much about your safety to extract all the resources from a planet.” Sounds familiar… Rock and Stone.
I think the stereotypical yellow barrels come from the asse Endlager, an old salt mine in germany where they put nuclear waste in the 60s. It was a bad idea because now there is groundwater flowing into the mine and also the waste is in familliarly yellow steel barrels which started leaking due to careless handling of them. I think that's where this idea of the leaking yellow barrel came from
A rare earth minerals site in Thailand (I think? possibly Indonesia, and a deep apology to the citizens of both countries that I can't remember which it was) run by a bunch of yahoos was sticking its radioactive side products in crappy old oil barrels and just... leaving them out in the parking lot. And then in the empty field behind the factory. And various other places. I think barrels are just a thing that accumulates at industrial sites, making them attractive for stuffing your garbage in. And the people who think of nuclear waste as "garbage" for stuffing in random barrels are the kind who end up in the news. :P
yep then all the infamous Tromaville movies made them mainstream such as Toxic Avenger (getting a remake btw) and Nuke'em High.. both completely ridiculous, funny and gross movies but it created a lot of this imagery as well
@@shadowproductions969 In the 90s when they were making kids' cartoons based on everything, Toxic Avenger got one (it's called Toxic Crusaders). Nobody knows why.
Just for your information, after this video Josh realized that he needed to get rid of the nuclear waste, and the way he found was very interesting. He thought he could throw the waste outside of the map into the void, but the game simply doesn't let you throw items there. So, to bypass this, he tamed dogs, filled them with nuclear waste, and then made the dogs throw themselves into the void for him :) really interesting method that I think could be explored in real life, I recommend you researching something about this
Power generation in Satisfactory (at the time this video was made) would be more akin to a redox flow battery. Plants essentially hold a charge like a capacitor until demand hits, then discharge with zero ramp up, while pushing supplies through, or just straight up consumption. I love how Tyler got into the theme of things by 2/3rds through and started making suggestions about how to maximize contamination lol.
@@piisfun I got kind of burnt out on the game, so haven't played much since update 5. Trying to get back into it now with update 8, but kind of miss the simplicity of the early updates.
The glowing green goo leaking out isn't a thing, but the 200L yellow drums are. They're used for low level and intermediate level waste. If you're curious how they got in the public consciousness, look up the Asse II mine in Germany where they improperly stored a lot of them.
Thanks so much for watching! If you want to see how to make REAL GREEN URANIUM GLASS, please check out: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-YiLWZcMHAf8.htmlsi=fKdhsuRAirNKNt-b
There is a follow up with what he had to do with the waste called: I Used Drones to Make a Nightmare Factory Even Worse - Satisfactory It is two episodes later in the series.
You're right that raw uranium ore wont harm you, but consider that any dust that you might stir up from digging the ore could be radioactive, and you could breathe that in. Also, the tailings after you refine the ore can be radioactive as well, and can even spread contamination, like in Church Rock NM in 79.
I momentarily thought it was so great how our skin protects us from radiation. Then I remembered we (all life on the planet) have been constantly bombarded with cosmic radiation since the very beginning. So it's not surprising at all
@@Blend3rman well cosmic radiation is blocked by both the Earth's magnetic field and the ozone layer. cosmic radiation would really mess you up. space suits are specially made to be able to block cosmic radiation, same with the ISS and any type of space craft.
The waste processing in this game is quite a bit more interesting then Josh showed. You turn your waste into plutonium fuel, either to create more power and waste. Or to shred it in the giant shredder. Uses particle accelerators too.
Seeing this in my subscription box made this terrible day much more manageable! If you're worried about how this video from LetsGameItOut portrayed the nuclear industry, don't worry! He turns over a new leaf when he realized that he needed to stay alive inside his base to keep playing the game, so he started looking into ways to safely dispose of the nuclear waste!
Technically there was a design of control rods which did rotate. They were Beryllium oxide coated with a reflector on one side. To control the reactor you rotated the rods to expose more or less beryllium to the neutrons. They were used in nuclear rocket engines to control the rection rate.
They actually changed it from MWh to MW in the power graph in a later version, the game version that Josh is playing here is really old since it has the old power poles and no fluid pipes. Also, in the game, uranium and everything you make from it used to be non-deletable, meaning you'd have to figure out mass storage for spent fuel rods. But, in version 4, they actually introduced fuel reprocessing, and there you have a choice. You can make plutonium fuel rods out of it, and use those for power, but you'll have to store those spent fuel rods too. Or, you can dump the plutonium rods into something called AWESOME sink, which will give you coupons to purchase things like decor, like materials for foundations and walls, and all kinds of shapes to build your base out of.
I feel like they should change it to KW since I can't imagine how you build a street lamp that uses a megawatt of power, while there are some automated metal presses that use about as much power as the Constructor in this game.
@TopiasSalakka Well, I mean there are metal presses that use that many kilowatts, I don't know any that run to megawatts. In general everything would make more sense in KW.
6:24 I think they mean electromagnetically actuated control rods, but that's still a fuckin insane concept. Imagine the GIANT ASS ELECTROMAGNET YOU'D NEED TO PULL THAT UP.
Turns around and looks at space elevator that's capable of easily launching times and times of material through what appears to be an electromagnetic launch system. I think we have the power
This is classic josh. Step 1: Explain the plan Step 2: Walk through the construction of one build Step 3: Take the build to absurdity Step 4: Push it even further to absurdity
just so you know, there is some sci-fi tech tie-in stuff with the main character so the radiation damage in satisfactory may be related to the computer parts? not sure if that would be vulnrable to alpha decay but it might be something to consider. Also the crafting is abstracted: for example iron rods and screws are all it takes to make rotors
Satisfactory is my absolute favorite game; it has so much logistical management and math. However, their portrayal of nuclear isn't all that accurate. That's mostly because the general story of the game is that you are actively disregarding the safety of the planet (and yourself), so it makes sense that you take the nuclear waste and just shove it somewhere, even if what it looks like is a "tad" inaccurate.
yep, starting with beautiful landscapes and indigenous species and killing them, wiping the vegetation and making cold factories. It's definitely a light hearted jab at commercialism
@@Roach_Dogg_JR I like the 3d aspect, plus various things that don't really translate between games (though I've never actually played factorio, so what things don't translate is secondhand knowledge)
@@shadowproductions969 The indigenous species are Syrian Werebulls, Imps from Doom and huge vile spiders, and the beautiful landscapes include fart towers and naturally occurring barrels of nuclear waste (since Doggos can bring that to you before you've built anything). Essentially you're on a planet that deserves you.
Some uranium ores are yellow or green. They contain uranium oxides that make them colorful. It's not like you find solid chunks of elemental uranium lying around.
I'm curious what you think about the player-designable reactors in Children of a Dead Earth. Can use them both for electricity, or for nuclear thermal rockets.
For the record, Josh's objective is almost always to do things as horribly as possible. You should see how he gets RID of the waste next video. (There's a whole logistics chain to reprocess and reduce the waste. He uses exactly none of it.)
the most cool thing id want to see your view on is Nuka cola quantum from the fallout series were they specfically made soda that was radioactive via a unique form of strontium that caused a blue glow. they swore this was safe dosage to consume without enducing radiation damage and id love to hear if thats actually possible or not.
This is the best reaction content on youtube. Most channels just take other videos and add nothing. However people like you actually pick apart the content in a friendly way that doesnt discredit the creator or game designer and you choose topics based on your field and educate the audience in a fun way! I salute you and all reaction channels like you!
The Walthousen Reactor Critical Facility was originally built to research reactor designs for nuclear powered locomotives (naturally it ran on HEU fuel). More recently it's pretty much a very low power (measured in watts of thermal output) research reactor.
Thank ya for the video, very informative and I'm happy you understand Josh is just a maniac who LOVES playing games the wrong way. Would love to see more reactions to his videos, cheers! 😊
you should do a letsplay of Satisfactory so you can get to the nuclear stage. Sure it might take a hot minute to get there, but you'll have a lot of fun I assure you. Actually, better idea. Play with a friend or two.
I would be curious as to if you would enjoy playing Satisfactory. Obviously much of the physics in game (particularly the nuclear kind) aren't realistic, you can refine spent waste to reuse. Plus it's just a fun game.
I love how your first thought was "I wonder if he did this on purpose?" And I just laughed and thought, he clearly had not seen Josh play games before...
Ah yes, the venerable CANDU reactor with a great can-do attitude towards the fuels it consumes😁 Also, I want a pet Uranium rock with googly eyes now😆 And I saw people mentioning Workers & Resources Soviet Republic; a game that handles nuclear (or was it nucular?😋) energy a bit more down-to-earth😄
You might like playing satisfactory. You build factories, unlock technology, and usually just make it more efficient to produce more. You are just dropped on an alien planet and told by your company to make stuff to send to them.
You should check out "the proper people" videos of exploring nuclear power plants (i believe they have two of them, one was tested and never brought online, amd the second was never finished).
The uranium trope in games is usually to increase the difficulty since nuclear power is usually so good. Since this video has posted the game added reprocessing of the "waste". Not in a very realistic way though, but it is interesting. Satisfactory maximizes gameplay over realism.
Hell ya another person watching Josh's madness. Edit: Also from that reactor shown in this this is from a much older state of the game. I play it myself and it's quite nice. Sure it's "unrealistic" but it is a game.
There are a bunch of videos about nuclear trains on YT, one of those might make for a good reaction! Also Calum has some videos about the Antarctic overlanders, one of those were nuclear powered I think. The video is mostly not about the nuclear power, so it wouldn't make a great reaction video, but it's very interesting nonetheless!
You should check out some Factorio gameplay, most people say Satisfactory is its "3d version" but not quite. It features a bit more complex nuclear power gameplay mechanics with enrichment, heat transfer, and steam turbines.
Id also like to mention that there are uranium minerals that are still 30-40% Uranium, some like autunite and torbernite range from pale green/yellow green, to deep dark green. So not exactly ore grade but very much still radioactive and with a decent amount of uranium per sample.
I would love to hear about what kind of condition were needed to naturally create as radioactive uranium-ore as seen in the game and what kind of reactor would need spinning control rods.
If you find the time you could look at the game "Captain of industry" there is now glowing uranium, refining is kinda complex, and depleted uraninum can be dumped into the enviroment.
FYI a stator is also part of an electric motor/generator, which I assume is what they're going for with the "Electromagnetic control rods" Same principle though, it's the coils of the motor/generator that don't spin.
Apart from being the power-solution for the future, I think the weirdest part about nuclear powerplants is the fact that it`s basically nothing more than a steam engine. We`re still running steam engines for energy production, I find that funny.
oh hay Josh is the type of gaming youtuber who's like "what's the most wrong way I can play this game and how far can I push that before it eats itself?" than he goes farther
i am kind of curious. How exactly do you get rid of nuclear waste? like yeah, it is stored, but what do you do with it once the container is full? can you use it again? or what becomes of it?
Would breathing in dust from mining operations be more of a concern when mining uranium than when mining coal? Also, would eyeballs be more susceptible from damage from alpha radiation since they are not covered by skin most of the time?
Just to shine some light on the offhand comment about going faster than light in water: Photons slow while traveling through a medium, like water. So the beta particles (radiation) are able to outpace them passing through the medium with enough energy. I'm not really sure how to convey just how much energy 175 KeV is... If only there was a RU-vidr with a conventient analogy. Oh, wait, duh. As he said, when it exceeds that limit, it's so fast that it produces a sonic-boom type shockwave, but with light. Pretty blue! On a different note, while we haven't proven their existence, tachyons (subatomic particle) would theoretically go faster than the speed of light in a vacuum. They also play nicely with the theory of relativity, which is a bonus. They are as strange as you might suppose, though... since they can *only* exist above the speed of light. It makes any experimentation difficult, but I'm sure someone will come with something. Humans are fatally curious critters, afterall. (There was also the CERN FTL neutrino thing in 2011, but that needs further research. Imo.)
Question for you Tyler; your opinion on small scale nuclear fission reactors placed throughout cities and suburban areas. Reactors that are far smaller and safer to operate than ones like Davis-Besse in Ohio. Would these be more effective and efficient than current energy solutions and would you be in favor of individuals using reactors even smaller than that to power their own homes and live independent from the energy grid?
"I wonder if he did it deliberately just to prove a point in game"... sort of? He has the soul of a software QA tester, or a troll, or the superpowered offspring of both. He picks one thing to fixate on, and then typically does it until the game crashes/is brought to its knees by performance problems. If it looks absurd and he has to do something repetitive for 60 hours to get it to go (... because the developers never thought they'd do the same thing for 60 hours straight) all the better. It's somewhere between testing and performance art.
You did a video on the nuclearcraft minecraft mod, but there is also another mod with a nuclear reactor called Mekanism. You can find it if you search Mekanism fission reactor.
As someone who has worked in old nuclear reactors on carriers and submarines after spending a day in reactor welding pipes and pipe vibration stopping things I received less radiation in 4 hours then my buddy having 2 smoke breaks in the same amount of time!
Look up Factorio, it’s like satisfactory but the nuclear power in it actually puts some science into it. (That being said, there’s a lot of problems with it)
I've heard tell that some people want to form a focus group for the purpose of reigning in Josh's insanity. I've got some news for them: Josh IS the focus group & Let's Game It Out is the intervention into games for the purpose of providing game developers with a chance to improve their games. ... Okay, I admit that I'm just being facetious here.
You know I actually wondered about the use of electromangnetism as a way of controlling neutron flow, I am not a nuclear engineer, but I know magnetars and neutron stars the magnetic fields are so great and the gravity so intense it literally compresses neutrons together into a gluon jelly called Nuclear Lasanga, Maybe by cranking the electromagnetism in the caps on either end of the control rods you can increase or decrease flow of neutrons or activate a field area where the fuel is present. I dunno, again not a nuclear engineer, but I know neutrons are neutral in terms of their polarity, but are affected by magnetic fields. Maybe a little help from T.Folse on this concept.
Well not like it really matters. josh is a very funny gamer, while he is a smart nuclear engineer, there is not much reasoning as to why their reasoning should coincide.