Yes, it's just perfect for me, I really like open-space large levels. Tulpa is unreal cool boss though, the fight feels so intense (i had missed 90% shots in the video lmao, but later i'm used to it later and truly enjoyed the fight) Thank you all for these levels!
At this rate the community will finish their versions of Fraud faster than Hakita will finish the canon one, lmfao. And by the way, is this the follow up level of "The Sun Will Never Shine"?
Seeing this fan level made me realize just how sick Hakita's Fraud will be. It's the penultimate layer after all. The last one that really counts, imo. Sure, Treachery is gonna be awesome, but it'll probably be like Gluttony and Heresy. A very difficult gauntlet followed by the best bossfight in the game (Gabriel) (probably). Fraud however.. Fraud is the finale of the four level layers. I can't really word it right, but like.. man, it's gonna be awesome.
Hii, concept artist and texture artist for the level here. So happy you enjoyed it! It's been a blast to see this come together and finally be able to be put into people's hands. And I'm so happy people love the design I did for Tulpa :D Lil bug fixes are coming for this level and then once we're ready we'll be getting onto 8-3 and remaking 8-1 (cause jesus christ That Level.), hope to see you play again once it's out :DD
Good job, guys! Even now custom levels are so cool, i can't imagine how cool they will be in future, when level workshop comes out. Modders' enthusiasm just endless, appreciate that!
I really love your videos , they feed my need for new ultrakill content , i hope to see more. Oh and one small thing...in the title it's custom levels.
I'm proud to be the contributor for the mirror faced monster's boss fight. The name is Tulpa, and their game is playing hard to get! Ask duv, and he'll confirm it's me.
This a real step up from the first level, I liked the concept of the first one but Idk the arenas didn't felt good to move around and the scenery was a little empty, but this one feels a lot better
The same thing happened to me once with both Tulpa and Unfortunate Development but then later realized that it's actually the Wes V2 mod that actually messes around with it, just because both bosses uses the V2 AI and with the Wes V2 mod installed, the game thinks that Tulpa is actually just V2 when in reality it's not which confuses the game and causes the boss to just not attack at all and after dying, will just be left running in place
@@phantom2544 oooooh... that's what the problem is??? weird, it worked fine for me when fighting unfortunate development well now i know at least, I'll probably disable the mod so i can do the boss properly
no disrespect intended but imagine if hakita decided to purposely let fraud fan levels build up, that when he went to create the actual layer, he would (with permission) have it so that each layer are mashed, schismed-like monstrosities that are cobbled together by "false architects", in which all the ruined portions are blatantly from fan levels i feel like he could pull off this meta, both receptively and gameplay wise
Wait I actually really like this idea. The only problem I see is that it would be a bit weird for people who play it on/after launch as they might not know what's going on with the weird mismatched themes.
Tried this level out but it was unplayably laggy on my extremely capable machine. Talking as low as 20 FPS at certain points on a machine that could hit ~300+ if it wasn't capped at 144, and this is even with blood and gore turned off. This level is extremely aesthetically pleasing and quite beautiful, very good music, but the lag made it unplayable.
It's kinda strange, but i played that level without massive lags. Yes, in moments not that big lags were, but in general it's alright. My pc isn't strong tho, i5 10400 and gtx1060 6gb, with 2k monitor + recording
I’ve got some complaints. First of all is how horribly optimized this one is (worst I’ve ever seen in a level) because nothing ever deloads and by the end your left with an unplayable 2-3 fps and even at the begging it’s only like 20 or so also I feel like they didn’t introduce that flesh blob enemy well enough (though they introduced the other enemy in this level pretty well) (Basically what I’m saying is get some playtesters with worse computers that way the level can feel good for everyone)