@@Nightwalker065It would most likely just be excluded from games where its gimmick is unavailable. It's the same fate Ultra Necrozma had, and they'd find doing the same to Ogerpon easier than coming up for an explanation as to why her masks aren't working.
Fun fact Stellar form Terapagos is not a Stellar type; it's still considered a Normal type that is Terastalized into Stellar. Funnily enough, because the type of Tera Starstorm changes, this actually means that it loses the STAB boost and gets slightly weaker, which is why on Showdown you sometimes see Terapagos running moves like Tri Attack alongside or instead of it.
@@pokeemonitor4539 20:21 Chien-Pao is dark so it's a 50% boost and not 20% 24:30 Urshifu Dark is, well, dark type, but he still thinks that tera stellar is only 20% and tera dark sucker would have knocked out the Tornadus
As I’ve commented on Wolfey’s video: Stellar Tera only shines in Tera Raids, which isn’t necessarily everyone’s desired thing to do but as someone who does like to do those I do notice differences as Tera Raids operate in a very modified way from normal battles, an example being Shell Bell or Leeching attack moves healing you by a lot if you hit major damage far more than the heal you get from OHKO-ing a pokemon in normal battles. As for Stellar itself, the offense boost ya get in that is permanent until your Pokémon faints or the raid ends. On top of that it’s more helpful when you know the type of moves the raid Pokemon you’re fighting has certain coverage that you account for with your Pokemon choice so should a secondary typing was beneficial but is taken out when you Tera into a single typing you’re vulnerable to a move you neutral’d, resisted, or was immune from, so in this case Stellar is helpful in maintaining both to keep your max resistances while maintaining different damage boosts. This ain’t competitive but it’s somewhere where Stellar is useful in for those that care lol
I think the stellar type was designed mainly for raids. It's actually decently good if you have the right setup. After I read how it works in trainer battles. I immediately decided I would never use it in trainer battles.
@@delta5287given that the terapagos boss battle in the dlc story was set up like one, I wouldn’t be surprised if it was, granted we weren’t aware of the full extent of its use since we didn’t have that access yet ourselves. Like it definitely wasn’t made directly for competitive but there was likely some balancing back and forth during development in regards of how it’d function in it. They’d let it pass even if it was super weak but probably wouldn’t let it pass if it was too OP
@@delta5287you don’t even NEED to Terastilize in normal trainer battles unless you want to change your type. But even then I beat the entire game forgetting I even had it. That’s how irrelevant it is. If I wanted Id just use it for an even easier ohko on a final pokemon.
@@DarkEclipse23 for the most part, yes you don't need to terastalize during the main game but in high levels raids and battles online it's necessary to know how to use it properly otherwise you can lose badly. What I was originally referring to was the stellar tera type being terrible in battles against other people but it is equally terrible in battles against NPCs. Terastalizing isn't necessary to complete the game but considering how the other trainers in the game use it. It isn't really a surprise it doesn't truly feel necessary.
Honestly, it made one of my favorite pokemon Malamar even more of a threat. I still like that it's an option for playing around online with different sets and more Pokémon. Love your reactions good sir! And seeing you battle with the Boys!
Since im primarily an SMT player all im hearing is that Stellar Tera basically gives you a 1-time Amp skill of each element and Stella Tera Blast is basically a Megidolan (does netural damage to everything) but it downgrades to the next lowest tier wach time you use it (so it goes from Heavy to Mid, to Light to Miniscule). Also instead changing your weaknesses and resistances, you just keep the same one when changing those was the draw of the Tera mechanic to begin with.
Yes but you aren't dedicating a massive resource to use Draco Meteor, also Draco Meteor is hilariously strong while Tera Blast is just respectable power
@@ttarion yes, that is true. tera blast isn't a broken move by any means, but because of how it can give any pokemon a stab move for it's tera type it's not as terrible as patterz thinks.
Draco Meteor is strong STAB without having to spend our once per game tera and has no comparable other choice for Special Attacking Dragons (Dragon Pulse x2
The only Mon I can see even slightly benfitting is Malamar. Give Tera blast (contrary will turn the drop I go a buff) Superpower for more stat boosts, psycho cut and night slash for stab. This’ll give it another move for contrary to benefit from. But it would still be better to probably run it Tera fighting.
Serperior also got Contrary as it's hidden ability and Tera Stellar Serperior is (or was) kinda strong because of it. It can Leaf Storm as well, which would boost its Special attack stat by two stages thanks to Contrary. After using Tera Stellar Tera Blast and Leaf Storm, it doesn't really need that 20% bonus given by the tera stellar type anymore anyway, because of the boosts it got from attacking
I wish there was one for singles. but tera Stelllar is trash in singles as well no uses it anymore after the meta develop. It makes sense why it's bad tho cause if it was good than it would be pay to win
imo the best pokemon to use stellar tera is eelektross as it has fantastic coverage moves and with stellar tera it works wel since it naturally removes its only weakness with its ability but if you're worried about neutrilizing gas air balloon might be the way to go
@@blast__zone yeah that works to but then that kinda removes the point of running stellar tera on it that I suggested hence air balloon though I will agree just killing the weezing works too
Now I want to see "You can only Tera Stellar" in then we fight debuff choices, because you really need to figure out what can you do to get something good out of it.
Fun fact! In reg G, with one restricted legendary, Terapagos is actually pretty solid! It works really well into the most prominent threat; Calyrex Shadow. It is still early days, so its usage will probably shift over time, but as of now it is quite solid.
It’s only really useful in raids. The Tera STAB boost for all moves stays and you can just pick a mono-type Pokémon that is defensively correct for that fight. Almost completely worthless in competitive unless the Pokémon has contrary.
I get that competitive is one of the biggest parts of the game, but there is more to the game. Stellar is pretty good for raids because the one-time use penalty doesn’t apply to raids. So there are still instances where it’s nice to have a Pokémon that can run raids without having to worry about switching its Tera type all the time.
Terapagos is actually pretty nice in VGC as a bulky setup sweeper (legal in the upcoming Reg G and already won a tournament) and has a good niche as a Caly-S answer since it's immune to ghost moves. It also counters weather and terrain strats since it deletes both when it Teras. Load it up with a bunch of support and redirect helping mons so it can get off a calm mind or two and then tera it and watch it erase the opponents (Tera Starstorm is a 120 bp Normal move that becomes Stellar type and deals spread damage after Tera, though Terapagos loses STAB on it) Edit: the info at 29:02 "Terapagos becomes pure Stellar when it terastallizes" is false it remains a pure Normal type like any other tera stellar mon, and keeps its Fighting weakness, also losing STAB on Starstorm (and giving it a single 1.2x boost)
Seriously though, Terra type feels like something they should attach to Arceus,while giving him a unique Terastylize of his plates floating around him. Maybe they should do a spinoff of Terastylize for legendary pokemon to unlock their "true power" in battle. 😮
Stellar Tera pelipper is also interesting. It usually uses focus sash similar to those mentioned in the original video, and weather ball potentially changing types in different weathers means that it can actually get multiple stellar boosts per battle (ex. One boost when it’s a water move in the rain, another boost if sun gets set and it becomes a fire type move). Getting a stellar booster Hurricane can also be very strong
My original thought for how it should work was, limit it to one per team, keep the normal 50% boost, whatever move you select with it you turn into that type right away and can’t switch it anymore, that way one Pokémon is given the chance to change their defensive or offensive types to suit a situation. One per team with open team sheet would make it more balanced as you’d know what they could become, would also lead to more creative vgc moments as people could run moves they never would to get different types.
The main thing ive been seeing and doing myself is running serperior with choice specs, stellar tera, and tera blast. That contrary can catch people off guard with it. However i do not see this as a pro strat, just a fun one for online battles. Could also run leaf storm with choice specs but tera blast hitting everything neutral when tera stellar is a safer bet
If only stellar made atleast all types neutral damage towards you, no super effective towards you but also get rid of resists too to balance it out, so maybe certain Pokémon with a lot of weaknesses COULD benefit more with stellar
For everyone who is saying "well, actually 🤓 👆 serperior" he has leaf storm, that lowers (raises with contrary) spatk by 2 stages so its better tera grass
Because Wolfey talks exclusively about VGC and they suck there, and wouldn't bother with Tera Stellar at all (they'd use a defensive tera and potentially have an ally side debuff them to stack way faster than t-blast)
Because they really aren't that good in singles either, the contrary mom takes forever to actually be a threat when compared to just slapping a booster energy on valiant or raging bolt.
Note: Mega-Mawile was and still is the strongest Fairy in Gen 6 Uber's. BUT, to counter that, that's a 1 Pokemon case. Most fairy's are in UU or bellow and in OU there are only 4 Fairy's. Compared to, ya know, the ACTUAL strongest type still being Dragon taking up most of OU, Uber's and even UU. This trend continues to this day where like 1 or 2 Fairy-Type pokemon are in Uber's(Usually Legendaries since Mega's are gone.) and the rest are in UU or bellow. With a few exceptions especially in Gen 9.
I feel like what happened with stellar type was that it was very strong during testing at gamefreak and they had to over berf it and during release of the dlc they didn't have time to see if it was balanced but still strong, they were more prioritising not letting it be too strong.
According to a youtuber, stellar tera type excels in raids. The 1 move per type limitation no longer applies in raid battles. I have not confirmed this. Also terapagos' ability changes its type to resist the 1st attack it gets hit with. Stellar starstorm deals bonus damage to teralized pokemon. All of this points to just being used for tera raids to build stronger competitive teams.
Yeah, Stellar is really only useful in Playground Format. Contrary Stellar is really the only “good” strategy with it, which means the type is effectively a one-trick Ponyta that gets hard-countered by anything with Unaware. It’ll have its hardcore defenders that really like that one strat, but everyone else can recognize that the type is just straight-up bad.
There's Briar talking about "normalizing Terastal phenomenon in other regions" Which makes me believe it will be back in Gen 10. And maybe later but we'll see. Anyway Stellar Type NEEDS a rework (make it regular type first pls)
I think that line was only added to explain how you can Terastalize in the DLCs despite them being set in different regions. I doubt we'll see Terastalization again. And if we do I hope they at least make it look completely different. Because right now it looks completely shit. Easily the ugliest gimmick of all times
@@EskChan19 Briar said "Starting from Unova" which means, she's going further with her research, than only Blueberry Academy. I disagree with redesign. While it looks goofy. It should stay this way. However they could introduce Teraforms, Khu mentioned long time ago.
Honestly a sound type would be dumb. It works a lot better as a move mechanic than an actual type since it is completely coverable via the flying type and all the existing sound based moves that already exist. Not to mention sound is just vibrations so it can be covered by almost any type anyway. There's only two that I think would make any amount of sense but I doubt they'll ever happen: Mystic, for the more magic-esque pokemon out there of which there aren't many, but it would serve nicely to differentiate those psychic mons that are only psychic due to a lack of a mystic type. And the other being a data type for all of the manmade mons that are mechanical in nature like porygon and genesect, an artificial type would make sense for them after all. I used to think a light type would make sense too but that's basically what the fairy type is so it's no longer a reasonable request. Actually one more I guess, typeless. I always thought Arceus should have been typeless. But maybe that would be too op.
terapogos is actually quite good in VGC regulation G. the reason you think its bad is probably because youre used to it's ability being randomized in then we fight vids, either being a 485 bst mon or a 600 bst normal with a mid stat spread
What if stellar type became a modifier that reduces a opponent's type advantage to 50% that way some pokemon won't be extremely weak but type moves that are weak to the pokemon get increased by 20% or 50%
Stellar was the answer to 'idk what they are gonna tera into :(((' but everyone wants their own plan and it's very mid besides that one situation and doesn't solve the when.
Stellar type is only good to give STAB with coverage moves, but it only works once per type. For Pokemon with lots of coverage, it’s great, but it’s very niche. In VGC, though, it’s best to use regular Tera types
As a dragon fangirl, I wasn't keen on the Fairy type. But its fine now. As for mega evolutions, I've never actually been a fan. Never really used it. I'm not a fan of something so temporary. Though I did like the Gigantamax forms, as its just fun to go all Kaiju. xD We don't need more types. Bring back fun old mechanics, like secret bases. xD
I think there's some work with having it on your team in an open team sheet format to give people pause for thought before they defensive Tera. Probably worth having on a team on a pokemon strong enough to not need tera that you otherwise probably wouldn't Tera on like Zacian to pick up confirmed kos on threatened pokemon no matter what
I do love that terpagos isn't broken its just an innocent reality warping turtle that so happens to control every single type 😅. It's also one of my favorite normal types along with Hisuian Zoroark.
Stellar Type isn't even a type. It's a gimmick. I would rework it as a Hidden Type (a Type version of a Hidden Ability) that only applies to Legendary and Mythical Pokemon. I'd also alter how it works. The Stellar Type didn't really do anything because it's a just a gimmick, and a story-based gimmick at that. Also, how many people even knew about the Stellar Type when they bought the DLC? It wasn't even advertized. I get it. This video was focused on competitive play rather than the actual game.
they might put a support / heal type if there is 2 v 2 pokemon battles where their move set heals, protects and boost partner pokemon. maybe 3v3 poke battles?
speaking on gimmicks that pokemon can use. why isn't there a series of moves that people can pick that will counter the faster pokemon. so like regieleci against a pincer (assuming pincer is slower than than regieleci) if pincer picks the parry move then the regieleci would take damage instead of pincer and then both moves are used. like a hidden protect. but then if the move misses then the parry move would miss. and could have many types for thos gimmick like poison parry or sleep parry or stun parry. then the elements like burn parry and freeze parry so the status effect happens instead of the damage, which would make people think twice on attacking if the opponent had a parry picked but the parry move doesn't connect if the other pokemon sets up with like sword dance or clam mind. so it's mind games at that point.
I only give the Stellar type to Pokemon that should natively have it, like Deoxys or Minior. They should have introduced either the Light or Sound type.
okay, im not going to defend gamefreak, but if a mon has crazy coverage, like it gets like 3-4 types of moves, the 50% boost on all of them would be insanely overpowered
I would like a new type added and/or some retooling of the current type chart in Gen 10 to refresh it, especially since Stellar doesn’t break the game and it feels like GF’s current crew is trying a bit more to make more balanced gimmicks.
So since stellar has no weaknesses doesn't that mean a team that may not have counters to specific pokemon can stwlkar with sash explosion? Not in vgc but smoking or traditional singles battles
I realised id never used a stellar type so i was about to boot up Violet and level up one of the ones I caught for the odd tough raid due to typing.... Then he got to the downsides, like bloody lowering your attack on every tera blast. Why did they gimp it SO BAD? Its like they made it for the final battle and thats it :/ i wouldnt even mind if it was useless in competitive if it was at least useful in singleplayers for raids. The pokemon comlany always find a way to screw up huh
That would make it better since it gives you a boost instead of lowering your stats, but it still has the disadvantage that every type is only boosted once, so Tera Blast is still only good once really.
Expert Belt or Life Orb for Stellar seem okay. Stellar does suck, obviously, but if you have a mon with great coverage it can do something here and there.
I want to use stellar tera but there's no good reason to, the defensive benefits of teraing into a different type will always outweigh a weak boost to all types, once per type
And if you have a pokemon like garchomp with stellar you'll still be 4x weak to ice type attacks. Or even worse lunala with stellar tera type being 4x weak to both ghost and dark type attacks
i kinda feel like i want gen 10's gimmic to just be that they bring back gems as 30% boosts. they warped gen5 as a 50% boost, but Gen 5 also just had the problem that Dragons were the only counter to dragons. Gems, Tera, Mega evolution, and the retired form of Terastalization should make a diverse metagame.
At 12:08 u make a mistake here, 80 to 100 is a 20 base increase, to get % it should be 20/80 which is 25%, which mean ur sentence is incorrect ik this is old but i have to point it out
Before I watch any further, I thiught the terra type just boosted the offense of all the types pokemon had, (like a ground steel pokemon gaining offense in ground steel) also the first 50% is a 50% stab bonus and the second 50% making a 100% gives a 33% bonus power? Thats dumb... 50%=50% 100%=83% yeah, math...
Let's assume we're dealing with a base 100 power move. With STAB, that becomes 150, a 50% boost over the base power, while TTAB makes it 200, which is a 33% boost over the 150 it already had because of STAB (because 50 is ⅓ of 150).
I won't lie, I thought Stellar was way better than it was. I thought that the one move per type boost was for every use of that specific move ie, if you used ice beam, all of your ice beams would get the boost, but if you then clicked blizzard it wouldn't. I also thought it had the same 50% boost.
Crazy how people hate on terra gimmick. I'm not a huge fan but will admit, it adds another card in your hand to mix up your opponent...like if you're playing poker but you have to let them know 1 of your cards in-hand (which pokemon you're using) but you keep the other cards hidden until you're ready to out-play them (moves, stats, items and terra type).
Competitive players, such as Wolfey, love it the most because it makes the best sense gimmick-wise from a VGC perspective. Most players hate it because they like shiny and busted things (megas) lol.
@aka1721 honestly I liked Tera well enough My only real issue was that it felt like it wasn't until Disk that getting shards was actually reasonable, so only for my Disk team did I actually bother with Tera type strats (tho I did make my Skeledirge a dragon type with the free 50 you get it base game)
Gamefreak: we're not putting the battle frontier into the gen 3 remakes because its too difficult and complicated for the audiencd Alao gamefreak: Stellar type
Well, ultimately, to the pokemon company, the pokemon games are a single player story game, so stellar is a story element and that's why ppl play the games for the story and the fun of raising pokemon, really competitive pokemon is not ever on their minds at all. if anything where to destroy the competitive balance the pokemon company wouldn't care at all.