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Plasticity is about to get a MAJOR Power up! 

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I Give my First impressions on X Nurbs in Plasticity Beta, and discuss the differences between The Studio And Indie Licences.
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24 авг 2024

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Комментарии : 44   
@SomeCrazyVids
@SomeCrazyVids 5 дней назад
Their pricing wasn't thought iut properly. As an individual whi might just eant the xnurbs fearures, i don't need 4 seats. Yet i must pay double the price for the extra seats ill never use. Should be an indie with xnurbs tier at 150 and lower the regular tier back down to 99.
@takerefuge3d
@takerefuge3d 5 дней назад
I hear what you're saying but what ever way you look at it is pretty good value compared to your next options. xnurbs on as a plugin for rhino is 400 dollars, rhino is 1000 dollars. And I think alot of hobbyists would want to activate plasticity on more than one device... Work, home desktop and laptop for example. So the way I see it is you're getting xnurbs for 1100 dollars cheaper than the next cheapest option plus you have the option to activate your license on more than one device. You aren't paying double for anything you're getting access to parasolid and xnurbs for phenomenally cheaper than any other scenario available now.
@modelenginerding6996
@modelenginerding6996 3 месяца назад
Something I'd add, is that there are a lot of other perks to having studio besides xnurbs. There will be new surfacing tools incoming, possibly like edge matching/analysis. There's also better import/export capability for use in other CAD packages. That's an even bigger reason for me. I use Plasticity as a surfacing extension for Alibre. I have pretty much everything I need for design work at home.
@takerefuge3d
@takerefuge3d 3 месяца назад
Yep they will diverge more and more as time goes on, I think the average person is fine with indie at this point in time, if they do alot of surfacing they may want to go for studio, but as more studio only features are added I think people will really have to think about their personal use cases alot more
@SomeCrazyVids
@SomeCrazyVids 5 дней назад
But it's a yearly subscription model so why pay for it now when you can't even get those features and have to pay another 300 next year to get them
@JimmyGunawanX
@JimmyGunawanX 4 месяца назад
Pricing become scary 😢 we heed iPad version yo
@takerefuge3d
@takerefuge3d 4 месяца назад
Plasticity on iPad would be Ace!
@coryseaward975
@coryseaward975 4 месяца назад
Looks to me that anyone can use this software by what I see in this video. @ 4:30 the middle object has misaligned faces hense why the surfacing isn’t working.. Brutal
@takerefuge3d
@takerefuge3d 4 месяца назад
I see that now!, this was a just a simple set up to show how quickly xnurbs can resolve a surface.
@planetdance19
@planetdance19 4 месяца назад
How to download this plugins? Is this plug-in only open to the studio version?
@takerefuge3d
@takerefuge3d 4 месяца назад
Yes it will only be included in the Studio version, I have heard some small aspects will be included in Indie but I am not sure which. In this video I am using the Beta version of Studio which has upcoming and experimental features of Plasticity.
@untitled795
@untitled795 3 месяца назад
Seems like the convolution of plasticity is starting, that's a real shame.
@takerefuge3d
@takerefuge3d 3 месяца назад
I see what you mean but I don't nessacarily see it this way, the studio version hasn't changed much with the exception of including a plugin with it, that if sold on its own would exceed the cost of the studio license, I see it as a win, because as far as I'm aware almost all the other functionality will come to the indie license.
@untitled795
@untitled795 3 месяца назад
@@takerefuge3d it just truly sucks getting sold on a product and then finding out you won’t get features unless you pay even more. As far as I’m aware I haven’t used plasticity for more than a year. I do like the features that are coming from it, but when basic ones aren’t present like a decent measurement system or edit/history, it’s wild to see users be awed by quite frankly less necessary features that one can’t access unless you pay more. I’m just ranting, please don’t take any of this personally! Cheers
@takerefuge3d
@takerefuge3d 3 месяца назад
Haha, I get how you're feeling, and don't worry I don't expect you're the only one, I would not consider a third party software to be a "feature" exactly, so much as an addition
@Fasimedes
@Fasimedes 4 месяца назад
Sir, can you make a video showing all the beta features? Indie vs Studio please :D Sorry fo my bad english.
@takerefuge3d
@takerefuge3d 4 месяца назад
I'd love to do this kind of video but beta features can changer so I'd more likely do a video when a stable release comes along!
@qwertyzxaszc6323
@qwertyzxaszc6323 4 месяца назад
I think the reason why the Studio license may get the upgrade to XNUBS has to do with Rhino import/export for the studio version only. That's the demo that would probably be the most excited about XNURBS and the main reason folks like me ended up with the Studio license.
@takerefuge3d
@takerefuge3d 4 месяца назад
Honestly I really like it, it's not a replacement for lofting and patching but it can really speed up certain situations I was playing around with it to see what I can come up with last night and xnurbs worked in situations where a loft or patch wouldn't, but also failed or behaved in a strange way once or twice in situations where a simple loft or patch worked like a charm, still just experimenting with it at this stage
@CasualClinkz
@CasualClinkz 4 месяца назад
can you upgrade form indie to studio by paying 150 again?
@christophed4579
@christophed4579 4 месяца назад
Same question
@takerefuge3d
@takerefuge3d 4 месяца назад
Good question, you have to email the team about that one at the moment and they do it ad hoc, not my area of expertise but the discord has a whole area dedicated to licence questions.
@Argyll9846
@Argyll9846 4 месяца назад
You will pay $199 to upgrade, not $150. For some reason the guys at Plasticity think you should be penalized and extra $50 for not upgrading within 4 weeks of purchasing your Indie license. Make up your own mind why this is the case, but it seems totally unfair to me and never ever happens with any other software package I know of.
@rogerramjet69
@rogerramjet69 4 месяца назад
agreed what a joke
@christophed4579
@christophed4579 4 месяца назад
@@Argyll9846 thanks for the info, to say the truth, that doesn't give me good vibes.
@iKaGe01
@iKaGe01 4 месяца назад
Xnurbs is much better but I'd have to think when it'd come in useful. I do want to model a car...
@takerefuge3d
@takerefuge3d 4 месяца назад
For me it's the speed of use it doesn't fully replace patching and lofting but it solves some impossible seeming patches at times
@mae2309
@mae2309 4 месяца назад
For those that have indie, can we just pay 50 extra to upgrade..
@takerefuge3d
@takerefuge3d 4 месяца назад
I think it's a bit more than that you can email the team or wait for them to announce upgrade pathway
@VitaliiThe
@VitaliiThe 4 месяца назад
wtf, I should pay GST also? It's something new? - i didn't see it month ago
@takerefuge3d
@takerefuge3d 4 месяца назад
I'm in Australia so it's a local tax, unfortunately, it may not apply in every country.
@VitaliiThe
@VitaliiThe 4 месяца назад
@@takerefuge3d I made that comment after saw the same for me. Additional 29,80$ it's BS
@takerefuge3d
@takerefuge3d 4 месяца назад
That's not a plasticity thing but a government thing
@VitaliiThe
@VitaliiThe 4 месяца назад
@@takerefuge3d i have found that if you entered your VAT information, that 29$ will be reduced.
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