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Quake Live movement Tutorial: Circle Jumping 

LephariaGaming
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Circle Jumping is a nifty technique to build up speed over a short distance. This can be useful to start an actual strafe-jumping run or cross gaps that don't allow building up momentum. It's a fairly tricky technique to get, but once you get the hang of it it becomes easy to do, so don't get desperate!

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16 сен 2014

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Комментарии : 99   
@bionicwizard
@bionicwizard Год назад
I watched this a solid 5 times, and I still have no idea what to do
@Shazeen82
@Shazeen82 9 лет назад
Spending hours to learn the bridge to rail jump on DM6 :D
@mkl_
@mkl_ 6 лет назад
Cheers for the video - I've played some casual games with friends and only a few matches of quake live way back (2010 or so) - I realised back then that I didn't know anything about movement, although my aim was pretty decent I suppose. I checked out a few videos about strafe and circle jumping, and haven't really found anything proper, so I expect that it's just a thing that you have to feel, and a video like this will help you get started. I managed to complete the course quite quickly after watching this.
@nyarian835
@nyarian835 8 лет назад
thanks! i made it all the defrag on the second day(didnt know anything about 'strafejumping' before).
@Cr4z3d
@Cr4z3d 9 лет назад
Thank you for these tutorials though, they explain everything a lot more clearly.
@justApplay
@justApplay 7 лет назад
Thanks for the tutorials. I think I got the basics down really fast after watching them. I beat almost all tutorials but the very last jump on the Strafing Jumping course. I hope I can carry what I learned to Quake Champions. I wanted to get into Quake Live aswell, but the community hasn't been the best. Often kicking me just because I'm bad and there are not many servers around. RIP.
@duncanrampen
@duncanrampen 3 года назад
Same here. I bought this game hoping to get the same welcoming experience I got with Quake Champions only to basically get bullied off of the game for not being good enough as a literal beginner. Maybe there's a reason no one new wants to play these games.
@MeatGoblin88
@MeatGoblin88 3 года назад
@@duncanrampen yeah and then the quake fans complain about no one playing the game. it's pretty funny.
@n646n
@n646n 2 года назад
@@MeatGoblin88 The people complaining aren't the bullies you moron.
@ldcent8482
@ldcent8482 Год назад
@@MeatGoblin88 I mean, to be fair, when was the last time anybody finished beating every Id-released singleplayer quake campaign to date on highest difficulty? That used to be the baseline training ground. It's no wonder nobody can frag them anymore.
@shrekswamp1555
@shrekswamp1555 7 лет назад
ty ur videos help a lot
@dillweed8591
@dillweed8591 6 лет назад
Took me a whole year to realize that the fov was maxed. Before then I was wondering how the hell these people do this in such short mouse movements.
@maximeboulanger4401
@maximeboulanger4401 Месяц назад
its not maxed out his fov is 105 (max is 130)
@SuckItLily
@SuckItLily 9 лет назад
I was able to complete all practise areas except the right path in this map. Turns out I was doing circle jumps the whole time (picked that up visually from watching Quake) but can't strafe jump.
@truckcompany
@truckcompany 7 лет назад
I had a friend that did the same thing. Very weird. Most people find circle jumping much more harder than strafe jumping, I know I did. Not everyone apparently :-/
@Molly-vn2hf
@Molly-vn2hf 7 лет назад
My issues is the whole instant turning thing, I always hit that wall and it stops me. I mean obviously that is the whole point, but still. Can't turn in the air fast enough.
@user-po2cf4sp3c
@user-po2cf4sp3c 3 года назад
Ааааа, я сделал это! Прикол не понял, но пытался повторить то же, что и на видео. Как-то случайно получилось. Thank you.
@ValenceFlux
@ValenceFlux 4 года назад
I should attempt to make a video on it again. If you can 180 on your mouse back and forth to center a few times your mouse is set to attempt this. Also try to mouse 360 to center. You are doing 45° turns sometimes at 22 1/2° from standing still. So if you jump in pie you will get covered in pie. Plasma pies. Something like that. Its hard to splain.
@MegaLumPii
@MegaLumPii 9 лет назад
you have a very pleasant and calming way of commenting your videos. me gusta :))
@LephariaGaming
@LephariaGaming 9 лет назад
Thanks, I appreciate that :)
@m4dbr3w77
@m4dbr3w77 9 лет назад
Really nice tutorial! Can you also show how to beat opponents in duel matchs? I play Quake relatively well, my aim and reaction are both good, but the things I miss is that map control, item control and moving. Can you also make a video on how to control all the things on the map?
@LephariaGaming
@LephariaGaming 9 лет назад
Yes I have something like that planned. Though I'm not as experienced with Duels yet, but I know a bit about the theory behind it that I can tell about :)
@Pipmen
@Pipmen 4 года назад
I had played Q3 in 2000 during my studies.I had a 350MHz PC with 8MB Graphics Ram (people from germany know very well the so called ALDI PC)...I could play it only on the lowest graphic settings and thought always that this kind of jump is only possible with the right equipment...Maybe that was good at that time for me because thats maybe the reason that I could end my studies successfully :)...its funny but most of the good Quake Players which were at the same university did not made it as they have played all the nights....Just a short flashback 😁 You are explaining it very good and Im getting a nice feeling to install Q3 again on my PC after 20years :). Great Video, nice job man! Is there any possibility to capture also your mouse movements? I know we see the cross however it would be helpful to see how big and fast the mouse movements must be.
@someware1636
@someware1636 7 лет назад
Does this work with Q3A?
@SylvioGuedes
@SylvioGuedes 9 лет назад
Hello. Congrats for the tutorial, it's very simple to understand. But as a QW player, I have a question. Is it possible to do "curves" while in the air in QL? In QW it's possible and vital to keep the speed. This old video shows what I'd like to do in QL: Quake 1: Guide to bunny hop
@LephariaGaming
@LephariaGaming 9 лет назад
I'd say you have a lot more inertia in QL than in the video you've linked. So sharp turns like that are a bit harder to do. I normally stop and do a quick circle jump in such situations. You lose a bit of speed, but it's normally feasible enough. In general QL is a bit slower than older Quake games from what I've seen.
@Cr4z3d
@Cr4z3d 9 лет назад
LephariaGaming It's a hell of a lot slower
@Cr4z3d
@Cr4z3d 9 лет назад
LephariaGaming Well, ok on second thought after playing it again it's not a HELL of a lot slower, only slightly like you said. It's actually a pretty sweet game, and does feel like it stays faithful enough to the original Quake gameplay, while updating it with certain elements. Kind of like Unreal Tournament and Quake combined.
@privet2pizza
@privet2pizza 4 года назад
СПАСИБО ОГРОМНОЕ. БЛАГОДАРЯ ТЕБЕ Я ПОНЯЛ, ЧТО ВОВРЕМЯ CIRCLE JUMP НУЖНО БЫЛО ПЕРЕД 1-М ПРЫЖКОМ НАБРАТЬ 400 UPS, А НА 2-М ПРЫЖКЕ НАБРАТЬ БОЛЬШЕ 450 UPS. БЛАГОДАРЯ ТЕБЕ Я ПОНЯЛ, ЧТО НЕ МОГ Я ЭТОГО СДЕЛАТЬ ТОЛЬКО ИЗ-ЗА МАЛЕНЬКОЙ ЧУВСТВИТЕЛЬНОСТИ У МЫШИ - Я ОЧЕНЬ МЕДЛЕННО ВЕЛ ВЗГЛЯД ВБОК, НАБИРАЯ ВСЕГО 400-430 UPS. Я ВСЕ ЭТО ПОНЯЛ И СО 2-ОЙ ПОПЫТКИ ДОПРЫГНУЛ ДО ЭТОГО ЕБУЧЕГО РЕЙЛГАНА. Я ТАК СЧАСТЛИВ, БОЖЕ. С МЕНЯ ЛАЙК И ПОДПИСКА.
@francisbenoit3778
@francisbenoit3778 4 года назад
5:26
@kylasbitch
@kylasbitch 7 лет назад
You gonna do tutorials for QC when the nda is done?
@LephariaGaming
@LephariaGaming 7 лет назад
Since I don't have access probably not. Also most questions beginning with "Will you do videos..." I can quite safely answer with "probably not".
@johcowshit
@johcowshit 9 лет назад
Any chance you could do one of these tutorials on usage of weapons? I always seem to be choosing the wrong weapon for the kind of situation I'm in and end up getting fragged, so a run down of the range, ammo, reach, etc and the best ways to use them would be hella useful.
@LephariaGaming
@LephariaGaming 9 лет назад
***** Funny you'd say that, I've had a video like that planned for ages :D It just requires a bit more effort than my usual videos, that's why I haven't done it yet. But it's coming :)
@johcowshit
@johcowshit 9 лет назад
I look forward to it!
@davitsk1
@davitsk1 5 лет назад
on the jumps at 3:50... i can never reach more than third pillar... don't know what i am doing differently than in the video, i tried watching it at x0.25 speed.
@bertilsvensson7751
@bertilsvensson7751 5 лет назад
I've got the same problem
@lilu5080
@lilu5080 4 года назад
Jump whilst pressing spacebar individually and hes on max fps so chances are that you'll need to do some bigger strafes, also for me at least it helps to keep a sertain tension in the strafes this helps me keep them smoothe
@kaasuthekiller
@kaasuthekiller 8 лет назад
I still can't get that last jump at all. I make circle jump then strafe but I never get to the platform :S. And I have no idea what i am doing wrong.
@LephariaGaming
@LephariaGaming 8 лет назад
+Kaasu That's totally normal. I couldn't do it for the longest time until it finally clicked and I to this day can't tell you what I'm doing differently now. It must have to do with minute changes in the angles that give you the right amount of speed. So the only advice I can give you is to continue practicing and to not give up. I was there, too!
@kaasuthekiller
@kaasuthekiller 8 лет назад
+LephariaGaming I just did it once, no idea how tho :D and now I can continuously do the first and second part of the last "challenge" on this map. So I guess yeah, slowly learning
@kaasuthekiller
@kaasuthekiller 8 лет назад
+LephariaGaming Is there penalty for holding down space instead of just tapping it when landing. I personally can do both but I'm starting to think there is penalty if u hold it down? Is there?
@LephariaGaming
@LephariaGaming 8 лет назад
Not as far as I know. Holding down the button to continuously jump was only introduced recently, though, so most seasoned players have just gotten used to tapping at this point. And just FYI: Most players have jump set to the right mouse button for convenience, but that's personal preference.
@kaasuthekiller
@kaasuthekiller 8 лет назад
LephariaGaming It definately affects something. Just tried with tapping and with holding it down, went faster with tapping. And Well I can tap it no problem I've used to use scroll wheel to bunnyhop for years on counter-strike but on this game it's easy with just tapping space. Thanks for this guide by the way, I can now do this jump really often, not every time but often
@PseudoAccurate
@PseudoAccurate 8 лет назад
I wouldn't call what you're doing circle jumping exactly because you immediately begin strafing once you leave the ground. I've always understood circle jumping to be jumping while moving your mouse smoothly right or left and pressing forward the entire time (no strafe). You accelerate at an angle roughly 45 degrees from your cross hair opposite the direction your mouse is turning. You should be able to make that bridge jump to rail just circle jumping rather than strafe jumping (it's much harder for me personally to do it this way, but it's possible).
@LephariaGaming
@LephariaGaming 8 лет назад
+PseudoAccurate I'd like to see that. All pro gamers that I've seen doing that jump use the circle/strafe combination. I can't fathom how you'd get enough speed otherwise.
@PseudoAccurate
@PseudoAccurate 8 лет назад
+LephariaGaming I'll see if I can hit it and post a video. I checked out another circle jumping video by Zoot and he described circle jumping exactly as you did so maybe a different term should be used - we always called it circle jumping in Quake2. I made basically the same comment to Zoot and he didn't know what I was talking about either. I figured he would know everything related to Quake and I'm really surprised it's not common knowledge. It can be really useful because it allows you to accelerate sideways so you can make jumps while aiming in a different direction - basically 45-90 degrees off the direction of the jump. I should correct myself and say that it SHOULD be possible to make that jump. I haven't done it yet, but I've only been playing Quake Live a few weeks. I can make the jump strafe jumping and I can almost make it circle jumping (as I describe it), and since I'm not that proficient at circle jumping I figure getting that close means it's possible. I'll post a vid if I do.
@PseudoAccurate
@PseudoAccurate 8 лет назад
+LephariaGaming Hey, sorry if I've been acting arrogant, I wanted to know if you watched the video and if you've seen that before. I linked to another video in the description where the guy is doing all kinds of trick jumps.
@LephariaGaming
@LephariaGaming 8 лет назад
Hi, sorry I didn't reply. didn't think you were being arrogant, I was just busy. I've not watched the video yet, but I will do that shortly. If Zoot doesn't know what you mean that's slightly comforting, though :D
@PseudoAccurate
@PseudoAccurate 8 лет назад
Lol, yeah he didn't know what I meant. Let me know what you think of the video!
@calvinblanes1574
@calvinblanes1574 9 лет назад
Nice basics, very useful for someone starting to play this kind of FPS like me, thanks a lot. I can't bind my mouse wheel up or down to anything, any idea why?
@calvinblanes1574
@calvinblanes1574 9 лет назад
Also if I erase some bind and leave it empty, it auto-bind itself again, this config options are crazy haha
@LephariaGaming
@LephariaGaming 9 лет назад
The interface for some reason doesn't let you do that, you'll have to use the console for this. type /bind MWHEELUP or MWHEELDOWN and then the command you want to bind in quotation marks e.g. /bind MWHEELDOWWN "weapon 5" for rocket launcher.
@calvinblanes1574
@calvinblanes1574 9 лет назад
LephariaGaming Wow, thanks, I find your config very useful (Railgun and RL on the Wheel) thank you!
@LephariaGaming
@LephariaGaming 9 лет назад
Glad you like it. Feel free to let me know if you have any more questions.
@laith_iris
@laith_iris 8 лет назад
I honestly dont get it. I do exactly as shown but i dont get as much speed
@PseudoAccurate
@PseudoAccurate 8 лет назад
+Dolphin3007 The key is to get the feel of how fast to turn your mouse. Too fast and you don't get any momentum - too slow and you'll be pulled off center and end up not jumping straight. Too too slow and nothing happens. Watch the video and get a feel for how fast he turns his mouse and when he actually presses jump.
@wecros3249
@wecros3249 9 лет назад
Hi, where i can find these training maps :)
@wecros3249
@wecros3249 9 лет назад
Nvm, i've found it :)
@LephariaGaming
@LephariaGaming 9 лет назад
Wecros Glad I could help :D
@wecros3249
@wecros3249 9 лет назад
LephariaGaming :D
@anubseran4774
@anubseran4774 6 лет назад
WHERE?!
@realendr0
@realendr0 9 лет назад
What map is this and is it downloadable or is it in the game?
@LephariaGaming
@LephariaGaming 9 лет назад
You can access the map from the Training center. Click on the menu in the top right corner, it's a bit hidden ;)
@realendr0
@realendr0 9 лет назад
Thanks I will do it later, I think you gained a subscriber too.
@LephariaGaming
@LephariaGaming 9 лет назад
Thanks, I appreciate that :)
@realendr0
@realendr0 9 лет назад
Np
@simovihinen875
@simovihinen875 9 лет назад
This is pretty cool... I'm trying to learn the movement in some detail here. I was wondering if you can quote any sources on why 90 degrees is the best for a circle jump? I'm looking at this (link below) and it seems to indicate much greater than that (maybe 120 degrees) is even better in the sense greater max speed but is it different for QL? www.funender.com/quake/articles/cj_theory.html In fact I'm also building a tutorial series of similar nature and I think you may have forgotten to mention a few things here explicitly: namely the initial +forwards acceleration that you are of course doing. In any case I'd love to be in touch with you to share information and whatnot.
@LephariaGaming
@LephariaGaming 9 лет назад
Actually I can't. Might be that you get more speed up with another angle, I'm not 100% sure about the physics behind it. I try not to overdo the math and theory on such tutorials (even more so when they're aimed at completely new players) and focus on a more hands-on approach. I'd say if you can consistently do the bridge-to-rail jump on DM6 your Circle Jump is good enough for most purposes. But of course you can contact me, preferably via Steam (either personally or through my group steamcommunity.com/groups/lephariagaming) or via email (in my channel description)
@MrLoggfreak
@MrLoggfreak 8 лет назад
+LephariaGaming what program do you use to show keyboard and mousepresses on your screen?
@LephariaGaming
@LephariaGaming 8 лет назад
It's called Nohbard. Haven't used it in a while though, so not sure whether or not it still works or is still supported: obsproject.com/forum/resources/nohboard.44/
@MrLoggfreak
@MrLoggfreak 8 лет назад
LephariaGaming thanks :)
@user-zd4vk6cm5w
@user-zd4vk6cm5w 2 года назад
q3dm6 с моста на рейл
@krreyzi
@krreyzi 5 лет назад
Минус 7 минут моей жизни
@Cr4z3d
@Cr4z3d 9 лет назад
Still feels pretty dumb that literally every jump technique in QL doesn't work unless you're holding w. Takes a lot of the skill and Quake feel out of it. In Fortress Forever however as an example, the auto bhopping is still there, but you actually DO bunnyhop the original way, rather than it being limited to just strafe jumps.
@PseudoAccurate
@PseudoAccurate 8 лет назад
+Cr4z3d How does the original way work? I assume you don't literally mean "w" (ie, forward) since you can strafe or circle jump backwards (just replace "w" with "s").
@Cr4z3d
@Cr4z3d 8 лет назад
+PseudoAccurate The "original way" works by STARTING with w or s, but you don't hold it down the entire time, you only use the strafe/jump keys and the mouse, basically riding the momentum of the first jump and continuing to build speed with each zig-zag motion if done correctly.
@Cr4z3d
@Cr4z3d 8 лет назад
+Autistic Weeaboo Lolicon I see, the thing is I never actually played the original version of Quake 3. I'm talking about original quake/qw, in which you bhopping IS a thing. bhop originated in Quake 1, half-life came after, though hl is basically a modified version of the Quake 2 engine.
@Cr4z3d
@Cr4z3d 8 лет назад
+Autistic Weeaboo Lolicon Ok, I just honestly didn't realize. What kind of dumb changes may I ask? I don't really play it much at all so. Only one I can think of is the switch to paid for new players.
@Cr4z3d
@Cr4z3d 8 лет назад
+Autistic Weeaboo Lolicon Ah right, I was actually around for some of those changes as I was a Steam player to begin with, lol, back when it was still free, which I think it was an extremely stupid move to switch it FROM free to paid. It's like the opposite of what happened with TF2, though ironically enough F2P was pretty much the only way I was able to play TF2 in the 1st place. I was overjoyed when I saw that news and immediately picked up Steam XD and that's where it all started...
@dsbeldenkov
@dsbeldenkov 8 лет назад
not worked! it's cheat or already corrected the error
@PseudoAccurate
@PseudoAccurate 8 лет назад
+Дмитрий Бельденков It works, you must practice. Circle jumping has been around since quake2 (1998).
@TheVanillatech
@TheVanillatech 8 лет назад
Such a bad and hard to follow explanation. I once taught a friend how to do it just with words, and a 5 second demonstration. Maybe I should upload something similar to U-Toob.
@LephariaGaming
@LephariaGaming 8 лет назад
+TheVanillatech Yes maybe you should do that. And I shall make a 90 min explanation of how to walk straight in QL, just for you :)
@TheVanillatech
@TheVanillatech 8 лет назад
LephariaGaming You don't need to do that. I used to post times in the top leagues of Defrag back before it was even popular. I move pretty well consider I hardly ever play anymore. I appreciate you trying to help people learn how to move, and it IS a difficult thing to explain to newcomers. It's far easier to show them in person. No need to get upset.
@willsander100
@willsander100 8 лет назад
You're the one acting immature. All he is doing is try to help people get into a dying community.
@TheVanillatech
@TheVanillatech 8 лет назад
Gaben .gaben True. I was probably angry with something that day.
@LephariaGaming
@LephariaGaming 8 лет назад
No hard feelings, both of you became awesome ♥
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