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Ranking (Almost) Every Halo Multiplayer Worst to Best 

Frogarchist
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It's a bird! It's a plane! No, it's a Frog ranking video! I'm not expecting this one to get any disagreement at all. Everything I say is always the objectively correct opinion and seeing as I have an audience of intelligent people I look forward to seeing nothing but complete agreement from everyone.
Frog Twitter: / frogarchist
Frog Twitch: / frogarchistyt

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19 мар 2024

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Комментарии : 455   
@DanealVolkaner
@DanealVolkaner 2 месяца назад
It is such a relief for a youtuber to say something good about halo infinite currently than still acting like it's as bare bones as it was at launch.
@The_Array117
@The_Array117 2 месяца назад
I really like infinite it just needs some more weapons and vehicles
@UGFluffyTurtle
@UGFluffyTurtle 2 месяца назад
I've actually found myself playing Halo Infinite a lot lately. Only thing I don't like is the match type rotations. 343 constantly switches out game types with new seasons. I cant play snipers anymore since they replaced BTB Social Slayer with BTB Heavies. They need to stop with that.
@TheRealCatof
@TheRealCatof 2 месяца назад
I mean, it is barebones. No co-op, the multiplayer playlists are boring, there's no new content
@orangeoffline
@orangeoffline 2 месяца назад
@@TheRealCatof my guy what are you on about this isn't 2021 anymore, there is co-op, their are plenty of really fun multiplayer playlists, and we have more content in infinite then all the other halo games, combined.
@DeadEyes63
@DeadEyes63 2 месяца назад
@@TheRealCatof My brother in Christ update your game then. There is CO-OP (not split screen) there were 4 playlists only 3 of which worked at launch and currently as of March 20th there are a total of 17 playlists. And so much more. You’re just talking bullshit just to talk bullshit
@kokomart_in
@kokomart_in 2 месяца назад
I spawn died so much in Combat Evolved/Custom Edition, I'm pretty sure it influenced my actual life, now I sleep in the Master Chief sleeping position.
@MadmanEpic
@MadmanEpic 2 месяца назад
do you go aaaAAAUGH every time you lie down
@TwiceTheBitsGames
@TwiceTheBitsGames 2 месяца назад
Frog managed to say in 12 minutes what everyone else would have wonked on for 45 minutes about. Top video.
@ProtoMario
@ProtoMario 2 месяца назад
I always put Halo 3 and Reach in the best due to the time period and gameplay.
@daltonburroughs3811
@daltonburroughs3811 2 месяца назад
The worst thing Halo did was swap skill unlocks to a time grind. We need more unlocks like H3 Recon and Hayabusa and H5 Helioskrill (which is one of the few armors 343 had made that actually looks great)
@RednekGamurz
@RednekGamurz 2 месяца назад
A good mix of both is ideal. Have plenty of unlocks that anyone can grind for, so anyone can freely customize their character to look however they want, but also have some really cool and unique pieces for reaching certain milestones, or fulfilling special requirements.
@daltonburroughs3811
@daltonburroughs3811 2 месяца назад
@RednekGamurz totally agree here. Give us static, really difficult PvE challenges that most people won't be able to complete, but for the ones who do, give them an unlock (at least a whole armor set). Then for PvP give unlocks for each rank made. Whole armor sets for the higher ranks is basically necessary. A small emblem is not enough of a flex. I would also love something like H5 Helioskrill to be in every game. Then the only way to get it never changes so each game to unlock it you must beat all the previous and the current Halo games on Legendary. This is how Halo vets could show they have been around for a long time.
@OkamiAmaterasu.
@OkamiAmaterasu. 2 месяца назад
Unlocking Hayabusa was some of the most fun I had in H3, aside from custom games
@McGeezle
@McGeezle 2 месяца назад
Really? The worst thing they did was the ranking system and not butchering the actual gameplay?
@ferretthegod
@ferretthegod 2 месяца назад
Hi Frog!!! This video was very exciting to watch in a gas station parking lot at 10:28 pm on March 19th!! CE spawns are terrible!!!
@frogarchist
@frogarchist 2 месяца назад
look gary there I am
@ferretthegod
@ferretthegod 2 месяца назад
i remember saying that!
@MarcAndCheese69
@MarcAndCheese69 2 месяца назад
Holy crap, I watched this in a Buc-ees parking lot
@NoahWolfWiseKingWolf
@NoahWolfWiseKingWolf 2 месяца назад
@@frogarchist the problem i have with infinite are the guns, the new additions just feel so meh to me i like the old shotgun better and id rather have the covenant carbine than the stalker rifle
@mitwhitgaming7722
@mitwhitgaming7722 2 месяца назад
He's speedrunning multiplayer!
@MrSnrub69
@MrSnrub69 2 месяца назад
Halo 5 had one of the best multiplayers, this is the hill I will die on
@Ticrat15
@Ticrat15 2 месяца назад
On god, I'd place is around #3 or #2
@kryvex4996
@kryvex4996 2 месяца назад
Same here. Customization was dogshit and so were microtransactions but the raw gameplay was unrivaled for me
@shivipivi
@shivipivi 2 месяца назад
So real
@acezenfu3293
@acezenfu3293 2 месяца назад
If Halo 3 and Halo 5 had a baby...it should be Halo 7....the abilities of halo 5 and ground pounding and other super humans abilities built into the armor just opened up how to get your kills , and just bring back duel wielding from Halo 3
@Cecedidic
@Cecedidic 2 месяца назад
Warzone was very fun at the beginning
@TheiTzCynical
@TheiTzCynical 2 месяца назад
It's a shame you never played much of 5, because 5 was really fun. I have not arguments for if it was good or bad, but it was just really fun, especially customs, Warzone and Warzone Firefight.
@pokimanefartcompilation
@pokimanefartcompilation 2 месяца назад
Fiesta was such a banger, I loved how chaotic it was with all the crazy weapons everyone has.
@saarlan6455
@saarlan6455 2 месяца назад
Halo reach being Number 4 had me all kinds of tilted. This frogs got balls.
@jacobwhelan45
@jacobwhelan45 2 месяца назад
Kinda justified imo. Armor abilities were a jarring change and armor lock was straight broken. MCC nerfed it hard but og Reach was a little much. Also reticle bloom was highly controversial and still sort of is. Forge, customs, firefight, and the “armory” carried the game imo
@mcdonkey500
@mcdonkey500 2 месяца назад
Halo Reach multiplayer is crap. Most broken multiplayer in the series
@aidencrawford9704
@aidencrawford9704 Месяц назад
Ah nerfing bloom which existed to make dmr and sniper balanced. Wow so fun. Everyone rushing dmr to snowball. And vehicles turning you into a target. 😅
@nopewave
@nopewave 2 месяца назад
I’m a bigger 343 hater than most but I think Halo 5’s multiplayer was my favorite thing 343 ever brought to the series. Infinite’s multiplayer might catch up, but not until we see more action sack type stuff get highlighted. Also Castle Wars definitely felt unique to 5’s gameplay but I’d still love to see Infinite try it.
@nopewave
@nopewave 2 месяца назад
And the character customization wasn’t genuinely good, especially with the req pack system, but the amount of options was nice and I definitely had a hilarious abomination of a spartan design that no other Halo could ever touch.
@nosejajalol5282
@nosejajalol5282 2 месяца назад
castle wars superfiesta must be the mode I have played the most in any halo
@pokimanefartcompilation
@pokimanefartcompilation 2 месяца назад
Lootboxes was certainly a questionable choice. But I didn't really mind because you can earn them pretty easily by just playing.
@Fog_12
@Fog_12 2 месяца назад
I personally hold the most nostalgia for halo 3 and reach as I have very fond memories of playing split screen with my friends for literal hours, and now more recently over live. something about both of them stands out to me more than any other title in the series, and I think it literally comes down to being 9, not caring about anything other than finding my mate on the map, rocketing him and teabagging the hell out of him.
@BloodyNippleZ
@BloodyNippleZ 2 месяца назад
perfect description of how i feel too. Good times with your buddies, what a blast that was
@Fog_12
@Fog_12 2 месяца назад
@@BloodyNippleZ oh absolutely, i remember one time we played for so long on one game i think we got about 700 kills each! good times 🥲
@lukewolsey
@lukewolsey 2 месяца назад
I feel extremely lucky to be the right age to have played halo 2, halo 3 and halo reach in their prime. Halo 3 custom games, so many memories.
@deadlyswarm6383
@deadlyswarm6383 2 месяца назад
As a new halo fan who hasn't experienced any of the old halo multiplayer's in their prime, I've been having a blast with Infinite's multiplayer.
@ElitePreferredSpecies09
@ElitePreferredSpecies09 2 месяца назад
Man I've only ever played h5 and infinites mp, but this is an agreeable list because your reasoning is sound.
@pokimanefartcompilation
@pokimanefartcompilation 2 месяца назад
Honestly Halo 5's mp is goated imo. As someone who has enjoyed every Halo mp, I would probably put 5 at 2nd or 3rd.
@bridgem.c6584
@bridgem.c6584 2 месяца назад
That's too bad you didn't play any of halo 5, it's got some really solid stuff to it. Great vid though ❤️
@unappealingpig8592
@unappealingpig8592 2 месяца назад
Besides decent multiplayer an forge Halo 5 for me was a shit show
@pokimanefartcompilation
@pokimanefartcompilation 2 месяца назад
​@@unappealingpig8592 Yeah it's mainly just the story that sucked. The gameplay was awesome imo.
@justsam7919
@justsam7919 2 месяца назад
Halo 5 did have a good multi-player for the modes that didn't include any micro transactions. The game physics and gun play were quite satisfying, I just didn't like when people with rng based upgraded rifles and vehicles dominated despite their skill level not being there.
@VideoGamer110
@VideoGamer110 2 месяца назад
I love every Halo multiplayer (save for 4) and tbh Halo 5 is the most fun I've ever had in matchmaking multiplayer. Every weapon felt perfectly balanced and every map felt good to play on. People complain about Spartan abilities but tbh it just widened the skill gap and they were crazy fun to use. I don't care if the maps are bigger, sprint > jump > thrust > power slide > jump is the most satisfying movement Halo has ever had. And once you have a decent arsenal of weapons/vehicles, Warzone is a blast. I genuinely never understood why people didn't like it
@seantaylor2683
@seantaylor2683 2 месяца назад
Do you, by chance, play Warframe?
@nightowl5332
@nightowl5332 2 месяца назад
Because it was a sweatfest and req system. Those are my guesses
@jacobwhelan45
@jacobwhelan45 2 месяца назад
Honestly such a reasonable opinion to have. Halo 5 sucked but 1-2 years after launch it was definitely one of the best. Pay to win ruined warzone and the competitive nature of the matchmaking made it unfun often but the regular multiplayer and forge picked up so hard that it didn’t matter much, just unfortunate a decent idea was ruined with greed. Also 80% of the armors were atrocious Edit: it was far from my favorite but it certainly beats halo 4, CE, and maybe even tied with Reach
@tarheels100
@tarheels100 2 месяца назад
I know Halo CE multiplayer is hard to compare to since it's so different/simpler than the rest, but you might feel differently if you had had a chance to play it in it's prime. System link LAN parties with 8-16 players on blood gulch capture the flag were legendary. Imagine going from Goldeneye 007 multiplayer to Halo CE, because that was many people's experience. The baseline was just way different at the time. Of course halo 2 multiplayer was a huge step forward in terms of introducing the modern halo matchmaking experience, but CE had its own charm as well.
@xboxgod7725
@xboxgod7725 2 месяца назад
Halo 3 being #1 is absolutely correct
@ninja1man4u
@ninja1man4u 2 месяца назад
Halo 3 being correct is the only sane response. It's literally perfect
@ADR69
@ADR69 2 месяца назад
Spoilers 😂
@Leaked1ndex
@Leaked1ndex 2 месяца назад
@@ninja1man4u halo spartan assault number 1 dude trust bro your all bungir chills 😭🥶🥶🚨🚨☝️☝️💀
@lucyfromseventeenth
@lucyfromseventeenth 2 месяца назад
yea no shi
@DillonLarche
@DillonLarche 2 месяца назад
I like infinites gameplay the most but EVERYBODY was on halo 3 and reach back in the day so I’d probably pick either 3 or reach as well
@ambrose3560
@ambrose3560 2 месяца назад
Finally, someone pointed it out. A lot of Halo 4's direction was started in Reach. Between the new "gritty" aesthetic, the changes to gameplay and even the push to make your mp spartan and their antics canon. Reach did all of that first. It may have done it BETTER than 4, but still. It makes me wonder what halo 4 would've been like if reach never happened, and they used 3 as a base instead. Still love reach to pieces tho. Also one more thing about reach that is a massive point for me: Invasion. Coolest idea for a game mode in halo. Also you should try Halo 5's multiplayer. Its not halo in the slightest, but its actually really fun. Plus warzone is so cool, even if it relies on REQs
@Matadurr
@Matadurr 2 месяца назад
Something tells me he’s going to hate the bullet magnetism in H5 if he digs deep into the MP, it’s unbelievably strong and arguably easier to land shots than even H4. That said, the hit registration in general of H5 always felt great, and the weapon sandbox was probably the most varied the series has ever had.
@sdfopsdmsdofjmp7863
@sdfopsdmsdofjmp7863 2 месяца назад
The gritty aesthetic was not carried over from Reach to 4. I'd argue that it being gritty is one of the main strengths of Reach. Halo 4 looks like a cartoon where everything is brightly coloured and glossy in comparison. Halo 4 is like the opposite of gritty.
@ZSTE
@ZSTE 2 месяца назад
@@sdfopsdmsdofjmp7863 H4 thought gritty was overly busy.
@michaeljamesdrake1
@michaeljamesdrake1 2 месяца назад
love your honesty about not including Halo 5 - I haven't played it enough to make the call! Good on you.
@RednekGamurz
@RednekGamurz 2 месяца назад
I disagree with your opinion on projectile-based weapons. It adds a layer of skill, and makes shooting more in-depth than just "put reticle on enemy, and fire". Not only that, but projectile-based weapons allow for more open map design. Unless somebody has like a sniper or laser, you don't need to worry about getting crossmapped on a map like Sandtrap. It's kinda why H2A's MP doesn't do a whole lot for me, because the projectile speed is even faster in that game than OG H2, so maps like the Coagulation remake play a lot worse. I think the main reason people dislike H3's projectile weapons is because of H3's netcode. It's a little better in MCC, but on OG H3, it was pretty bad. Not only that, but H2's bullet magnetism is about as generous as H4's. Overall, I still agree with your list. I might would switch Reach and Infinite around, because Reach customs are a blast, some of the post-launch maps are really good, and I feel like Infinite's SBMM can be very annoying to deal with sometimes, but otherwise, this is a good ranking.
@cuttingcrew5084
@cuttingcrew5084 2 месяца назад
I agree with this mostly and I feel like the reason all of infinite’s launch btb maps were just narrow lanes is because of what they did to the battle rifle. Also, I’m fairly certain I’ve seen video proof of classic halo 3 actually doing better with the registration of shots than MCC, so I think you have that backwards
@RednekGamurz
@RednekGamurz 2 месяца назад
@@cuttingcrew5084 In my personal experience, MCC seems a bit better, but it's also been years since I played OG H3, so you might be right. Could also be that my internet connection is a lot better now than it was back when I was playing H3 on 360.
@SR-388
@SR-388 2 месяца назад
It's not just netcode, I dunno why but people never seem to understand that halo 3's br has bullet spread, projectile leading would be way more consistent if the game had a tighter spread on that gun, projectile leading ain't impossible for people to get used to, you gotta do it with rockets, brute shots, grenades and such at further distances anyway
@RednekGamurz
@RednekGamurz 2 месяца назад
@@SR-388 I think it still having spread outside of red reticle range is fine. If you make the spread too tight, you'll run into the issues H2A and Infinite have, where you just get beamed cross map.
@mcdonkey500
@mcdonkey500 2 месяца назад
Halo 3 outside of LAN sucks. There's a reason MLG upped the base damage of the BR
@yisustf3293
@yisustf3293 2 месяца назад
- Halo 4 at last - Me disappointed - Halo Reach being criticized as the Halo that actually started in the COD-like train - Me happy
@daltonburroughs3811
@daltonburroughs3811 2 месяца назад
And yes, Infinite definitely feels like what I wanted a Halo 4 to feel like. Aside from the dumb armors, the biggest downside to Infinite is vehicle play. Vehicles are too squishy with way too many easy counters and have too high of DPS. They feel more like glass cannons instead of durable vehicles. Bring back how vehicle health worked in H3 and get rid of so many easy vehicle counters on each map.
@armstronggaming8566
@armstronggaming8566 2 месяца назад
I personally prefer vehicles in infinite being the way they are. A warthog in 3-5 felt almost invincible while it just killed everyone insanely quickly. I know that infinite's balancing of vehicles isn't the best, but I personally feel that it's much more enjoyable to play on-foot in infinite, while still offering an incentive to use a vehicle, in that it still offers a significant increase to your effective health, damage and speed. Also, the repair field is stupidly good
@TheRafark
@TheRafark 2 месяца назад
Ok but Player Collision, the sounds of guns and especially explosions and brittle cars are awful
@daltonburroughs3811
@daltonburroughs3811 2 месяца назад
@armstronggaming8566 Warthogs felt strong in previous games, but unless you got caught completely out in the open, usually you could make it to cover before getting melted. So yes they were tanky but didn't kill fast enough to make them overpowered. Now they are so weak and so easy to counter I almost always avoid vehicles. A Scorpion is pretty much a death trap on most maps. Many maps now have very narrow areas vehicles can actually operate. This prevents them from being able to keep distance from other players making them easy to nade or hijack. Not only that but there are more weapons that super easily counter vehicles than we have ever had: Shock Rifle, Shock and Plasma Nades, Disruptor, SPNKR, Gravity Hammer, Grapple Hook, Fusion Coils, Skewer, Sniper, and Hydra. More than half of the weapons are really good at taking on vehicles with even more being decent still: Commando, Stalker Rifle, Frag Nades, Repulsor, BR. Even if some don't do great damage to vehicles, they can be used to easily shoot you out of many vehicles. In no previous Halo was it so easy to counter vehicle. This really needs to change.
@reduxforerunner6664
@reduxforerunner6664 Месяц назад
The biggest downside to infinite is how the game plays. It has an awful sandbox with vehicles made of paper. Only Halo game I've given up on.
@sumomanify
@sumomanify 2 месяца назад
You missing halo 5 is unfortunate as its literally the half way point between 4 and infinite, your take on it would have been interesting as there's a strong subsection of fans who would call 5 halos strongest MP too
@kaleidoscopeeyesliverpool
@kaleidoscopeeyesliverpool 2 месяца назад
Sorry can we take a moment to appreciate how good halo 3 still looks, the lighting is incredible
@pastalex421
@pastalex421 2 месяца назад
Just stumbled upon this channel and was binging your stuff when you uploaded this. Supreme content my frog!
@derekposh
@derekposh 2 месяца назад
Halo Infinite over Halo Reach ? Thats bold
@purplepanda8805
@purplepanda8805 2 месяца назад
I played the old Halo 1 PC port with online multiplayer so much. I wish I knew about backpack reloading then.
@Jedi_Spartan_38
@Jedi_Spartan_38 2 месяца назад
3:29 Or even spawn directly next to the enemy team when you first load in at the start of the match...
@Verrine_
@Verrine_ 2 месяца назад
Mine is: Reach 3 Infinite 2 CE 5 But I will agree with the Reach rank thing, I prefer 3's ranking system.
@tyrannicswinen117
@tyrannicswinen117 2 месяца назад
Ain’t gonna lie this is probably the best halo multiplayer ranking video I’ve seen. My only change would be Reach below 4 because I personally enjoyed that one more, but all the reasons were well thought out and personally a lot of it I also think the same. So yeah an actual good list for once
@justarandomperson3700
@justarandomperson3700 2 месяца назад
I personally prefer projectile to hitscan, but I'm not the biggest fan of halo 3's implementation of projectile weapons. Both the BR, AR, and the rest of the UNSC guns don't have visible bullet tracers that tell the player to lead their shots. Projectiles are invisible minus a faint impact effect which made the weapons feel inconsistent for uninformed and higher level players. Combine that with both the BR and AR's bullet spreads and h3's netcode and it made for a worse experience overall. If halo 3 implemented projectile better then more people would be open to the idea of leading their shots in halo.
@BubbleChumpkins
@BubbleChumpkins 2 месяца назад
I’m surprised by an actually fair take on reach! I feel like so many people only focus on what they enjoyed and ignore the negative doors it opened for the franchise. (Still played it like crazy tho)
@psychobilly42069
@psychobilly42069 Месяц назад
Im glad someone finally agrees with me, halo infinites gameplay is so perfect ive been saying forever it feels like halo 3's combat but... EVOLVED
@dakotablack6338
@dakotablack6338 2 месяца назад
God, I remember Halo 2 back in the day, and it was so amazing.. 😢
@indigo6506
@indigo6506 2 месяца назад
solid list, I'd give it a frog/10
@armstronggaming8566
@armstronggaming8566 2 месяца назад
Good ranking man. While I don't necessarily agree with the placements due to my own reasoning, your points are certainly easy to understand and make sense. I'd personally place 2/3 down at the bottom of my list as a casual player. This is mainly because it just doesn't feel very fun to play, with the BR being way too powerful compared to every other non-power weapon, and the button combos/equipment just feel unfun to fight against. Sure, people could say that's a skill issue, but I feel that there's a distinct difference between learning game flow, map layout and team co-ordination, and just spamming a button combo. That same thing could also be said about come of 3's equipment (mainly bubble shield and power drain). Another thing I don't like, which is alluded to by my thoughts on the battle rifle, is the balance of the sandbox is just a complete mess. The extreme reliability of the battle rifle coupled with the nerfs that weapons received if they were dual wieldable just meant I was always using the same loadout all the time with no variation, and if I didn't have that loadout, I was just going to get melted. I feel that this aspect is what games after reach really started to get right. In halo 4, weapons like the storm rifle (rip plasma rifle), assault rifle and the needler were all much more effective and at least for me, it increased my weapon variety, as running something other than the meta weapons didn't result in an automatic loss most of the time. There were still fairly weak weapons both in and after halo 4, but since halo 4, there haven't been too many weapons that are unusable in their intended role (really just infinite's plasma pistol, plasma pistol variant and ravager rebound). Also, while I don't know if you can or even want to, I'd still recommend giving 5's multiplayer a go because it is genuinely a lot of fun and is probably the best halo multiplayer experience (referring to gameplay and content, not customisation) _in my opinion._ Warzone was one of those modes that was just the chaos of halo, but bigger. Modes like big team super fiesta (still waiting for a good version of big team super fiesta in infinite) and warzone firefight were also extremely replayable and never really felt samey, unlike most of the other games. I'd also argue that 5's custom games scene, while not having the same potential as say infinite, was extremely good. Things like night of the mantis and vehicle fiesta alongside the older custom games that can be recreated in 5's forge. A last note about halo 5 is the sandbox in 5 was huge. while it did mean that there was more bloat for req packs and unlocking what you actually wanted, it made matches (especially in modes that could utilise weapon variants) more varied and replayable. Anyway, that's my two cents on what I think. If anyone is inclined about _my own ranking_ of the game's multiplayer, it'd be this: 1. Halo 5 2. Halo Infinite 3. Halo reach 4. Halo 4 5. Halo 2: Anniversary 6. Halo: Combat Evolved 7. Halo 3 8. Halo 2
@TheHTFAmv
@TheHTFAmv 2 месяца назад
1:53 this explains why h4 swat is my favorite game type lmao. Its super easy to get kills. Halo 2 anniversary kinda feels the same way, but its just slightly different
@skullwarrior13
@skullwarrior13 2 месяца назад
Started my first halo multiplayer with Halo Infinite yesterday. Feels great, was worried I'd be playing against veterans or a grenade spam meta (looking at you star wars Battlefront 2). But to my surprise it's just a fun and chill lobby.
@jadenthebair
@jadenthebair 2 месяца назад
I'm not a massive multiplayer guy when it comes to Halo (just mostly playing splitscreen with family/friends) but I've had a few good times playing Halo Infinite's multiplayer. The thing that I just don't like is how confusing it can be to navigate the home interface in the customs mode. Again, I don't play it a whole lot, and I bet if I was on it more I would definitely figure it out, but still. I think that there could be a universal way of setting up how to find a multiplayer match in an easy way for most of the multiplayer games out there
@MrYaniv99
@MrYaniv99 2 месяца назад
I liked Halo 4 multiplayer most. I loved most of what you said about it.
@WikiHL
@WikiHL 2 месяца назад
It's odd liking it the most, but not disagreeing with Frog's points, isn't it?
@MrYaniv99
@MrYaniv99 2 месяца назад
@@WikiHLsure, it’s an uncommon opinion. I find the weapons very responsive while hating the weapons in halo 2 so much. I like how maps are still fun but no longer are dominated by those who know the maps inside and out. I could run with whichever regular weapons I wanted and it never felt overpowered. In general the weapons in halo multiplayer normally feel underpowered - in Halo 4, things feel better balanced, though I am also fine with every weapon being overpowered (like MW2 2009). Being able to sprint regardless of class was also nice. It just feels so slow in the other games without sprinting
@Moorpheus19
@Moorpheus19 2 месяца назад
Being wrongly accused of standbying in Halo 2 is a core memory for me as a kid 😅
@war2theren227
@war2theren227 2 месяца назад
Halo 3 and Halo Reach will always be my favorite, but I think your list is really good.
@adamfreeksack0314
@adamfreeksack0314 2 месяца назад
"There aren't any maps in Halo 2 where I say 'oh god this map'" Colossus, I need not say anything else
@tbmb9531
@tbmb9531 2 месяца назад
My enjoyment of H4 multiplayer made me realize I was the casual all along
@ricln5464
@ricln5464 2 месяца назад
i REALLY hope that Halo 7 will keep the Infinite gameplay and feeling. I think is perfect
@IminaLull
@IminaLull 2 месяца назад
Yep
@dostwood5103
@dostwood5103 2 месяца назад
I got into Halo thanks to it coming to Steam back in December 2019 with Halo: Reach. Because of this, I'm honestly pretty biased and Halo Reach has my favorite campaign and multiplayer. Yes armor lock is annoying, reticle bloom isn't good, and the maps aren't the most creative, but I'm more than happy to look past those. I still love the way the gunplay feels and I know all the maps like the back of my hand at this point. Great video, Frog!
@KillswitchRobie828
@KillswitchRobie828 2 месяца назад
I remember grinding Halo 3 to get to General, sadly I never made it but I did make to Brigadier and that was a proud moment for me lol
@WaifuWielder
@WaifuWielder 2 месяца назад
Halo 4 on MCC having game modes without ordnance does so much for me. Loadouts aren’t too much of an issue compared to ye olden days on the 360. The boltshot isn’t absolutely nuts anymore, which is a big help. Divorced of those two things, I think my personal biggest issue is getting shot slows you down. I despised being shot and suddenly being rooted in place almost. It was made to balance sprint but halo 5 did that better by preventing shield regeneration while sprinting.
@MadmanEpic
@MadmanEpic 2 месяца назад
Honestly, yeah. I enjoy H4 MP as it exists in a lot of MCC playlists with reduced ordinance/loadout presence a fair bit more than I enjoy Reach MP because while I still don't like how different they both feel to normal Halo, I prefer 4's commitment to the changes to Reach's weird halfhearted implementations. That and 4's maps are actually kinda bangin for the most part, especially in BTB.
@coltforceplayer
@coltforceplayer 2 месяца назад
After all these years, nothing has topped Lockout, such a fricking good map
@bulbasaur1534
@bulbasaur1534 2 месяца назад
My gripes with halo reach's multiplayer was that you weren't incentivized to use the AR or the magnum for starting guns, you would always use the DMR, because of the weapon bloom. If i had to rank personally for reach guns that aren't the unsc sniper and Rocket, they would all be F-tier by default. No one uses the pistol because you have to pace your shots, on a 1v1 situation 9 times out of 10 you die because your shots arent landing. You'd have to be in your enemy teams' face for the AR to land any shots, plasma repeater exists, focus rifle is annoying, concussion is more fun to use as anything else other than a gun, oh, and the way the needler got shafted in Reach is F +tier, because you are ABSOLUTELY not getting any kills, it doesn't supercombine unless your shields are depleted like..... the fuck??? it was never like this any other game. Nah, you'd be sticking to the only EFFECTIVE guns that give you results such as the DMR and the needle rifle. CE feels like a special exception to this not just because it was the first game and it had less weapons. 2 was allright from what very little i've played, 3 used to have been fun for me, but i cant find myself playing it again because of the BR, pistol still garbage but somehow better than reach, and AR is aight. I don't mind 4's CoD inspired MP, maps like longbow were very cozy to be in, forerunner weapons are garbage though lol. 5 is only REALLY good because of super fiesta and all the weapon variants, so chaotic and destructive! Infinite has a solid MP my only issue is there aren't enough in the sandbox. It'd be really great if we got returning weapons from past tittles and returning vehicles like the mantis, other than that not bad.
@tsunderemerc2963
@tsunderemerc2963 2 месяца назад
Honestly, CE is one of my favorites. It falls off for me on bigger maps, but I loved how every weapon (except the Needler, poor guy) had a surprising amount of depth and a useful element that later games I think lacked (like the Plasma Rifle and its slowdown + headshot bonus, or the AR having double melee + quick camo). My only real complaint would be the Magnum and its dominance in the hands of a skilled player, but at least with its power it wasnt as accurate as later DMR and BR renditions because of its spread, so cross mapping was pretty luck based. It's why Reach is among my least favorites, especially the Title Update that MCC uses where the DMR has a chokehold on every other non power weapon. AR, Plasma Rifle, needle rifle, they were all useless when you could just snipe with a DMR. I think its shallow and boring when most games revolve around one or two weapons while the others are either bad or just support it. Bloom might have been bad, but it was there for a reason and turning it down just made the problem exponentially worse. Invasion maps with open sight lines are damn near unplayable because a skilled Spartan team can lock down the match with ease while Elites have little to counter that. I think the Halo 3 BR is probably the best because while it was accurate at close and mid ranges, it wasn't as good for long distances so you still had a chance to close the gap. Like you said with the ranking system, Reach definitely planted the seeds that would grow into 343 trying to make all of their games an Esport, even Infinite I feel tries too hard to force sweaty play.
@lukewolsey
@lukewolsey 2 месяца назад
I forgot about Invasion. Favourite game mode in Reach.
@Ahartic
@Ahartic 2 месяца назад
How do you play CE multiplayer? i used to love it
@frogarchist
@frogarchist 2 месяца назад
The Master Chief Collection
@Ahartic
@Ahartic 2 месяца назад
@@frogarchist No way its been right there this whole time. is it active?
@frogarchist
@frogarchist 2 месяца назад
Not as much as 3 and Reach but yes
@erikmacaluso
@erikmacaluso 2 месяца назад
I remember being a triple kill in swat in Halo 2 online multi with one trigger pull of the BR back when I was 14/15. It's been downhill ever since.
@paleosam4738
@paleosam4738 2 месяца назад
Goated list my friend, I am a relatively new halo player (started playing in 2019 which it already being 5 years is kinda scary) I practically played all the old halo multiplayers 24/7, 7 days a week (every multiplayer besides 5s) so I have no nostalgia goggles and I completely agree with this list. Best online list I’ve ever seen fs.
@SteamedPickles
@SteamedPickles 2 месяца назад
I agree with everything Id probably put 5 one spot above 4
@jackheeke4897
@jackheeke4897 2 месяца назад
Hard for me to let go of my Reach nostalgia but all of your points were really well made. Respect for not faking a Halo 5 opinion
@jedimasterpickle3
@jedimasterpickle3 2 месяца назад
The only game I put basically any amount of time in the multiplayer was Reach. I was too young to play H1 or 2, and when Halo 3 came out, I was too young for Xbox Live. I think I might have played some local Halo 3, though. Reach, though. Reach I enjoyed. Never played a lot since I was more interested in the campaign, but I had some fun in MP. I liked having the option to be an Elite for some game modes, and I liked having easy access to the Recon helmet. And besides CE Anniversary, I haven't played a Halo game since.
@TechnicalDirectorFM
@TechnicalDirectorFM 2 месяца назад
I so agree with all of this. I was shocked when you put 2 over 3 but then you explained your reasons and I couldn’t help but agree with everything you said. Long live King Halo 3. Time to go play some 2 & 3 on MCC
@mainboysmusic6985
@mainboysmusic6985 2 месяца назад
Ngl it's kind of hard for me to put any Halo game without forge mode above any with it because it's kind of a cheat code that allows you to play in a seemingly infinite amount of levels. That being said, 4 and 5's gameplay kinda hurts them significantly. Halo 2's levels are just BLESS tho. Ah well, I haven't played Infinite to this day, and I had the most fun on Reach and 3 cause of their forge and custom modes. I also love, and I mean, LOVED Reach's ranking system.
@spencerhuckins8197
@spencerhuckins8197 2 месяца назад
Halo 2 anniversary would be on the bottom for me too. Also I would rank halo 5 between 4 and reach. It was actually pretty innovative with its modes and movement abilities and weapon variants. The biggest issue was that people could actually pay to win by getting a bunch of req packs so that they could have more access to the best weapon and vehicle variants. I dont think warzone gets enough credit though as the first PvEvP mode I have ever played that had boss fights and dominion type gameplay and warzone firefight was pretty fun too. I think if the customization was more like halo 4 that would have helped it a lot as well. Halo 5 honestly had fun arena multiplayer, a lot of people said "it doesnt feel like halo" but idk I really enjoyed the addition of clamber and the ground slam and the boost dodge. It made me feel like a gundam almost, which I understand isnt what everyone wants from halo, but I liked it. I also would agree with all of this assesment in the video, but I wouldnt say "worst" I would just say "least favorite" because I really enjoy all the halo titles for different reasons. There are features in each that I dislike, like how 95 percent of the customization is only purchasable in infinite, but gameplay-wise I enjoy all the halo titles.
@jacobringenwald
@jacobringenwald 2 месяца назад
If Halo 3 didn't have annoying af bullet spread it would be the perfect multiplayer game. You didn't even mention (because of time) being able to go to the Bungie website and seeing your heat maps for each of the multiplayer maps
@sternguard77
@sternguard77 2 месяца назад
Yeah. I agree with most of this. I’d personally maybe swap Halo 2 and Halo Reach but its an entirely personally subjective reason. My first halo experiences was playing splitscreen in halo 2 with friends before I had much experience with FPS games so I’d loose a lot. But once I got Halo 3 and my own 360 I got a lot more comfortable and I spent way too much time in Forge. Then getting to play the Reach beta with my brothers and then later mess around with the expanded Forge mode was some of the best fun I’d had in gaming.
@The_Array117
@The_Array117 2 месяца назад
The frog is back!
@callmeFlly
@callmeFlly 2 месяца назад
For halo ce, I enjoy the derpiness of how the game handles. For me it brings out the charm of the game in some odd way that keeps me going back to it. For halo 2, the glitches are what also makes the game super fun for me. Also, with the revamped hit reg on mcc it feels more playable on keyboard n mouse. The h2 pistol is still cheeks though and damn near impossible to get a kill with an entire mag. For halo 3, although it took them about a year or so to add it, the addition of playlist exp was cool. The additional visual ranks was a fun way to have 'social' exp and you could basically hit every rank without being a 50 in ranked. Great video!
@Ashen2437
@Ashen2437 2 месяца назад
I can’t fathom how you put halo infinite over reach.
@terrykusanagi3849
@terrykusanagi3849 2 месяца назад
There's a reason I don't play CE Multiplayer: it seems like the only way to keep up with other players is to keep playing since 2001. There are too many players who know how to abuse the problems that the game has in such a way that it becomes unfair. For example, spawnkillers. So for me, and with the current context, CE is the worst Multiplayer. Reach would be the second worst because for some reason there are similar problems to CE. Spawnkillers, suspicious headshots... I'm referring to the PC MCC, I don't know what the original games were like and I don't know what the MCC is like on consoles
@daltonburroughs3811
@daltonburroughs3811 2 месяца назад
H3 Forge might be the most rudimentary, but I still think people were making better maps back them. Maybe adversity breeds skill and thats what caused it but now maps just don't feel as good as they did back then.
@Esgarpen
@Esgarpen 2 месяца назад
Rocket Hog Race in Reach was the best part of any Halo Multiplayer. And I will die on that hill.
@Mmoneybeast
@Mmoneybeast 2 месяца назад
“Rip rooster teeth” is so real
@CameronJGilliam
@CameronJGilliam 2 месяца назад
Halo 3 is objectively the best, although I do prefer Halo 2 out of nostalgia lol.
@xRuinedFaithx
@xRuinedFaithx 2 месяца назад
It’s literally not the best, 2 was for sure better. 3 was when they started implementing dumb shit like bubble shield lol
@scab027
@scab027 2 месяца назад
Good list Frog, though I personally like 2's better than 3's.
@falloutgamer347
@falloutgamer347 2 месяца назад
Oh fine ill finally subscribe. Ive been watching you for a while now trough my recommendations and its probably about time i do that
@TheJohnmurphy516
@TheJohnmurphy516 2 месяца назад
my one problem with halo 3s rank system was it actually punishes you for exp. the best time to get to rank 50 was with a fresh brand new account. I think that is bullshit
@SwampLad1019
@SwampLad1019 2 месяца назад
Usually when I debate about games with people I usually talk about the launched product because it was the original release. However if I discuss after launch, this list is almost how I would rank the Halo games. You don’t disrespect people for different opinions in this, you talked about your opinions about the games and respect others. Great video! IMO I always saw H4 as too much like COD so I don’t really understand why I see people say Infinite is like COD, but everyone is entitled to their own opinion.
@ryan_1099
@ryan_1099 2 месяца назад
For some reason I really enjoyed Halo 4 multiplayer, pretty much everything about it but the loadouts. Halo 5 is probably the most fun I've had in a multiplayer game, and yeah I enjoy the post-war(343) art style. I have no memory of really playing Halo 2 or 3 PvP except for the occasional match or two, but I played them both recently and had a decent time, especially with Halo 3, where the plasma weapons do their job perfectly. CE is great, some of the best maps of all time, and I've played Infinite since launch and enjoy it lots, but there's just somethin I can't put my finger on that feels off. I think part of Reach feeling really weird was feeling like a Spartan was wearing a tank when using bullet weapons.
@redbarrage
@redbarrage 2 месяца назад
For me personally I would honestly have 5 at the top. And I know that's a controversial pick but I have to pick the one I had most fun with and that was 5. This was the point in my life when I actually had a friend group who wanted to play Xbox Live with me. And H5 had just released and we were all Halo fans. Is it the best multiplayer sandbox? No. But it did exactly what multiplayer is supposed to do. Let me have a great time with my friends online. So I have to give it too spot.
@pallani8471
@pallani8471 2 месяца назад
H4 is pretty underrated imo. I honestly don’t mind the “go around and shoot guys” concept as you are held back less by teammates who can’t hold their own weight. Players with power weapons are also easier to get rid of so they can’t abuse the camping method like they can in other games. Players that used camo also aren’t as annoying as they are in reach as they’re easier to locate on the radar. My only major complaint is the bolt shot and I’m not a big fan of the whole loadout system for infinity slayer
@wuicho167
@wuicho167 2 месяца назад
Halo 5 was the best multiplayer (in my opinion) it was the most fun,frenetic,with a lot of skill and ways to play it,i had so much fun with it
@Matt-3339
@Matt-3339 2 месяца назад
Happy National frog day 🥳🥳🥳
@vulpinitemplar5036
@vulpinitemplar5036 2 месяца назад
Halo 3 has that casual vibe to it I find and that's a good thing it makes the multiplayer feel more cozy, although that might just be me.
@Griggs58
@Griggs58 2 месяца назад
I like the part where you put my favorite as #1 lmao top video king
@ppk2823
@ppk2823 2 месяца назад
Thank you for being a fan and not milking the negativity market
@tommythesparta4912
@tommythesparta4912 2 месяца назад
Bro, this list is so spot on 2, 3, and Infinite for me are close to equal for me personally, but I'm so glad to see someone actually not just idolize Reach like it's the messiah Also, for Halo 5, I think I'd put it somewhere right in the middle
@JoseTorres-kg9ou
@JoseTorres-kg9ou 2 месяца назад
I like your playlist. From worst to best, mine would be Halo 4 Halo Reach. I love reach, but bloom and armor abilities are annoying. It is a fun game to play mindlessly and enjoy socially. Customization was perfect and fair. Halo CE. I learned how spawns worked in most games because of CE, grenades are nukes but the maps are a lot of fun. Halo 3 yeah... I know ima make people upset, but it's not a hard game. It also has some cheesey stuff like regen, its overpowered, bubble shield with shotgun is the biggiest weenie move next to armor locking, elites have a broken hit box.... I still love H3 and I play a lot of it still. I didn't enjoy playing majority of the maps for 4v4. But they had the best ranking system. Halo 2. Gameplay is perfect and the BR is perfect. Button combos=skill gap. Movement was biblically amazing. It felt right and smooth. I never complain about the maps. Halo Infinite. Gameplay is good. Really good. I think Infinite is the sweet spot for abilities and equipment. The sandbox is a little bit underwhelming. I think 343 tries to hard dictate the game they want us to play. Instead of listening to the fan base. The maps are a bit stale. They work but nothing fun but still competitive like H2 and CE. Halo 5 is my favorite multiplayer. I just wish they didn't have radars for rank. Spartan charging is dumb. Spring jumping. Button combos. You still learn new jumps that would give you an advantage. You had fair starts in rank. Autos were op. Thankfully, they got nerfed, but the fact that they can track you?? That's silly. You had the ability to outplay someone. The game was a sweatfest, but it was fun.
@KonnorwithaKay
@KonnorwithaKay 2 месяца назад
You brought it up for Reach and I feel like I don't hear it enough: Forge World (while awesome in concept) was overused and hella ugly. That blue green grey wash is all I think about with Reach now. What sucks is maps like Sword Base, Powerhouse, and some of the DLC BTB maps were really cool! They just were never weighted properly in the playlists. We all have a ton of nostalgia for reach but I think it's MP was incredibly flawed albeit super fun!
@BlueAizu_
@BlueAizu_ 15 дней назад
Happy to see some Infinite appreciation! It's a great game bogged under mismanagement and a comically greedy storefront. Whatever new Halo comes after Infinite, I hope it has gameplay which feels as good as it does. I also have to mention that Halo 5's multiplayer is actually pretty fun, when I can find games in it. Played it earlier today and yeah, it ain't too shabby!
@Outcastsage9033
@Outcastsage9033 2 месяца назад
10:54 this sounds like extrinsic and intrinsic rewards
@turdwallet8840
@turdwallet8840 2 месяца назад
Halo 3’s ranking system is perfect and I wish other games would go that route. The only game that comes close is CS2. And it’s really just a mix of Halo 3 and Cod 4’s ranking system. The already stated skill based rank from halo 3 and the prestige system from cod 4 once you reach lvl 40 in cs2.
@skylerprosser27
@skylerprosser27 2 месяца назад
Halo 4 is actually my favorite multiplayer
@Glorpo
@Glorpo 2 месяца назад
Halo Reach deserves more respect. My favorite Halo game by far, for both campaign and multiplayer (though I really like the more modern Halo 5 and Infinite multiplayers).
@sekiko7183
@sekiko7183 2 месяца назад
Personal Opinion: Reach Multiplayer > Infinite Multiplayer The one thing that puts Reach Multiplayer higher up is the custom games. It's so good. Infinite feels like Halo 3, yet the balancing feels off for some reason.
@jdquairoli
@jdquairoli 2 месяца назад
As someone who started the series at reach and halo 3 I agree with your ranking but I might put infinite at the top personally for all its forge and smooth gameplay goodness. In the current shooter space there is an over cooked and over done trend of shooters to have too much useless mechanics and cluttered UI making it hard to focus. Infinite has a simple to learn hard to master quality we don't see from hero shooters or more over designed messes. Great Video!
@Chris-lr2qb
@Chris-lr2qb 2 месяца назад
An interesting thing about Reach was that all the really good players just played custom games, which scored no XP. So some of the best players in the game had really low ranks. Only people who were really good and high ranks were those who played a lot, or played a little less but played MLG. Also, the maps weren't *taken* from campaign. The multiplayer maps were made as multiplayer maps, then dropped into campaign wherever the campaign devs thought they'd fit best. E.g. the long urban one I forget the name of, in the campaign you literally just run through it from one end to the other because the campaign devs clearly didn't have a clue what to do with it.
@EXKALlBUR_
@EXKALlBUR_ 2 месяца назад
"Blood Gulch RIP Rooster Teeth"
@RisingCubers
@RisingCubers 2 месяца назад
Great video! But where is Halo 5? If you can beat halo 2 in under 2 hours on legendary i will watch the full cody miller speedrun on Halo ce
@Par7iva1
@Par7iva1 2 месяца назад
Another amazing video and I actually agree with everything you brought up!
@Gexpo777
@Gexpo777 2 месяца назад
H5 actually didn’t have bad mp. It was just overshadowed by the subpar campaign. You should give it a shot sometime
@freshysaml
@freshysaml 2 месяца назад
Great list, man. Personally, I love CE's multiplayer, but I can see why some people don't.
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