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REFORGED GRAPHICS... How are they in 2024? - Rank 1 Night Elf Quest - Episode 9 - WC3 

Grubby
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REFORGED GRAPHICS... How are they in 2024? (Game played on 25-June-2024)
Full time yapping channel: / @grubbytalks
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#Grubby #Games #Strategy #Multiplayer #Competitive #Reforged #Graphics

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2 окт 2024

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Комментарии : 495   
@speckleBo
@speckleBo 3 месяца назад
3D artist here. The models are very detailed, which isn't what you need for an RTS. Also Blizzard have always used handpainted (Reforged appears to be PBR) models for warcraft, i think if they did just that, with less additional artistic touches, everyone would've been happy.
@madtech5153
@madtech5153 3 месяца назад
i think the problem of reforge is that the map/environment and character model have different art styles. character models have realistic/detailed art style while the map and environment have cartoonish artstyle (especially that grass). they should allow reforged character models while having classic map/environment models though its still look weird, would at least looks better than pure reforge.
@sophiacristina
@sophiacristina 3 месяца назад
They also failed the colors, fiends are light gray, so it have a contrast between dark floor. Reforged, both the fiends and the skeletons are too dark, and they basically mix with the floor. Even Grubby's druids are hidden. Dryads with purple color highlights itself, since it is an uncommon color. But in Reforged, they are dark brown, which also makes them hidden.
@svovy5358
@svovy5358 2 месяца назад
Blizzard rose to dominance as once the greatest devs outside of Japan, and maybe the whole world. They did that mostly on the back of having the best engineering and polish. Their art was always good, and i wouldnt want to take away from that. Blizzard games (the good ones) are mostly carried by incredibly solid mechanics So to see Reformed priorities form over function like this, it just doesnt even feel like a Blizzard game
@KaiserKloud
@KaiserKloud Месяц назад
As a 3D artist too, i strongly agree with you! So much detail make the model so noisy...
@Darkcranio
@Darkcranio Месяц назад
Also generally better shaders are missing.
@Khantia
@Khantia 3 месяца назад
A while ago, Grubby did a challenge, where he was playing extremely zoomed in. But he did it in classic graphics. I think it would've actually been better in reforged graphics. And would be nice to see him redo it this way :P
@VanRukh
@VanRukh 3 месяца назад
I would not touch that grass
@Bagginsess
@Bagginsess 3 месяца назад
looks like fel grass, def would not touch
@robertlam3662
@robertlam3662 3 месяца назад
Is there a way to revert to the old gfx?
@niuage
@niuage 3 месяца назад
@@robertlam3662 Yes, he does it many times in the video if you want to know how.
@imperialismopagano8772
@imperialismopagano8772 3 месяца назад
YOU MADE ME LAUGH XD
@bearbiter9051
@bearbiter9051 2 месяца назад
i feel like that grass would burn me. Physically AND emotionally...
@facundomoralesdiorio3802
@facundomoralesdiorio3802 3 месяца назад
I remember they said something like "You don't want something that looks like Pixar" and it turns out, yes, we want the same models with way more polygons and maybe some tweaking. They didn't need to create anything from scratch they just had to polish the game more.
@MrParadux
@MrParadux 3 месяца назад
Warcraft 3: Reforged is a good example that shows that the quality of graphics is not only determined by the amount of polygons and particles.
@GeejMusic
@GeejMusic Месяц назад
d2: resurrected is also bad compared to the original d2 graphics as well also the toggleable classic d2 graphics in d2 resurrected (2021) are NOT as good as the regular classic graphics from the original game in 2000
@TheFivegoodemperors
@TheFivegoodemperors 21 день назад
@@GeejMusiconly old blizzard game remastered that I thought they did a good job on was SC1. And the only reason they did a good job was everyone said they wouldn’t buy it if they messed with the art, mechanics etc.
@marekkos3513
@marekkos3513 9 дней назад
@@GeejMusic DIABLO 2 resurrected is one of the best remastered ever made.Come on man.
@GeejMusic
@GeejMusic 8 дней назад
@@marekkos3513 it's not even close dude. all the graphics are worse, and dark. every single item art in the game was redone from scratch and made worse. a multitude of fine details in graphics gone. lightning looks worse. I can keep going for hours.
@marekkos3513
@marekkos3513 8 дней назад
@@GeejMusic I can say that the fire looks much better in Diablo 2 classic , and also the cinematics looks better in classic Diablo 2.Everything else looks much better in Diablo 2 resurrected ;].
@niuage
@niuage 3 месяца назад
They messed up on every level and that's that. Something I hate as well is that they force you to download 28Go of content even when you 100% know you only want the old graphics. Should have been a choice when you download, even if it's really hidden. I understand why they didnt do it tho, it would be admitting defeat I guess.
@POWerrrrlGrind
@POWerrrrlGrind 3 месяца назад
I could time to time get that 1.5gb wc3 TFT and play online, now im like...I need free space, download a whole evening... nuh im pass
@meddle
@meddle 3 месяца назад
even worse, they force you to download 28gigs of content even when you haven't purchased that content and are playing on an original copy of warcraft 3
@Rooachie
@Rooachie 3 месяца назад
Same reason ow1 vanished. Doesnt look good when the old game has 400% the Player numbers of 2/ reforged
@filerated
@filerated 2 месяца назад
people complaining 28+ g on 2024 while avg games are at 40-60-400 now holy even mobile games 30+ gb
@StormKnight1
@StormKnight1 2 месяца назад
@@filerated The critiques regarding the size issues of Warcraft 3 Reforged are appropriate for the type of game it is and the time it came out on. For example, custom games utilizing custom Reforged models carry over the size issues, and with a very custom games focused community... The act of downloading custom games starts to become a massive burden. An RTS remaster of a classic stylish game that has it's survivability tied to user made content should not have a base model filessize like this, bloody heros of the storm looks 10 times more gorgeous than Reforged and it's 17GB. That's a hilarious failure in remastering a game properly.
@leeroyjenkins7325
@leeroyjenkins7325 3 месяца назад
Wisps are extremely uncanny in this version.
@ayanithtalreign
@ayanithtalreign 3 месяца назад
"Am I cute, uguu?"
@niuage
@niuage 3 месяца назад
They should have committed and made the wisps in game giant faces as well.
@212madfool
@212madfool 3 месяца назад
I dunno... is it me or when i see the wisp, i think of angry feminist?
@niuage
@niuage 3 месяца назад
@@212madfool I hope it's just you ^^.
@AurviDynastyWarriors2
@AurviDynastyWarriors2 3 месяца назад
There's no transparency to the head so it looks like it's disembodied. They're supposed to be ghosts.
@annoymous88
@annoymous88 3 месяца назад
Another thing to notice is the portrait animation In classic, it's very easy to tell when a character is speaking from their portrait, they also tend to be more animated. Granted, the animation sometimes make them look funky, but that's part of the charm. In reforged, it's so subtle that you barely tell if the character talks. the weirder part is the summoned treants and skeletons are how it should have be, they'll look around and generally be more animated. Of all the things, they choose to finish the insignificant summoned units instead of oh, you know... the Heroes that people generally look at?
@TheLewisDawg
@TheLewisDawg 3 месяца назад
So much this! How the hell are the portraits so lifeless?
@DavidGlendaleArdenaso
@DavidGlendaleArdenaso 2 месяца назад
for some reason unlike in SD, the "portrait talk" animations don't work at all
@acecondor289
@acecondor289 2 месяца назад
I've noticed this too. Some of the portraits are good others are flat with no animation. I honestly think they ran out of time to finish them
@pho3nix-
@pho3nix- 2 месяца назад
Starcraft 2 has better unit portraits than WC3 Reforged and that game is 15 years old by now
@rcmunro22
@rcmunro22 3 месяца назад
Crazy how the original Graphics back from the early 2000s legit look better than Reforged Graphics. It's not even Nostalgia, it's objectively better.
@PuellaMagiHomuraAkemi
@PuellaMagiHomuraAkemi 3 месяца назад
Not by model itself though
@rcmunro22
@rcmunro22 3 месяца назад
@@PuellaMagiHomuraAkemi It's like Grubby said, even the Models were rendered as if you were standing right in front of them, not for the top down view.. so even though they look goodish up close from the top down they look off and it's not just because they are new. It really is like new Blizzard just doesn't have quality control passes for the graphics. Someone from the graphical team at some point should have sat back and said put the Camera where people play from and see how it looks now..
@PuellaMagiHomuraAkemi
@PuellaMagiHomuraAkemi 3 месяца назад
@@rcmunro22 I mean Blizzard is dead since 2015 and it was outsourced somewhere lol but its weird to say the models are better than original warcraft since original warcraft 3 hands are just a mass of flesh hahaha But yeah from a top-down view its bad indeed
@rcmunro22
@rcmunro22 3 месяца назад
@@PuellaMagiHomuraAkemi Well top down is where your gonna spend 99.9% of your play time, so that's where the graphics really matter. Old Blizzard Graphics were never considered the best around even when there games came out BUT they had a charm to them, WoW suffered from the same thing where.. their graphics weren't the best thing on the Market, but they just had it factor that grew on you over time, it's the same thing with WC3.
@todorsamardzhiev144
@todorsamardzhiev144 Месяц назад
​@@PuellaMagiHomuraAkemi Bruh. OG Warcraft 3 is a milestone in videogame art. Reforged models are more detailed, but this is irrelevant. Any art school kid can draw a more detailed sunflower than Van Gogh.
@SolusBatty
@SolusBatty 3 месяца назад
The reforged Gold Mine looks like an unfinished model. Something is just off with it's shading.
@Dreams-
@Dreams- 3 месяца назад
the poor (or complete lack of) shading work is one of the biggest problems with ALL the models, it's just much more evident on the goldmine because of its brightness and large, uncomplicated surface area, i think
@suspecthalo
@suspecthalo 3 месяца назад
@@Dreams- Yeah, it's noticeable with the buildings especially. The shadows really ground everything in classic, but in reforged they have extremely small to no shadows. Plus, the mine specifically is missing any metal supports that it normally has which makes this even worse, since it now is unshaded, ungrounded, and doesn't even have support beams to make it even feel like it belongs and isn't just a photoshop.
@mjolnir9421
@mjolnir9421 3 месяца назад
theres something wrong with literally EVERYTHING
@PuellaMagiHomuraAkemi
@PuellaMagiHomuraAkemi 3 месяца назад
I mean everything about Reforged is unfinished
@chartreuse1641
@chartreuse1641 3 месяца назад
The haunted gold mine doesn't look hunted, it look like celebrated
@bydlobydlo
@bydlobydlo 3 месяца назад
Grass diff is insane
@Atlan
@Atlan 3 месяца назад
grubby, you know it's coming. Perhaps after you get rank 1 with every single race, or after Bronze players collectively demand w3c for privacy, not to be spectated while they learn, but I can see the "rank 1 only reforged graphics, the ultimate challenge" series
@TaseTea
@TaseTea 3 месяца назад
This looks like alpha concept footage
@HighLanderPonyYT
@HighLanderPonyYT 3 месяца назад
*wisp face* Hey, it's you, Grubby!
@TuristaArcsi
@TuristaArcsi 3 месяца назад
LOL :D
@gunjchowwiwat8357
@gunjchowwiwat8357 3 месяца назад
lol😂 Now I can't unseen
@yigitkabaday3179
@yigitkabaday3179 3 месяца назад
Reforged graphics are legit cursed. How did they came up with something so much worse than the original after SO many years is beyond me.
@HighLanderPonyYT
@HighLanderPonyYT 3 месяца назад
Lack of budget and outsourced art.
@facundomoralesdiorio3802
@facundomoralesdiorio3802 3 месяца назад
@@HighLanderPonyYT The art being outsourced isn't the problem at all. It's the lack of direction. If you hire someone to make a house but fail to tell them what you expect it to look like, you can't complain about how the house looks. Let's not blame the Asian studio anymore, their work is fantastic but it doesn't work on W3
@masterexploder9668
@masterexploder9668 3 месяца назад
It might have looked good on promo screenshots or when not moving, but new art doesn't translate well to actual gameplay. And it seems that all other stuff (grass, trees, water etc.) lost details to compensate for "better" units and buildings.
@dawoifee
@dawoifee 3 месяца назад
@@facundomoralesdiorio3802 But it is easier to give direction if you keep the development in your firm.
@danielhamilton6958
@danielhamilton6958 3 месяца назад
I know it's an unpopular opinion- but I actually like how a lot of the models/animations look. I think the main issue for me is that the game runs better and is smoother to play with classic graphics. However, since I'm a filthy casual, I'm actually ok playing with either version's graphics. I enjoy the reforged graphics in order to appreciate the game visually, and I enjoy the classic graphics for nostalgia and smoothness of gameplay.
@Spicy_Jam
@Spicy_Jam 3 месяца назад
Still shocked that WC3 reforged doesn’t really match the art style of og WC3 or current WoW. It looks somewhere between sc2 and a mobile game.
@saimyintmyat9373
@saimyintmyat9373 3 месяца назад
Even now gacha games are getting beautiful arts 😂
@joshualee1685
@joshualee1685 3 месяца назад
I dont understand why some remotely like the new graphics; no offense, but I genuinely don’t see the charm of old wc3 graphics in reforged
@Finnboy-ml5jv
@Finnboy-ml5jv 3 месяца назад
That's because the models were outsourced to lemon sky a studio based in Malaysia who had no experience working on the warcraft franchise and were given no creative direction by blizzard.
@franciasii2435
@franciasii2435 3 месяца назад
​@@Finnboy-ml5jvsounds about right.
@franciasii2435
@franciasii2435 3 месяца назад
​@joshualee1685 Nostalgia, and while the units are ugly, they're most definitely more distinct, both at a distance, and up close. New graphics are, as grubby says "good, up close, because it was designed up close." Moral of the story is: give your game studios more time if they haven't finished yet, and people won't think graphics from 2006 look better.
@vhoul
@vhoul 3 месяца назад
Druids of the Claw in Reforged run around like Scooby-Doo monsters: arms up and out like, "OoooOOooooo, I'm gonna getcha!"
@todorsamardzhiev144
@todorsamardzhiev144 Месяц назад
I think that's kinda cool, actually. But yeah, old graphics are far superior anyway.
@Gaze73
@Gaze73 3 месяца назад
It looks like WC3 from a bizarro universe. Worst remake ever. For those who don't know, search WC3 in UE5, that's how it should've looked.
@hallo-mt5tx
@hallo-mt5tx 3 месяца назад
the neon green spray paint aka grass makes the terrain look so weird, i think its a huge factor
@G1ingy
@G1ingy 3 месяца назад
29:15 - Did anyone else notice that the Druid of the Claws human form was bigger than the Abominations? Admittedly a lot of undead units are uncharacteristically small as well.
@GraveUypo
@GraveUypo 3 месяца назад
the whisp face already bothered me enough in classic. they should just have made the whisp a ball of light. like io in dota
@СтеванВукобратовић-л4р
DH's weapons don't look nice and round anymore, archers don't have those cute globes on the ends of their bows .... "Warcraft 3 Reduced"
@TheAlchemyArtist
@TheAlchemyArtist 3 месяца назад
Those details are what makes their silhouettes distinct and easy to distinguish midfight. You literally can't make out the difference between thin elf archers and thin elf talons during the action...
@elrondmcbong6392
@elrondmcbong6392 3 месяца назад
Everytime i see reforged graphics im once again reminded of Bioshocks Dr. Steinman. " Its ugly. UGLY! *UUUGLYY!!* "
@CalciumChief
@CalciumChief 3 месяца назад
I dunno, when I play campaign the grass doesn't look this neon bright. Reforged is just... sad. What could've been if they handed it to Vicarious Visions, gave them budget and time it could've been another D2 Resurrected. Instead it got outsorced to some other studio and changed maps for WOW lore. I didn't even want the "new cutscenes" (not cinematics). I looked like it would make it impossible to switch between graphics settings then. 5:24 Same thing happaned with Archons in SC1 and SC2. In SC1 it was this being of energy, which resembled its HP being 90% shield and it barely had a physical shape still visible. In SC2 it's just a big buff dude in mega armor. It looks like some Digimon or some thing. This wisp could've been okay if the "magic energy" effect obscured the face much more, instead it's barely behind it. 8:27 Exactly. It's a fundemental misunderstanding of game design (I don't think even just RTS games). Everything needs to have one unique death sound so you quickly identify what died. Didn't the bears get increased in size cause it was talked they looked too small? Also, one thing Reforged will always have is that it gave Shadow Hunter the mask back. I saw it in a video game magazine back in the day or some early screenshots online and it looked cool, but then no mask in the game. Okay, don't have it in the campaign, but the default hero didn't have it either.
@davidhenson1316
@davidhenson1316 3 месяца назад
Case and point, reforged wasnt completed. They released an unfurnished product.
@IschmarVI
@IschmarVI 2 месяца назад
and then didn't bother to finish it afterwards.
@Penguinmustache
@Penguinmustache 3 месяца назад
The worst part about reforged was when it interfered with Logan's nap time.
@tni333
@tni333 3 месяца назад
I can’t get over how bad the environment looks. The grass, the trees, buildings stick out like a sore thumb from where they’re built… it looks like a super cheap mobile game
@bigguy423
@bigguy423 3 месяца назад
Bears walk like scooby-doo villains
@Asgardinho
@Asgardinho 3 месяца назад
the grass is the most annoying thing, just fix the grass and it would be playable
@DieBieneFranz
@DieBieneFranz 3 месяца назад
What you see here are the ruins of what once was the best video game company of the world. This is what happens when you let people come into power that seek short term enrichment over development of a brand that stood for the best quality worldwide.
@HiddenWen
@HiddenWen 3 месяца назад
The Demon Hunter attack animation is NOT satisfying in reforged. In the original, it's so crisp and clean, the way his blade hacks.
@EmperorSigismund
@EmperorSigismund 3 месяца назад
Animation design for RTS is drastically important and something I think a lot of devs have completely forgotten. Age 4 had a lot of problems with unit recognition and the devs tried to make the weapons comically big to compensate which caused backlash. The real problem was that they didn't give each unit the unique and snappy animations that AoE 2 had. Spearmen thrust their spears back and forth, champions swung their swords up and down, unique units often had capes, funny hats or unique stances or walk cycles etc.
@P.sherman45
@P.sherman45 3 месяца назад
when i started watching wc3 2 years ago, my eyes couldn't follow the micro of pros and i kept missing whats happening in fights, seeing this 12:43 fight reminded me of that, since i cant even see what units are there
@zerg113
@zerg113 3 месяца назад
I don't play either game but i can say with confidence, Great its just like WoW where it glows and shines so much that no1 watching can know whats going on.
@asdt560
@asdt560 3 месяца назад
Honestly I just don't get what they did to the night elf buildings in reforged. It's like the building is the same size but the model is smaller or something. Whether you're looking at the ancients and finding their heads are now tiny or looking at the pool in the moon well or the statue on the altar, it always just looks like the key details of the building are weirdly small.
@ameranthine661
@ameranthine661 3 месяца назад
Trying to figure out how many fiends there were in that fight was like playing one of the mini-games in Uther party... so bad lmao
@nix2455
@nix2455 3 месяца назад
I'm sorry Grubthas, I can't watch you play this.
@Lucitaur
@Lucitaur 3 месяца назад
It feels like whoever made Reforged tried to make each individual model and effect look good (though I'd say even then they missed the mark due to making it too 'un-WarCraftish'), but never placed any though on how they will all look together, from an isometric perspective, and during action, giving us the mess Reforged ended up being.
@drewskiwest5284
@drewskiwest5284 3 месяца назад
OG Wisp >>>>>>>> reforged wisp face by millions upon millions of miles.... that floating face makes ZERO canonical sense whatsoever...
@Baathist_Brawler_1565
@Baathist_Brawler_1565 3 месяца назад
Imagine calling someone a hero clicker when you repeatedly tank with your lich.
@Dhomden
@Dhomden 3 месяца назад
And dont even bother healing him
@DH2point3
@DH2point3 3 месяца назад
I said it before I'll say it again. I keep forgetting that your playing on legacy when I watch. It's timeless. Also do the bear walk more
@Sonadourge
@Sonadourge 3 месяца назад
I always get so impressed with Grubby's english vocabulary. It's so much better than so many english mains
@Pxm78
@Pxm78 2 месяца назад
I've legit been watching Grubby playting a lot of WC3 on old graphics and I thought to myself "wow the graphics have aged really nicely" and then I see this, Reforged... what even.
@Hopesfallout
@Hopesfallout 3 месяца назад
That lag spike during the first 2 seconds you load in is so incredibly annoying, it's unbelievable how that still isn't fixed. Though, I always thought it was due to my older system. It's outrageous that it apparently even happens on high-end PCs.
@drewskiwest5284
@drewskiwest5284 3 месяца назад
2:30 that's how i feel - there is just something EXTREMELY "off/wrong" about E V E R Y T H I N G bout the reforged graphics...
@drewskiwest5284
@drewskiwest5284 3 месяца назад
4:10 - 4:15 that MIGHT be what it is, i agree they look "good up close" but from where people play at... it's just terribly dark and indistinguishable
@matthewfornear4076
@matthewfornear4076 3 месяца назад
i think the fatal flaw here is that nothing is lit correctly. everything looks like its in shadow, including the buildings. the buildings that do look 'mildly lit' do not have the same lighting gradient as other buildings or units. your brain picks up on it being uncanny and mismatched
@drewskiwest5284
@drewskiwest5284 3 месяца назад
lol i don't mean to laugh but that was really sweet how you said "oh no! i woke up my dog and /drove/ over his leg" and then you check on him. that's a fantastic doggo owner right there. i've always really liked you out of all the other top tier wc3 players back in the day. you honestly haven't changed in terms of personality. and i appreciate that a lot. now , i apologize for commenting so much; but if you or someone else sees my posts soon, i'd REALLY appreciate a way to fix the voices of my heroes that should be male since they're in male model... and i honest to the big man, can NOT find the option... at all. the only other idea i can think of is reinstall which would take a while
@SohjieDeLeon
@SohjieDeLeon 3 месяца назад
The head/face of the wisp in reforged is scarily disturbing 😅
@vodkavecz
@vodkavecz Месяц назад
My take is, it's probably look really good in single player campagin. And if we consider some statistics, the smaller percentage plays the multiplayer part of it.
@gregsmw
@gregsmw 3 месяца назад
the issue with reforged graphics is they were designed to look good up close, not from far away WC3 origional graphics uses something that warhammer calls "heroic scale" which is that hands, weapons, and details, are disproportionatly big for the model this results in the details and iconic parts of the model to stand out when viewed at an arms length, while if they were more proportionatly accurate they would blur with the overall silhouette and become harder to see this is what happens with reforged graphics, the models look great, but they arent "heroic" scale, and so when you zoom out their details, weapons, pockets etc, become blured into the silhouette of the model and it becomes hard to see this is true to life, if there is a person standing 100 meters away from you, your not really going to be able to tell what stuff they have on, but this isnt real life, its a game and your supposed to be able to very quickly parse what is what which is why WC3 and starcraft and warhammer and most other tabletop or top down rts games use heroic scale, because it makes it MUCH easier to see from 5 foot away exactly what this 1inch tall model is heroic scale doesnt look as good when held up to your eye, but it still looks good, and your not SUPPOSED to be seing the model up that close anyway, your supposed to be seeing it at arms length the terrain is an entirely different story i have NO idea why they went for such a rediculous oversaturated look
@coolpop7870
@coolpop7870 3 месяца назад
That grass... What is this, Warcraft 2?
@F1ng0riginal
@F1ng0riginal 3 месяца назад
Honestly the reforged graphics made me appreciate WC3's choices through and through. Like the art style is cohesive while maintaining screen readability, every race has a distinctive flair (like undead being egyptian, or NE being a greek touch), and you can notice all the particle effects.
@staceygram5555
@staceygram5555 3 месяца назад
It boggles the mind that they managed to update a 20+ year old game and make it look _worse_ 😢
@znojnyj
@znojnyj 3 месяца назад
This guy facetanked your focusfire 100 to 0 with his Lich without healing him or moving a muscle, I guess he also must've done a viewer request
@gaiusjuliuscaesar8450
@gaiusjuliuscaesar8450 3 месяца назад
I don't hate the Reforged bear druid pose,.I think the objective was to make them look a bit cooler but it kinda misses the, I don't know, point of the unit? The joke about the druids of the claw is that they start out as sleepy grandpas, slowly lumbering around the map and providing support for the rest of the army but when you get their upgrades they transition to one of your deadliest units. The new model + animation looks *cooler* but the voice lines are the same so it leads to dissonance when you see this new muscular imposing model but still hear "I'm awake! I'm awake!".
@aleksitjvladica.
@aleksitjvladica. 3 месяца назад
Noooooooooooooo! Grubby, what is this!? How can somebody not know Wisps are floating heads?!
@Zeppongola
@Zeppongola 3 месяца назад
In a vacuum, I like a lot of the models; I _really_ appreciate that they differentiated a lot of the creep units in particular, giving them different weapons/armour/postures/etc where before they were often just resized and tinted or reskinned, IIRC. That sort of thing is fantastic for custom maps, which are also often less "busy" (at least, with important info) than melee maps, so clarity often isn't as big of a concern. That said, I can certainly understand the clarity issue being a problem for normal maps, and it's really something that should have been considered early; things like the grass being weirdly featureless and some of the animations/effects I can forgive since the thing was obviously released way before it was ready, and probably would have been fine with some more dev time, but I'm not sure if they could really have done anything to the models themselves without remaking them entirely to improve clarity. I think the best would have been if they kept the creep differentiation, but the style was the way heroes of the storm did riflemen/raiders/etc in the alterac valley(?) map; less WoW-style and more the traditional somewhat-cartoonish aesthetic but with more polygons and details
@drewskiwest5284
@drewskiwest5284 3 месяца назад
21:22 ish, THAT'S THE PERFECT WORD - it is ALL Too LOUD. finally i know how to perfectly describe reforged graphics. LOUD as hell, over-the-top, only look good when zoomed in... and every movement looks WEIIIIIIRD
@Kasparovwannabe
@Kasparovwannabe 3 месяца назад
While reforged looks like total garbo, I think rejuv actually looks more clear lol. The light is a lot brighter than the classic version. I think it looks WORSE because the original swirly animation had style and was distinct, but clarity isn't the issue for me with that particular spell. The problem for me is that a lot of reforged effects come down to "generic glow." This is especially hard to read in clustered fights where these glows are overlapping, creating an unreadable mess. EDIT: Now that I think about it, I wonder if a lot of the issue comes from distinct borders and shapes looking "unnatural." It feels like they wanted to diffuse everything, like immolation, and blend the effects more naturally. This...did not work out, obviously.
@zerg113
@zerg113 3 месяца назад
They redid demon hunter? The coolest design they ever had? What gave them the confidence to redo anti mage? Illidan himself. Thank god hes blind, not deaf
@davidjones88
@davidjones88 3 месяца назад
The movements in classical are exaggerated for clarity. The treants are a good example with the way they wiggle. DotC rock their shoulders around. It's just obvious what they are doing. Hyperrealism isn't required, and is actually harmful.
@Thiccoman
@Thiccoman Месяц назад
Terrain is changed in a way some types seem not to have equivalents, but are replaced with something generic. Anyway, I like to play custom campaigns and those might have specific tiles on the ground important to solving puzzles, like symbols and such - Reforged just replaces it with dirt lol And yeah a bunch of indicators, like Curse debuff are barely visible, or in many cases, like we see here with Farie Fire, just don't exist lol
@KeeperOTG
@KeeperOTG 3 месяца назад
There are some aspects of the graphics that look phenomenal. Like the archer death animation is so insanely awesome. But its all about playability, discerning units in real time in a competitive environment, being able to acknowledge what is happening with peripheral vision, etc. The units dont have good lighting and some also have poor movement animations. (dryads look like they are hovering above ground, bears.... yea)
@chrisdaignault9845
@chrisdaignault9845 3 месяца назад
Yeah all of reforged is missing like 2 solid quality passes. Sure, some individual things are nice, but it doesn’t come together at all.
@HeyLoIo
@HeyLoIo 2 месяца назад
they made the bears do an "anime" run where the static arms xD
@chalphon4907
@chalphon4907 3 месяца назад
The reforged grass looks like a pool table felt matt.
@cenglish7240
@cenglish7240 3 месяца назад
Immediately was like "OH GOD MY EYES" when it showed. Thanks for the update!
@pencilswordfish
@pencilswordfish 27 дней назад
It's even sadder because the modelling and texturing is very competent from Lemon Sky, very nice, they just lacked intention and direction FROM Blizz themselves like a overall note of "hey. these look awesome but they need some adjustment to be little more distinct, here and here and a bit chunkier there, etc. to match the original silhouette that worked from top down perspective, because we're not making WoW the MMO, we're making Warcraft 3 the RTS." Everything that was the right size in classic, is just smaller in Reforged, the Mountain king is somehow smaller, the Rifleman's guns, the Demon Hunter's weapon, the Warden's cloak etc. They screwed up how they "fixed" the scaling and proportions of everything. There could have been a nice middleground, where they corrected the proportions of the Sorceress for example, but without compromising the unit silhouettes. It's so obvious how they lost the team that understood RTS as a genre and how important readability and silhouettes are.
@alexstreet9470
@alexstreet9470 3 месяца назад
“Yo guys what’s up” “Yo guys what’s up” “Yo guys what’s up” Man . . . It really does look like an alpha . How sad .
@0tf850
@0tf850 3 месяца назад
The moonwells look so bad on the grass.
@silverloop9029
@silverloop9029 3 месяца назад
the worst part is that we are forced to download that, and use a lot of space
@staceygram5555
@staceygram5555 3 месяца назад
Terrain in Reforged doesn't blend well at all. Also it looks like a background and doesn't fit with buildings.
@pausesmana5531
@pausesmana5531 3 месяца назад
Look at the Dryad reforged face --> It look like a blue Adi
@burnedsmackdown4209
@burnedsmackdown4209 2 месяца назад
I respect your opinion Grubby, but I do fully think you are wrong and do not respect us HD fans
@angelonieva2545
@angelonieva2545 3 месяца назад
Grubby! If you have to try the Quenching mod, then it's worth playing with the reforged graphics
@vintalyq
@vintalyq 3 месяца назад
The weirdest thing that it doesn’t even look like wow either. It’s just not “Warcrafty”
@Quirin_Moser
@Quirin_Moser 3 месяца назад
I literally said „uugh“ right when the game started. Massacred my boy. Like what is that? :‘(
@kendricgaspard2593
@kendricgaspard2593 3 месяца назад
The way DH says "quickly " in reforged...just rubs me wrong .....
@staceygram5555
@staceygram5555 3 месяца назад
It's also not very obvious how much juice is in the Moonwell. In Classic it gives you a pretty good indicator.
@TheDocPlatypus
@TheDocPlatypus 3 месяца назад
If you want tons of views you could try to get samwise Didier to talk about reforged graphics on stream
@malpractitioner561
@malpractitioner561 3 месяца назад
The summary would be "good art, bad design"
@oscara1573
@oscara1573 3 месяца назад
Reforged graphics and animation tierlist 🧐🧐
@ThePigKnight
@ThePigKnight 3 месяца назад
They couldn’t be bothered to rip WoW graphics or use Warcraft 3 art as the base.
@migthedrago
@migthedrago 3 месяца назад
I am so glad I got recommended your Arthas video. From some reason I did not even know you can still play with old graphics, kind of makes me want to play warcraft again. It used to be my favourite game ever.
@DijijiyoRony
@DijijiyoRony 3 месяца назад
when you fight the crypt fiend at the begining with your very epic corruped cenarius it looked like your hero was part of the enemy team
@staceygram5555
@staceygram5555 3 месяца назад
Bears in Classic walk with arms rocking back and forth like people normally walk. Bears in Reforged wear like zombies with arms out in front.
@Blovvfish1
@Blovvfish1 3 месяца назад
Thank you for the comparisons! It really feels like the original was made by the A team, and Reforged made by a gutted, rushed, underpaid, and inexperienced C team (for obvious reasons)
@Tie509
@Tie509 3 месяца назад
I don't like reforged graphics. They made it look a lot more cartoony.
@Trods911
@Trods911 Месяц назад
I would love 3D artists to keep what's working and change what is not. Sound artists and VFX artists to fix spells and sound clarity and Blizzard, just admit what is best and take what the community is doing to make it the default.
@mokacoffay2
@mokacoffay2 Месяц назад
Samwise Didier, the art director for WC3, is an artistical genius, he still makes drawing videos on youtube even after leaving blizzard
@justCezarMe
@justCezarMe 3 месяца назад
Really weird how you still hear the DH glaive sounds when in Meta (in reforged)
@nenoman3855
@nenoman3855 3 месяца назад
Mountain Dew™ grass, anime wisps.
@Khazar321
@Khazar321 3 месяца назад
What about Age of Warcraft? They had a new demo? Release recently.
@pennymice1821
@pennymice1821 2 месяца назад
I always thought that druid of the claw is a humanoid lion that can transform into a bear lol
@РусланКалдыбек-к2щ
@РусланКалдыбек-к2щ 3 месяца назад
I liked this, even not all aspects of new graphic look worse. You pointed out that green tatoos on DH metaform is cool, but did not put attention on this comparing it with classic, also a lot of whining on a new graphic is making regular opinion only worse. There ARE problems, but in 1v1 mode in most situations is ok to play, unless it turns out to be 100 pop of dragowhawks
@zhuzhong74
@zhuzhong74 3 месяца назад
“I’ll kill one of my archers so you can hear it again.” Wtf?????
@VikingKong.
@VikingKong. Месяц назад
The loss of clarity with the "improved" graphics is a serious fundamental problem with these remakes and modern sequels. D2 Resurrected is the same, generally the graphics look nice but the loss of clarity isn't worth it. It legitimately feels like these companies have no quality control any more, and none of the devs who actually play the games are given enough agency to influence what other devs are working on, leading to this disjointed mess of terrible and unnecessary design decisions. I think it all really comes down to people being put in leadership positions that they're totally unqualified to be in. The right person for the job of remaking WC3 should've been someone who played a lot of WC3 and who actually has respect for the original, not someone who wants to insert unnecessary changes at the expense of clarity or coherence.
@Amplifymagic
@Amplifymagic 2 месяца назад
I warmed up to it because it’s mature looking and matches the movie cinematic art direction, but I grew up with the iconic WC3 cartoony look and it’s just toooo good, so it’s hard to compare.
@nickman287
@nickman287 3 месяца назад
28:35 wait, he had necros? Never saw them in the reforged graphics lol
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