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So I was right about WoW.. 

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by ‪@MarcelianOnline‬ • Was ASMONGOLD Right?!
by ‪@NixxiomOnRU-vid‬ • Asmongold Makes the Wo...
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26 мар 2024

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Комментарии : 3,2 тыс.   
@XeroXenTruSin
@XeroXenTruSin 3 месяца назад
My takeaway from this is: Nixxiom, who loves wow, wants it to be more role-play centered because that's what he likes. Unfortunately that aspect of the game wasn't forgotten, it was abandoned a decade ago. Sadly having more abilities in wow doesn't give you that opportunity to be what you want, at maximum you can only be "a warrior" or "a paladin". In honesty, the game Nix wants is the reason why I started my game dev journey. It's just not wow anymore. The add-on discussion is a misfire. You don't want add-ons, you want a better game.
@dwoodward931
@dwoodward931 3 месяца назад
I agree, the add-on controversy/discussion is a waste of time. I actually don't think add-ons or no add-ons will matter in the grand picture of things. The whole 'add-ons should be removed' argument is losing steam lately massively.
@KiaStout
@KiaStout 3 месяца назад
Whats sad is that the last expansion that focused on any sort of rp was legion. Each class campaign was vastly different and it made you feel like the class you were playing. And as much as people complained at the time the weapon appearances were a fun thing to chase, and best of all they weren't tied to power just cosmetic.
@greenfroggood2392
@greenfroggood2392 3 месяца назад
My takeaway: nixiom, who is sponsored by addons, likes addons. Don't really need to say more.
@curiousfishie
@curiousfishie 3 месяца назад
Nixiom would probably like Ascension Wow where you start classless and build your own abilities & talent trees.
@kharics2122
@kharics2122 3 месяца назад
@@greenfroggood2392 Me, who is not sponsored by addons, likes addons. Why? For me they fulfil the wish of my perfect customized and optimized UI with opportunity for funny stuff (Hadouken WA for Monk Abilitys for example. For other People it levels the skill requirement allows for a broader Skill brackets. That means top 600-500 Guilds are pretty close to each other skill wise and allows the choice of more Guilds your equal with in skill level.
@aboutblank2958
@aboutblank2958 3 месяца назад
I tried to get into WoW when Dragonflight was released, but I really couldn't and one of the reasons was that on top of figuring out the game I also had to figure out which addons to get and how to use them effectively
@FlockofSmeagles
@FlockofSmeagles 5 дней назад
Addon's really aren't important until you break out of normal activities. When I say that, I mean, when you start the end game grind. You can have the entire experience of the expansion without ever leaving random raid finder. The rest is really just fluff. Chasing a carrot on a stick. Anything that's done in Mythic can be done on normal. Addon's become important when you start chasing things like mounts and achievements. Raid specific stuff like dps meters and DBM are only required once you go beyond that first tier of content. You're a victim of the youtube rabbit hole, unfortunately.
@fuckyachickenstrips
@fuckyachickenstrips 3 месяца назад
The fact that asmon can tell you what patch>instance>boss for 99% of the gear during a xmog contest is all you need to know about his in-game resume.
@vandavang7
@vandavang7 3 месяца назад
people who think asmon knows nothing about wow need to restart life
@vampRaziel
@vampRaziel 3 месяца назад
Probably not with last few xpacs, no?
@fuckyachickenstrips
@fuckyachickenstrips 3 месяца назад
@vampRaziel probably not, but the fact the man has 35k hours in the game and played through the true golden years at a higher level, means he knows a couple things about the quality of the game to give a valid opinion on most takes.
@ExcessCongruence
@ExcessCongruence 3 месяца назад
having a good memory doesn't equate to being skillful at the game; Asmon would not be able to do progression raiding, he never did progression raiding and he stopped playing "srsly" right about when the game became harder. He talks shit about addons and everything else because he's never experienced the game at that level. That's why all high end raiders said he's full of shit.
@elliottramos2149
@elliottramos2149 3 месяца назад
@@ExcessCongruencebro he’s been there done that. He made it. He don’t need no more skill. His base knowledge is enough. Because he got has the receipts of being there. He don’t gotta try is hard, Unlike someone trying to be discovered or a player that is satisfied with the current shit state of the game.
@mkdm8956
@mkdm8956 2 месяца назад
27:10 "I want to have a bunch of spells and abilities that i can choose from..." - proceeds to look at icy veins on daily basis to see the best rotation for most damage
@MWBalls
@MWBalls 3 месяца назад
The biggest problem with remove all addons is that blizzard is laughably incompetent at ui design.
@bailoch
@bailoch 3 месяца назад
This is so true. Playing the new plunderstorm, my biggest issue is the UI. I can’t believe they have giant NPC dialogue boxes pop up in the middle of your screen during a battle royale mode 😂
@Giliver
@Giliver 3 месяца назад
I'm legally blind so if add-ons were taken out I'd have to quit, I know there are thousands in this similar situation.
@jreed4359
@jreed4359 3 месяца назад
They should allow for more UI customization and that would at least allow people to make the UI more bearable
@cartoonhead9222
@cartoonhead9222 3 месяца назад
They don't have to bother because other people do their work for them.
@varileztradragonsong4603
@varileztradragonsong4603 3 месяца назад
came back early df and played without any addons.... it was so fucking exhausting, just because you need 120% of your brainpower to see the green effects on green background and bullshit
@MarcelianOnline
@MarcelianOnline 3 месяца назад
Haha, cheers for watching our video, hope you enjoyed it :D
@Sanyex
@Sanyex 3 месяца назад
@scoso1313
@scoso1313 3 месяца назад
Thanks for all your work brother! Best wow channel available 👑
@good_vibes_20
@good_vibes_20 3 месяца назад
Next youl have the response to the response video to work on lol 🎉
@LightForged8124
@LightForged8124 3 месяца назад
There really is no better wow channel than yours
@lilpotato
@lilpotato 3 месяца назад
good content 👍👍👍
@mariooooo.o3404
@mariooooo.o3404 3 месяца назад
I loved all the MoP buttons it was amazing. When you mastered it you actually got into flow states from managing so many things at once. Mistweaver in BGs..if you didnt play it man you missed something. Placing Healing Spheres on the ground for uber-heals instead of just watching raidframes but still staying aware of those for normal heals and dispels while juggling 5 CCs, 4 movement abilities, heal cd's, defensive cd's and looking for low enemies to help get the kill....boy that was mastery.
@lawrencemccreery3451
@lawrencemccreery3451 3 месяца назад
Well shyyyyt, here I thought my MoP holy paladin was an art and a science to operate like a maestro mastermind but your healing monk description makes my paladin sound like a simpleton! I stacked haste, haste, and haste and took the "wrong" talents and I still wowed people, topped meters, and routinely got invited to raid groups. Greg Street truly delivered on "Bring the player, not the class" with MoP. Some called it "button bloat" and "homogenization". I concede we did have a lot of buttons but "homogenization" is a straight lie or incredibly ignorant. The many abilities meant there were often multiple correct or valid spells available to choose from at any given moment but the nuanced differences between them allowed a more skilled experienced thoughtful strategic or crafty player to let his personal attributes bleed over or seep through his combat choices to have in-game effects. I've one other time read someone saying healer monk in MoP was VERY well designed but he didn't mention specifics like you did.
@mariooooo.o3404
@mariooooo.o3404 3 месяца назад
@@lawrencemccreery3451 the bubbles were just so good. The mechanic of getting away from raidframes directly onto the battlefield and spamming them just a little ahead of where people were walking was incredible. It was a little mana intensive but you could top people off that had 5 dps on them.
@ivankovachev8835
@ivankovachev8835 3 месяца назад
What you described is exactly why MoP's class design was bad. On top of having spells that have the same function, it was a ton of bloat and in PVP it was CC and Utility hell. I had fun with it for a while, but it's not really special, it's just a lot of buttons and a lot of memorization/muscle memory, the flow is horrible on most specs and ranged were better than melee. On top of that MoP had the same problem as TBC where due to poor scaling some specs got simpler rotations by the end of the expansion. Dragonflight and Shadowlands did having big rotations with a lot CC and Utility infinitely better than MoP. That's why WoD had to tune down from MoP and WoD actually got the class design great again. Sadly I think they over-pruned it for Legion and BFA.
@mariooooo.o3404
@mariooooo.o3404 3 месяца назад
@@ivankovachev8835 WoD was terrible. It was so slow and boring it felt like classes got a wheelchair. I will agree that CC was a Problem in MoP. I would however have liked to see more abilities that break CC instead. Wildstar was cool in that regard. You had to Spam a certain Button depending on what kind of cc you were in. Also killing someone was a little too hard. But still nothing compared to it for me since then.
@ivankovachev8835
@ivankovachev8835 3 месяца назад
@@mariooooo.o3404 WoD was between WotLK and MoP in terms of class design complexity(buttons to press), or maybe WotLK and Cata, beause Cata had more buttons to press. To say it's slow and bad is just not true. And iirc WoD still had a lot of spells off the GCD, so it was faster than even Cata due to that, just had 1-2 fewer buttons per spec than Cata. And yes built-in CC breakers or counters would have been great. And less mobility for classes in general in MoP.
@forbiddenruin
@forbiddenruin 3 месяца назад
42:00 the old Lord of the Rings Online has features to combine all your bags into one panel or shrink 5 bags down to 4 or less, you can fully rearrange the UI, its not impossible, never let a dev tell you something is impossible.
@FortisUrsus
@FortisUrsus 3 месяца назад
What makes an mmo fun… 1) Combat System 2) Character Progression 3) Community Engagement What is not fun? 1) High barrier of entry for new players (add-ons, poorly designed and over punishing mechanics, class complexity) 2) Adverse of anything above
@Phasma6969
@Phasma6969 3 месяца назад
They could hire the addon devs and pay them well. It's an investment.
@vindelqen
@vindelqen 3 месяца назад
Cool looking gear is fun too (when its not behind a paywall)
@910suck
@910suck 3 месяца назад
Barrier of entry due to addons does not exist. It’s part of the progression
@Reverie_xo
@Reverie_xo 3 месяца назад
​@@Phasma6969You're completely right but it wouldn't be profitable for Blizzard so they'd never do something like that despite how beneficial it'd be for the players.
@ViktorLoR_Mainu
@ViktorLoR_Mainu 3 месяца назад
I feel like you cant have too much community engagement but yeah
@wobbles86
@wobbles86 3 месяца назад
I regularly play with a woman who is in her 70's and she always gets overwhelmed with addons. It's too much for her. She just gets on to collect items from old raids etc. The way I spend my time in WoW is usually figuring out how I can solo old raids for her to collect mogs/items. All because she has no idea what's going on in raids that are killing her.
@Mariodash23
@Mariodash23 2 месяца назад
That's really sweet of you, dude. Hope you and that old lady friend of yours are doing great.
@TheSpicyLeg
@TheSpicyLeg 2 месяца назад
Great to see. My daughter and my mother play together on Final Fantasy 14, though they don’t raid. My 68 year old mother and my 11 year old daughter taking screenshots of them in some random nice view.
@abyssalproductions0
@abyssalproductions0 2 месяца назад
“Get good granny” -Mike Ybarra
@neglectfulsausage7689
@neglectfulsausage7689 2 месяца назад
I'd raid her L70 dungeon with a webster duster.
@Agent1W
@Agent1W 2 месяца назад
I know I may get my turn of being 70 and not understanding online Vidya of the mid 21st Century. Good looking out for her, my dude.
@barbsfpv3066
@barbsfpv3066 3 месяца назад
I play a melee hunter in Classic SoD, and that's nearly impossible to do without a basic weak aura that displays when Flanking Strike and Raptor Strike are off cooldown. The problem is that Raptor Strike can reset it's own cooldown on each use, and also reset the cooldown of Flanking Strike. Well, you can either look at the mobs you're fighting, or look at your action bar to know when each ability is off cooldown, which can be any time at random. Setting up a weak aura that displays a small icon next to my character, in combat, gives me that cooldown info and allows me to continue playing like normal. I'm not sure if this would ever be a default UI option.
@sbsftw4232
@sbsftw4232 3 месяца назад
In retail they light up homie
@chambodubstep9965
@chambodubstep9965 3 месяца назад
Yep the flanking strike weak aura and for mages the hot streak weak aura are the only ones that I actually need.
@GamewizDeluxe
@GamewizDeluxe 3 месяца назад
16:54 1000% Look at halo skulls. Imagine if there were similar modifiers you could add to raids for different/additional rewards.
@fergurbruger21
@fergurbruger21 3 месяца назад
Destroy addons and watch mythic raiding crumble. You shouldnt need a glossary of addons to make raiding/certain fights possible. Thats bad design.
@ninjatvlv6101
@ninjatvlv6101 3 месяца назад
Ive learned to listen to ques, voice lines and what not. Only 2 real add ons i use is dbm which i can live with out and details so i can improve on what im doin damage wise. Otherwise i dont clog my screen up of crap. Casual wise rare scanner for alerts and truestat. The stuff ive seen on mythic players screens is just to much.
@saphironkindris
@saphironkindris 3 месяца назад
yeah, totally agree.
@maximad5997
@maximad5997 3 месяца назад
IT's 100% bad raid designing even dungeon designs in general that Blizzard completely screwed up for years now. Just because some people use addons shouldn't = make the raid even harder.
@ivankovachev8835
@ivankovachev8835 3 месяца назад
That's why you don't play Mythic raids and high M+ keys, it's not fun.
@ThatDudeDeven
@ThatDudeDeven 2 месяца назад
@@ninjatvlv6101 "cues" is the word you're looking for.
@solitzpvp4166
@solitzpvp4166 3 месяца назад
nixion literally partners with zygors, ofc he does not want add ons to be deleted xDD
@ZeroDimes
@ZeroDimes 3 месяца назад
Bingo
@hackintosh3899
@hackintosh3899 3 месяца назад
Just like Limit wants their failed esport to dictate game design. Money. If they weren't getting paid for WoW, they would find some other niche esport to get sponsored by, because they suck at esports people actually care about in other countries. Their esport success also has a lot to do with weakauras scripts and Blizzard never banning the top guild who is sponsored by their partners for RL money trading etc. All the stories about how dirty Method was came out AFTER a publicity nightmare with Method Josh. Then Limit who were cheaters and banned constantly took over as the face of the esport.
@thehurricane6767
@thehurricane6767 3 месяца назад
who needs to learn a fight when the machine can tell them what to do..
@mewre2062
@mewre2062 3 месяца назад
@@hackintosh3899 more ppl watched the awc this year than mdi. prolly cause who wants to watch ppl in bis doing low 20s without a healer.
@mewre2062
@mewre2062 3 месяца назад
@@hackintosh3899 tbh, ion alreadycostus is reason for this bs.
@dangerbook4807
@dangerbook4807 3 месяца назад
Having done mythic raid it involves grinding the appropirate gear, learning the raid, becoming accepted into an appropriate raiding group, gathering the required gold and/or consumables. Then commiting time (above what you already commited). My eyesight isnt the best, I am impatient about keeping up with the grind but I've done it before and it isn't because i'm a top player. In the DF expansion the guild I'm in had a raid group and it split into a mythic group and a heroic group. There were people in the heroic group that finished heroic but the group trailed off. I think there ended up being too many distractions and it was not easy to casually move people in and out of the group as they had other commitments. Looking at how fast the race to world first is going on now compared to how long it took out way back when there were not only puzzles that had to be figured out but there wasn't a huge structure of support people getting the raiders the gear needed. I like hard options (pvp, things like visions in BFA, the maw in Shadowlands) and I like working with large groups (sometimes) but watching normal people break down tear their hair out & groups that like to play the game go insane because they are trying to raid is really stressful. On raid trash: it is very odd to has trash in a raid that wipes a group that isn't being wiped by the nearby bosses. Before our heroic group quit raiding we were having to invite pugs and every week our raid leader had to explain the raid again, and again, and on some bosses ask if people had a specific weakaura. My particular weakness in the end was the flying interlude on the last 2 bosses which just required practice, which you could not get without grinding high content (it was not just dragon flying but learing how to avoid certain lights and pick up other lights). And yet nobody wants to invite someone to play heroic raid another time that same week and reduce the loot chances for the group. So basically wow was weeding out guild groups where the group didn't make it to the end and most of the individuals in the group didn't run off and pug the same content to get the practice in. That is basically punishing the casual 90% of any fun guild.
@robschneider266
@robschneider266 3 месяца назад
In Wildstar you had 8 slots to put your spells and skills in. Each class had a lot more than 8 spells and skills, but you could only choose 8 for your rota. I think that was a great system. There was a meta for most classes, obviously, but it still allowed customization and playing felt tight and engaging, compared to WoW's playing-a-piano level of skills to juggle.
@derek123wil0
@derek123wil0 3 дня назад
Like guild wars
@hitoriwa
@hitoriwa 3 месяца назад
the guy sponsored by a paywalled addon doesn't want addons removed. big surprise
@fenneck9676
@fenneck9676 3 месяца назад
Imagine payed a add-on..
@GX-105D
@GX-105D 3 месяца назад
i've never needed addons to not stand in fire in a raid, green is heal, npc walks means kill one npc to not wipe, green blob is poison, not a hard concenpt
@Malix2238
@Malix2238 3 месяца назад
im not sponsored by a payed addon and i dont want them gone either. If WoW got rid of its addons i would completely uninstall the game and never look back.
@zhenyucai8688
@zhenyucai8688 3 месяца назад
​@Malix2238 BELIEVE ME BRO. Yeah, I'm not gonna believe it. Post a video of you clearing the next mythic raid released without add-ons and before they nerf it to the ground.
@nickh4354
@nickh4354 3 месяца назад
cringe internet shut in neckbeard conspiracy theory, typical
@TKing95
@TKing95 3 месяца назад
The amount of comments regarding the content of a 50 minute video, 16 minutes after it came out, shows that people care more about their own opinion than hearing the entire argument before opening their mouths lmao
@Smerte13
@Smerte13 3 месяца назад
So true
@joschmo4497
@joschmo4497 3 месяца назад
You included.
@GeneralSpecific
@GeneralSpecific 3 месяца назад
...bro they probably watched it live 😭 😭 😭
@BillyBob-kj4qq
@BillyBob-kj4qq 3 месяца назад
Who watches something live just to rewatch an edited version of it? I guess that special kind of person REALLY cares about their own opinion enough to watch the same content twice just to comment.
@TheTheschuhschuh
@TheTheschuhschuh 3 месяца назад
​@@joschmo4497 he's not commenting on the video though, he's commenting on a number of comments you can see before watching the entire video, good luck thinking in the future tho
@jkdragonjk6895
@jkdragonjk6895 3 месяца назад
On the point for the difficulty scaling, this could be hard but it could still be possible. So like say a raid is taking place in an enemy fort, you split the raid up into 3 different sections, which effectively act as normal, heroic, and mythic. Yea it would be hard and probably would result in shorter raids, but overall, I think its a good middle ground for both camps.
@shikatsu
@shikatsu 3 месяца назад
Thinking about the loot point, I think about the Shadowmourne quest chain in ICC; it actually led to more people raiding because A) they were beating Arras, B) they were Earning stuff for the axe, and C) they needed people until it could be solo.
@Justjoey17
@Justjoey17 3 месяца назад
“No addons” obviously includes saying that blizzard should add all the convenient stuff that you fear losing if you lost all your addons.
@MikeTall88
@MikeTall88 3 месяца назад
Add some yea and loose some mechanics from the bosses. All players should have the same "game".
@meanseason3056
@meanseason3056 3 месяца назад
I think that’s fair…. Big problem I see is most wow lifers / add on enjoyers are making it seem like they want the add ons instead of wanting the devs actually work to have a good default UI. Let’s stop defending dev’s lazy work on their own game. They basically sat back and let their playerbase slave away and solve their own shortcomings
@isaactheflaming12345
@isaactheflaming12345 3 месяца назад
To be fair, I think in arguments we shouldn't assume that. But, I am fairly certain just about every single time Asmon has mentioned "remove addons" in this arguments he adds "and blizzard needs to add these QOL addons as well"
@GX-105D
@GX-105D 3 месяца назад
they already have though
@biggusy25
@biggusy25 3 месяца назад
@@GX-105D Oh really? I missed the part where the default WoW UI gives you 20 different notifications about when your abilities are coming off cooldown and 10 different timers ticking down for boss mechanics while warning you when you're standing in something.. I think you people literally think that DBM and Weakauras are built into WoW now..
@Knight-In-Green
@Knight-In-Green 3 месяца назад
Min-maxing is the death of fun. The feeling of accomplishment replaces the joy of simply playing, and with that change the game ceases to be a game. It becomes a hierarchy, with people investing far too much into it. As with all things in life, it's best to be first. If you're not, the door gets closed in your face and you end up playing a game rigged against you.
@ispear6337
@ispear6337 3 месяца назад
Min-maxing is the death of fun... _for you_ . Many people find enjoyment in chasing the best performance. The challenge of critically thinking about the decisions they're making, and finding the best options which others have missed. If you don't enjoy that, then competitive online multiplayer games probably aren't for you. Play something else.
@prostokeereell1286
@prostokeereell1286 3 месяца назад
Thats how the games are working currently. You allowed to have fun for like 2 weeks from release and then sweatlords take over
@ShooterPat
@ShooterPat 3 месяца назад
@@ispear6337Min-maxxing is fun, without a doubt, as it kindof allows you to push the boundaries of the game. The issues is when the community gatekeeps content because someone hasn't min-maxxed to an acceptable amount despite either being able to do the content comfortably, or even have completed the content before. That was the issue I had with WoW. Felt like the people around me weren't having fun, and they would get mad at every little thing.
@itzgin3290
@itzgin3290 3 месяца назад
Min-maxing is fun, I don't wanna waste any more of my already wasted time in an MMO when I can min-max to help make it go faster, WHILE ALSO HAVING FUN WITH THE GUILD. I know, that's hard to grasp isn't it? lol...
@mario_haslan
@mario_haslan 3 месяца назад
You can play your own game style, find people who shares your same view, or even more play single player games. Telling people how to play online games and ask them to adapt on how you feel the game should play is so weird to me. Competitive multiplayer games are always going to be about pushing the game's limit.
@justincase6406
@justincase6406 3 месяца назад
thats the thing ppl depend on add-on's for raiding because they are tuned to be so difficult you can't do them without which is bad and thats why i dont high-end raid because i dont feel like i should have to download the entire matrix to be able to play wow
@remarked8226
@remarked8226 2 месяца назад
I think a way to help with button bloat would be this. 2 generator spells, 2 spender spells, 1 ult spell, and 1 or 2 aoe spells. You can have as many spells as you want but that doesn't mean they should be in the main core rotation to play any class. Plus they can add combos to spells to make them feel better. For demo warlock, why not make it to were grimore of sacrifice turns you into a demon after so many of your demons dying. 6 or 7 spells for class and make them satisfying to press. There are so many cool things you can do. Unholy mini game after hitting a target use the parts you hit off to make a undead.
@pokeylope6108
@pokeylope6108 Месяц назад
GW2 and thats why I play it over wow.
@EggoPop
@EggoPop 3 месяца назад
Oh wow, the guy who has a vested interest in an add-ons success doesn't want them to go away, big surprise.
@ericgeorge4792
@ericgeorge4792 3 месяца назад
Yeah kinda strange nixxiom is so RPG driven but advocates for adding that take ‘exploration’ away. I agree with Asmon it should be a core part of the game and the first time you’ve explored that resource node it should be available to all ur toons. I like both Nixxiom and Asmon, but there was a bit of hypocrisy with Nixxioms RPG take and push for addons. Heck, new players trying RPG are going to be lost without addons according to Nixxiom. 🤷
@XZaguer
@XZaguer 3 месяца назад
Imagine needing 5 different mods just to beat elden ring bosses
@NeocrimsonX
@NeocrimsonX 3 месяца назад
That's pretty odd.
@GX-105D
@GX-105D 3 месяца назад
don't stand in fire in 3...2...1
@gabagoolx
@gabagoolx 3 месяца назад
@@GX-105D i can hear the train horn
@Scaretactic
@Scaretactic 3 месяца назад
imagine needing addons to raid in wow
@Armchaiirwarrior
@Armchaiirwarrior 3 месяца назад
@@gabagoolx B E W A R E
@Navi_xoo
@Navi_xoo Месяц назад
Key depletions should be reserved for levels beyond what gear gives. Also we should be able to freely select which dungeon and key level we want to run at least up to gear cap.
@silkk9782
@silkk9782 3 месяца назад
I feel like eso does raiding or (trials) in a great way. Normal trials can be done with missing people or complete randoms, veteran is a huge step up but are all possible with skill and correct gear setup. Most of the hard portions of eso trials is all about mechanics and leaves room for clutch rezzing to avoid a wipe. Wiping spawns everyone back at the boss so no running back. If you are a hardcore player they have achievements completing in a time limit and no player deaths, completing these give you titles and skins to show off. Gear difference between normal and vet is incredibly minor and may only get you from 105kdps to 108 and focuses on timing instead of just gear tiers based on content.
@squee_
@squee_ 3 месяца назад
Not to mention a 3 day, 4 hour raid schedule, but doing everything you need to do that week to even go to the raid. Farming consumes, mythic +, being caught up on quests, grinding things out, making sure your addons and weakauras are up to date. It burned me out so fast. It's a full time job.
@anywaylose3999
@anywaylose3999 3 месяца назад
Yeah, and i don't understand why do grown men even try do defend this shit. How you can have a full time job and really think that you have to get another one just to get loot from the raid bosses.
@saphironkindris
@saphironkindris 3 месяца назад
@@anywaylose3999 It's about doing something you want to do rather than something you have to do to get money and stay alive. Work isn't work if you're enjoying it.
@stephencollins9062
@stephencollins9062 3 месяца назад
​@@saphironkindrisyou have that the wrong way round Do something you love and it's not like work:)
@jerppazz4525
@jerppazz4525 3 месяца назад
@@stephencollins9062 "Work isn't work if you're enjoying it" ?
@dannymoontattoos
@dannymoontattoos 3 месяца назад
@@saphironkindrisabsolutely NOT true. I do what I love for a living, still feels like work and I won’t do it for free.
@reylen3883
@reylen3883 3 месяца назад
Imagine if a boss in a raid had the ability/spell to turn off all of the add ons for the rest of the raid lol see how many ppl can clear it
@Chongjr420
@Chongjr420 3 месяца назад
What if they kept the difficulty where it is, but made the gear you got last considerably longer? Like if you complete a Mythic Raid the loot you got would get you to say Heroic of the next tier? So that extra work equates to a small break in the next tier?
@marabu78
@marabu78 3 месяца назад
About the "running back to the boss", I remember progressing 4 horsemen @ Vanilla Naxx. I mean it took ages.
@Chrizesu
@Chrizesu 3 месяца назад
One of the best times I've had raiding was in a no dbm/bigwigs guild. Everyone was actually more attentive and we had a lot of fun learning what the bosses do on the fly.
@Cr3w96
@Cr3w96 3 месяца назад
I don't think it was dbm, I think the issue is with wow designing fights to be too difficult to almost impossible without addons. WA make it so you don't even need to pay attention to what's going on
@Chrizesu
@Chrizesu 3 месяца назад
@@Cr3w96 I have played a long time even CE without heavy add-on use, but the amount of stuff to keep track of is getting ridiculous. We've been in this race for a while of blizzard trying to design fights to be difficult for add-on users, but it's just adding a lot of fatigue for normal people.
@grashoppah
@grashoppah 2 месяца назад
Best time I've had in wow since vanilla was raiding in classic with a green gear/no addons or wbuffs guild. It was almost a true vanilla experience :)
@logosloki
@logosloki 3 месяца назад
Elemental Shaman's main rotation in Legion was the goat. You had a dot (flame shock) to maintain, you had a spam spell (lightning bolt), you had a proc based on the dot (lava surge), you had a finishing spell that was based on damaging spells (Earth Shock), and you had two spells that you swapped out when you were in an AoE/Cleave situation (chain lightning, earthquake). There were oh shit buttons, there were fuck you buttons, there was flavour buttons around this but that core rotation made playing an ele a treat.
@biggussdickuss6123
@biggussdickuss6123 3 месяца назад
Elemental shaman was my go to since launch and yes in legion you felt like a literal god and when lightning lasso was a thing holy shit PvP was so fun
@EODChaosWo1f
@EODChaosWo1f 3 месяца назад
thats what ele shamans were like in wotlk and cata as well but then you also had a suite of totems that you placed down that would buff you and those around you with 1 button press and could also put them all away with 1 button press and i felt like a damn shaman not anything else. now they just feel like a nature mage with more armour and i dont feel like a shaman anymore =(
@cqnzr-clipsgameplay5706
@cqnzr-clipsgameplay5706 2 месяца назад
Frost DK was Simple and Satisfying (DPS) In WoTLK. Outlaw Rogue was Simple and Satisfying in Legion. Ret Pally in Dragonflight is nuts and super fun to play. But now Frost DK has Remorseless Winter and zero diseases to maintain which makes Frost DK boring now. Outlaw Rogue and the "Roll the Bones" Ability is trash now. I'd prefer to select my own abilities and buff said abilities through talents and such. Being forced to use an ability you don't like is what I find hard tbh.
@Lexaeus94
@Lexaeus94 Месяц назад
That’s basically the same rotation as retail now minus like primordial wave/icefury… Storekeeper was also added in legion so, not that different really lol
@cococock2418
@cococock2418 Месяц назад
ele shaman had the exact same rotation in cata, you retail andies are somethin else man
@lutherramos4077
@lutherramos4077 2 месяца назад
I have noticed too the days of ROWF is getting shorter and shorter. Before it took months before they done it. Until the addons came and it get shorter. And they can run M+ to get higher ilvl and powered trinklets so they can kill it faster.
@Me__Myself__and__I
@Me__Myself__and__I 3 месяца назад
There are ways to fix this and still balance the hardest modes for the 1%. Make the benefit of all the hardest tier loot be PURELY COSMETIC. Make it really cool. Like if you are wearing a piece from the current expansion the character gets a mild glow that is obvious. And if they are wearing a full set they get an obvious glow that they can set the color of. Make it really stand out and showcase the player visually. But the stats are exactly the same as the next lower tier of loot.
@seanjones5316
@seanjones5316 3 месяца назад
39:19 does a paid promo for an add-on, then goes on to disagree the point that add-ons should be removed... kind of muddles how genuine he is being in expressing that take lol
@sikai7415
@sikai7415 3 месяца назад
Biased take, the addon is for a leveling guide which can be Google or provided on the web and has nothing to do with adding which assist with the highest level of content. The addon just eliminates the alt+tabbing if you're following a guide
@ianmonterroso
@ianmonterroso 3 месяца назад
If you are a real one you know that the idea of a 20man raid is more realistic because out of a 25man 20 people are ready to raid on time 9/10 times. A 40man is a nightmare to wait on people and to manage.
@bulletflight
@bulletflight 2 месяца назад
That's only if you need 40 players who can all handle mechanics with perfect teamwork. You can have some absolute passengers (and/or pugs) if not everyone needs to have a brain cell to clear the raid as long as the average is good enough.
@rodolfotheissen9862
@rodolfotheissen9862 3 месяца назад
Just like FFXI. it would take at least 2 to 3 hours of getting ready before a boss. Some kings used to take 24-72 hours to spawn and you'd see likshells (guilds) gathered and doing shifts to get a chance at claiming the kings lol
@ivankovachev8835
@ivankovachev8835 3 месяца назад
I think 2 difficulties are the best for WoW. For raids a difficulty that is as hard as Ulduar 25 man would be Normal and another one that is as hard as Cata/MoP Heroic would be the Hard difficulty. For dungeons you just have leveling dungeons, then you scale all non-max level dungeons to max level once you ding max level. At max level you have Normal difficulty and you have one more that is Hard difficulty. Now another thing WoW should consider is horizontal progression. They should scale all non-current Raids to Normal Raid difficulty in terms of tuning and ilvl(or slightly below 6-8ilvls below), this way every new tier all previous raids are relevant content. And you can do 1 non-current raid + 1 current raid per week. Then you can upgrade the non-current raid gear with Valor points(or some other currency).
@askolei
@askolei 3 месяца назад
My friend group and I, we didn't realize how lucky we were to get into Rift just before it went free-to-play and died a few years later. I miss the HL raids in Storm Legion, but it seemed so normal at the time. The litany of "user joined your channel" before we started, the way King Boss Mod lighted up a firework every time the boss pulled a heavy one, the adrenaline when you were among the 4 or 5 last standing in a party of 20... And if you wiped in Rift, one person spent their 1h cooldown "soul-walk" then mass-resurrected the whole party. Some had "fake death" skills and could reset without dying. Worst case scenario, the guild could plant a flag to summon you. It all seemed so normal to me, but really we were blessed. We lived through the last hours of a golden age.
@ForggeEsportsNutrition
@ForggeEsportsNutrition 3 месяца назад
Rift was so SICK. EXTREMELY underrated.
@user-cv1pj2vv1u
@user-cv1pj2vv1u 3 месяца назад
Rift was a good game. It just never got the support and updates it needed to keep the game alive. Calling a new dungeon that's just a repaste of an old one is garbage. And selling a raid staf for 2k USD, I mean who did they think they were? Star Citizen?
@Amabar
@Amabar 3 месяца назад
Rift the MMO!? If it received more support it could have been greater.
@Schwaka
@Schwaka 3 месяца назад
I played rift on launch, and it was awesome at the time. It's sad to see what's become of it now.
@ThePsyMinded
@ThePsyMinded Месяц назад
@@Schwaka I tried it some months ago just to see if anyone playing and I saw 2 players ;(. Still it was really nostalgic and fun just lvling alone for some hours just to experience it again. But yeah kinda dead.
@Omegalux
@Omegalux 3 месяца назад
Vanilla WoW was the best template for any MMO hands down. It needed some adjustment, but it's design had way more going for it.
@Shiirow
@Shiirow 3 месяца назад
vanilla wow is the worst time of the game, best template? XD get off that nostalgia gas.
@Paulfromwish
@Paulfromwish 3 месяца назад
@@ShiirowAverage Azerite enjoyer opinion
@Nerfey
@Nerfey 3 месяца назад
Holy smokes the retail andys are so cringe
@laoch5658
@laoch5658 2 месяца назад
All vanilla wow had was raiding. Raid or die is terrible end game content
@Paulfromwish
@Paulfromwish 2 месяца назад
@@laoch5658 had replay ability that no other expansion had, once you raid logged you could enjoy leveling another character you had not experienced yet and by 60 you had a grasp on it and at some level every level 60 was at least somewhat competent at their class. Nobody wanted to have to level to 60 again and then do Outland to 70 AGAIN, each expansion it got worse and worse however Vanilla wow was always populated at every level bracket all the time
@nutcrackit7396
@nutcrackit7396 3 месяца назад
The thing with many addons is that stuff should be baseline in the game.
@gzdiggadanke
@gzdiggadanke 2 месяца назад
If i remember right then there were raids in classic and tbc that did not get cleared in weeks or even months like lady vash or cthun. So idk if mythic difficulty is the problem since there there are 4 diffrent modes, with lfr normal and hc theres the right challenge for everybody, in the past the gatekeeping was even harder so this argument that wow is now designed for the 1 % doesent make much sense. I agree with the addons tho i wish there would be no addons in the game.
@bluemyst42
@bluemyst42 3 месяца назад
I enjoyed Vanilla WoW raids because the 40 man design meant that if someone crashed for some reason, it wasnt a complete wipe. Also, it meant that people could still have some fun and not be hyper focused during every encounter, if someone died to fire the raid could roast him/her without everyone freaking out. Blizz keeps trying to make the game so you cant communicate with each other, just let the addons tell you when and where to be.
@thanganbabp5570
@thanganbabp5570 3 месяца назад
raids should be like a big college party except everyone has an axe
@GothyG
@GothyG 3 месяца назад
at the end of DF the ED amirdrissil raid i had 0 addons, after what like 4 years of mythic raiding with ADDONS i didnt realize how much better wow felt without the ADDONS screaming at you. i dont like the new way raids are plus i feel like im the only one whp feels this the raids are WAAAY too easy even on HERO and MYTHIC idk maybe thats just the healer life.
@rahn45
@rahn45 3 месяца назад
Dungeons and raids used to be designed with "margin of error" in mind. So that you could lose 20% of your party be it 5-10-20-40 and you'd be able to comfortably finish. Before enrage timers you could potentially lose over 50% of the group and still be able to take the W. The problem is they kept shrinking the margin of error in raiding down to the point where you have to be absolutely perfect or you wipe, and this is intentional. They want people to wipe over and over and over and over because it makes the raid last 'longer' but all it does is frustrate people.
@eziyac393
@eziyac393 3 месяца назад
40 mans were hard too. AQ and OG NAX were guild wipers
@TrTriTrippin
@TrTriTrippin 3 месяца назад
I want 40 man back
@bogdanlevi
@bogdanlevi 3 месяца назад
My guild was doing Heroic and maybe a few Mythic bosses by the end of the raid tier. We had a relaxed schedule, played other games at the same time and were not good at WoW. It was the second most fun gaming experience for me after Souls games. Literally amazing. The only reason I don't play anymore is because my friends quit, and playing with random people is not as fun. I don't know, maybe the game is in fact designed around the top 1%, but it was certainly fun for us. I agree on other points, like add-ons and walkbacks.
@Monstershots
@Monstershots 3 месяца назад
I feel like what they could is just add like 3 charges on a key and if you fail the key all 3 times then it depletes.
@zhawn14
@zhawn14 2 месяца назад
Alot of games have gone to this seasonal reset where all the elite tier gear from last cycle is now base level for the new season. I hate it; nothing kills a game faster for me. I can appreciate the mechanic as a way to handle power creep but if you spend a significant amount of time going for something, it would be nice for that item to be relevant beyond 6 months. Plus the build to get that gear takes a significant part of the season so it is even a smaller amount of time than that.
@z590iGeeeKReBoRN
@z590iGeeeKReBoRN 3 месяца назад
Good times, when a single guild denies the entire server from achieving end game in mmo..till 2 expansion later
@itsmechrispy6083
@itsmechrispy6083 3 месяца назад
not everything needs to see the end bosses of mythic its a skill check and only a small increase in power, mythic isnt a give me or handed out like a participation medal not everyone needs to clear it or should
@heathensein6582
@heathensein6582 3 месяца назад
@@itsmechrispy6083 Why tho? What purpose does it serve? Please the .01%?
@zym6687
@zym6687 3 месяца назад
@@heathensein6582 "Anything that doesn't cater to my desires has no right to exist"
@heathensein6582
@heathensein6582 3 месяца назад
@@zym6687 That's literally the argument you're trying to make with the only difference is that raids being that hard is the desire of .01%
@biggusy25
@biggusy25 3 месяца назад
​@itsmechrispy6083 You people are so insufferable.. can you imagine making Elden Ring so hard that 0.1% of players can beat the last boss and then saying, "Well, beating the last boss iSn'T fOr YoU". Get the f*** outta here with that BS. If Mythic raiding required me alone to do the fight mechanics and take down the boss, I'd go clear it right now. Getting 24 other people together on a job-like schedule and having it so EVERY one of them has to all dance perfectly with zero missteps and 20 add-ons to hold their hands is absolutely ridiculous gameplay design..
@kris4876
@kris4876 3 месяца назад
To add on to the single difficulty conversation: Even with a 'solved' game Classic Ulduar hard modes were difficult enough for a typical guild to take multiple weeks gearing up before registering an Algalon or 0 light kill. I agree and think this is a good level of difficulty.
@wilhelmschmidt3715
@wilhelmschmidt3715 3 месяца назад
And thats fine, you can add some difficulty layers like hardmodes. They didnt offer the same gear with a higher ilvl, they offered different gear. Some classes wanted those items more than others, which made for a fun dynamic when looking for raid groups. But the whole 4-Difficulty-Setting we are currently in, is just stupid. Why would i want to run anything but mythic? Its not like i get different items depending on difficulty, i get the very same items just with a different ilvl. Thats ridicilous... and mythic is so stupidly inaccessable that i wont be able to get CE in my current life situation. I can afford to raid once per week, and that was enough for wotlk ICC 25 heroic back in the day...
@JakaVerdnik
@JakaVerdnik 2 месяца назад
My only actual issue with the game is its subscription system... I have to pay monthly for a game I already bought?
@cut2strut
@cut2strut 3 месяца назад
I'm at the 10 minute mark, and Asmon is speaking to something I was complaining about back when WotLK was in it's prime. The endgame is designed with addons in mind. My take back then was, make a customizable UI and ban addons. This would eliminate the need for boss fights to be more and more complex to counteract addons. It was a vicious loop then and it's only gotten worse.
@Riaining7
@Riaining7 3 месяца назад
For anyone with pollen allergies like Nixion, in order to breathe the free air during the summertime, I offer this advice: Take several spoonfuls of raw honey from your local farm, multiple times a day. Dissolve it in your mouth and then consume it. That's what I had to do, and it works. The important part is to make sure it's from a farm local to you, so you're building up a tolerance to the pollen spores in your area. It took me a couple of seasons of consistently doing this during the spring/summer time in order to be less reliant on this. It has immediate effects as well, stop relying on over-the-counter or prescription-based medications for allergies. Go to the source, the concentrated pollen spores in your local bee honey. There was a time when I couldn't even cut the grass without wearing a professional ventilator. Now I have no problem at all. Raw honey is the way. But once you achieve results, keep consistently taking at least a spoonful a day to maintain those benefits, until you don't need to do it that often.
@buburbasi3983
@buburbasi3983 3 месяца назад
Yeap my brother had to go through that because we used to stay near a flower farm. The elders of the village gave him the same advice and came to check on him every week.
@thebestchillsounds4780
@thebestchillsounds4780 3 месяца назад
And actually it works for a lot of things. You can heal your guts with local farm honey and bee pollen. It's much better than super expensive medication and it really works!
@itscoolthough419
@itscoolthough419 3 месяца назад
So allergies vs diabetes... Also, I live in a city. I dont know if I can follow your advice even if I wanted to.
@tyrrollins
@tyrrollins 3 месяца назад
​@@itscoolthough419cities have farmers markets. Just look around.
@dreypa2464
@dreypa2464 3 месяца назад
This is actually super solid advice
@Poesjewel
@Poesjewel 3 месяца назад
used to be we had a few trash packs on route to boss, but they would introduce us to the boss' abilities. now, they are just like a parking lot full of road humps. their idea of making bosses more difficult apparently means to make so much go on that u have to move constantly, while at the same time making it possible for one person to wipe the raid.
@polowy9126
@polowy9126 3 месяца назад
?...... raids in classic had a fuck ton of trash lmao
@Poesjewel
@Poesjewel 3 месяца назад
@@polowy9126 who said they didnt? im obviously referring to the trend with latest xpacs in which trash became trash for the sake of having more trash. if ur implying i should be cool with that since the oldest raids had a "fuck ton" of trash, then u missed the fucking point.
@polowy9126
@polowy9126 3 месяца назад
@@Poesjewel Except 90% of trash can be easily skipped lmao. In modern WoW theres lots of way to skip compared to Classic.
@wilhelmschmidt3715
@wilhelmschmidt3715 3 месяца назад
@@polowy9126 there is a gigantic difference between trash that can be mass-pulled and shredded (ICC in wotlk comes to mind), and trash that needs to be pulled pack by pack unless you want to wipe.
@forbiddenruin
@forbiddenruin 3 месяца назад
@@polowy9126 except when that one person runs into a skippable pack and dies, delaying the raid.
@MrEnoxide
@MrEnoxide 3 месяца назад
i knew raiding had an issue when i got to stone legion generals in CN on mythic and as a guild we went "were not gonna butt our heads against this wall, were going to wait for the nerfs before continuing prog" like what?
@elsydeon666
@elsydeon666 3 месяца назад
I have a friend who wanted to play FFXIV. I ended up getting the game myself to play with her. I ended up going with Red Mage and Dancer to get the easy rotation. She went Black Mage and gave up because the rotation is too hard, especially since the dungeons drop your level, which changes your rotation.
@PristineTX
@PristineTX 3 месяца назад
27:03 I would think the more RPGs you play, the more you’d realize that most systems do place lots of limits on the number of spells. For example, D&D always limits spells in some way. Even for “open spell casting” classes like Druid, which can theoretically use most of the Player’s Guide spell section, the Druid is limited to only the certain amount of spells they can prepare each night.
@TheWideMurloc
@TheWideMurloc 3 месяца назад
Adding raid difficulties gutted the amount of content we received each expansion and you can see that trend by looking at the dungeon journal. After heroic difficulty was introduced, the next expansion had fewer dungeons and raids, and after they added mythic, there were even less. After people complained and asked for more content, they did the bare minimum to add more raids and dungeons, but it never really recovered to pre heroic numbers
@mabbook
@mabbook 3 месяца назад
Adding different difficulties also makes balancing harder. Which also causes people to be meta slaves. For example there are builds which only work if you have the stats which the top gear gives. But the majority of people don’t have that gear and would do better with a build around the gear lvl they have. But if anyone tries something different they get flamed for not being meta.
@purplenigga2478
@purplenigga2478 3 месяца назад
Yeah and now WE are only getting 8 Boring Dungeons and 3 boring raids Sl Had way better Dungeons and raids
@wilhelmschmidt3715
@wilhelmschmidt3715 3 месяца назад
@@mabbook oh god yes... immedaite PTSD kicking in from BfA fire mages in the last tier. The specc was pure god meta, as long as you had the secondary stat breakpoints provided through mythic gear. In all other circumstances, frost was just waaaaay more comfortable. Easy rotation, great feeling due to tremendous million damage crits by your giant frost thingy, and overall not so reliant on secondary stats. But trying to get into a raid or m+ as frost? HAH FUCK YOU!
@FireDarkNinja
@FireDarkNinja 16 дней назад
Tell me if I'm wrong but I personally think the Ulduar way of diffiulty is way cooler than join X raid in heroic or mythic format, having a tangible button or thing you do to make the boss harder for better reward is way cooler because there is like a choice to it, also gives a puzzle aspect if you know it's going to be there but isn't blatantly obvious. I also think having both 20 and 40 mans could be cool with different mechanics and different experiences and different hard modes with different cosmetic gear because it's fun I guess? It's that simple really, having a simple for fun differentiation between these two versions with no set in stone difficulty differences by affix but just purely a complete experience.
@Jmvars
@Jmvars 3 месяца назад
19:07 This is partly why strike missions became so popular in Guild Wars 2. It's literally one boss in an arena, no trash. You enter instance, kill the boss, get the loot, leave, go next. Granted, 80% of the strike missions are piss easy.
@HHalcyon
@HHalcyon 3 месяца назад
Is kind of why I quit GW2. Too much mindless zerging. Grind became shallow at max level. I did it at original GW2 of course. The whole allure of challenging zones despite level wasn't a thing. You could just clap anything you wanted what was lower level.
@Jmvars
@Jmvars 3 месяца назад
@@HHalcyon Was talking about instanced PvE, but sure.
@killian9895
@killian9895 3 месяца назад
i have played on and off since vanilla. swapping between retail and classic the last years. recently i been a multi class tank player on a decent "high level". after taking a break i lost all my addons and weakauras in a reinstall. I can not come back. the setup and personal customisation will take me most likely as much time as leveling a character 1-60 in classic. im not willing to invest that much time for no gain other then having a proper ui set up.
@vonhex3298
@vonhex3298 3 месяца назад
So, going off of Nixxiom's video. Asmon Argument #1. I can agree with this. There's been a few times when I've come back to WoW just to check out what's new, see the new expansion, etc to only then have to go through the nightmare of having to read the 40 - 50+ spells just to remember what they do and where I need to put them on my hotbar. Then after that, make sure all of my keybinds are setup the way I like them and makes it easier for me to hit the spells when I need them. There's just way too much clutter and this is before I even get to the last argument. Asmon Argument #2 - Part 1. This one I'm on the fence about. 40 man raids would be awesome, but like Nixxiom said, it would be a nightmare to setup, get ready etc. Plus, I can still remember the amount of NOISE in voice comms during the raid. Too much noise is a huge sensory thing for me, personally. But, like you said, it's more of a vibe thing. Asmon Argument #2 - Part 2. Having only one raiding difficulty is fine with me. I was okay when they introduced Heroic, it wasn't a huge deal for me, however, once they introduced Mythic in MoP and fleshed it out more in WoD, I wasn't a huge fan. Having Normal and Heroic raids to me was like the equivalent of picking what difficulty you wanted to play a single player game on, you choose the experience you want to have. Once Mythic was introduced, it felt more like Blizzard forcing in more unnecessary gear grind for gear that would be irrelevant come next patch/expansion. Having one difficulty and similar experiences for everyone would feel better. Asmon Argument #3. I agree with this completely. Addons were one of a few reasons why I stopped playing WoW. The screen becomes way, way too cluttered with them and it did feel like the game was being played for me. I didn't have to be nearly as aware of anything when raiding or even doing something as simple as dungeons. I would zone out a lot of the times and just go through the motions. It made endgame content extremely boring for me. My biggest addon beef is with the parsing/damage meter addons. I really feel like raiding has been gatekept now because of them. "Oh, you're not doing (x amount) of dps, get out of here." I've had this experience a small handful of times when trying to get back into the game and trying to get back into raiding. I've been kicked from a few raids because of it, despite doing the mechanics almost perfectly. But, just like Asmon has his opinions, these are mine. I loved WoW - and a small part of me still does - but it really comes down to the game has changed so much that it just isn't for me anymore. I do want to see the game succeed and hope for the best for it. The players that are still involved with this game deserve it.
@AlmostMeantToBe
@AlmostMeantToBe 3 месяца назад
i think button bloat is an issue but if u have 10 buttons in a rotation and another 5 that are 2 min or 5 min CDs that contribute to changing ur rotation or being impactful that's fine. i think no retail player wants the game to become the snorefest classic is with 1 button rotations. it becomes an issue when u have multiple buttons u don't need or that do the same thing as something else.
@vonhex3298
@vonhex3298 3 месяца назад
@@AlmostMeantToBe And I agree, 1 button rotations would be a snooze fest and it would really hurt class identity. They would have to find a happy middle if they were to reduce the amount of spells each class has. It's just a little frustrating that the WoW UI has gotten so cluttered even without addons that it's getting close to almost needing a 2nd keyboard and a 14 button mouse just to do even the simplest of content in the game
@Sylvaras
@Sylvaras 3 месяца назад
Agreed. There’s a design principle that I love that blizzard has lost sight of and that’s “meaningful change, not change for changes sake”
@istiompaxindica9676
@istiompaxindica9676 3 месяца назад
I think the reason why he wants 40-man raid, other than it sounds cool, is that you can have spare slots for other players to join in, like extra healers, extra tanks, etc. If you lose some people on the way, its not gonna be an immediate wipe. And all around, Its just gonna be easier for people to join a raid.
@user-do1hk7mg5y
@user-do1hk7mg5y 3 месяца назад
Regarding the difficulty, while it might not be as popular, doing a 20man as 15 or 10 imo is a lot more fun to increase the difficulty. Tried 2manning BFD at 40, it was really fun (Though 6th boss was impossible because it resets if you're less than 3 people)
@whenimmanicimgodly4228
@whenimmanicimgodly4228 Месяц назад
27:49 i think it DOES make it mroe accessible; but one of the thigns i liked about wow is each class had ao many spells that even witbin the same specs there could be widlly different play styles.
@achabotte
@achabotte 3 месяца назад
At 10:00 Asmon says something about Add-ons and i think that coincides with the game being centered around "the 1%" Everyone uses add-ons > Easier time raiding (automating away difficulty) > Make game harder to compensate > New addons to compensate for the difficulty. A vicious circle that only serves to alienate new or "Casual" players. Thus decimating the playerbase and further relying on the "Hardcore" players. This doesn't mean addons are the root cause, but the fact the developers are continuously leaving the new players behind is the real problem.
@biggusy25
@biggusy25 3 месяца назад
You're spot on. Create the game to be played without add-ons. In any other game add-ons are considered cheating. Imagine if players started using Wall hacks in an FPS game, and instead of banning wall hackers, Blizzard just started having fake players running around that weren't actually behind the walls.. then players figure out an add on that tells you which players are real, so then Blizzard has to start making bots that are nearly invisible, but they can shoot at you and kill you.. and so on and so forth. Now imagine playing that FPS game with none of the add-ons and having invisible bots running around and killing you while fake players run around on screen and distract you ALL while real players are aiming sniper rifles and grenades at you.. This is moderns WoW without add-ons.
@mw2984
@mw2984 3 месяца назад
You are so spot on! Bit mroe then half a year ago I brought my girlfriend to WoW. After a couple of weeks we both stopped playing this game because it was aweful for her. I doesn't wanted to spoil anything about the game for her so I doesn't carried her around liek a queen :D And what we realize during this was the game is just painful to play as someone new. And this realization thru my girlfriend was really eye opening for me
@collin833
@collin833 3 месяца назад
To an extent but the cycles kind of ended the only thing they can do is mess with numbers and make it where one slip up in rotation/timing can kill you.
@Schwaka
@Schwaka 3 месяца назад
It was a huge mistake to try to compensate for people using addons. FF14 unofficially has addons (they're in violation of ToS, but SE doesn't put effort into banning people for using them as long as you aren't vocal about it or using them to harass other people) similar to what WoW has, but fights aren't designed around them, so they're beatable without addons. WoW should take the same mentality, and people who use them never get to complain about something being too easy again.
@JauStudioFR
@JauStudioFR 3 месяца назад
They could implement most useful add-on functions and maybe let players install UI "themes". Maybe let add-ons be used on test servers to help find what features they need to create but some people might also find a way to cheat and use them everywhere.
@claireclairdeluna
@claireclairdeluna 3 месяца назад
would be cool if maybe if you clear the raid for the first time in any mode other than LFR you get a portal/hearthstone TO the raid entrance...saves time summoning and all that crap.
@immortallegacy100
@immortallegacy100 Месяц назад
Wow, 35,000 hours of game time is roughly four years. Not gonna lie, I would've thought Asmongold had put played for at least five years or more.
@ryansilagi3228
@ryansilagi3228 3 месяца назад
Classic vanilla was so fun cause u only only like a 4 spell rotation. I think i used 2 different ranks of flash heal, renew and bubble on my priest
@Halikarz31
@Halikarz31 2 месяца назад
Nah. Play mage in classic WoW and say that shit is anywhere near "fun". the fun in classic primarily comes with the community and people you play with, not the braindead mechanics and lack of anything to do
@leftyskyz
@leftyskyz 3 месяца назад
Everytime a friend talks me into playing wow again, I think long and hard about how long downloading addons and setting up my ui is going to take and I'm like "nah I'm good".
@polowy9126
@polowy9126 3 месяца назад
I've gotten 3 CE with just Weakauras and cosmetic addons. Realistically, unless youre a top 100 guild, you don't NEED anything aside from DMG and Weakaura
@Halikarz31
@Halikarz31 2 месяца назад
Do addons help. Absolutely. Do you need them for the VAST MAJORITY of what players do? No. It's a self imposed crutch that the shit part of the community relies on, and chooses to do.
@garretthunter2916
@garretthunter2916 2 месяца назад
I just use ElvUI and it's a super fast UI setup
@IceWolve67
@IceWolve67 3 месяца назад
As a RP player, it saddens me how there is almost no RP element in WoW. Lore ? Everything is incoherent or retcon. RP ? Heck, we don't even have class trainer
@ethanspittle6851
@ethanspittle6851 2 месяца назад
Used to play wow back in the day and played for over 10 years. Stopped after the removal of talents (After Pandaria), but can’t seem to get back into it no matter how hard I try. Miss it so much, feel lost when I go back into it.
@Judgeharm
@Judgeharm 3 месяца назад
Mythic raiding is insane. The fact that a person who has full BiS from the previous raid, with knowledge of every mechanic in a group of 20 people who are all at the same level with a designated leader who has strategies for every boss ahead of time has a 0% chance of killing not even the final but the penultimate boss of a raid in the first two weeks playing 20 hours of organised time during during those two weeks is insane.
@Nottmexpress
@Nottmexpress 3 месяца назад
Then thr gear drops nothing you need , awesome game
@jaredconnor
@jaredconnor 3 месяца назад
What's more insane is a huge run on sentence without a single provable point. You know... Kinda like what you wrote lol.
@tloh141
@tloh141 3 месяца назад
Wait, I thought mmo players want "progression" and "feeling my character increase over time" ? Makeup your mind... oh wait that's asmon's job to do for you.
@thekyleprojekt7996
@thekyleprojekt7996 3 месяца назад
Dude what are you even saying. Your rambling was so hard to follow I dont understand what your point is
@dlanbatal
@dlanbatal 3 месяца назад
personally i think thats kinda the point, the sheer volume of qualifications he adds for the group enhance the deliverable point stating that these skilled players should be able to complete the raid @@jaredconnor
@truzd
@truzd 3 месяца назад
TBH ..people dont fight the raid bosses...people play the DBM...
@mpimon10
@mpimon10 3 месяца назад
For retail you literally couldn't be further from the truth. Keep parroting these voicelines my dude
@migi188
@migi188 3 месяца назад
Truuuuuuu
@j0aaa
@j0aaa 3 месяца назад
run away little girl, run away!
@LuquePlayer
@LuquePlayer 3 месяца назад
true
@mewre2062
@mewre2062 3 месяца назад
@@mpimon10 it is true. wtihout dbm and weakauras u wouldn't be able to do anything.
@djovak3236
@djovak3236 3 месяца назад
i agree with asmon only no for 10 abilities in wow, but that would be also fine compared in what state is game for last 10 years
@uzku
@uzku 3 месяца назад
Im just wondering, is unnerfed Kiljaeden (TBC) or the Immortal challenge easier than new mythic content? Thanks
@uzku
@uzku 2 месяца назад
Thanks!! I'm a returning player and I find the game much easier nowadays, cheers
@TheFalopi
@TheFalopi 3 месяца назад
I'd love to see them make mythic and heroic raids drop the same ilvl gear. Give mythic a different cosmetic appearance or something to still set it apart.
@rahn45
@rahn45 3 месяца назад
I think raid designs should have been done as follows: You can raid them as many times as you want, they are very easy to clear; but you have to beat them faster (or in specific ways) to get additional drops. So a casual guild can go through the content, bring in alts to carry at will, ect ect; fun will be had by all. Then there should be additional challenges that they can engage with should they want to, or even challenges tailored to specific group compositions. I can imagine a fight designed to be completed with a party of over 50% healers, one that test their ability to pick the right target to tag (not necessarily burst down) or your typical don't stand in the fire fights. With enough creativity a single boss could be defeated in multiple fashions and each way you defeat it could offer different loot. Not "hard-modes" but alternative ones that takes focus away from DPS and HPS.
@camvalence
@camvalence 3 месяца назад
😂😂
@wowcarnage
@wowcarnage 3 месяца назад
I never understood why they had to add mythic dif.. perfect for me was normal and HC and challenge mode wich only rewards cosmetics
@wilhelmschmidt3715
@wilhelmschmidt3715 3 месяца назад
@@rahn45 The perfect balance of that was Ulduar imho. A casual raid was well able to clear the whole Raid without many issues, and if you wanted to get a few more items, you could turn on the hard mode. Progressively hard modes got easier the longer the content went on, because people were catching up with gear, leaving only 1-2 hardmodes really challenging (yogg+0, firefighter come to mind). And thats fine! If the difference between you and a top-tier player is a single item, it doesnt feel as bad as having a difference of 13 ilvl's across your entire gear.
@lusca_costa
@lusca_costa 3 месяца назад
Some players are in Blizzard's cave, and when they come to see other games outside the cave they just get blinded and scared, like how could WoW not be a perfetctly designed game, and run back to into cave to do some random reputation farm or smth.
@Agent1W
@Agent1W 2 месяца назад
"I didn't see the light until I was already a 30-year man and by then it was nothing to me but BLINDING!" --old Ultima Online or EverQuest neckbeard
@evercite1253
@evercite1253 Месяц назад
This reminds me of when my dad came back to playing wow(hadn’t played since MoP, hadn’t raided since TBC). He was so confused by a lot of the mechanics in some of the raids, and was confused when I asked him if he had addons.
@lugs1505
@lugs1505 3 месяца назад
I would want them to try to have only normal/heroic drop items (remove lfr) and mythic only drop transmog/mounts. I think that would make the gearing progression/tuning better and make people who really enjoy raiding go for the mythic difficulty.
@muumuumu
@muumuumu 3 месяца назад
the difficulty in mythic raiding comes from finding 19 other players who aren't brain dead, then it's just repetition
@anywaylose3999
@anywaylose3999 3 месяца назад
Actually true. All you need to do in mythic raiding by yourself is just step out of fire, kill mobs, if boss summoning them, and do the dmg/heal. The only difficulty is finding another people that can do the same
@ryuramen84
@ryuramen84 3 месяца назад
that's cute and all, but the addons do most if not all of the job for you.
@Verrulz
@Verrulz 3 месяца назад
so why is it then that there are under 700 guilds that killed Fyrakk mythic? Fight addons are shit and too hard content is also shit, but its not like the content is trivialized by these addons.
@Melatoniki
@Melatoniki 3 месяца назад
THE ROACH LIVES FOREVER!!!!
@id2k.
@id2k. 3 месяца назад
How do you kill that which has no life?
@L0STV1K1NG96
@L0STV1K1NG96 3 месяца назад
@@id2k.You end your own.
@Casual-Berry
@Casual-Berry 3 месяца назад
By giving it life so that life can be taken away.
@mediaaccount1836
@mediaaccount1836 3 месяца назад
@@Casual-BerryEven rocks have a life, rocks live.
@NeocrimsonX
@NeocrimsonX 3 месяца назад
It's in the walls
@RubenMarques84
@RubenMarques84 3 месяца назад
Having both 40 and 20 man raids is the way to go, but different raids. Just like we had MC/BWL/etc... and then ZG. 40 man is way funnier, cooler and improves the community aspect of the game, but, having those side raids of 20 gives the possibility for smaller guilds / groups of friends to play together off-hours.
@m0ir
@m0ir 2 месяца назад
Go back to normal/heroic and and for the world first crowd do something similar to challenge mode dungeons in MOP and WOD, challenge mode raids no gear drops and capped ilvl some sort of cosmetic reward/title/mount maybe just FOS maybe the cosmetics/mounts are 100% drops in cm and lower % drop on heroic.
@adleyfloyd1626
@adleyfloyd1626 3 месяца назад
I used to raid back in the day, but it was all the planning and wipes etc. wasted more time doing this then the boss fight's and i agree i always hated i had to run back threw to get to the boss fight again, you could have the whole thing cleared and wipe and had to run back..
@RAZEWEN
@RAZEWEN 3 месяца назад
40 man I think would be fine but the raids would need to be tuned like they were in classic where you could do the raid with much less. My unpopular opinion on that is that I don't think you need to adjusted difficulty based on the number of people in the raid... Make it 40 man and have bosses drop 5 pieces of loot and if you can do it with 20 people then 20 people get 5 pieces of gear.
@robotom6595
@robotom6595 3 месяца назад
I am more in favor of 20 man raids, but if all the things Asmon suggests were implemented, easier raids, no combat add-ons meaning fights aren't designed around them, etc, 40 man probably wouldn't be as bad. Yeah you'd have to get a bunch of people together, but you wouldn't need all 40 of them to be top of the shelf mythic gods. Just roll up and go. An easier 40 man experience maybe with a little dash of chaos
@LordZedz
@LordZedz 3 месяца назад
Raiding in Classic was way more fun across the board than even WotLK. Doing BWL/AQ40 where you can afford to have some people fuck up and be idiots with only a handful of potential raid wipe mechanics is fun. Doing ICC where there are fights like Heroic Lich King (before the buff) where if ONE person makes a single mistake the fight is just over is not fun.
@niklassaar7160
@niklassaar7160 3 месяца назад
Classic was more about managing people than anything else. Made it fun.
@wilhelmschmidt3715
@wilhelmschmidt3715 3 месяца назад
I think thats something that a lot of people dont realize. If you take the current raiding climate, 40-man would be a straight up impossible nightmare to deal with. But with easier raids, where you can compensate mistakes? And actually enjoy a chill experience? That would be awesome.
@georgeanderson87
@georgeanderson87 3 месяца назад
Hire this dude as an mmo consultant fr
@chiepah2
@chiepah2 2 месяца назад
10 spells is perfect, 6 for general use 4 for situational. If the class gets a group buff it should be passive, like leader of the pack was. The Evoker is well designed in this manner, there are 6 things you do, 4 or 5 situational things to do and they can change depending on spec but you still have that 6/4 split. I am also talking rotational, obviously you have more than 10 spells on an Evoker.
@ladycarmillasanguina
@ladycarmillasanguina 3 месяца назад
Honestly, even if Asmon didn’t play a day of wow in his life his opinion would have validity to it. Why? Because WoW players vs other Gamers is so interestingly touched upon in this video. Staysafe also made a good point, a lot of players quit over the years. The solution starts with asking: What to do to draw players back to the game? Why do gamers who never touched wow say, “shit I could never get into that” or “WoW doesn’t look new player friendly.” As a current mythic raider, shit’s not that hard btw, harder dungeons and raids will not solely cut it while trivializing everything else.
@brockkies8566
@brockkies8566 3 месяца назад
I found the WoW vs other players part of this video interesting as well. What some WoW players complain about is what some of us older gamers loved about older games. Taking an hour after wiping to a raid boss? That's when we would joke around and have some fun. Building relationships with our fellow guildmates. That to me is why EQ has it's die hards that wont give it up. They are connected to the people they are with on a much deeper level. I miss all of my fellow raiders in EQ. Wish I could track them all down and visit with them. We all had so much fun for years fighting our way through content and it's those relationships that make a game hard to quit, or hard to leave. Thus creating it's sustainability over a long period of time. WoW certainly has it's own sustainability in a way that it was many peoples first mmo. Their first love of MMO gaming. It brought in so many new players to the MMO genre. So many of those people think that WoW was the first of it's kind and very basic, while it really was more advanced in many ways.
@KonradGM
@KonradGM 3 месяца назад
Thing about 40 man raiding is that it can work, as long as required number to kill boss is less than that, but 40 is max you can have to make it easier. Soo let's say every raid boss was tuned with 20 ppl in mind, but every additional person can be counter as a "support" so bonus healing and dps that isn't REQUIRED to kill a boss, but would make killing the boss easier. Then 40 man would return with a vengeance and only try hards and world first raiders would have problem with it (also heroic and normal are already 30ppl max soo lol). Thing is that it would be easy to implement even now, since if you think about it, most bosses on wow are artificially difficult due to enrage time. Which is why you often wipe on mythic when single person die, because you can't dps boss down before enrage hits. If you remove it, i believe at least first few bosses on mythic would be 10'manable
@jayc5012
@jayc5012 Месяц назад
i would say that the fix for all this is to have a challenge league or a type of raid progression that is outside of the normal heroic and mythic static raid. this would allow try hard raid first guilds to compete, while sustaining a continuity of core raiding. also add more farmable cosmetics that are tradable. not a fan of the grindhard rep system for crafting either.
@BlackSwanGamingTGK
@BlackSwanGamingTGK 3 месяца назад
I agree with you a 100%. I feel like with retail version of the game you just finally get gear to start either pvping or farming what ever it is and guess what NEW GEAR COMES ALONG and you gotta do it all over again. So in short you don’t really get to enjoy the gear you got. Sure i understand there are ppl playing this for hours per day and they might get bored with it but 90% of your players are limited with time.
@MWBalls
@MWBalls 3 месяца назад
I loved wrath. Played prot war, armor pen was hilarious. Played fire mage. Demo lock. Enhance shaman. Frost and blood death knight. Prot pally. When I came back in bfa I hated almost every class I tried. Pretty much just played fury war and bm hunter. Fire mage was one of the most infuriating. Hot streak was a fun proc in wrath, in bfa it was something you has to actively create with consecutive crits. They literally changed fun into work. work.
@AlmostMeantToBe
@AlmostMeantToBe 3 месяца назад
i get how u feel, but bc u want a slow lazy roation doesnt mean everyone does. i think retail is good bc they have slow lazy rotations like warrior or hunter and fun dynamic proc classes, or builder spenders, or burst window classes. there's a variety of playstyles instead of just the press things off cd 5 button classes.
@MWBalls
@MWBalls 3 месяца назад
@@AlmostMeantToBe Bm was indeed one of the slowest and easiest specs but fury was the highest apm spec in bfa. I got no problem with a fast paced rotation, I have a problem with a very complex rotation that needs you to pay very close attention to buffs/debuffs and react perfectly.
@darylsdog9521
@darylsdog9521 3 месяца назад
Wotlk hot streak worked the same it was 2 crits in a row
@MWBalls
@MWBalls 3 месяца назад
@@darylsdog9521 Its been so long that I honestly didn't recall how it worked in wrath. But my original point, that it was just a fun thing that happened in wrath but is work in retail, is still valid since retail has guaranteed crit abilities that are ment to be used for actively generating hot streaks and wrath did not.
@naemieaad5456
@naemieaad5456 3 месяца назад
So glad Ybarra is gone tbh, couldn't stand the guy
@solouno2280
@solouno2280 3 месяца назад
Too bad, now how am I going to make mole?
@darylsdog9521
@darylsdog9521 3 месяца назад
Same
@decaygrim8943
@decaygrim8943 2 месяца назад
You can show Asmon a picture of an item and wow and he will name it for you. Not only will he name it but he will tell you where to get it if it was from a quest, or raid, or world drop. He is wow
@ladelgod7869
@ladelgod7869 3 месяца назад
46:22 I also used to have a place like this... then the mayor of my town built a house there.
@georges4266
@georges4266 3 месяца назад
I remember playing Age of Conan and we had a guy literally timing stuff with a stopwatch on bosses and making calls, those were the days.
@XMAlek
@XMAlek 3 месяца назад
I did that ! Sadly it was on the first version of the first raid and.... We got no loot at the end because it was bugged.
@georges4266
@georges4266 3 месяца назад
@@XMAlek Yea Funcom sucks but that game was so fun until we ran out of PvE content, such a shame.
@XMAlek
@XMAlek 3 месяца назад
@@georges4266tbh we were on top guilds and felt too much like beta testers that we stopped fast. The end game donjon with the boss that just don’t die, the guild vs guild were you had to farm for days to create defense not appearing on battle and you just lose. The first raid being just a handful of monsters that gives 0 loots, etc… The game was great with the tutorial but after. It was awful. It was fixed after but it was too late for us.
@Dor_Z
@Dor_Z 3 месяца назад
12:03 thats my exact problem with FF14 raiding too, you get BiS and then the next patch is out for the new tier and crafted gear is better than my BiS....
@Curlsl
@Curlsl 21 день назад
When i started to raid, the members told me I NEEDED this and that add-on. They didn't understand how I could come to raids without them.. I felt like they decided hiw I had to play what I could have in my game, in my inventory, what my skill tree should look like etc... It was like I was paying to play how they wanted to me to play, I wasn't playing. That and the fact that i had to respect the days and hours for them and farming and getting the buffs ( that will get dispelled most of the time anyway) made me quit 🤷‍♀️ I already had a rl job didn't feel like staying even if I liked raids.
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