In this video I'm going to show you how to transform the landing pad in your outpost. Watch me build on top of it as well as extending it. Then come along for the tour at the end! Enjoy! X - / imshawzzo
Agreed def seen the thought into everything. Just curious if anybody knows if you assign crew to the outpost, will they be able to access the extension Habs or if the railing prevents that from happening?
What there really needs to be is a spot on the landing pad where you could snap together all of that, who actually wants to build a base any other way than like in this vedio
You mean No man's sky?😂 Seriously this is what dissapoints me so much, the inspiration was there but they just have a skill issue where they can't achieve things others have done years ago.
My favorite part about this game is how in depth each aspect of it can get. Ship building is one thing. Outpost design is another. Beautifully executed thank you so much for sharing.
Compact, homely, functional. It's exactly what you'd expect from a small outpost made with limited resources. Built with ingenuity and thoughtful planning, nice job man.
The way you use objects for things they weren't really intended is top notch. Gave me quite a few good ideas that i probably would have never thought of.
Your build inspired me to do some testing, and I found you can place the airlock around the edge of the pad, not the stairs, and place it so close you can step-off straight to the airlock without any railing. There will also be no stairs below that airlock, so it looks like it's attached to the landing pad. There will be a minor gap, but it's not really noticeable. Only issue I had was getting the height just right where I could walk into the airlock or pad without clipping on the edge and having to jump over it.
Now this is some quality stuff. You have shown us some real useful knowledge and ingenuity in your videos. One of the best tips and tricks for Starfield on RU-vid.
Looks awesome. I’d honestly say of the many Starfield content I’ve watched in total, this is by far the best player decorated space of any kind I’ve seen in Starfield. You’re using everything the game offers to decorate your Outpost. That’s the essence of player housing and given all the tools to decorate the space. It’s then up to player creativity to decorate it or not. Awesome man!
I spent several hundred hours building settlements in FO4, but so far I lacked creativity for Outposts in Starfield. This video was really inspiring me on different workarounds to get some amazing builds and designs! Keep it going, you earned a new subscriber :)
Well done, sir. That's what this game module is about, not just farming XP. I can only imagine what great things you will be showing on this channel as Bethesda improves the editor and mods start adding more elements and possibilities. I'm looking forward to this day.
I screwed around with the outpost builder but thought it was just too limited in items to make it worth my time. You changed that. Great building my friend, I'm going to have to give it another go now.
Nice! You can also move that white hab and delete it to have an open space under your clear hab. If you just delete it without moving it first it will add a support structure underneath. Also I wish they had clear extender halls. If we can have clear habs we should be able to have clear halls as well.
This looks incredible man. Very well made, and well optimized, but equally feels extremely organic, lived in and authentic. Could easily believe this was always there as just a random outpost in the game itself to stumble upon. Liked and subscribed.
I am really impressed with the time and effort that you put into this. I wish I had the patience to do this myself. It looks like it belongs in the game. Great work!!
I am definitely not the creative type, so seeing cool videos like this gives me all kinds of inspiration. I love lining up the airlock with the level of the landing pad, and just the general 'lived in' feel to it.
The airlock tip alone was worth a subscription. BTW: I've noticed that if you place the airlock next to the landing pad, but away from the stairs, the airlock stairs will clip, and you can access the airlock without having to jump a fence.
you've added a whole new concept of outposts for me. I've done little with mine, just looking for functionality. You've made outposts more of a game than a task now. Thanks!
Brilliant build! Very immersive and well thought out. Your decorating is on point. Bravo. Def an inspiration for building near and on top of the landing pad. That's been driving me crazy to not be able to at least build on the edges. The large landing pad takes up SO much real estate at your outpost, so making it the focal point and building off of it is very smart.
You have shown me how to make outpost building fun/cool i also love how you made everything look like it was pre-furnished, definitely got inspired by this
Gorgeous. I did an entire playthrough without dabbling in base building but after watching this I'm definitely going to give it a go on a NG+ file. Loved base building in FO4, kept me coming back years after the fact
You're a legend for this. Im almost expecting Bethesda to see that you're being creative in a way they did not intend and patch this out somehow. I built my outpost with a view of the pyramids. The sky is so beautiful without a magnetisphere..
That’s pretty cool! I use the hallway habs to make a restroom off the back of the habs. Toilet, sink, towels, TP and a wall light will fit and it really does fell like it was meant to be. Also they make decent small bedrooms that a bunk and small table fit. It helps break up the layout too
So well done and inspiring! 😲Keep this up! I spend most of my time in the shipbuilder, but I will certainly give the outpost more attention because of seeing this.
This is amazing, just amazing!!.... I don't know whether I should be inspired by this to go try my own, or be totally intimidated by this and give up hahaha!! THANKS for this amazing outpost and great video!
Amazing build. Great to see this. Ive been doing kinda same thing with airlock where your halls are on pad the rail removes and make a landing with rug.
That is a very cool build. One thing that really disappointed me about Earth is how the entire surface is pretty much flat. The planet's been drained of water, so there should be some incredibly deep holes where lakes, seas and oceans used to be. But I suppose the game engine could not handle such great altitude changes.
@@heraldofnone2014 Man that's a really low bar to set when we can't ask for y-axis geometry in a 3D game. It's like we've degraded back to the 80s. I hope the industry crashes and resets like it did in the 80s too.
@@lltoon thats what im saying. Ive been a fan of Bethesda as im sure many of you are as well its just sad we are still putting up with their lazy efforts to give the fans a finished role-playing game. 🤷♂️
You're giving me a reason to dive into outpost building! I defo gonna copy the mood of each of your rooms. It feels lively, inhabited! Too bad there's no possibilty to craft clutter like in Fallout 4. The building system in F4 was more complete in terms of decoration and ambient. Can't wait for Outpost mods!
Wow talk about pleasant surprises.... Game overall I'm into for almost 500 hours.... a lot of that time is spent making new ships and tying to improve base design and functionality... Most youtubers covering starfield are pretty much recycled content and you find the odd 'little' tip every so often you had not fully explored... Placing the airlocks like you did and being able to then put things on the landing pad.... Is epic!!! For sure am going to sub and like! also when off work tomorrow am updating my main base.... thank you very much!
That was really creative! I’m so disappointed that building isn’t modular like it is in fallout a game that is much older than this… But you have given me new inspiration. Thank you.