I think one thing we have to keep in mind is that the fleet is probably cobbled together, with ships of various eras, and civilizations perhaps. What we know is that Mars gets blown up and is presumably unusable for many years, if ever again. Given how badly it’s implied that event crippled Starship production, I would imagine that multiple new shipyards would be constructed across the federation, and each host planet would be bringing more of their own design ethos to the ships made there. One thing we always forget, the traditional NX/Connie shapes can have their lineage traced back to humanity. We know from Enterprise that the Vulcans, Andorians, etc all have their own designs. So I would imagine post Picard, Pre-“The Burn” that we would see more of those designs being incorporated into Federation ship designs.
Well, I think the fleet is cobbled together just given the weakened state of Starfleet and the Federation. For example, there is a difference between Starfleet ships and ships that could be considered "Federation ships" that are not part of Starfleet. Civilian ships and ships in the employ of planetary governments that preform functions outside of Starfleet's purview. With Federation HQ and Starfleet HQ now rolled into one, they may have conscripted formerly civilian vessels into the fleet.
To you maybe. To me Mars doesn't get blown up, or Vulcan, or Romulus. The bizarre fetish for all this planet destruction (surface for Mars) is ridiculous. Oh and I'm not interested in anything the Picard series says.
@Lady Wanderer Since most shipyards are continually in service for either construction and/or repair, with a combination being far more likely, every shipyard would take a heavy hit during the Burn as well as the shipsit harbours. It's quite possible that most, if not all, shipyards were lost in the event.
I don't think the crippling of a shipyard in the 24th century will impact the fleet in the 32nd century. what disasters of the 13th century affect our daily lives today?
I think Starfleet with its back to the wall for over a century has cobbled together a rag tag fleet, probably including some ships that were from other civilizations too.
@Lady Wanderer You don't have to pick just one. They didn't build them a whole new ship, they just enhanced an existing one. The tech they put in wouldn't be 'super-mega-ultra magitech' to them, it would be standard issue.
I would like to think that the USS Nog is a Ferengi designed starfleet ship, as more of the species would join starfleet after Nog did many years earlier they would eventually want to honour him in some way as a perfect combination of starfleet and Ferengi technology?
Would make sense, he would likely still be using some Ferengi philosophy/teachings by having a ship that is primely established for accommodating diplomats/different cultures. So lots of room, most likely fully holographic interior past the initial defensive/secondary hulls and engineering areas. He probably got to have a say in his ship's design later in his career, and after its initial success the rest of the line got his name.
Top without the nacels and bottom horn bit reminds me of the rising star cruise ship from battlestar, the one apollo shot down in the first season when they though it might have been taken over by the cylons..
Since Starfleet has been in triage mode for over 100+ years, they, most likely, can't be picky about the ships they have available to them. So they probably build some, and get others from other races to maintain their fleet. Kind of like how the federation did after its founding.
I like the less human influenced designs in the ships. I'm guessing Cardassian, Romulan, and Klingon joined and influenced future designs. I still think that Enterprise-J was Romulan and Cardassian influenced.
Here's a thought. The ships have such varied designs because they're built by the various member species still in the Federation, using Starfleet technology but their own local ship building design philosophies.
The 32nd century Federation fleet is probably all made of pre-burn ships, they're identical to the ones we see in the burn flashbacks as well as the ship graveyards. I get the impression that post-burn Starfleet was probably stretched very thin and didn't have the resources to design new ships or replace the fleet they lost. Probably why there are ship graveyards all over the place, that's a lot of raw material for new ship construction not being utilized. These ships were probably the ones that survived the burn in some way (powered off warp core) or were under construction at the time, Starfleet would have finished their construction and put them into service. Post-burn Starfleet only had the resources to maintain the fleet and not expand the fleet, especially with Federation member worlds leaving and taking their resources with them.
Also, keep in mind, they were experimenting with new ftl tech. It stands to reason that what is left post burn would be ships without traditional ftl, thus making for a ragtag mix of half finished, experimental or refitted but under construction ships. Also explains why they were able to refit disco with mismatched tech so quickly. They have experience playing MacGyver.
@@BigKnGa That was "just" 2 centuries beyond the 24th century. Archer was shown the 26th century. It's still 600 years in the past for this era of Starfleet. And given how much the Ent-J doesn't look like the TOS Enterprise, I think these 32nd century vessels (with 200+ more member worlds contributing design ideas and mission profiles) look about as weird and varied as they should for that much difference in time.
To be fair, the traditional Starfleet vessels we know are designed to fit more of humanoid crew, especially in terms of deck height and layout and stuff like that. With the Federation having (hopefully) more non-humanoid members similar to the Xindi Aquatics, Cetaeceans and maybe even Tholians, we might see radically different ship designs flying around. In that regard the Disco ships are a really welcomed and overdue addition to canon. And with the USS Armstrong (the presumed-connie successor) we also have a tie in into more traditional design cues.
If your nacelles are bolted on with pylons and you lose power they're likely still to be in place when the power comes back on. If they're detached nacelles and you lose power...
They showed some thin streams of programmable matter during the scene where they were retrofitting Discovery. Logically, if you were going to design such a system, you'd design it with a passive fail safe. So you'd design it so that the particular "setting" you used on the thin streams of programmable matter meant that it needed power to remain "fluid". If power was cut, the streamers would solidify, and lock the nacelles into their current configuration until power was restored. I don't know if that's how they're going to work in the show, but it's certainly a possibility at this point.
yeah, this whole design concept seems to exist solely for the purpose of having floaty bits (cuz we're edgy and kewl.) rather than any sort of practicality. Does engineering have to EVA over whenever the engines sustain damage? I get the impression that the designers don't understand the principle of form follows function, and that design must have a purpose.
@@Prich319 agreed, but I could see some nonsense where it made sense to detach for faster warp travel or something but you'd still want them to reattach for combat or something of the like where you might lose power
The "scout" ship reminds me of Flight of the Navigator. My running theory for the ring ship is it's some sort of escort, allowing refugee ships within it's shields. Do you guys think any of these will end up being the ship in Prodigy? Maybe even Voyager-J, considering who's returning.
The ring ship could be the saucer section from a larger ship. During the burn event they may have abandoned the engineering section, since ships only have limited warp capability now anyway they might have just kept it in the fleet as a floating apartment block and barracks.
You gotta keep in mind the CG for this season was done from home, which I imagine made making high detailed background models much harder. If they were in the studio they would have had more time and space to work on the finer details
I like the change from classic trek design. As more species join the Federation designs will more from the normal. It's actually refreshing from the usual saucer designs tbh
After looking at the detailed model for the Nog in STO, I believe the bridge is nestled up under the “swoop” where that long tail end meets the front hull. You can see an elevated circular deck there that’s lit up.
For the last one, the detached nacelles might break away from the ship to be used in defence or attack as drones. Something like a Prometius mixed with a captain's yacht.
@@jackcrow4077th NO internal volume? It most certainly has internal volume, it's just shaped in a way that prioritizes surface area, which is something you might want to do if you were building a ship with lots of passenger cabins that have windows.
Did anyone catch a glimpse if the ring ship had any nacelles? In some views I noticed nacelles but in other views the nacelles were missing. I hope I'm not hallucinating...
@@jamesaron1967 there seems to be two shapes hanging off the back of the ring. Could be they're in there? Or possibly they're integrated into the ring somehow.
I like these ship designs. I have a theory about the barrier that surrounds them. It looks like it could be a stable Static Warp Bubble, an improvement on the experiment attempted by Wesley Crusher?
Actually, it looks more like they took the "cut and paste" criticism of Picard TOO much to heart, and made a bunch of ships that all look different., "just because". I'd expect some sort of uniformity, based on naval milspecs and centuries of design streamlining.
As mentioned by others, I see this more as a cobbled together fleet, using every type of ship they can (civilian, experimental, cargo etc.), Trying to keep the Federation together with limited resources.
That's good if the mass of criticism made them alter their course. Ships are extremely important in Star Trek. More than any other space based sci-fi franchise. Some fans can be obsessed with the design of ST vessels, hence the main reason this channel exists. Maybe they went a little overboard with some of the designs, but believe me it is far better than cookie-cutter 2d fleets we saw in Picard. I still cringe thinking about that mess!
3:10 I was thinking Chariot class too. A favorite of mine. It does feel like it needs a bit of tweaking to add a few familiar traits. I don't mind going wild and fantastical. But just little nods here and there to the past design. Squish and widen the top half a little bit. Don't have to go full saucer like the chariot. One also doesn't even have to add a distinctive bridge module. Maybe windows for an observation lounge and captain's ready room. I do like vertical hull ships.
I think the fleets so varied in design because a bunch of the ships were museum pieces built at various times over a couple of hundred years and then brought back into service and refitted.
The "ring ship" reminds me a little of the Son'a battle cruisers from Star Trek: Insurrection. And, the Nog reminds me of the Gorn ships from remastered TOS, with the nacelles at the front and the spike trailing behind.
The ships that don't look starfleet could be of other races in the federation they have had to use all ships available to them and not be picke on what the ship was and converted them all to starfleet ships
Right, some of these could be the various species specific fleets from the remaining member worlds in an era where Starfleet can't afford to have worlds maintaining separate fleets outside their jurisdiction.
My only issue with the USS Nog is that it has no letter in it's registry number. Nog was a veteran of the Dominion War and continued to have a stellar military record in Starfleet. So it never dawned on anyone to name a ship after him until 800 years later? He deserved better. My 'in lore' gripe aside, I do still appreciate the homage to both the character and the actor who played him.
My guess is that the scout ship is a Starfleet Jem'Hadar ship from the gamma quadrant. That's why its familiar. The ring ship may be a tug or cargo ship with modular saucers. That's where the saucer or disabled ship docks. Cargo saucers, passenger, battle saucer (already deployed).
Maybe the ring ship is the one referred to as using forcefields to create the hull and the ring is a generating/support structure and the "inside" is configurable according to mission. Don't know if that is the case but I think it would be cool. Essentially the ship is a holodeck.
@Trekyards > Tbh, The 'Scout Class Ship' Looks like it is supposed to be a future variant of the STOs Game 'Cash shop' (Tier-6) Kholhr 'Temporal Warbird' (Only smaller) That is part of their Romulan Republic's ship designs lineup for the players to buy & use (I actually have both the 'Standard-cs' & 'Fleet' Variants.)
(2:43) There is an old point and click adventure game named Starship Titanic (Douglas Adams). The eponymous starship is laid out in a very similar fashion.
My thoughts about the ring ship are that it could be an evolution of Vulcan ship design language since their ships incorporated rings. Even the USS Nog from the front almost looks like part of the old Vulcan ring ship.
I can see the Nog being a future evolution of the Oberth Class. Oh, and I'm sure you're already aware of this but with 3D modelling these days, you can do a hell of a lot with Bump, Normal and Displacement maps... you don't *have* to model all the greebles and details. It's not lazy. If the ship isn't going to be seen close up it's a waste of time to do all that work, especially with the amount of ships and other models that need to be made.
I like to think that the USS Nog was created because the Ferengi join the Federation and it patrolled Ferengi space hence its od design compared to common Starfleet designs. I like the idea more alien influences into Starfleet ship design. It also looks like the helmet of the Chigs from "Space Above & Beyond".
I think the Armstrong secondary hull is detached. and the banding hull pieces, to me seem to hold the tech responsible for holding the secondary hull and nacelles nearby. It would make saucer separation as easy as turning off the holding field.
Couple of things, the ship with the 'reliant ish' wing'd bridge module: I think is attached at the bottom as well as at the sides, it appears that the underside extends to the back and down, making it hard to see; I'd also say that the same ship may have pylons as the secondary hull is detached from the main saucer. The ring ship i.e. (the ship in stargate, can't remember their name); could be like that if the central section detaches like the D, i don't know if there was a round ship in the bubble, possibily
I've watched a couple of these now and I noticed there is running theme: Sam hates it if it doesn't look like a Galaxy class. This is the problem with "hardcore" trek fans. They hate it if isn't exactly like TOS or TNG.
From a design point of view, I don't think these work. The good thing about sci-fi/fantasy universes is the immersion and continuity. Take Star Wars for example - they have a great aesthetic, and you can usually tell when a ship is from a Star Wars production simply by looking at it (see how seamlessly the U-wing felt in R.O.). Most designs in Picard and Discovery just don't fit well; and are simply generic looking. Not bad designs, just generic. You look at them, and they don't scream Star Trek in most cases. Change is not bad, but these ships don't really keep the past media designs in mind. Star Trek Online, weirdly enough, is a good example of creating new ships whilst keeping them tied to what came before (or after).
It's taken me nearly 2 years to accept some of these ships as Starfleet. I think I like about 5 or 6 all together. Most I dismiss. The Nog is probably the ship that looks the least like a starfleet ship that I like.
Like Books ship, if they are comprised of programmable matter and holograms, they would be quite capable of changing shape for different scenarios and missions so shapes seen here may just be a powered down passive state.
The "Ring" ship is giving me simple science ship (or maybe civilian) vibes like the current era version of an Oberth-class. The "Scout" gives me Defiant/Jem'Hadar Attack Ship crossbreed. EDIT1: I can see the Scouts nacelles breaking apart and becoming the 4 detached nacelles we have seen in other shots. This might be the resting/docked configuration.
I just realized something....the uss nog looks like the iconian ships from STO but with a federation panneling...but more than likely it was a lucky shape... the Iaidon Dreadnought. Also I don't think it's an actual connie class it was a 22nd person calling out a ship with the classic layout a connie since that was the only thing they knew about with that type of design as it's more than likely a successor to the sovereign/odyssey like the first ships are a successor to the connie...that ship might have been the same class as an enterprise. The scout ship feels like the miranda from the front while having elements of klingon, romulan, probably dominon design aspects all wrapped up into one starfleet package. Also remember the names we are given in show are inaccurate because these are responsives from someone who missed 900 yrs of star fleet evolution
I particularly agree with comments suggesting that an increase of design influences should be reflected in Starfleet after such a large passage of time. Just look at how automobile designers and architects from all over the world have influenced each other through the years. The same thing would happen over time in the Federation and Starfleet. Designers from all over the Federation would each add something different to Starfleet's design philosophy.
I'm figuring that transporter tech is mature enough that you just walk through a door that says 'bridge' and it blips you there, if you don't want to bother asking the computer to take you there. By the 2390s they had routine pedestrian transporters, so by 3189 getting around a ship with unconnected bits shouldn't be hard at all.
At 9:15 it's definitely the same ship. You can tell by looking a two detsil on the saucer. One. The hole in the center is smaller at the bottom as it is in the top pic and Two. The underside of the saucer( as seen in the upper pic) has the same design to the "Banding", as you call it, going over the saucer as the one in the lower pic. Also in both you can see the same kind of faintly glowing lines on the pylons. So yeah that's the same ship, or at least the same class. Either way I really like this ship.
The USS Nog reminds in just a small bit like the Harvester ship seen on Star Trek Voyager Elite Force game. I also like the look of the new 32nd century Starfleet ships. They certainly look way more advanced than the Discovery; I just wish the writers will include more details of how they function and how they work. I would love to know the theory of detached nacelles improves the overall handling characteristics.
1st ship at 1:09 you don't know what reminds you of looks like either the alien mothership in Independence Day or a Mark II Assault Frigate in Star Wars. The scout ship at 12:54 looks like a Jem Hadar fighter