Just my luck I put out a video saying something relatively nice about Insurgency and the day I do the community's on fire because NWI screwed the pooch again. Expect a video on that very soon.
When you mentioned solo clutch on outpost, my PTSD from defending A on Farmhouse single handedly. It took me about 5 minutes after all my teammates were dead to finally clear the obj from Insurgents, my heartbeat never skyrocketed that high
Co-Op has only gotten worse over the years. The bots are absolutely atrocious, they randomly run around like you'd expect AI to do, aimbot you, and shoot out their backs constantly.
As someone who exclusively plays the coop in this game, I gotta say you hit the nail on the head. The weird enemy behaviors, the hyper expensive nods on night outpost, the bullshit 1 hit K-Os, L.G.M.'s, you covered it all. The main issue I see with coop is the lack of gamemodes at THIS point in Sandstorm's lifecycle. Insurgency 2014 had 5 coop gamemodes, Day of Infamy launched with 3, but it took us two whole years to get a new coop gamemode that wasn't the stupid zombie mode, thats ridiculous. I hope they re-add in Survival mode and Conquer, maybe even Hunt if it were rebalanced a little bit. More variety is always better, and I adore Sandstorm's gunplay and movement mechanics, so I hope they continue to throw us coop kids a bone, even though I know multiplayer streams are what gets all the clicks
Well, actually, when Nightfall came out, before they updated their AI framework, night bots couldn't see you in the dark unless they were within melee distance and they would only see you in lit areas or if you were lit by a flashlight. Bots were not that bad before the AI framework update. I'm rank 460 having played exclusively Coop and, right now, the AI is much better since the AI framework update. Actually, it's even a bit too easy but it might be because I know how the AI works now, most of the spawns and all of that. It's very rare when I get shot from super far or when I get shot through smoke. I died more to stupid teammates not understanding the concept of line of fire or baiting suppressive fire in my direction than to bullshit AI.
New kinds types of objectives would be great too, like bomb defusal, hostage rescue. Perhaps adding civilian npcs to confuse and add life to the maps. That way we could have insergents try and blend with the crowd.
I want to see survival from Insurgency (2014) in Sandstorm. Survival is pretty much an infinite game mode (like you mentioned) where two objectives are randomly chosen on the map and one of the must be captured. Once one is captured you gain supply points (as you start out with very few), your teammates respawn and two new objectives are randomly chosen. This game mode is by far the best for learning maps because you will find yourself going from everywhere to everywhere else, and it is a functionally infinite game mode which you mentioned you would like to see (you can actually win, but if I remember correctly that takes 100 waves). One of my favorite games of coop on 2014 was survival on station where I found the bots spawn point as machine gunner, got almost 800 kills, and piled up so many bodies there that new enemies could no loner spawn on the map.
The problem with PVE is that literally every fight basically goes the same way, get to objective and mow enemies down as they spawn. Also, enemies can one shot you across the map, through smoke and half the time I get exploded my a suicide bomber in the next room a teammate is supposed to be covering, also, I always get the guy who spams flash bangs and doesn’t give a shit that they effect his teammates more than the enemy.
Oh man, as a former coop main player, this video hits a lot of nails on the head. And you didn't even need to play a lot of coop to spot all the main problems with the AI. How nonsensical they act, how bullshit they feel a lot of the time. How broken a lot of things are. I'd only talk more about the Night mode because there are even more issues with it and once the initial honeymoon phase with it was over I realized I hated night mode for all it's issues, mainly that you can't see shit with or WITHOUT NVGs. Flashlight gang. Not that the bots care, they just see you clear as day because they always knew where you are anyway.