When the iron is outside the block, there is a small horizontal stability loss in addition to the vertical because Valheim uses the distance between the center of each object in that calculation. No idea for the columns breaking before their max height though.
Yeah I thought that was the case and you are probly right but why is the black marble pillar also a different height then the normal block? I wish it could just be a bit more uniform.
I need to test out different terrain heights then thank you! But I do think the new pillars are not acting how to suppose to, seeing how some parts on the top stay up and some dont.
@@jjthebuilder something to do with the relative positions of the tops of the iron beams / bottom of the pillar sections? 3d build pieces have always been weird about what counts as support when overlapping.
@@jjthebuilder yeah that does look a bit wierd. We will look into this. The calculations are done from the center point of each piece, in addition to keeping some old corrected calculations in place to prevent old builds from breaking, so Im sure the math could end up with a bit of behaviour like this.
I like the daily uploads! It's nice to see you upload more frequently. Can I suggest doing tutorials or build series? That way your bigger builds don't cause you to only upload every few months. Personally most of my builds are inspired by yours. Your stone tutorial from a while back helped me exponentially.
I have two things in the pipeline but I also have my day job and some Dutch holidays coming up haha. 1. I’m going to do a small tutorial 2. I’m going to make a new updated video on stability because I have been talking to some people and got some new information that I want to test out.
Flametal Pillar and Flametal Beam were just added after you posted this video. do they add any build height?? i really feel like they would. please test for this :O also side note these new pieces can be built directly on lava!
Have you tried removing the signs which are touching the stone pillars on the iron pole side? Perhaps they are transferring some stability. I ask this as the only place where they remain is adjacent to touching signs.
According to the wiki the dverger metal things have the same stability stats as iron. But if you believe the wiki then the wood iron poles should perform the same as the iron grates so idk.
30 and 32 dont break because of the wood peice that give them suport froom the pilar to the right and 31 and 29 break because there is no wood peice for spuport from the other pilar
I would be grateful for the summary of the video in a nutshell, I don't know English well, but I really like to build. But alas, even to write a comment, you have to use a translator.
Stabilty is a mechanic I honestly hate in Valheim, it makes 0 sense, like "yes game tell me why this isn't supported despite sitting on a giant stone block and having supports in place.", Other survival games like Conan, etc., have handled it far better, and far simpler, in that your structure just needs to be supported, no height restrictions, etc., just "Can it stand on it's own y/n", stability honestly just kills any desire I have to try and do complex builds as a console player, and I'd argue it hurts the game more then anything on the building front, that and the camera not going underwater.
Thanks for the video! Video feedback, the constant sudden camera shaking made my eyes hurt and I started to feel nauseous at times. 1:59 was particularly egregious. At about 4:30 I had to scroll down to just listen to you and could not watch the video. Appreciate the content though, good thorough testing and good feedback! Hope the devs see it
I should specify, it's typically the circular rotations. Panning left and right or up and down is fine. Instead of circling your mouse, you could say "The iron grates in front of me", or just assume the viewer knows that the thing in the middle of your screen and cursor is the block in question. 🙂