Now I dive into the spoiler-ish things. This video came across more negative than I intended, but GOOD NEWS!....2020 is almost half way done! #TLOU2 #TheLastOfUs2
Nathan Knaebel it’s not that Joel dies. I’m actually ok with the idea and story of Abby killing Joel. The issue is having to play with Joel’s killer for 10 hours, half of which you play while despising her for having killed Joel, and she also has the better missions and weapons. I’m cool with the story on paper, the execution was just very mediocre. I still think it’s a good game, the graphics are amazing, the gameplay is fun, and the atmosphere is tense and stressful. Only downside is the story isn’t good. Still a 6 or 7 out of 10 game regardless though. I just would have liked if Abby’s missions were cut in half and those extra hours given to playing as Ellie and that Ellie had the better missions/boss fights.
Uchiha Joel My comment wouldn’t really apply to you because you’ve taken more time to use your brain than some people online I’ve interacted with. I have my problems with this game as well.
@@natek987 When you blame the audience for being too uneducated to like the game. That my friend would be called arrogance. The audience says it's shit. Therefore it's shit.
Abby: My father was a doctor for the fireflies working on a cure for the infection. Joel: I ain’t gonna repeat myself. Abby: he was the doctor that operated on Ellie Joel: ummm...just give me one more just one more Abby: he had a scalpel Joel: ......yeah...uh him.....still don’t really know what you’re talking about.
@@Bloooo95 Then she should've finished the damn job, that's like The Bride from Kill Bill going through everybody and then deciding to not kill Bill after all the hundreds of people she killed to get to him.
@@Bloooo95no, she left a happy life with dina bc she wanted to finish the job with abby and wasn’t satisfied. she ultimately didn’t end up killing her and lost everything. she was regretful of killing mel even. she didn’t care about her friends, only here
The Last of Us fans: "The story sucks! They ruined these characters that we love!" Game of Thrones fans: "First time?" Terminator fans: "First time?" Star Wars fans: "First time?"
I woulda loved a game where Ellie gets mad at Joel for lying to her, and runs off for 2 years. Meets up with Abby, then they have adventures together but the moment Ellie says anything about Joel, Abby just leaves and goes 'Welp, I just found the man I need to kill.'
Sounds fantastic to me. I wanted Abby to be all alone and get chased to Jackson or an area in the vicinity by the Scars. And she has to hold her emotions to herself once she finds out Joel is there because she has no choice. I would want her to get to be friends with Ellie as well so she could see why Joel did what he did. I would even like to see her and Joel go on a mission or something and for her to have a chance to kill him while his back is turned but she can't do it after getting to know more about him. And in the end, I would like to see Joel die saving Abby's and Ellie's life. They could still be more story parts and jaw-dropping reveals but I think it would've been better than what we got. They did a piss poor job with the writing for part II. Sucker Punch did a fantastic job with how they handled Ghost of Tsushima character's fates.
@@ThaRedPitbull the story they did wasnt bad. its meant to be a dark world where people is out there for revenge since there is no law of killing someone. but the way they did the flashbacks in flashbacks was just annoying. the sub plot they did with Abby and the asian kids was soooooo irrelevant to the main plot. the flashbacks with her and her boyfriend or whatever was doing nothing. they were just fully unnecessary. im not mad Joel died, im mad that they wasted my time with a shitty subplot that leads to nothing.
I thought it would have been smart and cooler for the last of us 2 to have been advertised as a new group not attached to lou1. And the ending it comes full circle where her dad dies and everyone who’s now attached to Abby is like holy shit... and 3 would have all that tension ready
That could have been a tough selling point with no Joel and Ellie. Personally, after I got over the jarring emotional cut of having to play as Abby, AGAIN, yet having forgotten all about playing her earlier altho I figured the early play was a setup to loop back to her. I got into Abby's story as it progressed and really felt for her over time which made both fights rough for me, especially the first. Anyway, I intially had my doubts and thought the decision of Abby was very questionable but for me, it paid off. Emotionally jarring and I was torn. I do hope if there is a 3rd, she and Ellie encounter each somehow again and make amends. There we can see more of Ellie's growth.
@@TreyIM22 exactly, what they did was scam people by basing the marketing around Ellie and Joel. All they wanted was money, they lied to and disrespected the fans
@@neontime8507 im friendly but people still hated me in highschool for being better at sports than them. im just saying, you dont have to be an asshole for someone to dislike you. there will 100% always will be someone who hates your guts
from the last of us part 1: (edit) Sam: "What are you afraid of?" Ellie: "ending up alone." Last of us part two: Write that down! That is brilliant! We should do that!
I mean, that was definitely intentional. From a storytelling standpoint that's a perfect example of cruel irony; her greatest fear is ending up alone and that's precisely how she ends up
For me, the worst of it all was making us fight Ellie. I spent a very long time just letting Ellie kill me because it felt way better than trying to kill her.
@@lilmupp875 - The problem is, in the first game, you play Joel. You learn him, you learn his mistake, you learn that he isn't a hero but you fall in love with him in every step what he made. Suddenly, boom, he is dead in Part 2. So no, that isn't a good "shocking" effect and that people must accept it. Wasn't a wise move. Now to try to tell the others that the game is bigger just than Joel, won't work.
Reminds me of Tony's "I don't care. He killed my mom" from Civil War which Jeremy directly references 5 seconds prior. Doesn't anyone remember that's the moment Tony became the villain?
They both realized how much damage the cycle of revenge actually does, that’s why they broke the cycle, because if Lev lost Abby, he would probably be put on the path of revenge as well and he’s also the reason why Abby shared Dina, so Ellie would never have it in her to kill him
Harry Paul idk what you’re on about just cause the character wasn’t named in the first game. Joel unloaded on a room full of doctors who were innocent at that point. Consequences exist in the world and he paid for it. If you thought TLOU was sunshine and rainbows with happy endings you’re playing the wrong game
That awkward moment when Jeremy word-rambles a better Part 2 leading into a more compelling Part 3 than Naughty Dog and makes Abby way more interesting and relatable as a result. I feel like they were so eager to rush into this story that they missed very valuable time they could’ve used to tell a Part 2 that led into this story being Part 3.
Yet people who try to defend the game say "if you kill someone that a person loves,don't expect not to get hunted down for it" but how tf is he supposed to know all that if he hasn't even met the person 😂 or anyone related
Abbys story didn’t make sense, she goes looking for Owen yet Mel gets there in no time in the morning .... and Owen just spills the beans on banging Abby within a few minutes Abby leaves to get the scars.... then the scars and wlf kill each other .. I could had done without the Abby story. I hope there is no sequels.
@@abramrexjoaquin7513 the big difference there is he was saving someone instead of getting revenge for losing somebody maybe the this game could have used that approach with its characters
I think the thing everyone, most importantly the characters, is forgetting is that the Fireflies told Joel that they would have to kill her for a chance at a cure, but there was no guarantee. So they may have killed her and then it would be a waste.
@@jameslanier2510 no, in the game they say they don't know if they would be able to make a vaccine. They said they would have to kill her to try for a vaccine, but there was no guarantee they could make one.
@@jameslanier2510 I would like to say that Abby should've atleast felt a bit of hesitation before killing her allies. It's almost as if killing her own comrades is just a normal day at work for her. She is a psychopath
@@jameslanier2510 I know damn well she isn't a psychopath but the gameplay and the cutscenes really don't cooperate very well. During gameplay, Abby kills her allies the same way she would kill a fuckin scar. I expect a bit more change to the gameplay since they were her allies but no. It's like if in GoW when Atreus is being a brat, he listens to your orders all the time, that would be a disconnect between cutscenes and gameplay. But they didn't do that and they choose to cooperate the gameplay and cutscenes very well.
Even i admit that. But its sadly how the system is set up to be. Aslong as you read your way out of the problems. And just know what to do. You generally are gonna be living life you want for yourself and others in a sense. Sounds preachy i know, but in the end, never give up in what you like to do in life. Thats what matters
But its also how culture works, like example is American culture since hippie era. Every stereotype one can think of "child killer, inbred racist for the south" then you elect Trump probably because of how mean and vicious the left side was. If people didnt act so mean to each other then i dont think people would act this way. Its a reflection of how people are in a society, aswell as history, past, hate, anger, envy, lack of knowing, lack of understanding. Its a very cruel state of mind. If people find a way to fight through it, you usually end up better i think
Neil Druckmann on Abby: "Abby is a wonderful character!" TLOU fans to Abby: "You are an ill-made, spiteful little creature full of envy, hate, and low cunning."
@Felix Kaletsch but like…that’s a direct result of Abbey’s actions. Sure Ellie is obviously her own person who makes her own decisions, and she got to the point she did for a reason. Well many reasons that is. But Abbey murdered Joel, made Ellie watch, then killed Jessie, crippled Tommy, and assaulted Dina. She caused Ellie so much trauma that I’d say it’d be pretty hard to see Ellie having gone in another direction.
@@jackmcdonald5237 Abby murdered Joel because Joel killed her father. Ellie then went on to murder a bunch of Abby’s friends in cold blood despite them only being guilty by association. So then Abby retaliates by killing Jesse and shooting Tommy (who murdered Abby’s friend) You can be selective to how you want to frame how things happened to justify your hatred for Abby but you’re being very disingenuous. Your beloved heroes are just as fucked up as Abby and you can pull these mental gymnastics all you want but that won’t change the facts.
This is basically what I got from this game: Everything you love doesn't matter, because other people love things too. But they all think you're an asshole.. And if you want to learn guitar, you will lose your father figure... Such a profound experience.
I honestly thought the Game was going to be about Ellie's revenge against the Cult because they destroyed Jackson and killed everyone with Joel barely surviving but manages to recover and then catches up with Ellie sacrificing himself to save her Edit: I thought of this because of the Trailers
That's beautiful. Couldn't have said any of that better myself. We definitely share some of the same thoughts on this game, and we totally did the same thing when faced with the "Ellie" boss fight!
I agree Ellie staying on the farm wouldve been a good ending because she let go of revenge and got rewarded with a nice life. But that moment when tommy comes back and you learn he lost maria presumably because of his obsession wity abby is a really cool moment where the player doesnt want ellie to follow in tommys footsteps. I wouldnt have had a problem with the games ending if it were more clear she got back with dina. This would follow the theme of the universe rewards you if you let go of your hate, we still took your guitar playing for trying again to kill abby but at least you still have a family.
A comment I saw elsewhere made a lot of sense to me: At the end of it all, she should have taken the guitar, a physical manifestation of Joel's love for Ellie, and learned to use it with her other hand. This would have been a powerful symbol of the pain and frustration of starting over after a painful and terrible loss but the determination to keep fighting and to never give up. Instead she just abandoned it.
The lessons kinds go against the 1st games lesson. Which was not giving up. She just abandoned the guitar. Actually she abandoned her mission to kill Abby
The developers didn’t want to give the impression of starting over. Not being able to play with the guitar symbolized how much she had lost and suffered in her journey. She was abandoned and alone and not happy about it and had lost all hope and determination that’s why she left the guitar.
Saro Dantra I don’t think that was an “abandonment” thing. I think it was a leaving Joel to rest thing. Like, finally forgiving him, finally letting him go. Not letting his memory haunt her anymore.
That was actually my take on Joel. I mean at the beginning of TLoU the fireflies were literally terrorists before the collapse. Even worse there's no guarantee they would have been able to actually make the cure after killing Ellie.
Fireflies weren't terrorists. At one point Ellie and Dina discuss how life was in the QZ, and how the government told them that Fireflies were terrorists. You know, the same government that tried to kill Joel and Sarah at the beginning of Part 1 for no reason, as well as clearly maintain an oppressive Warsaw Ghetto-like quarantine zone in Boston? Yeah get out of here. You're gonna have to find some other bullshit argument to justify Joel's actions.
Hey thanks for the review! The only way to understand what someone thinks is to listen to them! Even though we may not agree on a few points we can still have discourse and learn from one another! Thanks again and be well!
I feel like the whole game is Ellie trying to find the meaning/purpose she thought her life was supposed to have that Joel robbed her of. Just after she’s taken the first step of forgiving Joel and finally accepting what he did, he gets killed. She never got to fully forgive him. I think when she saw Joel get killed, all her trauma and internal dissonance attached itself to the most animalistic, instinctive purpose it could, which is revenge. Getting revenge was the only way to fill this existential hole, and she was obsessed and addicted to this prospect of revenge. Of course, it wasn’t until she basically got what she’d been obsessing over that she realized it wouldn’t fill that hole, because the only lasting/true meaning in life is love. Her sparing of Abby and Dev was, on some level, an act of love, because it was an act of forgiveness (even if Ellie wouldn’t admit that). That’s why the last Joel cutscene is so powerful to me, because only then is it revealed that Ellie, despite her darkness and pain, is a loving person at her core and has the ability (or at least desire) to forgive an unforgivable act. That’s why the Ellie/Joel flashbacks are structured the way they are, as I see it
I couldn't agree more. In those final flashbacks it became clear to me that one of her main driving factors was her guilt. The guilt of shutting Joel out for so long. When she snapped at him for standing up for her, the pain in his eyes tore my heart in two.
what purpose? the entire first game we see ellie talking about being scare of being alone (that scene with sam, joel scene when ellie escape and the final scene of her killing david). i understand after the jiraffe scene she still wanted to go to the fireflies, but she didnt know that she was going to fucking die. do joel even explain to her about that? that they were planning to kill her for their cause? no. what was the goal of ellie?it make no sense. if she was so afraid of being alone ,why the hell she would be cool with being a tool for strangers? aside of marlene she doesnt know any of the fireflies. is a dumb excuse to make her be mad at joel. it make no sense.
@@FZJanimated It makes perfect sense if you played the game. From the last frames of the first game it's clear she just wanted to stop the cycle of pain from the virus. That she wanted her journey to the fireflies to mean something more. It makes perfect sense that she would resent Joel for taking that away from her, whether he was saving her life or not.
Everyone I've seen has done this, it's hilarious. I've never rooted for the 'enemy' of the game to kill my own character so much in any game that I can remember.
@@samuelhawes6735 yeah exactly I couldn't believe they were making me do this so I just let Ellie shoot me to death because I physically could not come to terms with fighting Ellie. Nah not making me do it .
@@thelonewolf2929 Well in the case of this game,it's unfortunate that the dog was commanded to attack the wrong mofo. People that automatically place animals above humans are just as shite as the people they claim to dislike so much.
Maybe if they advertised it as a separate story about Abby and then when you play it they surprise you with the encounter of Ellie and Joel and Tommy that way you have already connected with Abby before she kills Joel so you are more conflicted. Cause the way they did it I was waiting for Abby to bite the bullet
Yea here I am bouta go nitpicky on your ass for a sec. *exhales deeply* Charlie and the chocolate factory was actually the reboot that starred Johnny Depp who in no part of it said the iconic line. You’re talking about the OG Willy Wonka and the Chocolate Factory starring Gene Wilder who said it in all his full charming glory.
@@rhetiq9989 Not nitpicking. You're clarifying. If people went off only the information prior to yours, they would have been confused or thought the OP was a liar.
Because the kid who convinced Abby to spare Dina and Ellie, is in the boat near them. Killing Abby and dooming him to die would just solidify her monstrous identity. She's gotta stop killing at some point or lose herself completely, so she spared Abby to save Lev. A much more innocent life.
@@faizaiman4292 well for one there's big NO TRESSPASSING signs on the entrances to WLF territory. And both the WLF and the seraphites have the "kill all trespassers" as their intentions. So she didn't murder half of Seattle lol. At that point it's called self defence. If there's one life that doesn't deserve to die at the expense of Ellie's feud with Abby, it's Lev. She sees herself in Lev, Saving Lev means she saves whatever bit of her soul she has left from, yes, killing hundreds, killing a pregnant woman, torturing someone etc. Killing some more on that beach would just solidify the murderous identity that we're both agreeing she has. She has to stop at some point, killing Abby and dooming Lev to die, would mean she would've learned nothing from the death she had both caused and witnessed. The ending of the game would be exactly the same, it can either end with her doing a good deed or just killing some more. So I've essentially just repeated myself because for some reason you can't grasp that she can either kill some more and carry on being a vengeful merciless killer. Or spare a life and save one, and save whatever humanity she has left. It's not very complicated lol. Darth Vader murders thousands but no-one bats an eye when he redeems himself by killing old man Hitler to save his son.
@@helenline1790 So by the logic of Joel killing an NPC doctor who's Abby's father, who knows how many tons of people are seeking revenge against Abby and Ellie after all the people they killed.
John Wick: kills the guy who killed his dog and all of his henchmen in between. Beatrix Kiddo: kills the guy who killed her fiancè along with presumably her daughter and all of his henchmen in between, despite knowing her daughter's still alive. Similarities: both are hell bent on revenge and gets the job done. The guilt is there and shaped them to be a new character. Ellie: spared the girl who killed her father figure and killed all of her henchmen in between. Despite killing almost everyone involves on her father figure's killing, she didn't finished her job leaving her in an incomplete cycle and her character would stay on that state of anger and killing again would be a walk in the park for her. This is seen because not finishing what she supposed to do, would only makes her PTSD even worse and makes her even more broken in the end. What a way to end a cherished character. A waste.
You know that's just what the game wants to do. She left her alive because she could see that both of them...herself and Abby have nothing left in the path of revenge. It's not waste of the character...you just have ....I guess different taste of revenge storytelling. What last of us did was amazing and nuanced storytelling. She saw Abby as a 'joel' figure for Lev and let her go....to break the cycle of revenge and be better after realising this path of vengeance started by Abby and continued by her resulted in them losing everything. She spared that fate for Lev. A kind of person Joel would want her to become. It's not bad storytelling. It's just ain't ur taste.
@@shivampachauri7551 "She saw Abby as a 'joel' figure for Lev" and then she threatens to kill unconscious Lev with a knife to goat Abby into a fight. When Ellie's revenge mode is on, I don't think she cares or even realizes that killing Abby wouldn't bring her peace. I think it's great that Ellie spared Abby but her decision was so contrived and arbitrary that I just can't buy that ending. It reminds me of GoT season 8 when Daenerys suddenly turns into the mad queen even tho there was nothing beforehand that foreshadows that sudden character turn. Very much like Ellie going from a revenge hungry killing machine instantly to a reasonable human being who knows that revenge wouldn't bring back the father she had lost and wouldn't bring her peace. See the similarities? Humans don't just change their motivations and goals entirely because of a random flashback that happens out of nowhere. Failure in execution
@@jasonalv7436 I don’t think she spared abby because she turned into a “ reasonable person “ it’s quite the opposite , she is just a broken young person who is going through the stages of grief which makes any person do unreasonable and conflicted things , she went for abby because she is sick and she spared her because she is sick not because she realized that it’s wrong , she simply didn’t know what to do or how to feel especially when she knows deep inside that she didn’t forgive joel for what he did but still feels regret for not spending time with him , in this way you can never predict what she’s going to do , if she killed abby it will work and if she didn’t it will also work
@@yousifxg4mer318 so she is broken which resulted in her wanting to kill Abby. But because she is also broken she decided to spare Abby. Then what's stopping her from suffering from PTSD again and going after Abby again? From what the game showed us, she clearly stopped because of a flashback of Joel. A flashback that came out of nowhere. The reason Ellie went for revenge is because her last words to Joel was her insulting and berating him, which resulted in her feeling like she owes him. But the flashback she had was the last conversation she had with him and it shows signs of reconciliation. Because of this flashback, Ellie's motivation for revenge is not because she owes Joel and she felt guilty for berating him this whole time but because Abby took her chance of forgiving him and it pissed her off. Joel even said that he would do it all over again so Ellie knows the last thing he would want her to do is put herself in danger, so she did that very thing??
When it comes to human beings, when it comes to the human race, there is a constant. And that constant is whenever we get something that can help us, whenever we get a new technology, our next order of business is to weaponize it. Whether it be the tools that our ancestors used in the caves, gunpowder, nuclear energy or social media, it can help us. And after we learn that, we weaponize it. Always. - Jeremy Jahns That shit hit home.
I do think it's too simplistic to actually be meaningfull though. Like it sounds profound, but when you think about it, he's saying that inventions that do good can also be used to exude power over others. Saying 'we' makes it sound like humanity is one big hivemind that does good and evil, while that is not true. The inventor of polio actually didn't profit of it, just to ensure that everyone could be freed of this horrid disease. Good inventions can be solely used for good. Now why is this important? Let's take his example of the cure in this game: it's bad a cure is made, because it will be used to hold power over others. First, yes, that might happen, but not having a cure will mean a LOT of people die in a horrible way. Second, the parallel he draws with the real world can be easily deconstructed with the example of the medicine we have today. Do pharmaceutical companies drive up the price of medicine to get filthy rich of the backs of sick people? Yes. Would it have been better if we didn't have insulin or the cure for polio? Obviously not.
@@_Lynnteressant_ Polio *vaccine*, he didn't invent the pathogen - and he had to fight every inch of the way to stop his discovery being a cash cow for someone.
We weaponize it. And it's still OK. Because alternative of not having those things is worse. You can topple an empire, you cannot revive humanity if it dies to mushroom disease
@@_Lynnteressant_ well, with the polio thing, when that researcher published his findings, he did so that it could be taken up and replicated by other scientists around the world. in the world of TLOU apparently, only a handful of scientists(or just abbys dad) had the ability to synthase a vaccine for this epidemic(which seems pretty stupid). So, in that sense, it would be very easy for someone to monetize the cure. i think thats what he was referring to
it’s funny to see how many people, when playing as abby going up against ellie, just stood there. it annoyed me how much the game trusted in the fact that we wanted to hurt ellie in any way
@@liquidsnakeckw It's not being conflicted if you literally have no choice or you can't progress in the game. Unless you mean conflicted why I should continue playing the game? Now that's a good point. Probably not intended by the developers though.
When Jeremy talks about the perspective of being a parent and the way that influences decision-making... I don't think the writers thought that far when writing the ending
The worst part is that they laid it out for themselves from the beginning game. Only thing more egregious is GOT not sticking the landing because they couldn't think past George's ideas lmao
I can't believe Ellie just abandoned Dina and their one year adorable baby boy to try and kill Abby, who was 1,044 miles away in Santa Barbara. There's no way she leaves them behind to survive on their own in the zombie apocalypse. What a stupid game. Smh.
@@c13lack5 The game doesn't do a good job of explaining HOW or WHY Ellie should forgive Abby. Both of those characters spent very little time with reflection, introspection, remorse, etc. Abby betrays the WLF because she has a nightmare. Ellie aborts her revenge mission because of a one second vision (that contradicts her earlier must-kill-Abby vision). Remember, Ellie and Abby are mirrors. Everything that happens to Ellie also happens to Abby (which is another problem with the story, but different topic). Anyway, Ellie couldn't forgive Seth over a much smaller transgression, but she could easily forgive Abby over murdering Joel, Jesse, beating her pregnant girlfriend and ruining her happy life. The forgiveness wasn't earned. The characters barely had a discussion about their grievances and definitely found no common understanding. The game only shows the story from the perspective of the victim, not the perpetrator. It's kind of hard to forgive without actually listening or thinking about things. The best dialogue in the game happened between Ellie and Nora, but Ellie still beat her to death with a pipe. Naughty Dog was unable to successfully convince the audience that Abby deserved forgiveness and that Ellie should forgive her. The ending seemed like a random, unexplainable act of kindness because we don't see an actual setup. Ellie doesn't learn. Ellie doesn't grow. Key character moments were rushed. They didn't stick the landing, but broke an ankle. Ellie killed hundreds of people in violent and unsettling ways and she still just kept on killing. The writers setup Abby and Lev to look like Joel and Ellie. Abby is protective and dedicated to Lev just like Joel was to Ellie. Lev is broken and beaten and experiencing (hearing) Abby get murdered by Ellie - just like Ellie was broken and beaten and experienced Joel get murdered by Abby. Ellie only shows mercy to Abby because Abby and Lev _remind her of Joel and herself._ It's a major plot convenience and plot contrivance. If Abby didn't have her relationship with Lev, then Abby would be dead many times over. The only thing that broke the revenge cycle was coincidence. That doesn't make a good revenge-mercy story. Ellie didn't realize that revenge is bad, violence is bad or feel remorse for her actions. Lev was the catalyst. She didn't want to do to Lev what had been done to her... which is BS. Lev helped Abby ambush them in the theater and shot an arrow into Dina. Yara helped Abby defeat Tommy and toss him into the river. Lev (and Yara) were still the enemy. So it's weird that Lev would cause Ellie to feel the 'regret of violence' and grant mercy.
I might've jumped straight back into TLOU1 after finishing it for the first time. Don't think I'll do the same with 2. The story, characterisation, acting were all Best In Class, but some of the busy work scrounging around for materials was tedious and the game frequently dragged for me as a result. But then I was completely open-mouth-stunned by Ellie's showdown with Owen and Mel and sobbed like a baby when Ellie played Take On Me to an adoring Dina, which totally underlines TLOU2's emotional power. Maybe one day I'll give it another go, but for now I'll simply ruminate on the difficult, complicated characters and their harrowing stories. (Special mention to Lev, a wonderful little companion.)
This is how they should have written last of us part 2 Prologue- Abby walks into the firefly hospital and finds her dad dead on the floor. then the title appears. sidenote- Ellie and Dina has actually been dating for 2 years instead of them having there first kiss at the party we saw at the e3 demo Ellie and Dina are at the party we saw at the E3 demo and it's there 2 year anniversary of them dating. the next morning Ellie and Dina go on the patrol mission. Joel and Tommy saves Abby. Abby leads them into a trap with the rest of WLF. Joel gets beaten with Abby's bare hands. Ellie and Dina shows. Dina gets her throat slit. Tommy gets shot to death. Joel gets shot in the head but doesnt die because the bullet deflects off his skull. The place gets overrun by clickers forcing Abby and WLF to flee. Ellie is able to get Joel out of there. few months later Ellie and Jesse sneaks out of Jackson to go on the revenge mission. Joel and Maria finds out that they left and goes after them. during mission Ellie and Jesse's relationship grows and Ellie eventually falls in love with Jesse and they have a romance scene learning that Ellie is not lesbian but she's bisexual. but on her journey with jesse she has flashbacks of her moments with Dina. on Joel and Maria's journey Joel has flashbacks of him, Tommy, and Ellie. Joel and Maria eventually catches up with Ellie and Jesse. But During a shootout Maria gets shot. Joel tells Jesse to take Maria back to Jackson, While Joel and Ellie continue their quest for revenge. During their journey their relationship starts to develop and Ellie starts to understand why Joel got her out the hospital. Joel and Ellie makes it to the WLF Camp. Joel and Ellie kill the remaining WLF members. Joel and Ellie finally kills Abby and goes home.
It's him living in a normal community for four years and not being a mercenary killing innocent people constantly. Its not far-fetched that he let his guard down
Beutiful video man, you really touch some plot poits that felt a little weack, and your idea for a three part arch is great, lets hope if we see another Last of us game is with other character so we can take a look to what happened to the other characters after the second game ending.
@@ians_parks Everybody was killing everybody. it's the end of the world! Dog eat dog. Every man for himself. Joel wasn't alone. He was just one of the better ones.
This never makes sense yet people keep repeating the joke. It's more if the dog actually killed Theon's dog and Theon killed it out of revenge. Stupid but people keep saying this dumb shit and it's the worst analogy ever. It's more like if Ezio killed a dozen guards to reach Rodrigo Borgia and he just let's him live... oh wait
Yara's departure hit me harder. I had to pause the game for a couple of minutes to let it sink in. She's on the ground and she's just peppered with bullets for half a second, and then she's gone.
If a game director wants to learn how to divide a fanbase, they have to look no further than The Last of Us Part II. The biggest problem with TLOU 2 is that there was no build up to Joel's death, it was just BAM dead, let's move on. It felt like they only used it as a plot device to get the story moving. When the game entered Abby's half of the game, I felt so detatched that I just couldn't enjoy the story, even when I died in Abby's part, my only thought was "oh darn, Abby died...", from a gameplay stand point, there were fun bits, like being able to go fist-to-cuffs with the infected with the addition of the dodge mechanic. But with Abby, stealth felt incredibly clunky and I found myself relying on my guns more during her half of the game.. Storywise, I was detatched from it completely, you realize pretty quick that none of Abby's friends are redeemable in any way. Mel? She is a pregnant DOCTOR on the front lines of some highly dangerous fronts, which during an apocalypse, that is the most valuable type of person. Manny? He is a playboy who brags about his conquests to anyone who will listen. I felt some emotion towards Lev and Yara, but I felt no connection between the kids and Abby since Abby has only bloodlust on her mind. Something else that irratated me was how much the game wanted us to like Abby by trying to demonize Joel and Ellie, for example: Ellie has to kill a dog in the aquarium that is hard scripted into the game, then when the game switches to Abby, the games FORCES you to play with that same dog or pet it. It was obvious what message they were trying to send with that dog and the zebra scene: "Ellie bad, she kills animals. Abby good, she saves animals, look how cute Abby is playing with the dog." Speaking of messages the game is trying to send out, the whole "revenge is bad" message is completely lost since in the first 2 hours of the game, Abby gets away scot-free with her revenge and never once reflects on any of her kills. Whereas with Ellie, we can plainly see that each kill is taking a mental toll on her and she even gets physically sick when she kills Mel, in self-defense, after learning she is pregnant. In the end, Ellie doesn't even get her revenge and is left broken and alone, unable to even play the guitar, her last memory of Joel, Abby on the other hand, gets to start a new life with Lev and still didn't show any remorse for any of her actions.
Onkar Bonkar I like to think she goes looking for Dina, idk on the spoilercast Druckmann said its up to interpretation. But the game ends with something to do with Joel/Ellie
Unfortunately the answer is finding a job and lifestyle that renders you the least amount of sympathetic nervous system activations per week, and a job/lifestyle that affords you adequate time for recuperating when in rest phase, to repair damaged cells. 'Sympathetic Dominance' - causing prolonged elevated cortisol levels, decreases collagen and muscle mass, eventually leading to shortened telomeres. Or yes, finding a Fountain of Youth or Holy Grail, that would work also.
I can't really imagine Hitman getting killed. He's like the Mark Zuckerberg of assassins. He's inhuman. John Wick nearly died in chapter 3 so it's possible for him, but Hitman, no.
Sir Prize what fucking agenda? If you make this about Ellie being gay or Abby being muscular then that’s a personal prejudice w yourself cuz the game doesn’t have an agenda. Just a message about violence that has nothing to do with orientation or representation.
@@TheEmc2000 no a story becomes an agenda when some sjw writer decides white straight men are privileged and have to be killed off(The Last Jedi, Dark Fate, Charlie's Angels) no matter if they were good characters you tear them down and sacrifice them to push a woke narrative, got it?
Yes his rework of the current story were joel dies in part 3 is much better.(i still like the game the story is a complex beautiful, depressing mess) The mercenary word garbage sounds like something that should be in part 3 with new characters set in Europe or Asia
Angry Joe had a better idea too. If they insist on Abby killing Joel Why not introduce Abby earlier, make it less random & less of a coincidence. Add friendship to Ellie in Jackson or otherwise outside of the community. & then later have her kill Joel unexpectedly once she learns who they really are. That would have been much more impactful & emotional if we already liked Abby to begin with & spent time with her previously as a buddy side character doing stuff with Ellie in earlier gameplay. The way they did it comes off as a cheap shock factor coincidence with no build up or earned anticipation for me.
Angry Joe had the same idea. If they want us to love and care about Abby, don't make them kill off the character that everyone loves in the beginning. They should've built up to that. Ellie being pissed at Joel. Ellie meets Abby, they bond, we see their struggles, we see their conflicts, especially when Abby finds out about Ellie knowing Joel and Ellie finding out Joel killed her father and friends would've been a better story.
Maybe Neil just want to do a reverse of that. Instead of the 6-finger guy, it was -2 fingers Ellie instead. And instead of Inigo getting vindicated, he just lets the guy walk away.
"You know, it's very strange... I've been In the revenge business for so long, now that it's over I don't know what to do with the rest of my life". While we see Inigo take his revenge. He doesn't glorify it once it's over. In fact he laments it. I suppose this is what we would have wanted for Ellie, to realize that revenge wasn't worth it after the fact, because that has a bigger impact when she realizes that revenge didn't make her feel better or bring Joel back.
@@chucheeness7817 why yall acting like Abby walked away all roses and sunshine? Last I checked, she had lost every person she cared about except lev, was considered a traitor by her people, had been a slave for 3 months, and looked like a sunburnt skeleton. I'd say Ellie would have done her a favor if she killed her. She got her revenge in spades.
@@supergatorhator Losing your only father figure, life partner and her child, losing a good friend>>>>>>>>>>>>>>>>>>>>>>>>>>>>a bunch of friends who she didn't even show caring about
@@benjaminjane93 So what's the point of a full length revenge story with no resolution? This would've worked so much better as a short story in a seperate IP. 20 hours of "revenge is pointless" is... well, *pointless.* This story could've been told in 20 minutes, instead of 20 hours.
@@splashnskillz37 It makes you think though, with the war between scars and wlf, the cannibals, the psychos... most of the monsters in the game aren't even infected.
Out of all the organized groups of people we’ve seen though, they were the least likely to fall into that trapping. Even if they did employ the tactic against some others, it still would’ve been better than the alternative. It’s a moot point and one reflective of individual interpretation existing outside of narrative presentation and creator intention. He’s grasping for straws basically, a better argument would be to talk about not having any consultation with Ellie first.
I kind of feel like Ellie lived a life of torment, and at the final second, that quick flashback of Joel playing the guitar was a momentus sign of healing for Ellie. Not to mention, she probably would want Joel dead too if she were a Firefly. She gets it, and by the end, she was getting healed but all alone.
The really sad part is that after beating the first game in 2013 I always hoped and looked forward to a sequel. I can’t imagine where they can go in the next game and I don’t care. I spent more than half of this game bored out of my mind. The first game doesn’t have a weak moment and I should have known nothing could have topped it. Shame.
Jeremy you reviewed every Uncharted except for Lost Legacy... Did you think it sucked ,or just didn’t get around to playing it? Curious of your thoughts since I felt it was a little under rated.
Just finished this game (late I know). Blown away tbh. I thought it was really well crafted, I'm a sucker for stories that split you down the middle emotionally.
You guys think you are so slick. This is basically a rehash of the "This is like a John Wick movie with John Wick not killing the guy who killed his dog". Like we haven't heard that comment a million times already. Some of you guys really didn't understand the plot either.
that would actually be a really interesting ending, seeing it from abbys perspective and then finish it with a monologue from abby playing over Ellie living her life at the farm
I would rather play a game that makes me feel that much disconfort that a pointless side story that makes no sense or a story full of fanservice because it doesn't think i can handle the grim reality of such a world.
Same here, it would've made seeing Abby's perspective much easier or "better". Then, they could've made this one that would solidify and end all three of their stories.
I can buy Ellie going after Abby even after getting her happily ever after. Where in her life have we seen her capable of letting things go. We see in that final flashback that she was thinking about it with Joel, but she never got the chance to. Which is what makes that whole scene so tragic. Because she never had the chance to let go of her anger at Joel, she could never let go of her hate for Abby. And in the end she lost everything because she couldn’t let it go.
I would like to see Scars perspective on why he and mufasa don’t get along ... heck, we don’t even know his real name .. they called him scar cause of the one he had on his eye.... who gave it to him?
Look up how actual lions work in the wild. Scar's resentment likely stemmed from his big brother not allowing him to breed. He would not only never he king, but he would also never get laid. Mufasa might have also murdered any females that refused to mate as well as any cubs born to rival lions. Yeah, Scar is suddenly a victim of his own nature!
What I love about the last of us franchise is that both games emotionally hits its fanbase like that’s a hard thing for a game to do that’s what I love about this franchise
The main problem I have with people saying “It’s good that she spared Abbie” is that you need to keep in mind all Ellie did up to that point was kill literally everyone who stood in the way between her and Abbie. Are their lives worth less?
I’m not saying that you’re wrong at all, but it’s important to keep in mind that Ellie has been conditioned to see those people as collateral damage. She only spared Abbie because she was humanized for her and she remembered how to be kind. Again, it’s fucked up that she killed so many people, but it makes sense with how she sees the world
It’s honestly hilarious, that they tried to tell an already extremely overdone revenge story that’s been told good and bad many times over, with all that reference, they still fucked up the message.
Yep. It is such a shitty storytelling to have ellie kill without remorse hundreds npc who begged for mercy and show any kind of remorse in the cutscenes. In the gameplay ellie is a psychopath. In the cutscenes when we don't have random npcs ellie shows some kind of remorse because ... of reasons.
What's not talked about enough is the influences of father's in this game. Joel, by his actions, taught Ellie that it is okay to sacrifice others in order to protect your own personal feelings. . i.e. when Joel kills the fireflies, he sacrifices the possibility of saving mankind out of fatherly love towards Ellie. Another small example is when he punches Seth because he called Ellie a dyke. Joel acts on his emotions without thinking, a selfish character. (I still love him though) When the game showed the Doctor saving that Zebra, I think it. is to show how Abby father really took the time to teach Abby compassion. Which is why she was able to let Ellie go even though she killed all of her friends. The Doctor really wanted whats best for the world, however, it was a privilege to have this thinking process because even he admits he would be hesitant if Abby was the one immune. This game is all about perspectives. But what Ellie was taught led her to how dark she is now. It's the reason why she can't love Dina and the baby at full capacity. The PTSD and hate she feels is her strongest feelings. She's unable to let the hurt go because Joel inadvertently taught Ellie that whatever is weighing on your heart has to be released even if that means sacrificing everything. Joel killed everyone for Ellie. Ellie killed everyone for Joel. I understand Ellie because she is only a 19 y/o who is doing what she knows. Which is only anger and carnage.