The main thing that bothered me about the game is that Jill never was afraid of Nemesis. She treated him like an annoying ex boyfriend. Plus I can't imagine this Jill being traumatized by the mansion incident.
in the og re3 in Jill´s diary she wrote something that passes the impression that she is trying to repress memories of the mansion incident but without success, i guess it was a nice touch in the remake to show us her human side, i wouldnt be able to sleep if i survived that shit link: /watch?v=r2xMkBcHTO4
Yeah, she was supposed to say "You want S.T.A.R.S.?! I'll give you S.T.A.R.S.!" but they decided to give her that corny line instead and the iconic S.T.A.R.S. line was placed somewhere in the middle of the game...
Im an "old people" and most of yall new stuff is lame as af. Ok not that old, early 40s. But give me the "Jill sandwich" campy lame over today's cringe lame any day.
The opening of the of Resident Evil 3 Nemesis is one of the best game openings of all time. No idea why they didn't put any effort to improve on it and show what happened to the UBCS instead we get a throw away line from Mikhail. Also giving her a Glock instead of her Samurai Edge was a ridiculous decision.
@@Theottselmaster exactly they were using Browning Hi Powers hopefully they'll add something like that in the upcoming Nemesis edition along with the clocktower.
@@rc59191 Yup, according to the novels the RPD was in the process of updating the Hi Power to the VP70s, hence why Leon had a VP70 and gives a decent explanation of why there was a Hi Power in the glovebox of the squad car in the beginning, probably that officer upgraded very recently and decided to keep it there as a backup
The actress that played Jill, Nicole Thompkins, did come back for Village. She played one of Lady D's daughters. She's an amazing actress, and seeing her journey through playing the resident evil series has been absolutely awe inspiring. She has hella good vibes, and if you don't already watch her streams, I highly recommend it. Especially seeing her experience REmake, it's as close to experiencing it again for the first time as you can get.
The lack of scenarios isn't the only problem The city doesn't look like the original Raccoon City, it looks like a modern city with tall modern buildings full of glass, kind of generic, the og Raccoon City looked like a small town that hadn't catch up with the 90's yet, like It was forgot by time and the rest of the world, untill umbrella came up
OMG dude I'm not the only one that said that this game needed 6 more months and that would have been Halloween time...thank you man for validating my belief
The Hunters that Carlos runs into at the Hospital are Hunter Betas, not Gammas, the Hunter Gammas are the frog like things that could swallow you whole in the original.
Basically, they reduced Jill's adventure in this remake to give more time for us to play as Carlos. But do we really have to care about Carlos? It's Jill that we wanted to care about, honestly. Beside, this Carlos had a very thrilling hospital section already!
DSP crossing his arms until one of his fans told him how to beat dog nemmy was so funny to see live. He is in his late 30's btw lmao. He will always be a child.
@@cauliflowerconnoisseur2710 The 'mature adult' threw a temper tantrum and refused to do 'his jawb' until someone held his hand through a "puzzle boss"...where his character literally yells out how to beat it
I was super excited for this game after I played through all of 2make and then the Demo for 3make, and then so disappointed that by the end of 3make I had realized the short Demo was a whole quarter of the game.
I'd have preferred if he got tentacle face-fucked like the original. Really set the tone that if Nemmy could do that to BRAD, what's he gonna do to you?
@@RSATT01 What does it matter if he was a wuss or not? He's still a wuss in the remake, too. He still left the team in RE1 and he didn't exactly plan on being bit when he saved Jill in the bar. Seeing her team mate's head impaled with a tentacle would have been way more terrifying than him being bit by a random zombie.
I also think the Clock Tower need to make a come back, however, I think it should take place in Jill's head while she is unconscious. While Carlos is in the Hospital searching for the cure, Jill is quite literally fighting for her life. This could be represented by Jill fighting her way through the clock tower, fighting monsters', solving puzzles, all the while moving toward the real world and finally escaping the clock tower and "waking up." The fact that it's a fever dream could also explain some of the more complex puzzles and fantastic elements of that section.
I hadn't thought of that but a fevered dream brought on by the pills trauma and the virus seems in concert with previous themes. And the more typical fantasy themes would be very well represented by her mystified slumber
Yeah but narratively what would be the point? If something plays out entirely in her head how what that move the plot forward at all other than just adding the clock tower back? To me if they wanted to add it back (as well as other cut streets of raccoon city) we should play as carlos right after jill gets infected and passes out. We could play as carlos fighting through the streets of raccoon city to get to her which would also shed light on the long passage of time before he find her. After that maybe give the player the choice to go to either the clock tower or hospital to cure her or maybe have to go through the clock tower to get to the lab of the hospital like a secret passage way. Its most certainly Not a full proof concept I know, but it could at least keep the game moving forward narratively, as it is actually happening around our characters as opposed to a dream sequence that doesnt move anything forward or any personal conflict
@floshjix you're absolutely right about a dream sequence hosting no narrative value unless the plot demands it. I made this comment considering the opening sequence suggesting that it might add some relevance to her struggle for external validation. If her dream revealed events before she arrives, like the initial outbreak it might aid to further illustrate her helplessness as she witnesses the onset of the t-virus it could also feature Carlos before and after her infection.
Or she could just fumble around in the clock tower until the virus takes hold of her. She could just pass out after that and Carlos could them show up.
Wholeheartedly agree with you on this one. That's one of the mistakes writers make when trying to make a female character "empowered", but overall lacks a real and likeable personality. Instead, the character just comes off as bitchy and annoying...kinda like how Netflix did with Faye from that awful live-action adaptation of Cowboy Bebop. Thankfully though, it got cancelled.
@@sushigimmecould have been alot worse, seems like when they want a strong female lead they just write in everything they describe as a toxic male and swap the gender
Jill story after the mansion was always strong woman status, heck after the incident she went out of her way to gather info and evidence to take down umbrella while rest of s.t.a.r.s was telling her to stop, so yea she independant same way someone kept saying ur crazy would make u independant. Aka good luck keeping smile as ur friends face gets ripped off and eaten by zombie. I just think it works.
Now the pacing of the remake is whats upsetting, wouldve been awesome having most the parts that made nemesis unique, but unfortunatrly the game is streamlined as heckkk
-Jill was kinda insufferable. She's simultaneously lacking personality while also exhibiting stereotypical "Tough woman who don't need no man" behavior. -Carlos did not need so much screen time, or that hair. -Nemesis didn't feel like a threat anymore tbh. I personally didn't like his redesign, or how his new transformations ignore the in game science behind his original mutations.
Man, you have really brought "It's a puzzle boss!" into me and my buddy's casual speech with your DSP clips. That's become our go-to phrase whenever we need an excuse for losing a match lmfao
Nice video dude. I haven’t played a single RE game except 3 on PS1 as a kid, so I’m especially interested in videos about this one. I liked exploring zombie-infested Raccoon City. Too bad the remake doesn’t quite capture the spirit of the 1999 game, I was really interested in this one
What? I loved the “not your partner” line. I thought it was, in part, due to her PTSD. She wants ppl at a distance bc she’s scared of herself and of losing them. Also he works for umbrella and they just met lol. Last, it was just good banter lol. I also loved her saying sorry then doing a 180. Like you said, she’s at her wits end, vigilant, on edge, scattered etc. I just think one thing 3 did really well was embrace its pulpy side.
@jdee0 I mean RE5 & RE6 received tremendous negative feedback for their unrealistic action hero segments as well, so I'm not sure what your point is. Not to mention, this is a remake of RE3, so one would expect a character depiction consistent with it's source, not the entries you referenced.
All the early REs had gimmicks that were their identity. RE1 was 2 character stories. RE2 was zapping with AB BA crossovers. RE3 was choices and Nemesis. RE3 remake had Nemesis (though more scripted than the original), but they got rid of choices and then a bunch of content and left this pretty shell. Its a shame too. I had high hopes for it as someone that wasn't a huge fan of the original yet saw the potential of a remake that would fix a lot of the issues and problems with the original.
I never played the original, but I really enjoyed the remake. Although I’m not a fan of the boss girl presentation of Jill. It’s too cheesy. It would’ve been just as awesome if she started off vulnerable and scared, and then slowly developed confidence in skills throughout the game.
This is how it worked in original. She was scared shitless of Nemesis for the most part - she uttered at him literally one sassy line in the entire game and only after the final battle.
Ive played Re2R at least 100 times by now. It's my comfort game, it's there when I just wanna have unwind with a little bit of a challenge. I loved it. Playing through 3make for the first time was great. It was fun, I like the updated dodge mechanic, Carlos is great, and the achievements were fun to get. But it didn't even take me two weeks before I'd achieved everything there was to do in the game. I beat it on all difficulties, I unlocked everything, I've got all the S ranks I could desire. And I don't ever have that same feeling of craving the game that I have with 2. It's just meh. Don't get me wrong, it's a good game, but it could be better. I haven't touched it in a long while and I think it's just because 2 has way better execution than 3make. Even now, I still haven't gotten Claire's S+ hardcore run down. I wanted 3 to be good. And it is just that. Good, not excellent, not even great, it's just good.
This is the most accurate re3 analysis I've seen far none. I appreciate all the comments and ideas, I really hope they add more to this title, I even went back to get re2 and I was surprised by all the same content, they definitely could've brought Jill along into the RPD station. Also bring back Mercenaries
I honestly loved how I watch a random RE3 remake review and I get a random DSP segment it’s beautiful Please continue up the good work and mayyybe check out his RE 4 remake playthrough, it hurts to watch
I love Jill in this game, she's obviously beautiful, but also badass😢 and yet she fails, gets depressed, but still moves forward and still tries to save everyone she mets in her way. The OG game had bad acting that failed to portray that.
RE2 was already pretty reductive compared to RE1 remake (which only added, not removed anything but most cheese of the original) but this one is way more glaring and feels rushed.
RE 2 remake also got rushed, cut content, not respected the OG, reimagined remake instead, No proper b scenario, no crows, no alligator fight, no giant moth, no NOTHING.
Its a stupid remake. They really reduced jill's character to a whiney uber bad ass cop. They're really not the best in terms of story, just like re2. What makes these games good is their gameplay but i wish they really did better.
I did like the re3 remake when I first played it but no joke last night I just beat the og re3 nemisis 1999 last night and man what a game. Same with re2 1998 they were so good for there time and also I have realized somthin all the old games for example Resident evil Halo Call of duty (cod4 to black ops 1/2) Doom Silent hill And many more there 1st 3 games exept call of duty 1,2,3 😂 all have iconic sound tracks and I really appreciate the older games for doing that. This is because I love the settings in all of the games but with out the music that removes a big chunk of atmosphere.
The nemesis is easily one of the most disappointing parts of this game, he’s gone from a genuine threat that worked with the decision system to give you a choice of confronting him for a reward or running to save resources, with either choice possibly serving to save you down the road, to no more than a traffic cone who can be killed with a single grenade, in exchange for a handful of shotgun shells, with every boss fight being worse than the original. And even his design went from menacing to goofy with that big ass nose, mr x’s trench coat, and no stitch across the face, as well as being more mechanical than a bio weapon in his first phase
I didn't know about that post credit scene at all. I bet it's Rebecca considering the rumor about her being the star of her own game soon. My guess is that maybe she'll pursue who Nicolai was working for or perhaps it's a hint at RE Code Veronica? I think the RE3 remake team would be perfect for a RECV remake since that game needs to be made linear to be a better game anyway.
great review as always, it's really hard for me to go back and play this game since the OG is my fav... RE3 didn't deserve this but what can fans do with corporate suits and their decisions....
Same. I think I've run through Nemesis about fifty times. RE3:R was a one and done, and I had quite the bitter taste by the time Jill smirked and said "So long, RC." I thought, "why is she smiling!? Does she not know how many innocent lives were lost just now?"
I and a lot of other fans would really like to see an overhaul of RE3make. Whether done by Capcom or modders, it feels like there's a definitive version of Raccoon City out there that someone could capture. Maybe we'll have to wait for the rumoured Outbreak remake.
Excellent review, and thank you for touching on the bad take on her personality and dialogue And the Valiviera speculation near the end was greatly appreciated ☺️👍💜
Characters swearing a lot seems like a bit of a recurring theme in Resident Evil. Rebecca did it, Jill went overboard with it, and a huge chunk of Ethan Winter's dialogue is just "wtf is going on here??? wth is wrong with this place?" and a ton of swearing. Carlos as well
Idk, I think Jill’s treatment of Carlos early on in 3make doesn’t make her unlikable, she kinda laughs when she says “fuck you” & her line “not your partner” shows how she doesn’t quite know how to feel about him yet, she doesn’t fully trust him yet (with good reason), yet she’s coming around. Idk, I loved their banter & relationship in 3make. It was one of the only major improvements over RE3:Nemesis.
I never played the original, so I have no opinions on this game as a remake. But as a game on its own, I love it. I don’t know what it is but this game will always have a special place in my heart
You might want to revisit the Resident Evil 2 Remake, because it is as unfaithful to the source material as the Resident Evil 3 Remake is. The characters aren't even the same. Leon went from a rookie cop, concerned with the safety of others first and being a cop second, to an entitled dude whose entire personality is about being a cop (and entitled). Claire isn't even in the remake, that woman with the red jacket is not Claire. Annette's character was butchered, too - She cared for her family first, and that is gone in the remake, she has to be convinced by "Claire" to care about her daughter. Also, remake Ada is extremely unlikable. Both remakes are abominations.
From my perspective I recall Mr.X being very controversial. Some people loved it.Some people say it made them stop playing, and hated the mechanic as a whole. I recall saying before it would be interested to see how Capcom would handle Nemisis, as he SHOULD have been Mr.X cranked to eleven, but with so many people hating how Mr.X was implemented, and with RE (somehow, of all I.P.s) 'successfully' catering to a very wide audience, I saw the trap Capcom had made itself. The RE subculture is one of the strangest I've ever interacted with lol.
The writing in this remake sucked, especially the meme-able Carlos. It's like the writers were totally disinterested in the subtle tics that could make Jill a cool character and put all their effort into making Carlos "charismatic." The writing in this has waaaaay too many MCU style cutesy quips, too much stock action heroine dialogue.
I really hope resident evil won't be the next call of duty where we get a new game every one to two years because re3 remake was made so soon just to capitalize off of the success of re2 remake.
Given the leaks, it looks like Capcom is trying to milk RE like Activision with CoD. And look how that's working out for Activision. Pretty much no hype for CoD Vanguard and sales down up to 40%.
@@Gruntvc I just hope that they take there time with each installment because re is extremely unique to have it milked to death would have like assassin's Creed is today.
I think Capcom really shot themselves in the foot with putting ammo crafting in RE2 remake. It shouldn’t have been there. Also they blew their load with Mr. X and how much they elaborated on how he would stalk Claire and Leon. They basically took 2 big features that made 3 unique away from it and gave it to 2. Also, I really loved Tyrells character. I think if they couldn’t have worked the park and graveyard into the main plot for Jill, why not let us play as Tyrell as he journeys from the RPD and crosses through the park and graveyard to get to the hospital? I think that would be a great addition if they did some sort of extended cut of RE3 remake. I loved his character and it’d be cool to have him take on the gravedigger.
I partly hold the fanbase responsible for RE3make turning out like it did. When 2make came out everyone was so ecstatic over its general quality that not nearly enough people got pissed at the B scenario being chopped down into being essentially a retread. When Capcom realised they could take liberties, they did and delivered a massively cut down experience for 3, which wasn't a long game in the first place. Don't act like this wasn't a factor: this is Capcom we're talking about. They still shit their pants thinking about DmC's negative reception and know how much money they made chasing the core fanbase's approval with DMCV. Always be an unpleasable, belligerent customer that has unreasonably high standards. The second you aren't they start taking liberties.
Yup, Capcom is pretty much no better than soulless corporate AAA gaming companies in the West. We can sometimes get good games from them, but never forget this was the publisher who pushed hard on disc paid dlc... Oh and cutting the ending of Asura's Wrath to sell it as dlc too. Wow...
i love her personality in re3r. her in this remake is literally the reason i got into resident evil. but i understand why fans of the older games may not like it. i suppose it feels as strange to them to see this new more badass jill as it feels to me to see the cuter one from the ogs, good video :)
Also resident evil 3 remake made me so mad and sad. Resident evil 3 nemesis was my favorite re title when I was 9 in 1999 till the remake of 1 came out and they kinda ruined this game. I'm serious I rated this remake a 5/10
I feel the same way you do about this game as you. The re3 nemesis original was my favorite game of the classic trilogy. I had high hopes for this remake. To see them strip alot of great areas from the game and take out the live choice selection moments and tone down the random encounters with nemesis. The thing that upsets me the most about this remake is the absence of the mercenary mode. "Hey Capcom...can I ask you something? HOW IN THE HELL DO YOU NOT INCLUDE MERCENARIES MODE IN THE GAME THAT STARTED THE MERCENARY MODE?" Lol😆😆 Capcom pisses me off sometimes. This remake could have been great but, sadly they have assed it.
I really don't like how the new games make characters swear a lot, starting from Revelations 2. RE was a franchise full of gore but you'd never hear a fuck.
22:00 - this part is prior to Leon meeting Kendo, not after. English is my second language so my apologies if I misunderstood! Great breakdown and video and a new subscriber here :) Addition; this part of RE3 is before RE2 chronologically. RE2 takes place whilst Jill is unconscious.
I haven't played RE3 since last year (I played it about 6 times though). But I recently watched my buddy play the original again, and Holy crap the original still holds up. The choices, the settings and of course, Nemesis; are all awesome. 3Make is just disappointing I terms of potential. The gameplay is fun and some moments are great. It could've been so much more.
This game was a kick In the face to fans.. a 45 min game for 60$ with no replay value whatsoever. But as a true RE fan of course I had to play it for myself and judge it.. not worth the price at all.. They should've DMC4: SE it.. It was 30$ brand new in the PS store. Hell when they Remastered RE 1 remake and Zero for next gen. It was only 30$ brand new in the PS store.
For me, resident evil is navigating neglected city infrastructure with limited to no resources with horrible man made monsters at evey turn. The only ones that give thay to me is 2 and 3 with some of 1 being close to the correct feeling for me. Re4 took a turn thay changed the feeling and I've accepted we ant going back. Look, I'm not some re4 is a bad game truther. I've come to enjoy re4, I'd even say I love it. It's just not the vibe I'm trying to feel, really, honestly nothing is the vibe of classic RE.
I really only got into RE recently because of some friends, and they absolutely love RE4. Going from RE7 to RE4 was...jarring...and confusing, but now having recently played the first three remakes, it just seems silly by comparison. A fun and lovable game, absolutely, but I ended up preferring the grounded, serious tone of the first three more...shame.
I wish they made me care about Marvin or Brad because the scene would've been AMAZING and adding Jill there would've put it far over the top for heartbreaking moments in video game history
“She becomes a potty mouth” if Leon or Chris started dropping f bombs left and right you’d praise them like they were badasses. Just say y’all hate women and move on
I don't know why Capcom hate the fans of the original RE 3 this much, but this Remake is like a goddamn betrayal. My favourite Resident Evil game deserves better remake than that
I still think the extended cut is happening. If you look on steam db you can see that while it is true that all re remake games including the demos are having updates being tested. Re3 is the only one that in all of its testing builds have the Pak file as part of the update making it a 22gig update and a 8 gig update for the demo. While re2’s files are not even a gig for both the demo and the game and are just smaller files and no main pak files. So something is going on for sure that would require a new version of a pak file. Just have no idea what, but redistributing a main pak file is only done for two things. Either extra content or something that was so extremely broken in the game that it had to be fixed at a base source code level require a new main file. Like most of Cyberpunks updates lol. And for as much hate as 3 make has I don’t think anyone would say it’s broken, not even in the slightest. So process of elimination.
You forgot Jill in revelations, It’s likely she’s probably still working for the same group. But i hear you, doesn’t exactly explain why she wasn’t in village. Or they are going to explain why Shiva Alamar work in the African branch keeps her away from every other game
_"Two-make" / "Three-make"_ Is this how the dedicated Resident Evil fanbase refers to the RE2 & RE3 remakes? It sounds even more absurd to me than referring to the franchise as, "Rezzy." But I understand that if the remakes are going to be spoken over and over again, it's good to have a shorter way to say their titles. Thanks for the video. I especially appreciated the comparisons to the original game, which I've never seen. As a first-time player, the thing that disappointed me the most about RE3R was the characterization of Jill. This video does a great job of covering that issue. The only issue I have with this video is the uneven narration. The narrator sometimes trails off and stops fully enunciating. There were parts I replayed over and over again, trying to figure out what he was saying. RU-vid's auto captions couldn't figure it out, either. Keep your voice steady and strong throughout!
This one was really disappointing to be honest, as I was expecting so much after the excellent Resident Evil 2 Remake. I didn't rate the original Resident Evil 2, but the remake was so good that Capcom actually made me like it this time, whether the iteration was accurate to RE zealots or not. The original Resident Evil 3 I really really enjoyed (had it on the Dreamcast re-release) and I thought off the back of the Resident Evil 2 Remake, it would be a no brainer that they could also sell this game to old and new audiences alike with all the technology they had at their disposal. Visually, the game was as tidy as the actress who played Jill 😍😍😍, but that's where it ended. The game itself sucked, felt a short, lazy, unfinished beta. Honestly, if not for the Jill actress, I wouldn't have got through the game, much like if Mila Jovovic wasn't in the awful films, I wouldn't have finished those either. This just felt like a cheap cash grab from Capcom - just ripped the existing map and engine, added a couple of character models and that's $50 please. Get the f**k outta here man.
@@White927 Was in my opinion. It just seemed better able to tell the story without it looking silly. The original game's CGI and dialogue was shockingly bad quality, I just couldn't take the game seriously. The remake gave the game a more cinematic and realistic representation. They also elaborated on and fixed the dialogue considerably. If it wasn't that good, I would have uninstalled quickly, as I never liked the original, so Capcom did a good job on this one. Resident Evil 3 Remake, not so much. It was a good game for the little they gave you of it, but it was cut way too short and missing too many things from the original. RE2 didn't really cut much out, but elaborated on what was originally there.
I actually played RE3 Remake before I played the 1999 original. Man was I disappointed just how much they cut and changed from RE3 2020. Definitely the weakest out of the 3 remakes we've gotten so far. And RE3 1999 became my favorite of the PS1 trilogy after playing through it and both 2 & 1.
I had no problem with Jill's treatment in the remake honestly, but Carlos was so much better imo, that he almost overshadowed Jill at times. Overall, jut wish they didn't cut soooo much stuff out
My dude, I think I have to binge all your videos now. Anytime someone refuses to get swept up in the spectacle and hype of RE3:R and reiterates that Nemesis was a better game, I feel like I'm not as crotchety an old man.
Great video - I completely understand anyone being frustrated with the missed opportunities in RE Threemake, but I still personally love this game. Because of it's short length it's hard to recommend it to the average person at full price but I think it's a no-brainer for any RE fan if you can catch it on sale. And give that Hot Dogger a try - it's a real help on Nightmare!
I'm still so mad they just ripped off Lara Croft's outfit. Like...almost to a tea...Like come On, you could have added so much personality tp her through her previous clothing.
game is just so worse than old wasted the stars line, nemesis a joke, jilly overly bitchy which they think is empowering, carlos a doormat, nikolai more a over the top villain than original self, so much cut out, barely any post content to replay, its terrible
@@AntiSocialismo50 Jill is not even great in this game... As he said, she's overly bitchy and has a plot armour thicker than Star Wars, even for a resident evil game. She wasn't even bothered by the train of civilians blowing up. She says NOTHING. She doesn't comment; she doesn't sigh; she doesn't scream; she doesn't even pause. All she cared about was how the Nemesis was not dead. It's a western writer, and some interns are too preoccupied with making the character some statement rather than sticking to the surface. Shre has not personality or character depth and its shame becasue they tried to give her one with PTSD but then do nothing with it.
I don’t know what the fuck that were thinking with the choices they made. They cut so many of the original content, sure they replaced it with other sections, but it took me like 3 hours to finish the game in my first blind play through. The creative decisions in this game were baffling.
Started the series two week ago. As an ignorant, newfound fan, I was disappointed after finishing RE3 Remake. It just was so short, far too linear, and prioritized grindy boss fights over puzzles and critical thinking.
My only real issues, however small, were the zombie dying animations in the hospital stand off, the volume of Nicholais dialog, and the "you want stars" line location. Why didn't she say that as she was shoving the rail gun in Nemis mouth? She could've given the throwaway line she said at the railgun during her run from nemi where she originally said the stars line.
What an utter failure of game value. It provided a $20 experience, but charged full-price. It's not just that it's 5 hours long, but it's a bland 5 hours without replay value. I genuinely felt ripped off. Between buying this and The Last of Us 2, 2020 was a year that permanently ended me buying games on faith that they would deliver. And I'm quite selective who I choose to place my faith in that they'll deliver a quality product every time. Pretty much only FromSoft and Atlus remain as far as companies that respect their audience who put out games that I'm interested in.
I honestly think it’d have been cool if while Jill was pretty much out while infected we got a sorta nightmare like sequence as Jill going through the clock tower. And then when the scene ends then we jump to Carlos. I will say I’m pretty sure this isn’t my idea, I feel I’ve heard it before in a video about re3 remake.