This game does an amazing job at making you hate Klogg's guts by the end of it. Seeing him go from smug and insidious to downright begging for Klaymen to not awaken Hoborg at the end has to be one of the most satisfying moments in gaming
I actually never hated Klogg, even in the middle of the game. I know that he was born being evil and stuff, but to be honest he had no one to show him better. Hoborg just told him to do whatever he wants to and he can get anything he wants but the crown. For example if you would want to tell a kid not to touch something then that kid would for sure do it. You could tell me now that Klaymen also had no one to teach him better, but actually Willy took care of him before planting the life-seed. Also Klaymen was not told to do anything he wants to but had instructions made by Willy. Basically Klaymen had someone who cared about him (for example the letters he got from Willy). Sorry if the grammar is bad but I hope you can make out what I was trying to say there.
What strikes me is that this is only a bad ending for Klogg because - in a way - he decides it's a bad ending. It's implied that Hoborg has no bad feelings for Klogg and given that there aren't any people in the world beyond Klayman, Willie and Bil, it also suggests that he's really doing nothing with the crown's power.
Klaymen: Saves an entire planet from his psycophathis brother, sending him into the abyss, then rescues his faher, the ruler of the planet, which leads to his father creating more children Klaymens new brothers: half a cheer for klaymen! Seriously these guys are hard to impress. what is a clay person to do to deserve a full cheer?
As a kid, I was part of a message board-based role playing group that was all Neverhood citizens, it was so amazing. When I was at the peak of my obsession with this game, I also got to tour the game studio and Doug himself showed me around; introduced me to the crew, showed me the sets and puppets they still had intact, even gave me Japanese Neverhood merch. It was truly one of the most epic moments in my young life and now I work in video games myself. Doug has always been so kind and remembered me for years afterwards. While he’s become controversial in recent years, I’ll always be grateful for how much he inspired me and showed me how awesome it was to make art, comics, and games.
@@anglecringe6917 the main thing I remember is this little Klaymen-themed kit of a substance that you would boil and could sculpt like clay in order to make your own hoodian. It smelled really good too! He also gave me a CD copy of the soundtrack to the game.
Klogg is slightly tragic in a sense. Yes, he was a jerk from the start and from the moment he was made, he wanted to take over everything, so that's bad on him. But to be a creator's first life made and in the end for him to say "I never really understood that guy". That's just... sad.
Jesus christ, this game influences my emotional state so hard. Characters are written unimaginably good and if anything happens to them can make me laugh or sad. The only other game that worked at me like this was first season of the walking dead but it's still not the same.
off all the biblical lore that this game has, the 1 fact that never will leave my brain is that 1 of the gods in this universe created a planet and robots for each of his sons... and the dude forgot to put gravity so all the planet fell apart XD
I never get try of watching this, the neverhood is my all time favorite game to play since it was release out. And Klaymen is truly a hero to the people and the king too
@@dinosaurcj this is a blast from the blast, also I can confirm that I can type more efficiently today than I did 3 years ago depending on the day of course
Man the attention to such fun details like Klayman's yawn fogging up the "camera lens"...what an amazingly unique gem of a game. Loved the music, and the theist lore
I was addicted to this game when it came with my new PC one year in my early teens. Took entirely way too long to beat. Eventually a cult following arose & message boards caught on to this charming little game & I got some help..lol
I don't know, but I have a feeling that the animation of the ending is of a much lower quality than the rest of the game, especially after returning from the castle, maybe they ran out of money and finished it in a hurry. It looks like it was made by amateurs. And yes, it is very sad to see who Doug TenNapel has turned into
Hej ludzie. Twórcy Neverhooda robią kolejną plastelinową przygodówkę. Niestety, brak im nieco funduszy i potrzebują naszego wsparcia. Jeśli im nie pomożemy nie powstanie kolejna legenda na miarę Neverhooda. Wpiszcie w Google: Armikrog Kickstarter. Zostały tylko 3 dni do końca akcji. Zróbmy co w naszej mocy.
@@sunbea4477 Why did Klaymen have to press a button on the throne to wake the king up? Why did Klogg have a knife when all he needed to do was remove the crown again? Why does the king's crown get taller at 2:40 than previous scenes? Why does the king have to introduce the new creations to Klaymen, when apparently the King was able to imbue them with the knowledge of an entire language? Klaymen will soon realize all his "friends" never had a choice in the matter of being his friend, which goes against the very definition of what a friend is. The King bases his perspective on whether things are good based on the emotions of Klaymen, going so far as to bring back the dead in order to please him, instead of the King having his own standard of morality (bringing back the dead is not moral, people need to have closure, the king is making Klaymen dependent on him, quite morally-questionable at minimum)? Seemingly, the only reason the King can wear the crown is because he doesn't transform into something physically ugly, but that teaches the opposite of what we find in reality, that beauty and ugliness is only skin deep and, that the psychology and mental state of a person is the most important thing when making moral and ethical choices. This game is bad except for it's music and artistry.
@Irritable Down syndrome 1. "In the Hall of Record".. I read a bit of the HoR and the entire Hoborg section after some other RU-vid commenters brought it up. It was written incredibly bad, but after reading it, it made me realize that the story was made for children, as the way it was written is like a children's book. The Hall of Records only brought up more plot-holes. I am not sure what you are trying to argue when you say that the Hall states that Hoborg is benevolent and not manipulative. Actions speak louder than words and by looking at Hoborg's actions we can see that Hoborg is manipulative. Lastly, it is possible to be both manipulative and benevolent at the same time. For example, Hoborg could be trying his best to be benevolent, but he is just so dumb and uneducated that his intentions of doing good actually cause more pain. This is a life-lesson first, and a response to your comment second. 2. "He was ugly therefore mistreated", when did I ever make that argument? 3. "Everyone created as free will", how do you know that? Especially when we talk about these little clay creations who might as well be aliens to us. These aliens who are born fully-grown, with fully developed language. These little guys probably don't have a brain the same way we do, they might even be little robots underneath all the clay. Are we, even as humans, considered to be robots? Eventually robots might become more intelligent than people, would these advanced robots question the free-will of people? Is free will something one has or doesnt have, or is it based on a spectrum? This argument touches upon real-life religion, this free-will argument is still debated throughout the world. But if these things do have free will, it is such a low amount and haphazardly used. --- The story in this game is so bad that it will temporarily take away IQ of anyone involved in it, just like the religious stories that it is based off of.
@Irritable Down syndrome RU-vid is stupid and didn't tell me that you responded. Here is my response: 1. Hoborg is either manipulative or incompetent because: -Hoborg brings back Klaymen's friend from the dead, which is unnatural and denies Klaymen from experiencing the grieving process. -Hoborg creates Klaymen's friends and instead of them getting to know Klaymen for themselves and letting Klaymen experience how to make friends, Hoborg commands all of them to cheer for Klaymen, which of course they will not because they understand Klaymen's actions, but because Hoborg told them to. -When Klogg "dies" Hoborg shrugs it off because he "never understood that guy", this speaks more to Hoborg's incompetence, as history will probably repeat as he doesn't take any blame for making Klogg the way he did. -He is manipulative because he says, "Man, things are good" AFTER he brings back Klaymen's dead friend. This means that Hoborg does not know whether things are good or not by himself, but relies on seeing how his Klaymen is acting. This isn't too bad really, but it proves that Hoborg is just a normal guy who just happens to have the crown, and relies on others to provide the insight he lacks. 2. There seems to be a lot of miscommunication here, and I think it is only getting worse so let's take a step back and instead of arguing about that let me just copy-paste what I wrote before: "Seemingly, the only reason the King can wear the crown is because he doesn't transform into something physically ugly, but that teaches the opposite of what we find in reality, that beauty and ugliness is only skin deep and, that the psychology and mental state of a person is the most important thing when making moral and ethical choices." In other words, the game's message to everyone is that a corrupted person (corrupted=taking the crown if your name is not Hoborg) will turn ugly. This is simply not true, many beautiful people out there are in disguise. But I guess this is a common trope in children's books, where the evil bad guy is ugly. Also Klogg is not a clear villian, Hoborg is not a clear hero, even Klaymen is not a clear good guy until the final decision is made. The game was made to be abstract from beginning to end. 3. Yeah I probably talked too much about freewill. Essentially all I was trying to say was how free will is not 100% and that there is always a level of manipulation in our lives. In regards to the game, the level of control coming from Hoborg is so great that the freewill of these little clay guys can't help but be limited.