I can't belive you lauched that, sooo interesting and the video is excellent ! (number 23 for me). I would like to thank you for the last video about the Galaxy, and hope there will be more later ;)
@@ace_tristPWN i'm currently on it, and the quality you put in it deserved a lot more visibility ! The path in the creation you take is very interesting. Thanks once again ✌️
6:57 No 26 stood out to me, Purely for the looks. The idea of big engines and folding wings speak to its function as a light, long range reconnaissance ship. Consider the idea that both of your reference ship are not ships you can stand in and move to a bed, or eat something. Rather the solution in your design might be your pilots seating folding flat and moving back into the ship where you can logout or eat and drink though a tube, although at some stage, you need to follow hygiene gameplay... don't want know where that tube goes...
Good input, thank you! Standing up and eating was not something I wanted though, Just because realizing a full Interior, too, just might not be realistic with the time I have. And the hygiene gameplay - well that is the point where I am willing to put fun/gameplay over realism.
@@ace_tristPWN I really do like your design and would love it realised in a functional model. I'm thinking of what you said about it being a long range recon ship. More than its physical appearance, what are its functional requirements in that role? How long is the long range... How many days could it be fielded? Does it have to have a low signature? All these kinds of questions will help to mould it.
Really like this series. Stumbled upon E4 first, so I am catching up. Q: How did you put the sketches into your game (ship and hab)? Design looks really good.