@@pfholdenMe too. I noticed it on Old School Sports play through. I thought it was lame. I guess we're both stuck with it now. If that's all I have to complain about 25, I'm good with it. So far, I'm liking it. How about you?
The split for 'Speed' and 'Stealing Agressiveness' looks most interesting to me - might have to check the manual to see how they've incorporated that. Not been paying attention to the updates up to this point.
Caught that same cold or whatever. After years it will take me some time to adjust to the new ratings screen too. I'm used to scanning the page quickly to get an idea of their quality. Not a bad thing at all but definitely and adjustment.
Would it be possible for you to do a playthrough where we see all of your choices? It would help me a lot, as I've been trying to get into the game but get lost easily in what I should optimally be doing at any given time
I may have some tutorials already that touch on certain specifics, as well as the long sims I did in previous versions. Are there specific things you'd want to see? A playthrough can go a number of ways, unless it's just like a 10 hour video the entire season :)
The contact rating has always been a combination of BABIP and Avoid K's. Not necessarily an equal combination. All they have done is dissect that which has always been (since Season Ticket Baseball) transparent.
I don't like that they removed the team schedule tab from the front office page. Now you have to go up to the drop menu. Minor PITA, but still annoying.
No Compensation picks due to a bug, steam approval delayed so perfect team won't start until it launches on steam...this is the first time I've been this early to a ootp release, is it always this rough?