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The Resident Evil Formula | How Does Each Game Differ? 

Ruby of Blue
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Resident Evil has a strong formula that makes the moment to moment gameplay all the more meaningful. Yet each game in the series shifts what part of the formula it emphasizes to stand on its own. So how does each Resident Evil game compare to one another?
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10 май 2019

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Комментарии : 92   
@McMeatBag
@McMeatBag 5 лет назад
CV is the one game where your decisions can easily cause you to reach a fail state, depending on your inventory management during the character swaps.
@RubyofBlue
@RubyofBlue 5 лет назад
Oof, definitely. That's probably my biggest issue with the game. But if you play smart by making multiple ink ribbon save files, you shouldn't have to restart the playthrough. That's probably something you should do in everything Resident Evil game with ink ribbons.
@josetomascamposrobledano4618
@josetomascamposrobledano4618 4 года назад
Hard disagree. Even if you have Chris naked and fail in preparing all the items to get extra weapons like the magnum, the game will still give you more than enough Handgun ammo (and shotgun if you pick it up) to survive and kill bosses. I remember becoming the knife master when I played my first run.
@naterambles8525
@naterambles8525 4 года назад
Yes! CV was the only game in the series I was forced to restart, as I just did not have the ammunition to beat the tyrant fight. I'm a masochist though, so, I count that in it's favor. Let's face it, an RE game that is liberal with resources is no true RE game.
@lillith3159
@lillith3159 3 года назад
And i found the ammo being more scarce than in RE remake. I mean, its the only RE game where i have been forced to use the knive in normal dificulty
@steelbear2063
@steelbear2063 Год назад
I think most RE games can do that
@SnackPackSilkens
@SnackPackSilkens 5 лет назад
This video was very professional and well and well done.
@RubyofBlue
@RubyofBlue 5 лет назад
I'll get to my SA2 analysis after I finish this two parter ;)
@simpsonsfanatic777
@simpsonsfanatic777 5 лет назад
The recent ProJared “stuff” made me check out your SA2 response and your SA1 review. You are so underrated, you deserve way more subs than you have! You made great points that I never would’ve thought of otherwise!
@jakestone_
@jakestone_ 4 года назад
I can’t believe I only now found this channel. Just finished watching the RE2 remake vid, and I gotta say, it’s just pure beauty. Your RE vids are very well crafted, you’ve done a great job, you should be proud!
@targetedaudience9196
@targetedaudience9196 3 года назад
STORY and HORROR. Might need to Loosely define those terms but they are the 2 categories you forgot.
@iamtehcaterpie2646
@iamtehcaterpie2646 5 лет назад
Your channel deserves so much more subs! I can’t stress this enough, we need to start a campaign :D
@leonardodluca5803
@leonardodluca5803 5 лет назад
Fantastic video. Hope you continue the series!
@AMTaylor13
@AMTaylor13 5 лет назад
Very cool and interesting analysis. Looking forward to the next part :-)
@badban85
@badban85 4 года назад
You need to make decisions in CV, you just dont know what until your second playtrough;)
@Vishnu_Karthik
@Vishnu_Karthik 3 года назад
KNIFE Only run it is!
@d-d-i
@d-d-i 4 года назад
Very good and professional review, you definitely should have more views for this.
@Natedawg38
@Natedawg38 3 года назад
Stun locked - great phrase
@jakestone_
@jakestone_ 4 года назад
10:32 lmao well said
@steelbear2063
@steelbear2063 4 года назад
I loled so hard. Yep, plenty of people still thinking CV was meant to be the original RE3
@tigga2300
@tigga2300 4 года назад
16:47: Tyrant is like, " You idiots are blocking my view of the window."
@philbateman1989
@philbateman1989 4 года назад
Btw, even though I made a few gags about mistakes in the video here in the comments while watching, I really enjoyed it and your analysis. You did a great job. Subbed.
@InkRibbon
@InkRibbon 4 года назад
This was a great video
@steelbear2063
@steelbear2063 4 года назад
Oh hey Kai
@jopezu
@jopezu 4 года назад
fantastic method of gauging the primary gameplay elements! /subscribed
@jesuslikedpie
@jesuslikedpie 4 года назад
They couldn't just make them all the same game. I think that RE6 was fun, and the story was alright. It may not be the classic RE game, but it wasn't garbage. If you like the classic games then RE6 will make you appreciate them more. Anyway, REmakes coming soon enough. I will not let anyone badmouth RE5. If you dont want all the guns, dont equip them. I think the thing that makes the originals, 4, and 7 so popular is how small the games are. RE5 and 6 used linear missions that didn't let you go where you wanted. Future RE games should try to make the world smaller so they can focus on making that map as complex as possible (without over doing it).
@damhatrebloc
@damhatrebloc 2 года назад
OG Re1 Ps1 end credits sound like u climbed the highest mountains, came out the toughest traps, died a bunch, n still made it to the finish line
@doranmitchell1700
@doranmitchell1700 4 года назад
Well done video
@pikachufan3588
@pikachufan3588 4 года назад
I feel like "puzzles" is another staple in RE
@Fastynator
@Fastynator Год назад
First of all, I like this approach of analysing gameplay aspects using a Framework and the heavy Gameplay focus. It makes it unique from the RE-based content that can usually be found here. These are some of my thoughts about some points in this video. - In general, the fixed camera games feel more puzzle focused, not only in terms of the explicit puzzles and the progression of figuring out where to go and what to do, but also what single best approach there is for each enemy. Once you figure it out, there is rarely a reason to do things differently (like always shotgun headshots against zombies and running past spiders). The approach is further confirmed by the fact that it is effortless to execute and you won't run out of ammo. If you run out of ammo, the single best options have not been figured out yet or creatures are shot at that are better run past by. Context of the situation that could change the strategy only matter in rare moments and tactical mastery is at best needed, if at all, in some boss fights. Games from RE 4 and onward consider both the context and the tactical knowledge more. Therefore, I don't see the fixed camera games having lots of decision making involved, not absent, but not to such a high degree as portrayed in this video. Finding the single best approach and always go with it everytime and everywhere has more to do with puzzle solving and less with meaningful decisions. RE 3 is the outlier here. The explicit choices still have the single best approaches while combat offers a high amount of decisions in terms of customizability as described in this video. They are still not that meaningful though. From my experience, most approaches work more or less equally as efficient (the differences as minor as they rather matter in optimzed competetive runs than casual runs) so there is little that can be done wrong here with few exceptions here and there. I personally would rank the fixed camera games with decision making of 1 or 2 and 3 for RE 3. - RE 1 and Remake 1 are totally different games. While in RE 1, figuring out combat aproaches are relevant for at least three of the enemies (zombies, non-stealth dog variant, and some of the Hunters) and you can move freely across the environment, in Remake 1, shooting is made so unefficient that you just run past every enemy with very few exceptions (for example enemies near save rooms or zombies in rooms you visit only once and you grow tired of constantly dodging them). This is probably the reason why ammo is absurdly low in Remake 1, since they are mostly reserved for bosses anyway. Also revisiting non-hallway room types is usually punished in some way, so you should visit most rooms only once (further emphasized due to the Crimson Head mechanic). I prefer the direction taken in RE 1 over Remake 1. - I personally wouldn't rank Item Management this high for the fixed camera games. You have little room, yes, but you also don't need to take much with you either (usually just one weapon and spare ammo, maybe one healing item, but also that becomes more obsolete when you know what's ahead and what you are doing, and a key item that will be used up) to make room for picking up everything in the environment). RE 4 and onward have bigger space because taking different things becomes more important. Item Management was always RE's strong point, but I think future games did this concept more justice than the fixed camera ones. I would rank all games with an Item Management of 3 with exception with RE 0 because of the missing Item Boxes and everything has to be carried over to the next areas. (- Speaking of Item Management. I am personally irritated why many say that RE 1 has scarce resources. I always end up in both normal and Arrange mode with having about 175 handgun bullets, 50 shotgun shells (30 in Arrange) and 30 Magnum bullets before the final encounter. The beginning before obtaining the shotgun is troublesome, but because the game is too open ended with most rooms having no handgun ammo and being pointless until a certain moment that creates rather tedious trial and error for figuring out the exact path than wise resource management. So I have nothing against that since RE 2 the games start more linear to avoid pointless trial and error with the starting equipment.) - Although finding all places with resources in RE 1 and Remake 1 is more important than the other games, I wouldn't say those games have less exploration. RE 1 has rather empty environments, so finding points of interest is not that difficult. In RE 2 and 3, there are less obvious hiding places, and therefore less mandatory. Remake 1 has the system where the map shows if you found everything in one room, so the requirements to pick them up could become more strict again. Thanks for sharing. Interesting analysis has been made in this video.
@woganwisentainer557
@woganwisentainer557 5 лет назад
Also, I watched your RE2 video, and was very interested on the part about the design of the characters. Any chance you could do a video about that?
@woganwisentainer557
@woganwisentainer557 5 лет назад
Are you playing Remake with a mod? Jill's STARS outfit seems to have a diferent color.
@RubyofBlue
@RubyofBlue 5 лет назад
It's a mod that changes Jill's outfit tint to match her RE1 color/REmake CG cutscene/beta color. residentevilmodding.boards.net/thread/3687/original-stars-outfit-special-request
@woganwisentainer557
@woganwisentainer557 5 лет назад
Thanks!
@bluemuppet6
@bluemuppet6 4 года назад
you don't use mods in Resident Evil
@Vishnu_Karthik
@Vishnu_Karthik 3 года назад
@@bluemuppet6 You DON'T use the doorskip? What a Madman
@bluemuppet6
@bluemuppet6 3 года назад
@@Vishnu_Karthik never thought about it, I just play the game as is lol. as it was meant to be played, besides you can skip the door animation even without mods. it's just that with mods you can do more obviously.
@heebahobba5838
@heebahobba5838 4 года назад
Bonus points for Sonic music.
@RubyofBlue
@RubyofBlue 4 года назад
That's OG RE1's ending theme lmao
@diegojames8678
@diegojames8678 4 года назад
I like this subject. I do feel that the games have different formulas
@Gabe-_-Logan-_-24
@Gabe-_-Logan-_-24 3 года назад
Great video pal, my favourite episode is the original 3.
@miki49
@miki49 Год назад
Did you play Re3 Nemesis on Hard mode? Def remember having less ammo there, although I can’t remember if that was due to Nemesis being a straight tank or if there was actually less to pick up
@eliflores7087
@eliflores7087 3 года назад
I was so proud when I beat RE0. Still my proudest gaming accomplishment
@MrNetWraith
@MrNetWraith 4 года назад
Have you ever considered putting up all of your final tallies of the formula for each game in one place? Maybe on your deviantart?
@sdewey4152
@sdewey4152 4 года назад
You can also use Gunpowders on Grenade Rounds, colour = rounds and the more of an item you make with Gunpowders the greater the yield of ammo.
@theccarbiter
@theccarbiter 4 года назад
I wonder why you didn’t make story one of your criteria as well. Also how is RE1 remake combat more simple than RE1’s combat when it has more weapons and new mechanics like emergency weapons and crimson heads? Also you’re rating system isn’t very effective because you more or less just rate how much of something a game has and not whether or not it has a necessarily good or bad impact on the game, like re1 has simple combat but that plays to the advantage of the game meanwhile zero has a lot of inventory management but many find it to be tedious. Maybe you did the system like that on purpose though.
@ahumanbeingfromtheearth1502
You've missed the point completely. The point is to compare how different the games are to play. How good or bad they are is not the point. Ranking story would also be pointless as that doesn't factor into gameplay. I guess you could compare how story light/heavy they are, but honestly the the difference there isn't much.
@theccarbiter
@theccarbiter Год назад
@@ahumanbeingfromtheearth1502 because story is a very important part of re games, it decides the setting, who you play as, and what enemies you fight. Also how good and bad they are are built into the rank system, thats what a rank measures. If they wanted to just compare gameplay differences then a rank doesnt make any sense unless they want to show how the gameplay affects how good or bad the game is overall, which is what they do.
@Estusstew
@Estusstew 4 года назад
Can I ask how I can play these classic games like RE 2 and 3? I hear and read you can on ps3 and your able to download them for the ps store on there. They aren’t on ps4 ps store.
@RubyofBlue
@RubyofBlue 4 года назад
You can emulate them, in which the Gamecube version's your best bet. But the Sourcenext PC versions are the best, as long as you upgrade them with some community-made stuff.
@daviddoty8413
@daviddoty8413 4 года назад
Using the Dolphin Emulator on PC to emulate the Gamecube versions is a good option, you'll need a 'rom' of the game(s) which you can acquire through not very legal means or by using a wii with homebrew to rip the image file from the disc then transfer to your pc. The "RE Seamless HD Project" would be my choice, with greatly increased visual fidelity it really feels like a mini-remaster of sorts. You can download a pre-built folder with the textures and a custom version of Dolphin from their web site, then all you'll need is a copy of the Rom for RE2 or RE3. www.reshdp.com
@MCHH-ml2qq
@MCHH-ml2qq 4 года назад
Yes the PS3 version of the PSN store and PS4 version are two very different stores, you can still buy and download the original RE3 from the PS3 store for less than $10 I still use my PS3 to play RE3 and the PS3 also plays PS1 discs so there is that option too
@Estusstew
@Estusstew 4 года назад
MCH122790 H thanks so much for confirming they are two different stores. Now just to find a ps3 to get my hands on. I hate to order one online cause you never know what you’re going to receive. Everything around where I live is still closed because this covid19 shit. Hopefully stores will be opening soon.
@MCHH-ml2qq
@MCHH-ml2qq 4 года назад
@@Estusstew unfortunately I'm forced to order online because I'm in the Army and covid19 shit means I can't even set foot off base so I know exactly how it feels -_- I had my mom send mine here in the mail and was actually just playing RE3 on my PS3 on base in the computer room today so yes if nothing else just getting a PS3 then buying PS1 games off of the store is an option they don't have everything but at least have the PS1 essentials and then some for download
@andrewrivera190
@andrewrivera190 4 года назад
WAIT! AT 5:43 IS THAT A DELORIAN DMC-12?!?!?
@andrewrivera190
@andrewrivera190 4 года назад
IT"S AT 7:17 TOOO!
@fuseboy22
@fuseboy22 4 года назад
yes
@casaroli
@casaroli 3 года назад
That 3:20 part is hilarious hahaha
@JeromeThrumurgan
@JeromeThrumurgan 4 года назад
What about horror
@RexVergstrong
@RexVergstrong 4 года назад
Which version of CV were you playing?
@megapokesonicx
@megapokesonicx 3 года назад
Probably the HD version
@muchamore321
@muchamore321 4 года назад
lots of skill here congrats
@leonardeuler9592
@leonardeuler9592 4 года назад
Interesting video. 10:35 You're wrong: Capcom NEVER considered Re: Code Veronica as Re3. It was always considered as a Dreamcast spin-off (as a compensation for Sega to Capcom's inability to port Re2 on dreamcast at the time.) instead.
@RubyofBlue
@RubyofBlue 4 года назад
You might wanna replay that part again.
@leonardeuler9592
@leonardeuler9592 4 года назад
@@RubyofBlue Again Capcom said firstly that the game directed by Kamyia would become Re3. Then this new game was ported on PS2, the team split and it became both Re4 and Devil may cray. Then Capcom decided that Re:Nemesis would become Re3. Capcom NEVER mentionned that Re:Code Veronica would be Re3. Do you have any statement of Cacpom saying Re: Code Veronica would be Re3? The truth is there is none. Code Veronica was always considered as a spin off on Dreamcast as part of a deal between Sega and Capcom. Not to mention that the team who developed Code Veronica were basically not from Capcom (it was not the case for Re:Nemesis). Saying that Capcom seriously considered Code Veronica as the new Re3 is just fan rumors and nothing more.
@leonardeuler9592
@leonardeuler9592 4 года назад
@@RubyofBlue The wikipedia Re3: Nemesis page says:"Resident Evil 3 was developed by Capcom and produced by Shinji Mikami. After the release of Resident Evil 2, Capcom was working on multiple Resident Evil projects and a team led by Hideki Kamiya developed what was planned to be the next main installment. According to Resident Evil 3 scenario writer Yasuhisa Kawamura, the intended game "was loosely set on a luxury cruise liner and had a general plot where Hunk was attempting to bring back a sample of the G-Virus" featured in Resident Evil 2. However, Capcom realised that the game would not be complete in time for a Playstation release due to Sony's announcement of the Playstation 2, so the project was cancelled. As Capcom did not want fans to wait some years for a new game, the company promoted one of its other projects as the third main canonical game while Kamiya's team moved onto Resident evil 4. The selected project was a spin-off that was being developed by an inexperienced team under director Kazuhiro Aoyama." So, again, as far as I know, Capcom never wanted Re: Code Veronica to be Re3.
@leonardeuler9592
@leonardeuler9592 4 года назад
@@eduardobragaxz My bad then. My english is not good, so I guess I misunderstood what he said in the video.
@megapokesonicx
@megapokesonicx 3 года назад
I think you missed the joke
@mitri5389
@mitri5389 4 года назад
why do you use octane to describe a game? octane is the resistance rating for combustion in engines. higher number means that the motor requires higher compression in order combust fuel in a cylinder... lower number makes combustion easy conversely.
@ahumanbeingfromtheearth1502
You are aware there are multiple definitions for some words right? High octane is frequently used to mean "fast paced and chaotic"
@Casketkrusher_
@Casketkrusher_ 4 года назад
I hated the item management in Zero. Very frustrating, just a bad Resi game in my opinion.
@oscarperdanakusuma4271
@oscarperdanakusuma4271 4 года назад
resident evil outbreak and outbreak 2? resident evil 2 remake? resident evil 3 remake?
@NiceGuyEddy12
@NiceGuyEddy12 4 года назад
Didn’t mention auto-aim.
@Mafon2
@Mafon2 4 года назад
RE 0 is a plain pain.
@tyrantcodex002
@tyrantcodex002 3 года назад
Is strange that youtubers post high res for old resident evil content, they just look weird because the backgrounds still looks low res and the lighting needs to be low also because it was also intended to be play like that.
@philbateman1989
@philbateman1989 4 года назад
4:27 What makes "Resident Evil tick in my onion"??? I think you may have read out your own typo there lol
@torvamessorem6686
@torvamessorem6686 3 года назад
I never played RE0 just because of the inventory management and having to manage 2 characters. It's dreadful pfff.
@bardaaa1483
@bardaaa1483 4 года назад
I like 6, code veronica, dark side cronicles and revelations and hate 5 and 4
@takerrolen7188
@takerrolen7188 4 года назад
If you hate 4 then you are a dumbass
@bardaaa1483
@bardaaa1483 4 года назад
No, i have opinions
@steelbear2063
@steelbear2063 4 года назад
@@takerrolen7188 You know RE4 was almost universally hated at the start, right?
@takerrolen7188
@takerrolen7188 4 года назад
@@steelbear2063 but now it's the most beloved game in the series and you have to accept it no matter what
@Natedawg38
@Natedawg38 3 года назад
Resident evil 2 is soooo easy you completely hit it right, enough ammo for double. I highly recommend resi 2 on the dreamcast as you can play nightmare mode which is a better challenge
@ultrairrelevantnobody1862
@ultrairrelevantnobody1862 2 года назад
I'm thinking of getting both the N64 and Dreamcast versions at some point. The former especially for some of the exclusive content as well as not needing to swap discs for the A/B scenarios.
@SergiMedina
@SergiMedina 3 года назад
For me, it would be: 1. Resident Evil. 2. Resident Evil remake. 3. Resident Evil 2. 4. Resident Evil 3. 5. Resident Evil Zero. 6. Resident Evil 5. 7. Revelations 2. 8. Code Veronica 9. Darkside Chronicles. 10. Umbrella Chronicles. 11. Resident Evil 7. 12. Resident Evil 4. 13. Resident Evil 2 remake. 14. Resident Evil 3 remake. 15. Revelations. 16. Resident Evil 6. 17. Gun survivor.
@DarkScorpion64
@DarkScorpion64 4 года назад
Could you have been a bigger CV fanboy?
@megapokesonicx
@megapokesonicx 3 года назад
He isn’t, in his RE3 remake video, he talked about Code Veronica having bullshit design elements
@danielfinegan6717
@danielfinegan6717 3 года назад
Firstly CVX is best re game .... to my knowledge the only major choice is weather you give the gaurd medicine
@chasespake9271
@chasespake9271 5 лет назад
38 views....
@Jarito1903
@Jarito1903 4 года назад
how to compare? easy from 0 till 4 gold, the rest is nothing but crap
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