This project: 1) was shown at an irl art exhibition; 2) is explicitly anarchist and political; 3) is motherfucking STATE-FUNDED. Support the channel: / warlockracy
If you follow modern anarchist movements you'll see that there are many cases like this. Its like more than half of them are directly or indirectly funded by either a state or "NGO" (with state ties). Its ridiculous how anarchist left and other "hard" left political groups became tools for the state and corporate. I should have known when I have seen "punks not dead" credit cards and anarchist A symbol printed on chinese sweatshop backpacks.
the state has always funded anarchists and left communists/ultras in opposition to the middle way to keep infighting going. the successful communist revolution does not follow utopian diversions nor run slower than the heartbeat of the people. realistic action now to build a better tomorrow, contradictions being addressed as they are able to be. its not just anarchists, marxist-leninist-maoists are sometimes funded from on high, though it isnt as long lasting because prolonged peoples war usually ends in the maoists dead or as an uncontrollable opposition.
Now that we have the bourgeois fantasy anarchist mod we need a voluntaryist egoist Rothbard larp mod, an unrepentant Stalinist mod, and an esoteric tradcath monarcho-hyperborean mod.
Guys burning crucifixes in The Sum: “Man it sucks no one’s buying our crucifixes.” Caesar’s Legion through the inter-dimensional portal: “we’ll take all of them.”
It's what in modern sci-fi literature is getting known as "squee-core", where the need of the story to be positive and not-threatening surpasses the need for story-telling and atmosphere, and ironically harming the message itself.
@@MitridatedCarbon That's interesting, but this mod seems like... I dunno, the complete opposite of that? I mean there was a mass grave on a stage with a sign that said "fuck you capitalists" or something like that. That's about as "threatening" as it gets. The mod is basically all atmosphere and no storytelling. I think maybe you've been waiting for a chance to call something squee-core and perhaps jumped the gun on this one...
@@neofromthewarnerbrothersic145 I don't really agree with the point you're rebutting in the first place, but nevertheless I suspect the target audience of this anarchist art project mostly identifies as something akin to anti-capitalists, so do not find a vidya game depiction of a mass grave with 'sic semper capitalist' or w/e at all threatening
The Artist's Shit was originally made by Piero Manzoni in the 60's. The idea was that the artist becomes sacred on the modern art market so their very body, and all that comes from it, is considered sacred. The buyer purchases these boxes, cans, etc. without knowing what's truly in it but opening the containers makes them lose their value. it's inspired by the cult of relics in Christianity, The concept of "Found objects" or "ready-made" like the fountain by Marcel Duchamp and the modern concept of art (very short version, I'm not an expert)
That's actually pretty genius. Reminds me of people who hold onto say, action figures just for the sake of what value they may hold being within the original box itself. Makes me feel weird to unbox or unwrap certain things I collect, with the thought of what I have could be more valuable or sought after had I chose to keep the thing in its packaging. It usually passes though, I'm just happy to have the thing on my shelf or desk. I can't get into like 'art market' or 'collector's market' type stuff.
I remember reading years back about the then-current curator of "The Artist's Shit" being worried about gasses building up in the can and potentially rupturing it...
@@SirDerpofCamelot I mean, this channel provided some great OG Fallouts mods, Sonora as one, but to say all Fallouts are mods is... idk, wrong? Can't argue over saying that for NV tho
That can of artists shit is real. Look it up. Supposed to be a satire of how the art community will value anything produced by an artist, even their shit.
I wasn't 100% sure if Warlock was pretending not to get that reference for comedic effect. You get a wikipedia page about it as a first result for googling "artists shit", so yeah, I think he just played us all like a fiddle just now.
I'm not 100% certain giving several thousand XP is a bug. It's very possible the "Autonomy" applies to things like self confidence and killing those raiders implies the character is now very confident in his actions. Or it is a game breaking bug and I'm simply coping.
Since this is an anarchist fantasy mod autonomy probably just means free from coercion in the sense that communist anarchist wackos think that every employer is effectively coercing their employees to work in order to live. Radicals go all the way and want to be free from all things to achieve true self-expression which is ironically supported by the boomers anyways.
As the main creator of the game, I can say with confidence that it is indeed some obscure-kind-of-"bug". I mean I tried to set the number of Autonomy points high level ennemies would give you... but Tactics clearly uses some unknown formula to calculate autonomy points given by kills... It means the numbers I used are multiplied I-don't-know-how-many-number-of-times, resulting in these HUMONGUS numbers there. The funny thing is that I am unsure I want kills to give any Autonomy points whatsoever, the game already gives you points for exploring... or other very fun activities like standing there and thinking about your life or putting on an armor made of oysters.
It would be pretty funny if the timeline they provided you was actually in-game lore fabricated by some random wastelander. Imagine playing this entire game as a character who fully believes in completely falsified history. The robots they proclaim to be cops and citizens could just be enforcer units with pretty nametags that got misinterpreted by some random literate scavenger. The 14 degree and snow contradiction could just be people misremembering how bad their climate change disasters were.
Hi, I'm Hugo, main creator of the game. The funny thing about this is that you are right. This is actually the case : the document shown is a working version of a timeline intended for (created by) an in-game organisation called the Librarats (mix of "library" and "rat", or "rats de bibliothèque" in french if you will). They are mostly scribes with an impressive knowledge of past printed litterature, but heavily lacking in knowledge of the numerical world (Internet has been mostly lost, so it is understandable). They are also very skeptical about technology in general (even if they still use an old elevator lol), so they, like all scribes, rely on hand-written documents to archive their researchs, meaning this timeline has been assembled and copied over and over again like the bible over some years, probably decades. So this 15 degrees information will never change in the game lore as it is indeed as a blurry estimate that they took from some unknown source, or maybe even invented. I plan on adding one or more other sources of "scientific evidence" into the game, one of them being a bunch of encrypted servers that you character could get access to, given a high score of Science, but this knowledge too could, with all the existing questionnable news, blogs, posts and so on, lead to some random, very questionnable conclusions... Personnally, I am far from being a scientist and I know that my world building "realism" in this regard has all the chance to fall into pieces from any serious scientific critique, but I don't care much because this is not its goal of being THAT failproof. I am more interested in confronting various surprising ideas and inventions, and mixing together a lot of curious and sometimes hard to believe social creations and elements of satire that more often than not say a lot about the world we are living in.
@@scoreboredgaming Hum good question. Greenhouses and solar panels do share some common ground, basically a need of being installed where there is a lot of sun. So they are well used together, even if solar panels probably block sun rays that could benefit the greenhouses. Greenhouses do produce a lot of heat, but this heat is not electricity, hence also the need of solar panels. Ideally (I think?), the panels would be set aside of the greenhouses to make sure they don't block the sun for the greenhouses.
The Iran-like flag at around 7:50 is a Patriots Flag. It was the flag of a political movement in mid-19th century Canada that wanted a more republican system, or at least the possibility to vote the canadian laws without having the king's power limiting that. (I'm truly impressed that this game exists, this is around the area where I live so it is truly awesome to me.)
Yeah I was hoping someone got to posting this before I could lol, always nice to see Canada represented, shame that the patriote flag has currently been appropriated by ultrantionalists and far-rightists though I can't say I'm familiar with any of the historical figures associated with waving this flag.
@@efrenyalung1348 Agreed it sucks. The original movement wasn't perfect by any means, but the modern appropriation always feels off. They were mostly about democratic power, much more than any national identity.
The flag is indeed the Patriots flag, painted recently there by a community called Patria that live in a cimetery located around St-Jean-sur-Richelieu, an important location in regard to Patriots history. This said, Patria is ambiguous as it is triving in a cimetery, somehow underlying the fact that it is based upon a past or maybe even a "dead" historical movement.
@@strykertron232 Conservatives aren't the ultra nationalists that he's referring to. There's only one party in Canada that is close to that and that's PPC, not the PCP (which is Canada's main conservative party). Trust me on this that the Patriot movement of the past wouldn't be what those Ultra Nationalists seek in today's eyes.
As a French, let me shed some light on the more baffling aspects of this mod: In reaction to the post-war hegemony of America in the West, France, and by extension the French-speaking world, developped a policy of cultural protectionism, the "French cultural exception", marked by high levels of state intervention and control in culture (for example, the French government had a total monopoly on TV production and diffusion until *1984*, which, hilariously, indirectly turned France into the second largest consumer of manga and anime after Japan), and hostility towards foreign cultural products. Though the inexorable march of globalization has rendered a lot of those measures obsolete, the cultural sector remains heavily subsidized and the main way through which most artists get funding, Now, when it comes to the matter of language, it's basically the same deal but way worse. "French" is more than a language; it's an institution, with a 400-years old state-funded Academy full of very well-paid old farts entirely dedicated to preserving its "purity". As such, the emergence of English as the common language in the West and then the world at large has been perceived as a direct attack on the French language, and met with various levels of hostility. And nowhere has the reaction been more extreme than in Québec, the majority French-speaking province of English-speaking Canada, which in 1977 passed the "Charter of the French Language", which defined French as the sole official language of the province, with consequences that were decried as absurd by the French themselves (like translating the title of every movie and TV series, with ridiculous results). Where it gets interesting is that it's kind of a controversial issue in leftist circles: should that attitude be seen as a minority protecting its cultural identity in the face of cultural imperialism, or as the expression of jingoistic nationalism, as many use the promotion of the French language as a vehicle for right-wing identity politics. Nevetheless, even the most globally minded French artists will tend to succumb to this weird need to promote their language in their work, *especially* if it's mainly in English, so having untranslated French dialogue in a mainly English mod of an American game is one of the most unsurprisingly French things I've ever seen. Finally, and it's absolutely ridiculous to me, but I should mention that *all* their dialogue is written in "inclusive writing", a series of unofficial agreement rules developped inside French feminists and lgbt+ circles to provide a gender-neutral way of writing for the heavily gendered French language that has become a constant target of reactionnary ire and obsession for about a decade now. Though I am personnaly indifferent at worst and sympathetic at best towards the whole thing, characters talking to the PC in that way is extremely weird and makes very little sense compared to using gender flags or pronoun selection. It's also peak French auteurism, so I'm not surprised either.
This is a really meaty comment. Merci beaucoup. I don't have a problem with inclusion but always found it strange how English-centric PC stuff can be, like I've never heard of a proposal for how gender-neutral speech should work in gendered languages. Interesting to actually hear something about it.
Although inclusive language stems from good intentions I find it unnecessarily cumbersome, not to mention ugly AF. If the old farts at the "Grammar Nazi Academy" would pull their heads out of their collective ass they could maybe come up with an elegant and practical solution. But who am I kidding really. Anyway as a native french/english speaker I have stopped giving a rat's ass about these things. Just ask people how they want to be called, that'll do in a pinch.
Wow, so many things I didn't know. "a minority protecting its cultural identity in the face of cultural imperialism" what, why do the leftists even consider French as some kind of cultural minority?? I don't like having English as a lingua franca either, but I don't think it means that all languages are endangered, much less my own (Spanish) and French who got a long history of colonialism/imperialism and more than a dozen of countries speaking them. I didn't know you French people also got the whole polemic with the inclusive writing/speech, but I guess it makes sense to all Romance tongues (as most of our words are gendered), we also had that and Spanish language institutions like the Real Academia Española still try to censor or dismiss the inclusivity. Thanks to the comment, really, its awesome to have some perspective from a different culture's point of view
I respect the creator for putting this much work into the mod, but this game seems dogwater. Its a loosely strung together pile of individual ideas with no cohesion. You say this game is political and anarachist, but the only thing we saw that even hints at that is there are people info dumping you about their favourite anarchist ideology. There is no tension, no conflict and not even a contrast to different ideologies. This is just "yep, Anarchism works guys"
This is like the political version of a PETA game. Everything is just so bizarre and ham-fisted. All the strange changes to the fallout formula that didn't need to be made and making the visuals uglier than humanly possible just send me into tizzy. It's real and genuine, and that's why it resonates the way it does.
@@Lorenzo_I. Noam Chomsky goes into this. Its like, what are you gonna do, destroy the government so it stops funding defense contractors and killing brown people, you're just one dude. Can you cast a vote every now and then and *maybe* just *maybe* somebody gets $300 bucks to get their hip replaced or make a cool fallout mod instead of bombing brown people.
Quebec Provincial Government, not the Quebec Provisional Government. Quebec catches enough flak without the implied political instability that would result in a provisional government.
@@donatodiniccolodibettobardi842 Can't speak for the emoji, but the description isn't weird. It's the most common description of what being 'trans' is. To be trans is to simply identify as a different gender than the one that was assigned to you at birth. As for being a kid; people can recognize that they're trans as a kid. Gender dysphoria (the awful disconnect you feel from your gender/sex) can be easily recognized by one's self, depending on one's mind. It's quite obvious if you're constantly wishing you were born as a boy/girl and learn that 99% of people don't really wish they could be a different gender than they were born as. I think most trans people realize that they're trans when they're in their late teens, just due to brain development and better critical-thinking skills, but as with sexual orientation, it's not uncommon to realize when you're younger. That's just my thoughts on the matter though.
24:12 I like how Lake Ontario has dried up and shrunk, creating a new desert in the exposed lake bed, but the old coastline can still be discerned by the dense ruins of Hamilton, Burlington, Mississauga and Toronto (the so-called Golden Horseshoe).
I used to live right on the coast of Lake Ontario (Sodus Point, to be exact) Not nearly enough garbage and dead fish, but it's cool to see it in z video game. Even if it's in... whatever this is
The Crass spoken word poetry, the people spouting ideological bullshit as dialogue, and the fact they tried to portray Anarchism through a tactical RTS make me think it’s idiotically pretentious, with an emphasis on the idiot. But perhaps it would make sense if they explained it. I’ll likely never meet the devs, and I have no interest in actually playing this, so all I have to go on is the rather negative impression I got from the video.
@@Darkxanderpresents Also, the post apocalyptic setting. It somewhat undermines your treatise on anarchism when it presupposes first that everyone died and left you their stuff to pilfer.
@@Shotgun_Gospel I don't get this. Wouldn't it be closer to "A true anarchist state of being in the modern world is unachievable because every other state with more power will be out there to exploit and destabilize you for their own profit but since all of those idiots failed, it's now our time to prove our ideology and beliefs on an even playing field"? At least it seems logical to me when I think of it in that way.
@@bathory3434 Oil only represents 10% of the overall Canadian economy and the police are severely limited as can be seen from their delayed and overly merciful takedown of the protestors in Ottawa.
@@bathory3434 a slightly better way to put it would be "a capitalist funded police state" Since Canadian capitalists are one of the big "winners" of attempts at monopolizing different aspects of exploiting the global south. Actually, any "social democracy" (aspiring or successful) is uncoincidentally also heavily invested into exploiting the global south. Oil is dominant here sure, we have a whole province with it's economy quite dependent on it, but it's far from the whole story. Undemocratic, privatized natural resource extraction is Canada's bread and butter, both at home and abroad. The continuing rape, of the land and sea.
17:02 That would be one of the actual Artist's Shit tin cans, one of 90 identical tin cans each filled with 30 grams of crap. They were made in 1961 by an Italian avant-garde artist named Piero Manzoni, who filled each can with his own feces (allegedly, because apparently some years back one of the private collectors opened their can only to find a smaller tin can inside, and Manzoni himself said they contain nothing but chalk. What is really inside is anyone's guess), numbered the 1 to 90, and sold them off. I think it was intended to be a critique of consumerist culture and capitalism in general, in the same vein as Duchamp's fountain. Don't quote me too hard on this because I'm not an art expert, these are just high school recollections.
The traits and perks, going by their descriptions, sound like they're just renamed versions of already existing ones. Had to look up some, but "Old" is the ghoul's "Fear the Reaper," "Beefy" is "Bruiser," and "Slumdog" (which you can see a few frames of at 8:29 ) is reminiscent of "Rad Child," to the point where I assumed that the game's hunger mechanic was simply using the radiation mechanic. Which it does, it seems like, since it has a similar popup as for encumbrance and being irradiated in the base game. You also don't get hungry on the world map since in the 2D Fallouts you can't be irradiated on the world map. Apropos of nothing, getting state funding for something based upon anti-statist ideology is probably the surest sign that they don't consider you a threat.
That goes under the flimsy assumption that the Canadian arts funding is in someway connected to the more political wings of the government. Its a very simplistic view of art representation and acceptance. Something doesnt need to be "a threat" or an adverse political statement to be disqualified or qualified for acceptance of the money, as stated its for art. Games such as this are only qualifiable for at the most 100k and at the very least 500$, its not akin to a sort of production factory but more to enable projects rather than get them off the ground alone.
@@dlf7789 I can confirm that Canadian arts funding is not bery related to the Canadian party politics. The NDP tends to fund arts funding systems more than other parties at a provincial level. The Liberals keep it afloat at a federal level. Ive only interacted with the Ontario equivalent but everyone involved was pretty progressive at least, and outright left wing oftentimes. Also very few were "government employees" in the commonly understood sense. While its not an NGO, it does rely on non-government stuff, such as art galleries and city-level organizers. A lot of volunteers too. TL;DR, there's no direct connection between the federal government and this mod. The federal government gives the arts funding program a budget, people apply, the arts funding system then gives out money to projects that meet certain requirements. No politicians were involved in this process. Very likely very few government employees even were. No one involved was beholden to a political party nor the federal government, other than their guidelines for who can qualify and for how much, and federal law. If that disqualifies a project from being meaningful, that's your opinion, but I don't see it.
@@plushie946 aah, that feeling when the TL;DR section is longer than the post itself. Leftist discourse, don't ever change. Your point is totally valid, btw. Getting some beer and chips for an anarchist fallout modder is one of the best things a government could do with a country's resources anyway. At the very least these few dollars weren't spent bailing out oil companies or some shit.
It's hilarious that this is funded by the government. I bet this will reinforce people's idea that "the people are rising up" when really the government just wants to keep you asleep.
IMO The most unrealistic thing about this is that these post apocalyptic settlers somehow know enough theory to be able to specifically label themselves as "libertarian municipalists" or whatever. It's like finding a bunch of Bedouins wandering the Sahara and they tell you "Oh yeah, we're an anarcho-primitivist nomadic commune". How could you possibly know that?
@my pp small , i was cucked and Arcade only knows that because he was in the Enclave, one of the few groups that has extensive pre-war knowledge. Nobody else knows what these ideologies even are. The courier in NV doesn't even know what coummnism is when asked.
if he really wanted to write about post apocalypse anarchist communities he shouldn't have talked about soo much theory. the characters should have just been living day to day within their norm. it would be interesting for the systems and direct democracy to be detailed.
@@fareflight2029 yess, haha this reminds me of a johnny hobo lyric. "He talks about nothing using too many words. He talks revolution for an hour without using any verbs."
Well this is a fallout game, where people can loot a functioning plasma rifle. I think it's reasonable to suppose that there's a mountain of books left behind and a lot of people with not much else to do in their spare time.
17:20 - the canned artist's shit is an actual thing. It was made by an Italian artist who wanted to prove that he can sell even his shit as art. It is still not clear whether these cans contain his actual shit or not, because opening them would devalue the artwork and the cans are made of metal so you can't X-ray them. Originally they were sold for the value of their weight in gold, but as time went on their price on the market became much, much higher. In 2017, one of these cans sold for 270k € at an auction. It's literal shit in a can. Except we don't know if it is, because none of these cans have ever been opened and its contents shown to the public. So we don't even know if it's shit. You might call it Schrödinger's shit: it is both shit and not shit until you actually look inside.
Another fun fact: these cans aren't allowed to be transported by plane because the low pressure in the sky might make them explode. And nobody wants to find out whether that's real shit in there while flying in a plane.
18:00 my best guess is that it was a Voluntary Human Extinction Movement compound where everyone decided to commit suicide. That's a VHMET slogan and you see their logo all over the game.
It kinda baffles me how obscure this mod is considering it’s the first state funded fallout mod, maybe it has something to do with it being on the tactics engine. But I’m surprised so many classic fallout nerds may have not even heard of this until your video.
I unironically love that someone took state money and used it to make a game about/promoting anarchism. That may seem on the surface hypocritical or contradictory, but I just call it praxis.
7:51 that's the patriotes flag, a symbol from a 19th century French Canadian nationalist movement in Quebec, which would stage a rebellion against the then British rulers of the colonies of Canada. I'd say it fits with the theme of the game.
It's not the Patriotes flag, it's a modern flag invented in the 70s for Québécois nationalists with...teeth, let's shall say, based on the Patriotes flag.
I'm weirdly charmed by this one. It has such a unique and cool premise, and the weird (and honestly kind of ugly) art direction gives it character. It definitely stands out a lot from other mods, at the very least, i believe it would have been better if it had more of a story and more plausible characters. Even living in societies where extreme ideologies reign, i don't think everyone would just talk about their ideology all the time; It makes it seem like every community is a cult. Anyway, yet another great video. Keep up the good work, m8
I was about to go to bed and listen to some SCP shit as I drift asleep and this man blesses me by uploading a video exactly 14 seconds ago. Thank you and good night
@@DirtiestJoe Sorry for necroposting, but I think the absolute king is The Exploring Series. He isn't just reading the SCP's, he is compiling the information, explaining, and offering his insight. Great stuff and a part of my weekly routine, since he posts every Monday morning, at least in this time zone.
The crucifixes scene is from a movie by Roy Andersson (in sweden, swedish movie, very surreal movie), called Sånger från andra våningen (Songs from the second floor) in one part of the movie a small business entrepreneur thought it was a good idea to buy a whole bunch of crucifixes for Jesus 2000's birthday, but then realize no one is buying them because "no one cares about some loser who got nailed to a cross" he complains with tears in his eyes (tears for lost profit as he slings jesus-on-the-crosses onto a landfill) It's a very scene in a fairly long movie, and it only very loosely ties in with other things happening in the movie, actually the whole movie is kinda disjointed, several stories in parallel. I really really recommend the movie though. Roy Andersson's movies are some of the best swedish movies from the last 30 years. It's very touching and but also slightly comical.
Haha! No but it totally make sense thinking about it!! I watched this strange movie two times and kind of liked it. It is just a reuse of Tactics encounter with a nuka cola delivery guy. I killed the guy, found it to be way more interesting that way to find the guy dead and grab his bike.
it would work but wasn't he movie released after this or have I missed something? Also, thanks for making me aware of another interesting film from my culture I didn't know about!
Anarchist game whre you are forced to play characters created by other people, instead of having the freedom of deciding who you want to be. Interesting.
It is basically an engine limitation, as I myself (the game's creator) never played Fallout 1,2 and Tactics without creating a custom character. Still, you can customize any of those characters the way you want.
This is one of the greatest game/mod reviews I've ever seen in my life. It was so good that I find myself coming back to rewatch it. This must have taken you absolutely forever to put together.
Murray Bookchin thought that anarchists should take control of state infrastructure at the municipal level in order to meet peoples needs directly. His philosophy was attempting to synthesize anarchism and marxism. He had a severe distaste for “lifestyle anarchists.” I feel that this term would refer well to people like Vaush who have a very superficial understanding of anarchism which they leverage almost exclusively for their own profit, while actively working against the ideals they ostensibly claim.
@@humanwaveform but today it refers to everyone from anarchists to democratic socialists. It's a umbrella term to differentiate those ideologies from authoritarian socialists.
@@blakebailey22 He used to say he was an anarchist all the time ~3 years ago because he had no idea what he was talking about and still doesn't. Midwit streamer and fans
I'm embarrassed this was backed by the Canadian federal and provincial governments, I mean just compare the UI and emoji faces to Underrail, another game made mostly by one dude.
Wow OMG I just randomly fell on that video of yours and realized by it who you are... You are the guy behind many great and hilarious Fallout mods videos, including that obscure Czech Fallout mod that I absolutely adored :D Thanks for them and for this, mate! This is good to see the game from the perspective of a player's journey... And yep it really feels like an alpha game because it IS! :P Hope one day all this jello sticks together nicely...
Having people play your mod in a museum is an accolade that very, very few developers will ever be able to claim. I don't think you and I would see eye to eye on a number of topics, but I'd love to see your vision one day get the polish it deserves. Best wishes to you and your project~
Thank you so so much! I really wish we'll get to the end of it :D Don't hesitate to be critical of any aspect you disagree with, this might lead to very interesting discussions! In fact these kind of things happen often on our Discord and I think it nurishes the project quite a lot.
Interesting game and I'm glad it exists, but boy would I not want to play this. :P I can't remember the last time I groaned this much at a game. This really is an edgy art-gallery in video game form. I personally would prefer to just look at pretty landscape paintings... I suppose this games creator would call me a herbert. XD Though it is neat how it explores different fringe/extreme political ideologies and the communities that might arise from them, and the goal being to find one where you feel a sense of belonging is unique.
Its a great concept that just falls flat. Nothing is deep or even really all that compelling here, despite a great premise. I love the idea of a world where governments couldn't possibly still exist with any major power, and you're just sorta travelling through, seeing how people naturally organized and seeing if maybe you want to stick around with a certain group Unfortunately this isnt that. It isnt a road trip through a wasteland without rule, its just a weird slog through towns where people shout political philosophy at you without context.
Really, the only thing about this mod that makes me want to play it is the idea that it is about exploration and joining a community you fit into. It's sort of unique in a way.
Whats wrong with having a patron? are you actually familiar with the dichotomy of Marx and Engels or are you oversimplifying the matter to make a mockery of something you have a personal disagreement with? Marx was essentially blacklisted from writing in Prussia and as such had to move to England and work menial labor, as such Engels gave him a stipen to help him afford a home for his family while he worked on Kapital and his other writtenworks which actually produced money. German collectors were actually sent to spy on him as they thought he was agitating abroad which was partially true but not at the time and one of the reports just described him getting home from work and collapsing on his couch next to his daughter.
@@dlf7789 Tbf Marxist ideologies oversimplifying everything into dialectical materialism to the point that average public sees it at nuisance until Anarcho-communists from either middle class kids to the ones patronised by either governments or corporations ruining lower and middle classes' properties, just like how Anglo-American anarchists does it as insufferable bunches
@@ohamatchhams Well the way I was taught dialectical materialism was through its use as a Historical method like Annales. Its more the idea of looking at things through a social and economic lens as the framework for historical events to take place. Its still pretty useful when discussing the causes for conflicts in the 20th and 19th century but becomes pretty dated later on. People often try to make things work beyond their capactiy without innovating and thats why most people dont like using it as a catchall for adressing things within philosophy and history.
You have NO IDEA just how much Canada gives away in art grants, Trailer Park Boys sustained itself in the first season mostly through the government. I think they'd fund a DOOM Wad if you submitted it to them
Yea this one is a bit skunk but ive seen a lot of really great games and movies that were funded in part by the CMF or canadian media fund. There was one i really liked and it was this adventure rpg with characters being pinballs.
7:53 I'm late, but that's the Patriote flag. It originated during a revolt against British oppression in Lower Canada (which later became Quebec) during the 1830s, which itself was an early precursor of the Quebec independence movement.
As a Québécois you're quite close, but this is a recent flag from the 70s based on the Patriote flag, its for those who want to aspire to that spirit of the original Patriotes following the rather unpopular moves made by PET in that era (including acts that would lather on go to be declared by the supreme court as unconstitutional)
I've always dreamed of a game set in the greater Planescape multiverse that deals more with the outer planes and less with Sigil. Gimme Pandemonium, Ysgard, Bytopia, Gehenna, Limbo, Arborea, Baator and Archeron! There's so much possibility for weird and wondrous locations and phenomena. I always pictured a chapter/part of the game where you're traveling through the lower planes as the Blood War rages around you on incomprehensible scale, and you're just trying to stay the fuck out of it. Closest we ever got was Mask of the Betrayer in NWN2 letting us go to the Gray Wastes and the Fugue Plane.
@@planescaped I think the entire cast there was great. Though the only thing from this game I clearly remember is two devils trading backhanded compliments in Thay.
Oh damn. Be glad that you're not french and playing this. Since the mod uses "Inclusive Writing". See, in French, some nouns and verbs are "gendered", and thus some are exclusively masculine or exclusively feminine, sometimes they're both. And although academics were working hard to create new alternatives for these words, somebody some day said "Hey, let's use all the gendered forms AT THE SAME TIME". Of course, sometimes it causes the text to be unreadable for new french speakers, breaks the flow of a sentence or paragraph, cannot be pronounced by somebody without sounding like a robot, looks ugly as sin on a sheet, and generally stretches the lengths of such texts to unnecessary amounts. Of course, some say this is good because it's "inclusive", and that's about it. I mean sure, there are other ways they could support inclusiveness ans diversity, but apparently THAT was the best thing they had in mind.
So it's in the same vein as "Latinx" People in America have a hard time understanding why that's such an idiotic thing to do. The term Latinx was proposed to be more inclusive to, how do you say, "non-traditional" gender inclusive types. The irony being in an attempt to me more inclusive it's effectively trying to destroy the language, because Spanish is also heavily gendered as a language. There is no way to communicate in Spanish without using gendered nouns.
I was under the impression that “gender” as it applies to French grammar and writing had nothing to do with “masculine” or “feminine” in the sense of human gender or sex. Le Quebec isn’t implied to be more “manly” than la France. Why then would gendered nouns be considered an issue for inclusivity?
@@kingstarscream320 Well, that's the case for some words. Especially nouns, like take the word "Spectator" in French, which is "Spectateur" in masculine form and "Spectatrice" in feminine form. With inclusive writing, you'd write it "Spectat.eur.rice", because the original words required you to refer to the gender of the subject in question. There are other examples, some of which use neutral forms, but that's the one I had in mind atm.
So, basically, "non-gendered text" is just using "she/he" everywhere the text calls for gendered word? Man, this sounds massively autistic. I kinda like it (yes, it's ugly and stupid, but it helps you to differentiate people from brain-dead idiots who use it, so it can't be all bad.)
I'am so happy that i found your channel. Your content is always top notch and you can literally feel how much effort you put in your videos. BIG THANK YOU
Artistic expression is like making homemade explosives out of your garage and usually garners the same results if you fail, you either get it or you don't.
Something about this rubs me the wrong way. It seems to be crammed full of references to obscure stuff (very much a lifestylist signifier if I ever saw one), which I'm sure say something to someone who already knows those references, but it seems to say little on its own. And then there is a dialogue, which seems fully PolSci 101. Compare this to F1 and F2. They both work _without_ the player having immersed themselves to any degree at all in its cultural background (eg, faux-60 Atomic Age culture).
I went and played it, and ya, your right. Its very much a "babies first anarchist theory" level thing. All the depth just comes from obscure references to things the dev probably saw getting his arts degree in school, and thinks referencing makes him clever. It has no thesis, no interesting thoughts on anarchism, just very surface level understanding of theory spat back at the player and visual references to better art made by people that where actually saying things.
just found you recently and really like your videos! The rate you put videos out, you probably have months of content already planned so suggestions are probably pointless, but I'd love to see Looking Glass Studios games from you, or older Elder Scrolls games, or the other STALKER games! Keep up the good work and thank you for the videos!
This has become one of my favorite channels, please keep up the amazing work. I've always meant to try out the odd collection of Fallout Tactics mods on ModDB, there's several that look really well developed. Tactics was a fun game taken on its own merits if you played it at the time.
Woot Warlockracy upload This is gonna make for a good lunchtime watch. Fallout Tactics honestly reminds me of Icewind Dale; stripping the RPG elements and going hard on the combat.
A very interesting project, even if it definitely could use a lot of ironing out and some subtlety. I like that there is no overarching narrative and the only goal is to find a nice place to live. Being able to play as a child outside of a tutorial environment has much potential. Great video, btw. Looking forward to the Gothic one.
everything about this is so weird i dont even know where to start. thanks for digging this up. (and that gothic teaser at the end! your taste in video games is impeccable as always)
>can be a political radical, but not a right wing one Disco Eylsium is still a better fringe politics simulator, then. Disco-futurist di Annunzio style decadent fascism based on revolutionary anodic dance music, baby!
Oh boy, fringe political ideology! My favorite thing! Understandably, New Vegas is my favorite RPG, but neither of the big community mods for it, New California or the Frontier, seem to understand the joys of delving into post nuclear political options. The tone of the dialog and story from the vanilla game is just not present. I don't think even a mod like TR for New Vegas would solve this, since the narrative of conflicting ideologies is already so tightly done. Bigger is not better here. Unless expansions on the game world were each thematically relevant, but ultimately separate self contained stories, akin to the DLCs. Well I'll always have table top. It was never the fallout I was after, but the ideological conflict, and I can use that as a theme in as many campaigns as I want.
You know every new video I watch of yours reminds me of a very specific subgroup of Eastern Europeans who grew up with post-Soviet culture and ended up drifting politically left and congregating on the chans. Its fun to be reminded of all the old friends I used to have back in the day through your videos.
Everyone who grew up in the post soviet state and drifted left is beyond saving at this point. Thankfully it’s only minority of weirdos who do this, but still, can’t imagine how disappointed their parents must feel.
Since I don't see anyone having pointed this out in the comments yet the Artist's Sh*t was an actual art piece produced in the 60s by Italian Artist Piero Manzoni.
I like how you went far enough to learn that it was an installation without understanding its purpose or the reasoning. Basically it was not in fact full of shit but instead plaster and was made as a statement to mock the consumerism which some art venders crave. They essentially were mocking those who commodify art which they think will garner outrage. Mazoni was a shock artist and didnt like that shock art was becoming sensationalized within europe and decided to see how far he could push them on their degradation of standards. In the end he ended up making a mockery of the people who ended up displaying his piece as they claimed the piece was literally leaking feces to which he challenged them to open one of the cans and prove it to which they refused, if they had it would have been an admission that the pieces were fake and that they were 1. Advertising a fake product and 2. attempted to stir up controversy for the sake of controversy while throwing the artist under the bus.
@@dlf7789 Was this in reply to a comment that was deleted? Since the OP just seems to be harmlessly stating that it was an art piece and nothing that is worth having a paragraph dumped on them after a condescending opener.
@@dlf7789 Well Warlock was a bit confused and thought the game was referencing something indirectly, I merely pointed out that it was directly referencing something. While I do think there is some value in knowing if/what the art is trying to say I don't really think it's necessary given the limited scope of what I was trying to do. I think the actual explanation you gave was interesting (even if you're basically calling me a philistine which I'd disagree with but that's not the point of this reply).