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The Ultimate Showdown: Blender vs Cinema 4D 

School of Motion
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Should you learn Cinema 4D or Blender? But what about if you already know Cinema 4D? And isn't Blender super hard to learn? Those are the big questions both new and veteran artists are asking these days. That's why we've enlisted Marina Nakagawa, 3D artist and School of Motion alumni who switched from Cinema 4D to Blender 3D and found that it significantly improved her character design workflow. In this video, she shares her personal experience and insights on the key differences between these two powerful 3D modeling and animation tools. From sculpting and rigging to texturing and animation, our guest explores how Blender's intuitive interface and powerful tools worked better for her creative process, while acknowledging that both tools have their own strengths and weaknesses depending on the artist's needs.
➡️ Check out Marina's work here: www.marinanaka...
‍🎨 Awesome Blender Artist list and tutorials mentioned:
Azusa Tojo / @azuubanana
Danny Mac 3d / @dannymac3d
FlyCat / @flycat1
GAKU TADA  / @gakutada
Mohamed Chahin www.artstation...
Ricardo Diaz www.artstation...
Dédouze www.artstation...
CG Dive cgdive.com/
Kevin Ramirez / @kevandram
Lightning Boy Studio / lightningboystudio
🔌 Plugins Mentioned:
FD UV Toolkit flaviodiniz.gu...
Auto-Rig Pro blendermarket....
Ready to Learn Cinema 4D? Register for our C4D classes.
⛰ Cinema 4D Basecamp - som.bz/3yMKrmc
🚣‍♀️ Cinema 4D Ascent - som.bz/42iQGM1
🎒 All School of Motion Courses - som.bz/3SUg5Yb

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2 окт 2024

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Комментарии : 311   
@moh1t
@moh1t Год назад
For my C4D people looking to try out Blender, look up a tutorial on how to remap Blenders viewport navigation shortcuts to mimic C4D, this alone will make moving around in Blender feel comfortable and you can focus on learning instead of being frustrated trying to navigate your scenes. There are tutorials on RU-vid on how to remap to match C4d
@schoolofmotion
@schoolofmotion Год назад
AWESOME tip thank you!
@danieljoda
@danieljoda Год назад
can you share the link?
@moh1t
@moh1t Год назад
@@danieljoda ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-LKxMadV_2ew.html
@danialsoozani
@danialsoozani Год назад
@@danieljoda I can't quietly recall, but I think when you install it for the first time, it askes you some starting UI options and settings.
@danieljoda
@danieljoda Год назад
@@danialsoozani thank you!
@azizakhmedov
@azizakhmedov Год назад
In my opinion, since you've learned any of the 3d software, it's not difficult to learn another one.
@johntnguyen1976
@johntnguyen1976 Год назад
100% agree!!! I try to be as tool agnostic as possible (sometimes it's impossible, i understand)...but it will help you learn the concepts as opposed to just the buttons in the tools. Then switching will be much easier (because it's inevitable that you will be switching sometime in your career...so might as well prepare for it)! I learned on C4D years ago...and I found learning Blender fairly simple. Now I'm way better in Blender than I ever was in C4D.
@Vecnnit
@Vecnnit Год назад
except if u only learned blender
@DerekElliott
@DerekElliott Год назад
Really great video! I've been so deep in blender I didn't really know much about c4d but this seemed like a fantastic overview of each!
@BobSmith-pn5mo
@BobSmith-pn5mo Год назад
you the man!
@omeralsoma_
@omeralsoma_ Год назад
@@BobSmith-pn5mo he is 😁
@apzzpa
@apzzpa Год назад
Anyone who wants to learn Product modelling and animation in Blender, subscribe to this gentlemen asap!
@GustavoHenrique-ub8ts
@GustavoHenrique-ub8ts Год назад
Big Dick Derek enters the chat!!!
@અક્ષરપુરુષોત્તમદૈનિકસત્સંગ
You are really great at motion design in blender, i have followed along your smartphone ad tutorial. it came out really well, when i was learning blender. Thank btw.
@snm_dyxtra
@snm_dyxtra Год назад
Great video!! Another tip for new Blender users, you can edit multiple objects at once by selecting them in object mode and then going into edit mode ( you can also access Edit mode using Tab)
@ObscureHedgehog
@ObscureHedgehog Год назад
3:21 Ctrl + Alt + Q to get the 4 split views in Blender
@neoqueto
@neoqueto Год назад
Middle click to switch between 1 and 4 views in C4D
@apzzpa
@apzzpa Год назад
man thank you so much
@kaesekrustechannel
@kaesekrustechannel 7 месяцев назад
WHAAAT thank you!!
@stephencurah1059
@stephencurah1059 5 месяцев назад
Wow thanks for that 😁
@FlavioDiniz
@FlavioDiniz Год назад
11:23 thank you a lot ! I'm very happy my plugin is being useful to you ! I think the same, even after the UV tools in C4D got updated, I'm more used to use my own plugin to unwrap UVs 😁
@richardxs
@richardxs Год назад
I love how easy to use Cinema 4D is but... if you want to sculpt - you need Z-Brush if you need good particles or fluids - you need X-Particles If you need to render faster - you need Octane or Redshift So, you have to pay a lot of money compared to Blender that is FREE. PS: I am a C4D user, If I were younger and looking to begin on 3D I definitely would go with Blender
@azarelthecreator7098
@azarelthecreator7098 Год назад
Ive been a cinema user for longer than i can remember. Ive recently taken on blender. There are just so many features and ways to do things and rendering in blender once you understand how it works is pretty awesome. There are things that i love about cinema and switching has quite a curve to it.
@purest6523
@purest6523 Год назад
有同感 ~🤣
@antronero5970
@antronero5970 Год назад
Cinema has redshift included nowadays
@archiesully
@archiesully Год назад
blender is definitely not more powerful but it is good
@formxshape
@formxshape Год назад
I spent £3k on C4D 10 years ago. After a year it was out of date and I needed to pay £900 for the upgrade. 😂. Blender wasn’t great at that time, but these days… I’d go with Blender.
@Pesto-64
@Pesto-64 Год назад
One thing I’ve noticed is there aren’t nearly as many videos on YT for C4D, like there are for Blender. There are channels with very comprehensive Blender tutorials and I don’t see similar for C4D. For C4D they all seem to be paid course etc Not that there is anything wrong with that but I think it could make someone not consider learning C4D. Just my 2 cents
@lenavasconi
@lenavasconi Год назад
congratulations for the content, it helped me a lot, I'm a motion designer in aftereffects and I'm migrating to 3D, at first I started with 4D cinema, but as I'm enjoying modeling and animating characters, I believe blrnder will suit me better, not to mention the options of diverse styles and improved rendering in Blender. Thank you for this content, it will certainly help many designers and animators as it helped me, congratulations again.
@khalilboss2855
@khalilboss2855 Год назад
Real artists dont care which one is better. They just want to get the job done. At the end of the day both software are just a bunch of tools to manipulate 3D objects
@davidcowell6141
@davidcowell6141 Год назад
I think what's liberating about this argument is that the real answer is " you do you" an app is an app, it's what you do with it that's important theres nothing wrong with jumping between different programmes that make more sense to you! Necessity is the mother of invention so whatever programme is available to you then just dive in and have fun with it. I started out on Maya back in uni, then worked with a company that uses Lightwave, so I had to learn that (a dinosaur of a programme), its only really been the last 5 years Ive been primarily using C4D, however I am looking into Unreal and blender for certain jobs. Being a motion designer means you always have to adapt and learn, so try and enjoy that process of opening up new software :)
@daan3898
@daan3898 Год назад
The Community of blender is so huge and its information is so publicly available if your just getting your feet wet in 3d space going with blender is a far better option and its free.
@ObscureHedgehog
@ObscureHedgehog Год назад
5:46 If you Ctrl + Left Click on the dot in the Outliner, you'll add the other object to edit mode as well
@maotao2441
@maotao2441 Год назад
Amazing comparison between these two awesome 3D software. I've been using Cinema 4D and Blender both for quite a while and from my experience I found there are a few tiny but quite important things Cinema 4D is still better than Blender. 1, User friendly. So many tiny things like changing parameters for multiple objects at the same time. Blender can do that by pressing alt but it's not working for timeline. If you want to change settings like key modifier for multiple objects in timeline, you have to do it one by one. Also in Cinema 4D you can pretty much drag any settings to the viewport and convert it to a slider UI instantly. Something like this Cinema 4D easily beats Blender.... 2, teamrender. Cinema 4D has a really handy team render workflow to let you use the client machines to render your scene without copying the assets to each one. Blender so far, I haven't found any thing similar to this. The teamrender in blender is the same as After Effects and you have to copy your projects to each machine to do it. Maybe it's because I don't know the right way. Happy to know if someone knows a better way to do team render in blender. 3, Easier and faster workflow to achieve multiple objects' motion. Don't get me wrong, Geometry nodes in Blender is really good and I've been learning it. What I'm saying is efficiency. Sometimes you just need to get the job done and make a result with fewer clicks, Cinema 4D is the king for doing this kind of task. Nevertheless, Blender is still quite an amazing app, it has some really good workflow you mentioned in the video and the more important thing is Blender is growing really fast. Also I really love the community cos you can find any resources really quickly. It's like a toybox with tons of toys you can play with. I love Blender but I can't leave Cinema 4D from my work. Both of them are amazing tools
@apzzpa
@apzzpa Год назад
In Blender you can save all assets to the project by packing external data in the File menu. I’d agree Cinema is quicker out the box however once you build your Geo Node setup in Blender you can then save that Node Tree and all you have to do is change the object it’s affecting with the added benefit of being able to customise it or add to it depending on the setup.
@maotao2441
@maotao2441 Год назад
@@apzzpa Yeah sure geonodes is really flexible. Regarding the packing project, have you tried C4D's team render? Once you set up the team render for the first time, you can just start team rendering right away, never think about packing and distributing projects again
@apzzpa
@apzzpa Год назад
@@maotao2441 I haven't tried Cinema yet and I'm certainly not a "Blender or die". I was just providing solutions to some of the points covered. Team render does sound a lot more streamlined however. At some point I will get C4D but have recently started learning Houdini and the combo between Blender and Houdini is very cool especially since as Octane for Blender is free.
@maotao2441
@maotao2441 Год назад
@@apzzpa Wow that's amazing, I didn't know Octane for Blender is free! I will try it now, haha, thanks
@apzzpa
@apzzpa Год назад
@@maotao2441 Yeah it blew my mind too when I found out. It under Free Trial and is called Prime Tier
@Dantti
@Dantti Год назад
I would go with Blender. You can do so much with it. From 3D work to even 2D animations thanks to Grease Pencil. Lots and lots of free tutorials here. Community is awesome 🥰
@shivendrapawar9618
@shivendrapawar9618 Год назад
Yes, The best thing about blender is the community
@fotograf121
@fotograf121 Год назад
Sorry but you have zbrush remesher IN C4d. so why you say it is not as powerful when you have the exact same thing.
@PrajwalKunjir
@PrajwalKunjir 8 месяцев назад
Alright. Imma call it BRENDA from now on. Better name honestly.
@Ben-rz9cf
@Ben-rz9cf Год назад
Blender i've heard best described as as wide as an ocean but as shallow as a puddle. Sure it has a TON of features, but those features hardly lack the depth and polish needed for a professional pipeline. Cinema 4D on the other hand looks very simple and approachable on the surface but has a TON of power under the hood, enough to the point where i've heard people describe the combo of cinema 4d + xparticles as the closest you can get to using houdini which is hands down the most powerful software on the market--if completely unapproachable to everyone except expert programmers and such. So really its the (optional) power of cinema 4D combined with its simplicity thats why i use it, and coming from maya its several times faster at doing common tasks like HDRIs, modeling, materials, plus the modeling tools are dynamic and dynamic tools just feel better to use. And the tag system and the way deformers are applied dynamically and procedurally also is great since blender uses a more maya like approach and just has a modifier stack thats a bit more obtuse and unwieldy. Honestly despite all the improvements the best thing blender still has going for it is that its free. And the second best thing it has going for it is the wealth of plugins, most of which are geared at overcoming its shortcomings. But that just makes it another list of things you have to learn and install, you have to be aware they exist in the first place, and you'd never know you needed them or that a 3D software could even do a lot of the stuff almost every other 3D software does by default if blender was your only 3D software. Thats why i think blender should never be anyones first 3D software if they ever intend to do anything serious; it can be incredibly limiting to someones perspective and to someone who's never tried anything else they probably won't even know how they've been limited. Blender is a much better option for an experienced artist to switch to on an indie budget--or better yet, use for one piece of their pipeline rather than the whole thing--who already knows what they're doing and knows what their needs are and is willing to put in the time and effort to work around its shortcomings. For instance, god dammit Blender, make AOVs and multipass work properly. Eevee is basically worthless as a lookdev tool for cycles its so far off. FBX import is straight up broken when importing skeletons. This is basic fucking shit. If they stopped adding features just to brag "look how cool blender is now" and started fixing the features they already had i might actually switch to it. The only truly groundbreaking feature is greasepencil, and i'm not a 2D animator.
@BrandonSmith-je7cx
@BrandonSmith-je7cx Год назад
XP is coming to blender this year - so that also could change
@apzzpa
@apzzpa Год назад
I wouldn't call Blender shallow. Some of it's features like the physics sims are lacking and the video editing tool I believe is never used - although useful for sequencing png sequences. It's modelling, sculpting, rigging, animation, shading tools are powerful and can produce production quality results as seen in the video. This of course is not mentioning Geometry Nodes which hands down is what gives Blender an edge over Cinema. Whilst Mograph in Cinema is easier to use out of the box, you can build the same tools in Geo Nodes and then save those Node Trees to be used for any project. The beauty being that it is fully procedural and can switch any object out you wish to affect to whatever you wish, whilst also being able to customise the whole setup. A few people are saying you need add-ons to make it work but I am not sure what add-ons they are referring to. The pre-installed add-ons like Node Wrangler or Landscapes are there. BlenderKit and Polyhaven are amazing for being able to download in the app and apply without leaving Blender. Vanilla Blender has everything you need as far as I am aware when it comes to creating production quality work. Look at Albin Merle, Midge Sinnaeve or Atti. They produce incredible results within Blender, which more on the technical side however I feel like Blender forces you to learn the technicalities of 3D a lot more than Cinema which in my case has made Houdini not to much of a struggle to get to grips with and I am sure will make Cinema feel like a breeze. I think you're better of learning Blender for this reason as if you need to learn C4D it will make the process very smooth and you're paying out hundreds of dollars each year to learn.
@thelaw3536
@thelaw3536 Год назад
@@dannybcreative You argued that Blender was shallow and the ops counter was that you can make production grade renders with Blender. Pointing out that you can do the same work with less features is an indicator that the tools given are at least decent in ability and complexity of use. Plugin's have always been a big boon and studios regularly have their own made. The advantage of blender is you can add them and keep them forever for a cost that is likely less than a year or two of your favorite program. The fact that you have to cycle through at least 2 to 3 programs alone is resource intensive. No wonder concept art is being done quite a bit with blender and mass numbers of smaller studios are using it. Geometry nodes is king in blender and is easily migratable to other projects. Blender won't be competitive in particle sims, but who is honestly beating Houdini? The most you can do is take cuts like EmberGen might.
@thelaw3536
@thelaw3536 Год назад
But yeah, the devs should really hone it's base more.
@thelaw3536
@thelaw3536 Год назад
@@dannybcreative Wrong person tagged, i meant the original poster
@lonesomealeks4206
@lonesomealeks4206 8 месяцев назад
Brenda.
@Pesto-64
@Pesto-64 Год назад
Really great comparison. I've been through some courses at SOM including C4D Basecamp (great course btw). I started with Blender many years ago, switched to C4D for the course, and a little after, and find myself using Blender again. One thing I miss are the mograph tools of C4D but I recently purchased the addon Animax 2 and it gives me a lot of the same functionality. So learning Geo Nodes and Animax 2 enables me to do what I need. The sculpting and modeling of Blender are too good to pass up.
@inknpaintCW
@inknpaintCW Год назад
I used C4D since version 6...I'm old. I stopped around v20 or so. I have been able to adapt my workloads to fit Blender and occasionally Maya. At first Blender was rough for me but now I find it quite approachable. Although I still have FOMO around C4D fun, I am enjoying the shift so far. Keep creating great things!!!
@stulawson
@stulawson Год назад
Ditto. I used C4D in 2003-2008 for mograph and character animation and have major FOMO 😂.
@christenx
@christenx 11 месяцев назад
U are old bat
@jeffbb22
@jeffbb22 Год назад
I prefer Blender to Cinema 4D for sculpting and character animation. Geometry Nodes in Blender is also very powerful. But X-Particles is too enjoyable to use in Cinema 4D.
@schoolofmotion
@schoolofmotion Год назад
Every app has it's strengths & weaknesses for sure! So many artists use multiple apps these days
@nathitappan
@nathitappan Год назад
I love that SOM is committed to unbiased opinions and and exploring alternatives even though their 3D curriculum is so rooted in one particular tool. It truly is all about the artist in the end... but tools do matter a bit... and we may end up learning them all... or none, once AI takes over 😜😈
@brandmotivo
@brandmotivo Год назад
I've been making better 3D work in AI now and much faster. I wouldn't go back to modelling ever again.
@nathitappan
@nathitappan Год назад
@brandmotivo what's your go to AI tool that replaced modeling?
@brandmotivo
@brandmotivo Год назад
@@nathitappan Stable Diffusion, I've used most structures but SD outpaces the rest without a doubt.
@poursaee
@poursaee Год назад
Thank you very much for your useful information. The problem is that after learning C4D and spending a lot of time, thinking about new software is difficult (At least foe me)
@randycates9577
@randycates9577 Год назад
I agree. My whole life has been spent "chasing" the best 3D software. I started using UNIX Code back when everything had to be coded - what a nightmare. I wanted to learn 3D so badly I spent my after hours time learning to code. When the Mac came onto the scene I became a beta site for Infini-D then I bought/learned Electric Image (still a capable software). After that I switched to Lightwave, now I use C4D. The thought of learning yet another 3D program at this point in my career is not something I look forward to but I have to say, free vs. $700+ / yr. is really appealing. I'm probably working at the last job in video production before I retire. The company pays for the software which is the only reason I still use it. I'm not in a position to pay for it (especially in this current financial climate). Maybe when I retire I'll play with Blender or maybe I'll just grow vegetables.
@BrandonSmith-je7cx
@BrandonSmith-je7cx Год назад
I mean the biggest issue C4D is facing right now is the transformation its gone through over the years, which has made it incredibly unstable. Its one of the more expensive options yet I feel like I'm constantly fighting crashes, slowness, and bugs. They even acknowledge there's an issue with Redshift and Nvidia drivers that has been a problem for years at this point. In my opinion, Blender can do most, if not all the things C4D can do -- but C4D can't do all the things Blender can do. That said, I'm still forced to use C4D at work b/c no one wants to take the time to learn something new and I have to be able to work with other teams of people.
@mountstephen6810
@mountstephen6810 Год назад
When learning a new 3d program, remember everything you know about working in 3d and forget everything you know about how it's done in you previous 3d program.
@schoolofmotion
@schoolofmotion Год назад
Polygons are polygons, lights are lights, cameras are cameras, keyframes are keyframes!
@effectatron
@effectatron 7 месяцев назад
As some one who started in blender years ago, then moved to 3dsmax then to C4D, I now teach C4D and redshift. But I have to know. Will I like blender just as much for what I want to create? So I am going to learn it this year.
@uncletrick1
@uncletrick1 Год назад
I love the way she says "Brenda" - it's so adorable.
@popfan125
@popfan125 10 месяцев назад
C4D is kind of easier to model than Blender, because it has all these modifiers that modify the look of a mesh, but an advantage in Blender compared with C4D is that Blender has fluid simulations built in, while with C4D, you have to pay extra for X-Particles.
@DXPL1C4T3
@DXPL1C4T3 10 месяцев назад
For anyone who is worried about being intimidated by the shortcut system of Blender, there is something important to keep in mind. 1.) There a lot more neat small tools available in blender to help with workflow that have shortcuts for them and 2.) Most shortcuts are modifications or alterations of other shortcuts or at least grouped together given a specific example (i.e. when moving an object with G, you can also press x, y, or z to lock to a specific axis). It may seem like a lot as first, but all of the main shortcuts are made with really intuitive motions in mind that feel buttery smooth to use. It may take a little bit to get used to but it works like a dream when you got it down (and you'll never wanna go back 😁)
@orangejuice9074
@orangejuice9074 9 месяцев назад
Totally agree!
@marcus_ohreallyus
@marcus_ohreallyus Год назад
Blender doesn't have a take or pass system to make subscnes inside the main scene. If you are a pro with clients, you can't live without that feature. Most Blender people don't even know what you're talking about when you say pass system (or takes). Blender is definitely awesome and can do amazing things, but until it has a pass system it'll be a hobbyists tool. It's actually the only reason I use Cinema 4d over Blender. I'm surprised you didn't mention this difference because it's a big one.
@jbdh6510
@jbdh6510 3 месяца назад
It has a different system with the same purpose. It’s called „view layers“
@mra3s
@mra3s Год назад
Thank you for sharing this comparison it was really helpful ❤
@merlinoner
@merlinoner Год назад
Very good overview. A part for Mograph, Blender is the better tool and it's free... For young people I think Blender is the way to go.
@renvyrere
@renvyrere Год назад
After a couple years working as a product motion advertising. Blender, c4d, and also Houdini, they complement each other. For an example, I love geometry nodes for a complex motion like flower blooming animation, but when it comes to simplicity of mographs, c4d is the best amongst all, like I love how the force field c4d has. And for Houdini I love time remapping and the simulation of Houdini. But remembering that Blender is free, it’s enough powerful and really help freelancers to growth without need to spend a hundred dollars for a software
@rafaelriva5981
@rafaelriva5981 Год назад
I totally agree! Only thing that I miss the most in Blender is complex simulations, geonodes are a great start, but the simplicity and beauty of the mograph in C4D is something that is hard to compete with.
@yasunakaikumi
@yasunakaikumi Год назад
I use both B3D, Maya and C4D while also trying to learn Houdini lately, I find that yes it is kinda complex to learn the geo nodes for a simple task, but after I tried to build my own special nodes then save it as an asset preset it became something like a special sauce, like if you try to replicate some of the modifiers in b3d or C4D within geo nodes, it turns into a monster modifiers that you're the only person have.
@SuperPhunThyme100
@SuperPhunThyme100 Год назад
If you do broadcast motion graphics, Cinema 4D really is the only valid option. But for basically everything else, Blender/Maya/3DSMax is best.
@kuunami
@kuunami Год назад
Yeah most of my work is motion graphics. Mograph and the deformers are a must to me.
@flyingcameraz6269
@flyingcameraz6269 Год назад
One of the reasons why Im going to learn c4d is because I’m getting after effects and I heard they go well together I wanna do product commercials.
@orangejuice9074
@orangejuice9074 9 месяцев назад
Hey great video however, @7:07 you mentioned that after you click away from the object, you can no longer modify it's properties. Actually not true. Blender provides a couple of ways to do just that. First, you could simply use shortcut "F9" to bring back that exact transformation menu after you've clicked away. You could also use the mouse to hover over the top right edge of the viewport, click and drag left to reveal the transformation options for dimensions, scale, rotation & location for X,Y & Z axes OR simply use shortcut letter "N" if you don't wish to use the mouse.
@AutodidactAnimotions
@AutodidactAnimotions Год назад
Dropped C4D at R21 for Blender For Character animation & native VFX Blender destroys C4D. Toss paid blender plugins with FREE lifetime updates into the equation: HOPSCUTTER Decal machine Autorig pro animation layers one click damage physical star light& atmosphere flip fluids Random flow Fracture iterator Diffeomorphic (For Daz genesis figure import) And you still pay less than one year of Xparticles 🙄
@jiroscopic
@jiroscopic Год назад
Great comparison. Thank you! This was very helpful.
@schoolofmotion
@schoolofmotion Год назад
Glad it was helpful!
@Ciprian-Amarandei
@Ciprian-Amarandei Год назад
Brenda 3d VS Cinnamon 4d
@wallacesousuke1433
@wallacesousuke1433 11 месяцев назад
Love when people who barely speak a single language mock non-native speakers :D
@FRADZ20
@FRADZ20 5 месяцев назад
dude😂
@andyziko
@andyziko 11 месяцев назад
7:10 is a big mistake. You can control all of this in object mode.
@TajemoutiAbir
@TajemoutiAbir Год назад
best c4d vs blender vdieo i ever seen. it has a lot of practical comparison witch help to understand the topic a lot. Thank you
@CraftTasticAnimations
@CraftTasticAnimations Месяц назад
Whats Brenda?
@csmemarketing
@csmemarketing Год назад
I was a C4D user, and it was easier to learn than 3ds max, and maya. I used it to build and render company signs. I began using Blender since 2017 and stuck with it by force, for my use cases, LookDev, ArchViz and Product Rendering. Funny thing is, C4D looks more like Blender now. Both are great 3D software, but at least Blender is available on all 3 platforms and you don't have to resort to sail the high seas to get it.
@kamel3d
@kamel3d 5 месяцев назад
You should have mention xpresso it is node based system in c4d but I am not sure if it can achive similar results as geometry nodes
@OkieEkoWardoyo
@OkieEkoWardoyo Год назад
Blender, Cinema4D are just tools. Use it, if it works for you. Pay it if it can finish you job. Thats all. :)
@rafaelriva5981
@rafaelriva5981 Год назад
I use both on my workflow here, Blender for Freelance and C4D for studio projects. Cinema 4D is very powerful with simulations, the falloff and fields give it a great starting point, and it's the feature that I miss the most when using Blender, as she said in the video, Cinema 4D has some powerful procedural deformers that are easy to use. Blender has procedural deformers too, but some of them are very tricky to use (Like the bend deformer), But modeling in blender is very fast, and you can easily switch modes with a simple click, cycles it's a complete powerhouse like Redshift and Octane, the only thing that I miss on Cycles is caustics.
@અક્ષરપુરુષોત્તમદૈનિકસત્સંગ
use luxcore for caustics, its amezing for caustics
@rano12321
@rano12321 26 дней назад
Simulations and c4d doesn't go in the same sentence. I think you're talking about the mograph system? And cycles has caustics, both brute force and also new modern shadow caustics.
@rafaelriva5981
@rafaelriva5981 23 дня назад
@@rano12321 Yeah the mograph system is great, and you can do some small simulations on C4D just fine, like cloth, soft cloth simulations, or course if you want anything more robust it's best to use Houdini. But I'm no expert, I'm only talking about my experiences using both software, and I think some simulations on C4D are way better than blender's out of the box systems.
@NathanielCruz
@NathanielCruz 9 месяцев назад
excited to try Brenda
@GabrielSanchez-sw8os
@GabrielSanchez-sw8os 7 месяцев назад
HAHAHA just came looking for this comment
@formigator
@formigator 11 месяцев назад
who is Brenda??? 😀
@LouisMedina
@LouisMedina 10 месяцев назад
Thank you
@curvedair3830
@curvedair3830 Год назад
Blender is good, but its major issue is that tutorials are horribly everywhere, you may have crippled understanding of the workflow. It's very time consuming. If you want to invest certain amount of time for your 3d career just start learning Houdini. VEX is powerful!. Maybe Maya + Houdini + UE is the best combination.
@marcusv2226
@marcusv2226 Год назад
I dip in and out of 3d for my job, I might not use it for months. It makes no sense to pay over £70 a month for C4d. Blender on the other hand is free and does everything I need it to do. I don't have to pay for expensive 3rd party plugins or fancy render engines. It's all there under one roof. Im happy I moved to Blender and I love the online community.
@TheBratscin1
@TheBratscin1 Год назад
Very few jobs hire for blender, so it doesn't really matter whether or not it's better.
@JordanCHLand
@JordanCHLand Год назад
I love seeing marina on the school of motion channel, love her work. Thank for the tips Marina! I think it's time I get on the blender grind ig. The potential for this free software looks incredible
@ashking1378
@ashking1378 Год назад
Also you can gave quad view by pressing ctrl+alt+q and work on that :D 03:36
@artemsh6302
@artemsh6302 11 месяцев назад
I'm one of those people for whom blender is much more intuitive. I started my journey with C4d and 3dMax and they both seemed too complicated and unintuitive to me. But as soon as I got acquainted with the blender, I realized that I was at ease. In addition, the new Blender 4.0 has significantly improved color reproduction and the main shading node Principl BSDF. Now it’s easier to achieve a beautiful advertising picture. And very soon Blender will have many new features in the EEVEE render engine. This will allow you to create a beautiful picture even faster and with better quality!
@renderpeach
@renderpeach Год назад
As a Maya user, I was only able to learn Blender by switching to the Industry controls preset.
@paulkingdesign5928
@paulkingdesign5928 Год назад
If I had a dollar for how often Blender users talk about Blender, I'd be richer than Jeff Bezos 😂
@michaelfae
@michaelfae Год назад
Yo! You could give me half your wealth and still be richer than Bezos😂
@RayBanda
@RayBanda Год назад
If I had a dollar for how often C4D users talk about C4d, then I still wouldn't be able to afford it 😂
@schoolofmotion
@schoolofmotion Год назад
And then you could afford Blender! 😜
@cemgulpunk
@cemgulpunk Год назад
@@RayBanda LOL 😂😂😂
@paulkingMotion
@paulkingMotion Год назад
@@RayBanda Hahaha
@finnhanberg
@finnhanberg 10 месяцев назад
Who’s branda 😂
@annonymasdj5732
@annonymasdj5732 5 месяцев назад
She's the love of my life.. but I think ill cheat on her with C4D
@WinstonEdgoose
@WinstonEdgoose Год назад
I hear many professional artists say they stick with Cinema 4d as they have deadlines to meet and can't waste time with lots of plugins that blender needs, to do what cinema does out of the box. Having said that blender is a great way to get into 3d.
@xanzuls
@xanzuls Год назад
"Cinema 4d as they have deadlines to meet and can't waste time with lots of plugins that blender needs" as if C4D isn't basically reliant on a bunch of plugins already, not to mention they cost like 10 times more than all the Blender plugins.
@btn237
@btn237 Год назад
Have you got a specific example? I’m perplexed at the viewpoint, being that Blender now has geometry and simulation using a node based system. Flexibility of the out of the box tools has become one of the main strengths.
@apzzpa
@apzzpa Год назад
what plugins do you need for Blender?
@apzzpa
@apzzpa Год назад
@@dannybcreative If you’re talking about Mograph to Geo Nodes, in Geo Nodes you can save your Node Tree and then switch out the object for the project. It’s fully procedural and more like Houdini than C4D in this instance. It also allows more control and flexibility
@apzzpa
@apzzpa Год назад
@@dannybcreative I do agree the physics sims are very slow and temperamental. Any time I need to bake a physics sim Blender will first need to crash and be reopened before it can bake. I haven't used C4D yet but have started using Houdini and it's night and day between the sims.
@camelmotion2685
@camelmotion2685 Год назад
Did you know that Blender is free
@hiperfx892
@hiperfx892 9 месяцев назад
Arright Blender people finish this little one who copied our UI. This sh!t called C4D has a small amount of usersess than Maya or Houdini users 😂😂😂
@901D
@901D Год назад
What I felt while learning Cinema 4D was that I had to pay for rendering and that it was also a subscription type. Money leaks out endlessly.
@jhgjhgjjgh
@jhgjhgjjgh 6 месяцев назад
Admit it Maxon you are losing 😅 i am switching to blender because the currency rate in my country got lower i have to pay much of my salary to subscribe 🎉 but with blender increasing popularity i started to feel comfortable and confident that blender future is bright ❤
@elnombrenooriginal
@elnombrenooriginal 7 месяцев назад
as beginner all go for cinema 4d i really dont care about modeling or anything else beyond animation and honestly blender UI is PAINFULL to see is like a punch in the face lol i really cant blame anyone that give up learning 3d just for that
@bryangrunauer
@bryangrunauer Год назад
C4D and Blender are similar in almost every aspect, but C4D is expensive, so the choice is almost obvious. I worked with C4D for some years, but now that I don't work directly in an agency I have the freedom to use the software I want. Still learning Blender (the learning curve really is steep for me) but I don't regret it. Very powerful software, increasing its commercial use, all of this for free.
@MrMadvillan
@MrMadvillan 5 месяцев назад
I honestly dont think people would use blender if it wasnt free. thats its main value proposition,.
@johntnguyen1976
@johntnguyen1976 Год назад
Would also like to call out the Blender community. It's warm, inviting, very supportive...and you can find pretty much a solution to ANY problem you could ever possibly encounter. And it's basically the size of a small country LOL
@radoman1234
@radoman1234 Год назад
It's most toxic, violent and intolerant community. I say it as Blender user which are a lot on Blender forums. Of course, there are many good people, but loud part of XXER#!@!! make Blender community awkward.
@wallacesousuke1433
@wallacesousuke1433 Год назад
@@radoman1234 probably the usual for every community lol
@radoman1234
@radoman1234 Год назад
@@wallacesousuke1433 I don't say that in other communities aren't "toxic".... But Blender fanboys are..... on next level. So, no, there is no comparison to other communities. Sad, but true.
@wallacesousuke1433
@wallacesousuke1433 Год назад
@@radoman1234 what's so bad about its community compared to other growing, sizeable communities? That's just how most online communities are
@radoman1234
@radoman1234 Год назад
@@wallacesousuke1433 No. Are you on Blender Artist, for example? Nope, you can't compare this amount of hate, "xenophobia", selfishness, etc. with C4D, Houdini, Zbrush, Modo community. Couple times I visit Max / Maya forums... but they mostly s#iting on Autodesk. So, as someone who use Blender, I'm really.... are offended with such behavior... including mods which encourage such toxic s#it. However, you are free to think whatever you want. Heh, Blender users... typical. bye
@amintaz1
@amintaz1 11 месяцев назад
you are verry beutifull and that makes it hard to listen to what you are saying
@optimus6858
@optimus6858 Год назад
very useful
@TheTaylorSeries
@TheTaylorSeries Год назад
Good comparison! I did want to point out one thing for Blender that I think may be of interest. Blender uses something called Drivers. The UI for it is a bit chonky, but it can actually help with doing a lot of mograph related tasks. Also, RBF drivers ia a cool (though paid) addon that can really speed up working with drivers, and offers some interesitng functionality. :)
@LouRyan-f1u
@LouRyan-f1u 5 месяцев назад
Maxon owns everything.
@tangamtamil
@tangamtamil Год назад
7:05 Press F9 to get back those settings on Blender
@hameddesign70
@hameddesign70 Год назад
3:17 ctrl + alt + q in blender
@jogibaerr50000
@jogibaerr50000 6 месяцев назад
I always understand "Branda"... 🙂
@rosskoss1153
@rosskoss1153 6 месяцев назад
You forgot to say that Octane for Blender are free too!
@FaşistBall890
@FaşistBall890 5 месяцев назад
Blender alır!!!
@krissosful
@krissosful Год назад
Very nice and detailed comparison! Thanks a lot for sharing👏
@azarelthecreator7098
@azarelthecreator7098 Год назад
Ive used those deformer tools in cinema extensively, i do miss having all those when using blender.
@apzzpa
@apzzpa Год назад
check out Midge Sinnaeve. He has a yt channel but also a very cool course called Real Time Motion Graphics that really goes deep on the Modifers in Blender and how to achieve amazing results with them
@m4r_art
@m4r_art Год назад
If you prefer to work with Redshift and Octane and generally in VFX, then Cinema 4D is better. For game art and scultping Blender. For working fast and delivering images for projects C4D is the king. Screw the haters. C4D is a magical software and generationally millenials prefer it, while Gen Z seems to be contaminated by the Blender virus.
@knmbsst
@knmbsst Год назад
For the octane part, its even free on blender for one GPU, however c4d Is unmarcheable for mograph, but blender is getting so good, with the new houdini-like approach they're taking, its just becoming too powerful, i switched from c4d a out 3 years ago, and currently Is just amazing, i just wish they could make mograph tools like the ones c4d have
@theendlessdaydream6442
@theendlessdaydream6442 Год назад
Lol the virus? I think you're just referring to younger artists that don't have the cash to fork over for a solid program. I'm not hating on C4D by any means, it was my first and still is my primary software but Blender keeps jumping leaps and bounds all while not being locked away behind a paywall. Maxon feels more and more like Adobe, enjoying their sweet monthly subscription income without a good return on users upgrades. Redshift took forever to be implemented into the base program and the GPU version was still locked behind a paywall. Blender has been doing sims for over a decade and C4D finally added smoke and fire. The main issues with character, rigging, sculpting, and uv mapping has been in need of a good overhaul since I first started and it still doesn't feel like they've done much with it. C4D does deserve some of the hate it gets. Not all, but some yes.
@m4r_art
@m4r_art Год назад
@@theendlessdaydream6442 Hate is a very wrong emotion to nourish. It's what makes the current times what they are. Looking on the positive side, Cinema 4D does get good updates. The community behind it is also very creative. The blender community is acting like a mob and the mentality behind everything is free is understandable but not the right way if that means attacking C4D for being what it is, especially since this backfires into hate vs. Cinema and causes users of the software to not be considered "legit". And as I have been teaching Gen Z since the last 4-5 years, I can see this in action with more of them resisting and pushing for a "Blender only" logic. After a while you start to develop an imposter syndrome for not being included in the Blender woke gang, since the new generations start to call you, not as legit as them, since they know "Blender" >_>) I really can't support Blender that way. You will never see a true committed user of Cinema hate on Blender, but you will always see Blender users hating on Cinema for being what it is. As for me I prefer the workflow in Cinema 4D. I do see the lack of polish in some tools, but I think good years are ahead of the software. If you run it on academic license it's very cheap, meaning if you have an education mail. I also push students to go for it as it gives them the full Maxon One package for literally 0 USD while giving a great set of tools alongside it. For instance, Redshift is on a path to become native, and will probably merge with Cinema thus leading the Standard and Physical renderer to be deprecated. I except they will launch new Cel Shading/ Sketch & Toon updates in the near future and they will probably do that in a pretty major update. My guess is 2025 for a big overhaul, which will probably include a swap into a smoothing groups workflow vs the phong tag in the future. They are still rolling out Zbrush tools so they have a lot for show for in the modeling and sculpting department, so I am not at all worried, since this makes a lot of futureproof stuff their IP. The problem is like you said if they completely become like Adobe which I think they won't. The big negative is if tools like Blender eat away the entire ecosystem of potential users and if Cinema becomes obsolete, then I'm afraid that they could sell the entire package to Adobe for a multi-billion dollar deal and then everyone would be in a bad position. The big positive side to Blender however is that it will push Cinema to become cheaper on the long run. And I expect they will roll out licenses like the educational pack on a much cheaper subscription basis thus regaining some traction in the future.
@apzzpa
@apzzpa Год назад
If anyone is a hater it is you friend. What a nonsense comment. Have you thought that Gen Zers cannot afford C4D and use Blender because it is free but your thoughts are shallow so I guess you can not think further than your own nose.
@apzzpa
@apzzpa Год назад
@@knmbsst Learn Geo Nodes. You will have the same tools. Crossmind's Geometry Nodes course is a great introduction. C-Bailey covers how to recreate some of the more basic tools in Geo Nodes. You also have Animation Nodes and there is a chap who made an addon called JMograph which is basically all of Cinema's Mograph tools made in Geo nodes.
@erwinmeisel2545
@erwinmeisel2545 Год назад
I still love working with C4D way more than working with Blender. It’s much more intuitive and invites you to experiment in a playful way. I only switched because my school switched to Blender.
@justnnyf4108
@justnnyf4108 Год назад
yep, my school change to blender too before that we use maya but autodesk such a bully.. they revoke our school licence after that no way we go back to maya. Welcome to open source world.
@Riquelme00007
@Riquelme00007 10 месяцев назад
job wise, does c4d outweigh blender as said in the video in your experience?
@Custominid
@Custominid 8 месяцев назад
if you wanna learn about motion design and purpose career at there you wanna try c4d
@bhabhutiji1169
@bhabhutiji1169 8 месяцев назад
I am a hobbyist and don't make money I want to do it for fun or perhaps for my channel, so is blender good for me?
@kubolor1234
@kubolor1234 Год назад
Houdini and Maya watching this fight in the best seats in the house.
@gordontarpley
@gordontarpley Год назад
I come from a 3ds max, zbrush, Maya background and I'm absolutely loving Blender. It 100% replaces max and Maya for me and will probably replace zbrush in the next year or so.
@stevenpike7857
@stevenpike7857 11 месяцев назад
If I am paying that kind of money for Cinema4D their UV mapping shouldn't require a paid for plug in. That's ridiculous.
@fariiidmahmoodi
@fariiidmahmoodi Год назад
Thanks for the great video and in-depth comparison Marina!
@yonlaycabrera4431
@yonlaycabrera4431 Год назад
There are some other points to consider. Eevee is fast, but falls short very quickly, Cycles is powerful and photorealistic but ugly as hell, I don't recommend to pitch any Cycles render for any decent high-end job. but not using Cycles in Blender is just a waste of the as the integration with 3rd parties renderers is very bad, when there is at all. Blender is plenty of small "ugs" like you cannot edit several similar properties at once, you miss the drivers when copying, or the worst curve editor in the market right now. Yes you can press ALT or copy to selected or maybe something else, but then you have to check it anyway. Also, b3d is very good, but not better. So in the end you will need dedicated support software for many tasks. All that said, C4D is a bad and expensive joke next to Blender, so don't take me too seriously and go for Blender. By the way, it is not totally free, at least not for me. I have paid a lot in addons and resources to have my working version at the level I have it.
@doityourselfpakistan6535
@doityourselfpakistan6535 Год назад
you missed one mian point , the integration of c4d with after effects and cineware .
@johola
@johola Год назад
absolutely. one-click importing the c4d camera in AE is super usefull! HOWEVER: Maxon really needs to enable redshift rendering in AE too. Cineware is just too slow nowadays.
@Nursultan-r2d2
@Nursultan-r2d2 Год назад
in blender you do not need to turn into ae because there is compositing solution with all color grading
@doityourselfpakistan6535
@doityourselfpakistan6535 Год назад
@@Nursultan-r2d2 can u do rotoscoping in belnder ?
@Nursultan-r2d2
@Nursultan-r2d2 Год назад
@@doityourselfpakistan6535 otherwise you grab mp4 from blender and who forbids to make rotoscop with mp4 sequence
@doityourselfpakistan6535
@doityourselfpakistan6535 Год назад
@@Nursultan-r2d2 so why not without render u do it in after effects…
@hamedm9241
@hamedm9241 Год назад
This was extremely helpful but the way this lady talks English, makes it so hard to understand, thanks anyway.
@imiy
@imiy Год назад
Blender is easier for newbies. I tried both. Every software should learn from blender UI. Cinema4D is cumbersome.
@tri-aayam
@tri-aayam Год назад
Even though C4D is an amazing software, Blender, a free tool made by the community competing with it, is a big deal.
@kraphik3d
@kraphik3d Год назад
if you get something for free you get also a lot of non intuitive interface design and rely too much on plugins
@christwise
@christwise Год назад
"This is tail" I nearly spit out my coffee
@schoolofmotion
@schoolofmotion Год назад
Gotta make it clear you know...
@ArabTeaches
@ArabTeaches Год назад
thank you for this video, i feel like you just sold blender to me.
@muffanimation
@muffanimation 6 месяцев назад
Great Video, I will try the sculpting tool in Blender ,
@Oldyellowbrick
@Oldyellowbrick Год назад
My first day in blender went like this…I need to open another file…Oh ok I need to close this one to do that..Didn’t open it again.
@TaeKwonMoe
@TaeKwonMoe Год назад
Learn on Blender, transfer your skills to the monthly plan of Cinema 4d, if you like it enough then go yearly would be my advice.
@ScarletJess-s6e
@ScarletJess-s6e Месяц назад
you look CGI
@fahimshahriar01955
@fahimshahriar01955 Год назад
actually you have missed a lot of things while giving wrong informations
@cornerofthemoon
@cornerofthemoon Год назад
I've tried to like Blender and it has impressive capabilities, but it's still buggy and the UI is a nightmare. There is no way it would be popular if one had to pay for it. I prefer C4D for many reasons especially it's Adobe integration.
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