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The Wasted Potential of Bioshock Infinite 

Boulder Punch
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When I think "wasted potential", Bioshock Infinite is one of the first games to pop to mind.
Thanks again to Dustandmarbles for providing the video intro!
Would you kindly check out her excellent Bioshock 2 Animated Music Video?
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Get Bioshock Infinite on GOG (Affiliate): bit.ly/boulderpunchbioshockin...
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Bioshock Infinite is a jumbled mess of ideas from a game that had a long development cycle that promised so much more than what was released. While that is common, the sheer difference in what was shown prior to launch is staggering.
Bioshock Infinite has a fascinating setting with incredible art direction and atmosphere. It has great worldbuilding and makes use of a unique timeframe not often seen in games.
And yet, the ho-hum shooter gameplay of Bioshock Infinite is a few steps back from the first Bioshock, and a major step back from what Bioshock 2 did with its gameplay.
Bioshock Infinite has some interesting subject matter, but it doesn't know what to say about it. It lacks the focus that Bioshock did with its subject matter.
Toss in the concept of multiverses and you end up with a plot that's a jumbled mess. The more you think about it, the more Bioshock Infinite starts to fall apart. The promise that Columbia shows gets swept away in the second half to focus on this idea of multiverses.
This Bioshock Infinite review/analysis/retrospective/critique will look at the making of Bioshock Infinite, the themes, combat, Elizabeth, the plot, the ending, what Bioshock 2 did better, and what happened during the development.
Timestamps:
00:00 - Prelude
04:49 - Intro of Bioshock Infinite
06:35 - Columbia
08:05 - The Fair & Walking Simulator
11:19 - The Red Flags Emerge
13:03 - Combat in Bioshock Infinite
17:05 - Elizabeth
21:38 - What Bioshock Infinite could have been
23:43 - Booker, Slate, Hall of Heroes
26:17 - Vox Populi, Tears, & Plot Collapse
31:22 - Downtown Emporia & Lady Comstock
33:50 - Songbird
34:32 - Our Lady Elizabeth
36:27 - The Final Stretch
38:25 - The Ending
44:02 - Bioshock 2 Did It Better
47:45 - What Happened During Development on Bioshock Infinite?
53:50 - In Conclusion
• www.bloomberg.com/news/articl...
• www.eurogamer.net/articles/20...
• kotaku.com/the-real-stories-b...
• www.polygon.com/2021/5/10/224...
• www.polygon.com/2013/2/18/399...
• www.polygon.com/2014/3/6/5474...
• www.vg247.com/2013/11/12/clou...
• web.archive.org/web/201008152...
• web.archive.org/web/201707191...
Additional Footage::
• Behind The Scenes of Bioshock Infinite: • BioShock Infinite: The...
• Bioshock Infinite 2010 Footage: • BioShock Infinite Game...
• Bioshock Infinite Cut Content: • BioShock Infinite Spac...
• Bioshock Infinite E3 2011 Footage: • BioShock: Infinite E3 ...
• BioShock: Infinite: The People Behind Booker and Elizabeth: • BioShock: Infinite: Th...
• Creepy Watson: • Creepy Watson
• Day's Gone: • DAYS GONE - THE WEDDIN...
• Evolution of Bioshock Infinite: • Video
• Fallout: New Vegas: • Joshua Graham on The N...
• Resident Evil 4 2003 E3: • Resident Evil 3.5 - Ga...
• Spore: • Will Wright GDC 2005 S...
• System Shock 2: • System Shock 2 (1999) ...
• Watch Dogs: • 11. Watch Dogs Ubisoft...
#bioshock #bioshockinfinite #boulderpunch

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1 авг 2024

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