@@ricktheweeb5382 The weebs are oppressed for a good reason. (There's a pdfile problem in the anime community. I'm not talking about l0li and sh0ta, I'm talking genuine pdfilia)
@@Piss_Off_Plz that is in every community it just they aim that hate towards the weebs for the loli and stuff that we get in animes and hentai so basically the weebs are the scape goats to hide people in other communities who are pedophiles as well so you were close but still a little bit away from why we are hated and oppressed plus we dont really fight anyone besides the people in our own community so that makes us even more of an easy target
Immediately calls people who disagree with them kids, racists, potentially nazis and discriminating against them based on gender. I can just tell this person is a joy to be around.
Honestly, feel bad for them. Probably have no friends, grew up in an abusive household, and being like that on the internet is the only validation they get.
You don't need to only make games that are 'happy' all emotions are valid when making art. however, if your art is designed intentionally to be frustrating, and it doesn't sell well, that is on you. But games that are designed to make you sad or angry or even like you are a bad person, are all good and valid choices.
Dark souls is designed to be frustrating yet it's fun. You can literally make any game fun, as long as you rack your brains enough to find fun ways to implement it. This are just lazy politically charged developers, who make shitty excuses for their piss poor game deliveries.
@@advaitthavare The best parts of Dark Souls have nothing to do with its gameplay and controls. those two things are literally the worst about it, and you wouldn't suffer them in most games.
@@advaitthavare "You can literally make any game fun" Not without compromising the other emotions you want to add. Just because you CAN doesnt mean you always should.
I get where they're coming at with "games don't need to be fun" but the most recent game I can remember that was engaging without being fun was spec ops: the line and the developers for that game said they'd rather eat glass than make a sequel.
The thing is that the definition of fun for game tends to universally be one that engages its players, the routes in which a player is engaged varies, an example would be horror games, the scares are apart of the thrill which is a seperate form of engagement to something like a shooter.
These people decide to pick a fight with people that fight with others online in games and do it competitively. That's like a little kid going up to a master rank in street fighter and wondering why they lost
I often find that the quickest way to shut these assholes up is to ask em "what do they do for fun?" long story short, it only goes one of two ways... and they both wind up with them looking worse than when they started.
These people always comes with the art argument, telling people that they and the industry should grow up by censoring or taking the fun out of not only games but anime too. Because it's seems it's the only way it will be recognized as art. They are not fans.
It randomly reminds me of a reddit interaction I had last year. I forget what the original post was or what my comment was, but someone replied to my comment with essentially “well the OP is Brazilian and seems to be feminine so I can only assume all this hate is from racists and sexists.” And while I don’t remember what the post or most of the replies were, I can assure you racism or sexism was not at all a part of it. I expressed this to this person and all they could say was “well you must agree with the racists” just…. What?
The only not fun (but enjoyable) gaming experience I can think of is visual novels. Sometimes they can be funny and engaging, but personally I wouldn't call them fun, especially the ones that have a LOT of reading and very sporadic choices.
If games aren't meant to be 'fun'.. then what are they supposed to be? Vehicles for activism so that you can train yourself on the latest dogma of progressivism?
Gonna play devil's advocate and think that "not all games should be fun" guy may simply be using a very narrow definition of "fun", which I'll still agree is his fault. I imagine when he thinks Fun, he thinks fanciful Super Mario gaming, just a good time in general, but Fun manifests in a range of experiences and emotions, some of which you may rather not experience in real life like anger, sorrow, loss, etc...the Fun comes from how you as the player, through the game, overcomes tribulations. Sometimes you're overcoming the mechanics and beat a very difficult stage or boss, and it's been frustrating, but you get that rush of endorphins for winning. Sometimes you're overcoming the narrative, and enjoying it like you would a book. Fun coming from seeing your characters being the ones going through the darkest times and coming out the other end. And even sometimes it all ends up Ina sublime moment of a melancholic ending where it's not happy, but it's artistically beautiful and fulfilling (the original "good ending" in Blasphemous comes to mind, or failed attempts in Hades. You lost, but the story progresses.) I didn't mean to go so long on this, but IF the poster's opinions are just a narrow definition of fun, he may he right in that definition, but I still think he's wrong, because Fun can be so broad, and what's boring to one person can be fun for another. All games should be fun.
Some play to earn games are the only thing that comes in mind that do not have to be fun. Tho if you play those, you have to be somehow special-stupid to begin with.
Her followups are obviously asinine, but I do somewhat agree with the original take of 'a game doesn't need to be fun'. Though I think a better way to phrase it would be: a game doesn't need to be fun *all the time*. I don't think most people find dying over and over and over again against the same boss fun, for example. Yet that's almost a staple of FromSoft's soulsborne games, and they're one of the most critically acclaimed series out there because the satisfaction you get from finally overcoming that hurdle is second to none. That said, the one game I can think of which arguably fits the criteria of being 'not fun' while still being a great game would be 'Spec Ops: the Line'. The gunplay itself is average at best, but the narrative twist of the protagonist simply trying to do what they think is best and causing the death and destruction of his squadmates, himself and an entire city in the process was just unheard of at the time, and the way the game itself kept throwing those faults back on the player for pushing forward made it hard to feel anything but a dazed emptiness by the time I finally finished it. 'Spec Ops: The Line' is not a game I'd ever describe as being fun, but was still one of the greatest video game experiences I've ever had.
Both twitter handles are Gramsci related; "GramsciGordon" and "PunishedGramsci", Antonio Gramsci was an Italian marxist who was thrown in prison by mussolini and wrote his prisonbooks on cultural hegemony. How he believed that conservatives had a cultural hegemony and that marxist cultural ideas should replace them. Gramsci isnt that well known among the general public, so are these two the same person?
will you talk about the JustSomeGuy taking a massive L controversy? also, as a hobby game dev, unfun games are my mortal enemy and I must find a way to defeat them. trying to turn around the bland and uninspired into fun is doable, but when a game is intentionally unfun(differently from frustrating or infuriatingly hard) it's just impossible to fix without remaking a TON of shit or even scrapping the entire thing.
games, movies, story telling, ect. should all be fun and enjoyable to an extent. Yes there are highly negative forms of those media but that's mainly to help convey a deeper part of the story. like you could tell me a person is sad but unless you show me how they're sad and how they react to said sadness, I literally only have your word to go off of. to say a form of entertainment shouldn't be fun is the same as saying breathing air shouldn't keep you alive. (Yes the disconnect is that severe because there is literally no point to entertainment if it isn't fun to some extent.) Side note, that fact that the OP wants to throw racist and nazi's around like candy in a parade loses the meanings of those words which is extremely concerning. If you have a functioning brain to a decent enough degree, you would know not to just throw those words around and make severe accusations about people like that. It's just not okay.
I don't know about them, but I gotta enjoy the games I play. If I don't why would I be spending my time on them? This is also why it's called "playing" games, as in "play" which is a fun enjoyable thing to do, also why is keeping your inner child alive and well seen as a bad thing to these people? They want people's inner children to die so that they become miserable and boring? There is nothing wrong with having a childish side, as long as that childish side is "having fun, and play" rather then throwing temper tantrums like the person in this video. If you're gonna do something that isn't for survival but instead for enriching your life, that thing needs to be enjoyable. Fun in this context means, enjoyable, pleasurable, gives you dopamine etc.
Reasons to play an unfun game: 1) I made it and if you don't play it my feelings will be hurt and my career at risk 2) It makes political statements I agree with and if you don't play it then you are threatening the sanctity of my beliefs
Man, I don't know how many permutations I tried to go through to try and post an entire paragraph explaining it in detail only for it to keep getting deleted. But anyway, if you want more detail just search up that last name, Gramsci, on your search engine of choice and you'll understand after reading for a few minutes.
You can have dark, nihilistic storylines about a dystopic society meant to create heavy emotions and philosophy...and it still be _fun_ . Fun to play, fun to think about, fun character interactions. A game can be _serious_ and fun. These "no fun allowed" weirdos need to touch grass.
Case in point: Half-Life 2 The entire world has been taken over by an alien civilisation, they put stuff in the drinking water to make people forget, they take all your possesions when you get forcibly moved, they constantly moniter you. You get separated from your family unless you join their policeforce, at which point they give you a few cybernetics, decide to go further and become a soldier and they scramble your brains and change your anatomy, go even further and you're more machine than man. If you dare resist the aliens you get killed if you're lucky, if you get caught they lobotomise you, cut off your limbs, remove your vocal cords, remove all non-essential organs, and force you to work for them as basic drones. A town that was a base for the resistance got shelled and most of the people living there turned into zombies that are still alive and feel everything, and the ones that didn't try to hide away and survive in this now ghost town The world has been drained of almost all of it's resources, most animals are extinct except for a few bird species and maybe pets, and there is a supression field that stops the development of embryo's, making the humans that are alive the last of the species. All of that depressing shit, and it's still one of the most popular games ever made and fun to play.
Or space marine. An action junkie film about living in a dying empire where you do everything right only to lose anyway. It's dark, hilarious, and fun. Or mass effect, where a plant puts people in pods and mind controls them. While they fight and resist and you kill them because you are out of grenades. It's horrible and dark and makes you wish you could've been better. It's a nice dark piece. But the gameplay and story are still 'fun'
"Still acting like you're 11." Back when i could ignore bossy girls and NOT constantly worry about being evicted for "problematic" attitudes. After a long day of work, who wouldnt want to feel like they're still 11?
@@simonhailom2477Life is way too short to ignore fun in your life. Screw these loser redditors. No better way to relax after work with a icey beer and a good game to enjoy.
@@RaeneTheFaeriePersonally I'm of the opinion that people like this idiot who thinks games shouldn't be fun lose the privilege of having any pronoun other than "it". Don't want to treat people who disagree with you with human dignity? Well I won't treat you like a human either.
That’s the automatic sign that you lost the argument, when they can’t think of a coherent argument to defend their (frankly stupid) opinion and immediately resort to hurling insults.
That's pretty much all people like that do. Make statement. People disagree. Call people who disagree . Then claim you win. That's their entire playbook.
It is fun watching them try that to Eastern people however, since in Asia they will get shamed instead and their victim cards turn into evidence instead of helping them.
There's something I learned called "The 'Stop having fun!' guy." Basically they don't like it when someone is having fun playing a game, even serious/dark games. It's annoying, it makes them look like toddlers, and I want a game to be fun so I can remember it more. Games can be serious and fun at the same time. We should all know that
why else would people play games? If games were not fun at all why would anyone bother? Its like saying you are not allowed to enjoy tasty food, you must shove it into your gut and keep yourself from tasting it. ITS INSANE>
The problem with comparing movies that aren't fun to games that aren't fun is that a game needs gameplay to keep it engaging. A movie can be engaging with it's story alone, but with games the story is usually broken up by gameplay. And gameplay can only be engaging if its fun to play. That's why so many games have simple excuse plots. Gameplay sells games. An engaging story is a great bonus.
The thing about movies is that they too generally need to be fun, they just don’t have to be happy. Horror, tragedy, even some kinds of thriller and such aren’t meant to necessarily invoke happiness, but they are meant to be fun for other reasons. If they’re not fun, they don’t sell, and even the bad ones that do sell tend to be ones that become fun because they fall into the “so bad it’s good” category.
Code Vein is another game that could be considered fun for players of the Soulsbourne variety but has a depressing story and moments. Danganronpa is known for being over the top and wacky, but have depressing moments throughout that has a fanbase who enjoyed it and flocked to Rain Code when it was released that goes even further at times.
OP going all pseudo-intellectual saying fun is childish just shows how childish they are. Saying you have to abandon fun to be mature is an extremely childish take. 🤣🤣🤣
@@nrais76ngl, i thought fun was just to be happy, not also a necessary step on being mature! just another point of why calling fun "childish" is an childish move.
The "games don't need to be fun" thing actually makes perfect sense for people immersed in the "everything is political" mindset. For them, a miserable game is 'good' so long as it preaches the right message, because the message is the sole determiner of value.
It's these same assholes who probably hated the fact that you can actually leave with the gold in the Dead Money DLC of Fallout New Vegas, as doing so would "miss the point" of "letting go". As for myself, I always spit on the "moral" of whatever story I'm reading. Christmas Carol? An economist wrote a full article about how miser Scrooge at the beginning of the story was actually better for the economy than generous Scrooge at the end of the story. Pinocchio? I note that how Pinocchio's personality was at the beginning of the story (that whole deal about his father not being around to tell him what to do) is exactly how Liu Shan was at the end of Romance of the Three Kingdoms. Difference is that Liu Shan never regretted those words.
When I first heard that statement I took it from an educational standpoint. Math and reading games would be great if they were fun, but engaging with their audience is more important. I remember enjoying reader rabbit, but I don't think I would call it fun as an adult. But that was clearly not the actual message of "games don't need to be fun" after seeing the rest of the video lmao.
At some point we have to collectively accept the fact that even though TLOU was a 10/10 masterpiece, Druckman decided to go off the deep end destroyed the franchise with the sequel and nothing he will ever say or do again is to be trusted
This is why gatekeeping is moral and correct in ALL hobbies. The bar is ridiculously low to get in either way in being just be nice and actually be a fan of games or w/e the hobby is.
"We don't use the word Fun, we prefer Engaging..." has the same vibes as EA calling Lootboxes Surprise mechanics, like call it what you want, at the end of the day it's the same shit.
So true. Just because you're engaging with something doesn't mean it's not fun. Just because something is fun doesn't mean it's not engaging. They aren't mutually exclusive.
"If you think food needs to taste 'good' you have the brain of an actual child." Possum Reviews did a pretty good job at showing the stupidity of the whole argument.
Fun is enjoyable. It causes pleasure - especially in active forms, as thrill, exhilaration, challenge, elation, happiness. Being interested or being engaged appeals to curiosity - learning, it's about things we want to know, see, learn, examine. Things that draw your attention. Whatever reasons - be it for pleasure, or e.g. for professional interest or satisfying anxiety. Main thing of fun is providing a pleasure. It is fun = it is pleasurable. But being engaged doesn't equal to being pleasured. There are games that have a very heavy and depressing narrative and atmosphere. Games that are quite stressful. To the point of not being fun. But you are still engaged by the atmosphere, story and the world. Its the same with books. Some people read books for fun(lighthearted stories with happy endings), and they cant stand tragedies. Other people love to read books that are tragic and very depressing, with nothing that resembling happiness in sight. Does person who reads depressing and tragic story is having fun? Or is he engaged?
@@Altmer353 What people with your opinion aren't grasping is that people aren't using the word "fun" for it's by-the-book raw definition. They're literally just saying that the game is enjoyable. Whether it be enjoyable because of it's gripping yet depressing storyline, or enjoyable because of a lot of action or whatever. It's literally just people getting a dictionary out and people trying to talk like non-autistic individuals. It's fun = it's an enjoyable experience. That's it. It isn't that complicated.
At least food is necessary for survival Even if the food tastes bad, if you gotta eat it, you would still have to eat it Games, on the other hand are not a necessity Why would anybody want to waste their money and time on a game they won't enjoy?
@@ForTheOmnissiah Oi, don't bring autism into it, this is just idiots thinking they are smarter because they grabbed a dictionary, and cant realise "Fun" works for sad games, and enjoyable experiences don't need to be sunshine rainbows and candy.
As soon as I heard Joel gets killed and Abby is forgiven by the end of the game with some guilt-tripping shenanigans I knew TLOU didn't have a sequel (as in, I refuse to accept it as a sequel, I refuse to aknowledge their existence, if it wasn't clear enough)
The problem isn't the fact that Joel died or that Abby gets forgiven, it's the execution, Abby doesn't regret killing Joel and it all serves to is make the whole game a pointless and taxing feast of misery, confusion and anger to anyone who isn't brain dead or a pompous fart sniffing prick.
@@guerreiroazul3230 Exactly. I get so confused whenever anyone says "YoU OnLY HaTE It BeCuz Gay oR JoEl DyInG". i know some people probably have that opinion, but a lot of people also just dont like the execution as well.
@@guerreiroazul3230 I never touched the game, but I did watch some playtroughs from youtubers I like. In the first hour of the game Joel literally saves Abby's life as she's about to get mauled by the zombies after she gets pinned to the ground, after which he gives her a horseback ride to her safehouse. And then she repays that by torturing and then killing him. And then after that we're supposed to root for her like she's some great virtuous character? Of course not. If the game focused more on Abby tracking down Joel and uncovering more and more of the unsavory actions he did over the years then sure, gamers wouldn't have minded her killing him as much.
Games don't need to be "fun," they need to be engaging. The overwhelming majority of that engagement is because games are fun. Engaging "un-fun" games can exist, where the content can be emotionally harrowing, unnerving, thought provoking. But the people _demanding_ "un-fun" games are actually referring to hipster-trash that allows them to flatter themselves and their shallow aesthetic sensibilities.
outcast, alien isolation, they are meant to give you a horrifying experience, yet the games are fun. Lazy developers making shitty reasons for their failing games using buzzwords, that's what this is.
@@jase276 I think you read my comment wrong or just missed the point. I literally said those games are fun. That was just a simple example, there are many other examples with games having overwhelming amount of negative emotion yet they are fun.
That is a pretty modern take though. Through most of history media's purpose was to make you a better person. Any entertainment value would be an unnecessary addition.
@@williamjenkins4913 And throughout most of history we believed that being a serf for a patriarch was a good thing. (Not to mention 'making a better person' usually just entailed 'making you follow the word of God' for a good chunk of that time)
@@l1ghtd3m0n3 Did you just equate self improvement with slavery? Like way to hella make my point if you feel that strongly about not having 24/7 entertainment.
In the first place, even if the game setting is 'tragic' and the story is 'depressing', it could still be a fun game. These people don't understand that.
That's what the whole BioShock trilogy is about and look how loved it is, those games got awards but are depressing and fun . The director for Pirates of the Caribbean Curse of the Black Pearl wanted to make a BioShock movie but the budget was set too high due to rendering the ocean, the rigging is tedious and requires a lot of hours for a movie set entirely under water with complicated structures and lighting without looking cartoonish like Finding Nemo.
The Crash Bandicoot N sane trilogy sold over 10 million copies The Last of Us Part 2 sold over 10 million copies HD remaster of three games in a pretty obscure title that is a PlayStation exclusive sold the same amount as a sequel to one of the greatest games of all time
The fefs doing this kind of thing are commies. Like hitler & stalin, I.e. the worst of the worst. This is small potatoes to their kind, which I wouldn't even consider human.
because why would anyone bother if it does not give them something enjoyable? Are people meant to be depressed all the time and bored out of their minds?
They just can't. They're just loathsome sacks of hatred and misery that it's just wiser to disregard everything they say, if not give them something to actually cry about or get them to isolate themselves from the rest of the cult.
non-solitary unproductive and unfun stuff. Literally. Seriously just look at them. Their idea of fun is things like "blocking the road under the hot sun for hours" and other varieties of boredom inducing activities that also includes *cough* "communication". You'd think they'd stick to other boring stuff like fishing but nope. Not enough human interaction in that.
Before I got banned on Reddit, this was how every discussion I had with a woke warrior went, it's pretty much their modus operandi: 1. Make stupid take 2. People point out the flaws in your stupid take. 3. Disregard all arguments made pointing out how stupid your take is and simply call anyone criticizing you some kind if "-ist" or "-phobe", even when those criticizing you said nothing to do with those things. 4 (optional but frequent). Block anyone who criticizes you or points out that you are wrong so you can continue living in your little fantasy land echo chamber where you can act like you're right about everything.
I once got banned on r/gamingcirclejerk for saying inclusion and diversity can still work as long as it doesn't feel forced, like that Velma show for example. Everyone called me a racist and bigot for saying I like it when they portray LGBTQ+ and minorities as actual normal people in media
Wish we can use the "assumption" card like these people did before. "Did you assume that I am racist/ homophobic because I criticized a topic that's not even related to those accusations?"
never say you’re only getting backlash because of your bio 8 times out of 10, the people you talk to online do not care about you enough to check your bio
They can call me a child all they want. Sure as hell beats being a miserable adult wasting away on Twitter preaching about how everyone should do and think the same way they do.
I like how they try to claim they're detractors are children like mate what's so "adult" about wasting your precious time and money on playing video games you dont even enjoy? SMH.
At 6:15 Hei mentions people using video games to help escape hardships and tragedies in their life. He is 100% right about that. My dad was murdered a few weeks ago and it’s been the hardest thing in my life I have ever dealt with. At the end of the day when my family is sleeping and I’m alone with my thoughts, things start to get to me. Granted, during the day life, kids, work, etc keeps me busy but that downtime when I’m alone with my thoughts I can easily get caught up with the “what if” questions. Playing games has been a great way for me to get away from those thoughts when I’m alone. If the games I play were not fun and engaging I wouldn’t have a reason to play them and get that little bit of escape I need.
I swear, the brainrot is real. I think the OP is miserable to the point everyone else needs to be miserable as well. There's no common sense or critical thinking involved, only brash feelings. And yet, gamers are the children? 🙄
Its the irony with these kinds of people. Its usually projection; They love calling other people that dont agree with them "children", yet are the ones having tantrums like a 3 year old..
I've heard it all on this one. Games shouldn't be fun because it's like a healthy meal, like a good teaching, like a book you've got yo read for school. These people think that you should pay money, sit calmly in your bedroom or living room after a long day if not weeks at school or work and use your leisure time to hear some lecture, to read stuff that talks down to you, for your own good. Get these people out of my videogames, I hate them so much.
@@ZeldaGuy12345 the song doesn't tell you what you should feel, they describe the sadness of something and with the help of the music you empathize. Fallout as a game is great since all sides are exaggerations but also present interesting points. These people don't want that diversity of vision and thought, all media shall be gained by their ideological sh🅰️rt
If I wanted to pay too much for a condescending lecture, Collage classes are right fething there! Honestly, if I didn't know they were Evil, I'd think they don't know what words mean.
It even worst than that, their product teaching nothing useful, they want to force their agenda down your throat and brainwash people. Now i understand why some fandom gatekeeping their hobby so much (there are some toxic individual but not all), and i dont think things will get better, bc the veteran old dev who love video games mostly retired or just working for money now, what a bad era for western aaa games. Luckily, japanese still making video games.
having a couple friends who are autistic, this just reads as an autistic person digging their heels in and dying on the dumbest possible hill. Had a very similar thing from a friend over a conversation we were having about psychology. She decided i was wrong about something, refused to talk about that thing, and when i didnt accept i was wrong decided i was a morally bad person. later, she calmed down and apologised. twitter isnt a good place for these people. They struggle with interpersonal skills. They struggle with argument. Turning their struggles into a highlight reel just victimizes them. Its not Hero Hei's fault or anyone elses though, its twitters.Twitter is a cancer.
They can always make a serious and depressing game story AND be fun to play, there's the diference. Just like shadow of the colossus! Man, what a masterpiece
From reviews i've seen people say Pathologic relies on being unfun and stressful for storytelling. It gets the player in the right emotional state for decisikns and the endings. It's well loved but also recommended to just learn about the plot and not play it yourself unless you can find some form of enjoyment from unfun games. Basically games dont have to be fun but you dont have to play unfun games. Play whatever you want and let others do the same.
@@leonfire99 Fun is very subjective, I love Pathologic and fear and hunger as much as I love games like RainWorld and Spiderman. Just because a game is stressful doesn't make it unfun.
Eh pathologic definitely wasnt made to be fun but is still well regarded because the experience put players in the right emotional state for the story. I do still think it's okay to only want to play fun games though. I never played pathologic but it was a ton of fun to learn about the story from the ones who endured the game.
@@ZeldaGuy12345 You're conflating "Fun" with "Happy" or "Joyful" and yes video games by design are required to be fun. Ever play Halo Reach? "A game so old it was actually designed to be FUN!" The story of the game has literally EVERY main character die, including your own, it's dark, it's tragic, but it's FUN.
@@Pokeash30 actually i'm saying what a lot of reviews say "10/10 don't play it" just watch reviews and story summaries for the fun. But if you can get value from the story and endings to offset the rest then yeah it's fun. But not for most
And you can have a stressful and unfun game with good enough plot and story to be considered great. Pathologic is regarded that way. In fact people say the stressful and unfun gameplay adds to the story since it instils the right emotions. I would also still say don't ever discredit someone who wants all games to be fun though. Enjoy what you want.
@@miwestraveler3986 i agree in the total sum of the experience. But from the looks of things the majority of pathologic is unfun and the reward that gives a fun experience is only after the ending (or multiple endings) i'd say it's still unfun overall even if the ending and some plot was fun.
@@leonfire99 I guess people just feel like getting a rewarding (read interesting) ending that they have to work for is satisfying. It just depends on how far you're willing to go to reach that ending that makes it worth it or not. That process could also fall under the umbrella of "fun" for some people. That's my two cents anyway.
Honestly, I kind of understand the point about 'engaging' and not necessarily being fun. Games shouldn't always be fun. Sometimes, it's meant to cause you negative emotions. Sadness, anger, disgust, fear, etc. It depends on the story being told, and not all stories are or even should be 'fun'. But twitter is full of brainrot and seething rage and can't have nuanced opinions.
Alien Isolation and outcast are still fun, even though they are meant to throw you down a drain. Dark souls- hope I don't have to explain beyond that. Games have to be fun. The problem is idiots can't differentiate between fun and happy. A game can be downright depressing, yet be absolute blast to play. Games always have to be fun, the responsibility of making it fun is on the hands of developers. Lazy devs make shitty reasons like this, smart developers deliver solid games.
Wtf do you mean shouldn't always be fun... What emotion you're feeling isn't indicative if you're having fun or not. People watch horror movies because they're fun but the content is a serial killer or ghost going around brutally murdering people meaning the viewier is TERRIFIED yet sitll having FUN. Like, what? Games should ALWAYS be fun. That's the point
@@jase276 Is Lolita a fun book? If you say yes I will call Chris Hansen. No but it is a world wide classic because it is engaging in it's horribleness. Games can be good but not fun.
@@1992holycrap We're good at winning? How many non-woke gamers do we have in positions of government? News media? The entertainment industry? Education? Those are basically all dominated by 'wokesters' and you think we're _winning_ ? Absolutely delusional.
Fun doesn't mean a game has to be lighthearted and whimsical all the time. It just means the game doesn't have to be depressing for 20 hours straight. I've played games with very dark or heavy story elements, but it's offset by the fun stuff. For example, Cyberpunk 2077 has some really dark story moments, but there are times that are meant to be silly or more lighthearted in order to provide relief. I can go from discovering something extremely disturbing somewhere in the city to talking to and befriending a sentient vending machine.
Hmm... That's deep... So... what category does Witch House fall into? It's 100% depressing. I guess dying over and over is/would be the happiest/fun thing in that game?
OP: "Hurr Durrr, I made a bad take, must be my gender , you're all children!" Crowd: "We know you're wrong, keep crying." Me: "Calling out stupid shit said is what we do." Bro, even Dark Souls is fun. If you don't like it, don't play those games? There are others. The OP is hard Projecting to get attention.
Apparently that's the new thing, when you have a horrible take that most anyone would say is wrong you just call the other person a child and call it a day. It happened to me a few days ago.
@@worldslargestnerd If all they have are personal attacks, you've already won. Just because they refuse to admit it doesn't mean it's not true; Same with the truth. Neither are dependent on belief.
It's amazing how no one is able to defend TLOU2 with any other tactic other than calling people who disagree with them names. Meanwhile the list of reasons not to like the game goes on for a long time, and none of them have anything to do with race.
It almost sounds like they're mistaking "fun" for "light hearted" or "upbeat". They do realize that people get fun out of different things which is why games have so many genres like horror, adventure, mystery, and fighting right?
That's what _they_ ( The current game makers ) want. A Slot Machine with a face of a game Most mobile games are that nowadays, urging the player to top-up and more to "enhance" the gameplay when it's not
@@ZeldaGuy12345 Everything to you Freaks need to be political ain't it? Proves to me and the folks here that anywhere you Freaks want to dip their hands into, must be "Westurd Standard" kind of political
That's why movies that flop are the movie-goers fault, according to directors, writers, and actors. They believe they know what's best for everyone else, and entertainment isn't it.
Really, reminds me of the former Square Enix's CEO's New Year's message where he stated 'some play for fun, but we want to focus on play to earn' in their push for normalizing NFT's in games. The concept of treating games not as fun entertainment, but like a stock trade, a way to earn money through NFT's.
Well, is not like TLOU2 was made to be fun, it was made to cover the progressive agenda, even for the devs it was just work, so instead of focusing on the fun they focused on being "engaging".
The Crash Bandicoot N sane trilogy sold over 10 million copies The Last of Us Part 2 sold 10 million copies HD remaster of an obscure title literally sold the same amount as the sequel to what is Apparently one of the greatest games of all time And Crash Bandicoot is a PlayStation exclusive
I think the people that believe "video games (or movies) don't need to be fun" are only looking through the lense of "everything is happy and go lucky". A game with engaging gameplay or story (even something simple like animal crossing or Minecraft) can all be fun if done well. It's also why some people continue to play games that they rage at or claim they hate.
I call it the “I’m an artist” mentality/personality (not to be confused with actual artists, but rather a very specific and often highly annoying type of person who more often than not are actually not very good at artistry, ironically enough). Those “types” of people seem to never be happy with anything that isn’t actively deconstructed into pointless oblivion and/or beats you over the head with whatever their message is (or strangely, the polar opposite, being intentionally extremely cryptic but insisting on the deepness of what they’re making) with an very prominent “look at me, I’m an so great and special and important” way of presenting themselves that seems to pull in some people but repel the vast majority of them. I’m sorry if this was badly worded, it’s past 4:00 am and I’m suffering from day three of insomnia again, so I hope what I’m saying makes sense.
All games can not be fun BUT all game developers must aspire to make FUN games, otherwise there's no point. Even if a game is depressing, sad, you can feel various emotions and have fun through experiencing it.
Some games are for the challenge, but even the challenge is fun, people that play chess still have fun, even if it is stressful sometimes, and movies that are sad or "not fun" but carry an "enriched experience" if you think it was worth watching it then you had fun, the concept of fun is quite broad and you can have fun watching something sad or reading something that is not amusing as long as it sparks your interest then you are having fun
as usual, Filthy Tourists that uses anime profile pictures are getting the Real Otakus bad rep. But hey, at least we know now that Tourists does _not_ know the meaning of fun
I used to read a great deal of dark and edgy fiction, as well as a lot of very thought-provoking fiction, sometimes both. Both of those, regardless of their themes, still have and had every capacity to be entertaining.
You hit the nail on the head Hero with the fact the majority of gamers use it as a form of escapism too help deal with things in real life and it's been proven that it can help prevent people doing something stupid because of real life stresses and help improve mental health and cognitive abilities.