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Think Outside the Box - Ask Blender Bob EP5 

Blender Bob
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It's not because it's water that it needs to be done with water sims.

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10 июл 2022

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Комментарии : 64   
@cakeller98
@cakeller98 2 года назад
thunbs up directly for the calling out of tutorials that spend too much time not getting to the point! :-) 🎉
@arisa3779
@arisa3779 2 года назад
Hey Bob... to insert the keyframes quicker you just need to hover your mouse on top of the property that you want to keyframe and press "i"
@JohnSatan
@JohnSatan 2 года назад
6:44 you can put 16/9 or any aspect ratio you need instead writing 1.777, blender will do math automatically so you don't have to
@jankasperczyk53
@jankasperczyk53 2 года назад
Im from game dev but i love the way you are playing a 3d detective mr Bob. Thats very interresting. I love problem solving in 3d :)
@cng7183
@cng7183 Год назад
Always love your videos! Hope I have a colleague like you so I don't need to fight alone in a big company.
@HakanYilmazAbstractizm
@HakanYilmazAbstractizm 2 года назад
3d tips from the industry! Awesome. Thank you.
@BlenderBob
@BlenderBob 2 года назад
That's what my entire channel is about :-)
@fabbrobbaf
@fabbrobbaf 2 года назад
Are you already back?! I didn't expect to see you again so soon....hope you had a nice holiday. Anyway super interesting tutorial...I've learnt so much about sound effects!
@BlenderBob
@BlenderBob 2 года назад
Well, this one was fast and easy to make. I don’t feel like doing big long ones like the exploding rats or compositing one because they take a lot of time to make and only a few people are interested.
@aronseptianto8142
@aronseptianto8142 2 года назад
i was expecting metaballs, that's how i've been doing "custom" water but this works too
@BlenderBob
@BlenderBob 2 года назад
You can also simply connect texture coordinate node, camera into the vector instead of using the modifier to project the texture. Thanks 26averyj.
@luciox2919
@luciox2919 2 года назад
or u can move the background
@BlenderBob
@BlenderBob 2 года назад
@@luciox2919 Ah ah! Not in this case.
@thenout
@thenout 2 года назад
Thanks Blender Bob!
@prodeous
@prodeous 2 года назад
As always very good insights..
@GaryParris
@GaryParris 2 года назад
Good work as ever. Yes, Thinking outside the box is a must in many creative industries.
@mousemadecontent2126
@mousemadecontent2126 Год назад
Hey, thats a great tutorial - thank you for sharing your knowledge :)
@mikealbert728
@mikealbert728 2 года назад
Thanks for the tutorial. Not sure how this was shot but it actually seems like real water blowing up from the fan would have been easier and better looking than adding it in post.
@BlenderBob
@BlenderBob 2 года назад
Because of something called gravity... the water will fall back down. ;-) And you can't control exactly where and how many drops you want. At one point they stay at the same hight as the characters, just floating around then. Cheers
@mikealbert728
@mikealbert728 2 года назад
@@BlenderBob If they are at the center of the earth there would be no gravity but if they are falling a person's terminal velocity is greater than that of the rain/water drops. This would make the water still appear to come up from below them. You can also then still add some 3d water effects on top of that. Physics aside, making a good looking shot is often more important than making a 100% physically accurate shot. We adjust things like lighting all the time in ways that are realistic but the audience doesn't care. My main point is sometimes people overlook simple practical effects that can save time and money.
@BlenderBob
@BlenderBob 2 года назад
@@mikealbert728 yeah well we could have a very long conversation if you want to talk science and this movie. There's albino t-rex running after them at one point.... :-)
@ksaw3212
@ksaw3212 2 года назад
Quick tip: In the UV project modifier you can just input 16 in the aspect x and 9 in the aspect y and it will work the same way Maybe a little more typing, but less remembering and maybe more precision
@BlenderBob
@BlenderBob 2 года назад
Good tip
@ksaw3212
@ksaw3212 2 года назад
@@BlenderBob thank you
@qwertasd7
@qwertasd7 2 года назад
nice trick, you might also use canvas so to paint glas material over the arm, canvas can disolve over time, and then you get wet arms (see where the 5 spots have been) I think sound is a tip as well, we use both to understand our suroundings..
@nathorji5097
@nathorji5097 2 года назад
You are the best.
@nirmansarkar
@nirmansarkar 2 года назад
You there! That's Witch craft!!! D8
@stephanechataignie
@stephanechataignie 2 года назад
Le meilleur secret de tous : faites simple 👍 Merci Bob 😉
@TheJumpButton
@TheJumpButton 2 года назад
4:20 my workaround would be to 'select objects' of the droplet collection in the outliner. Then you can just use the insert keyframe hotkey in the viewport
@BlenderBob
@BlenderBob 2 года назад
How you do keyframe object's visibility in the viewport?
@blender_8335
@blender_8335 2 года назад
Thank you 🥰
@fsalad
@fsalad 2 года назад
I loved journey to the center of the earth :D. They don't make adventure movies like they used to anymore😢
@FlyCinematic.
@FlyCinematic. 2 года назад
You a the best dude, hope u help me recreate the shot from Marvels First Trailer ETERNALS movie Shot. Were SERSI gradually settles down her hands in the garden and creates water out of her hands.
@Mark_Alloway
@Mark_Alloway 2 года назад
Thanks for another informative and fun video! As long as you're offering to show how effects are done by the pros, would you consider showing how to make a realistic water explosion (e.g. bombs hitting water). I can't get an effect that I'm happy with. Thanks
@BlenderBob
@BlenderBob 2 года назад
Il you look at my Flexseal clip, you will see that we went with Houdini for the water sim because I just couldn't get anything descent out of Mentaflow. Sorry!
@BlenderBob
@BlenderBob 2 года назад
We just did a meteorite crashing in the ocean and it looks fantastic... in Houdini...
@Mark_Alloway
@Mark_Alloway 2 года назад
@@BlenderBob I feel a little better knowing that a professional like you couldn't get it to work in Blender either. At least I wasn't being totally stupid. Thanks.
@splotchdog
@splotchdog 2 года назад
too bad metaballs doesn't allow modifiers
@BlenderBob
@BlenderBob 2 года назад
Doesn’t worth using metaballs for this. It took ten minutes to do the tutorial. It would take much more time to mess around with metaballs
@violentpixelation5486
@violentpixelation5486 Год назад
Who remembers this song?💯👌"Am I living in a box Am I living in a cardboard box Am I living in a box Am I living in a cardboard box Am I living in a box Life goes in circles Around and around circulation"
@BlenderBob
@BlenderBob Год назад
I guess you are the only one. Maybe it’s like in the movie Yesterday! You could become super famous!
@violentpixelation5486
@violentpixelation5486 Год назад
@@BlenderBob Haha. no, no you know this song. ;)
@violentpixelation5486
@violentpixelation5486 Год назад
@@BlenderBob ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-mHzfhU8t5i8.html
@jeppetofft
@jeppetofft 2 года назад
Hey Bob. Could you show how to make the portal doors from Monsters Inc in Blender?
@stefanforde1315
@stefanforde1315 2 года назад
Questions what about metaballs in a particle system? Really enjoy your tutorials a great blessing :)
@BlenderBob
@BlenderBob 2 года назад
Doesn't even worth it. The whole demo took 10 minutes to make. Messing with meatballs would take longer.
@interwebvagabond
@interwebvagabond 2 года назад
keep it simple!
@itamar8424
@itamar8424 2 года назад
Blender bob i was wondering what do u think about blender's new realtime compositor? Please make a video about it. i feel that as a seasoned veteran compositor you can make good, comprehensive video about it. also if you are not fond of it you can make a good critique of it
@BlenderBob
@BlenderBob 2 года назад
Sorry I just don’t use the compositing in Blender. I use Nuke. Blender has about 5-10% of Nuke’s capabilities
@itamar8424
@itamar8424 2 года назад
@@BlenderBob alright it might still be interesting for u but whatever you feel
@TheDevian
@TheDevian 2 года назад
I have an unrelated question. I am trying to make a new skin for a Daz character species. I exported the base gen8 figure, imported it into Blender, and the UV maps are side by side, and I can't figure out how to bake the texture I made. Only the face worked (first map), and then I think the eyelashes, or something. It ignored the legs, torso, and arms. I have tried searching, and all I can find is the opposite, how to bake many onto one, and I need to bake one, onto many. Because it is for a Daz figure, I can't change the UV layout, I have to work with what it gave me, and I am afraid to try and move the islands onto normal placement, I don't think I could line it up correctly. So, do you know how this is done?
@BlenderBob
@BlenderBob 2 года назад
If the UVs are on different UDIMs, you will need 3.3 in order to bake on multiple UDIMs. Besides that it's hard to figure out the issue without seeing the file,
@hasanhuseyindincer5334
@hasanhuseyindincer5334 2 года назад
👏😂
@2006jakebob
@2006jakebob Год назад
Can you touch on the falling people and airplane fighting back ground moving?
@BlenderBob
@BlenderBob Год назад
I have no idea what that means. 🙂
@SHTALKS
@SHTALKS Год назад
Are we make a realistic motion tracking VFX with blender?
@BlenderBob
@BlenderBob Год назад
What do you mean by realistic motion tracking?
@SHTALKS
@SHTALKS Год назад
@@BlenderBob Look like Hollywood movies like edge of tomorrow, and other these type of sci-fic movies in which a real character fights with machines and robots. I am happy to see your comment
@BlenderBob
@BlenderBob Год назад
@@SHTALKS Oh so you are taking about adding stuff on real person, like Ironman. I will make a BB clip about tracking in a few weeks. I will talk about it then.
@SHTALKS
@SHTALKS Год назад
@@BlenderBob Thanks, Sir! I watched all your videos, and your content is fantastic. You provide us industry-level of knowledge. Inshallah god, give you a reward. The biggest reward is that we love you and stay blessed in your life
@FlyCinematic.
@FlyCinematic. 2 года назад
ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-0WVDKZJkGlY.html That`s the Shot dude. Your reply will be highly appreciated . THANKS.
@BlenderBob
@BlenderBob 2 года назад
There's not much 3D in there. The water is real. They comped the CG elements with a 2D displacement and that's it. Well, that's how I would do it. It's pointless to make CG water when it takes 2 mins to place a hose in the dirt and turn it on. :-)
@FlyCinematic.
@FlyCinematic. 2 года назад
Ok . But it will be highly helpful to show how it's being done in blender for beginners like me PLZ.
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