Here's one for all ten of you who wanted me to do another video on an indie game no one's ever heard of. Doing Factorio City and Part One of Space Exploration back to back had me a little drained, so consider this my vacation. Now, back to Space Exploration. I'll try to get it out by the end of next month but no promises.
@@BloodyMobile He's right. The rant at the very end about needing that chapter 3 is about 20s. Dosh made a nearly 55 minute long video, just to beg for 20s at the end for more of this game to grind away at his sanity with. Lol
Just highlighting the fact that getting spotted into the start of the Temple Bells weaponless and still going through the special door by ringing all bells is an amazing feat, what an absolutely mad rush that was.
I was at the edge of my seat through the entire video, I can't imagine how many years of your soulspan you've lost by going for the true ending this is truly the dark souls of tower of heaven
Haven't heard that name in a while, remember loving tower of heaven then when I came back once to play it finding out that there's actually a bunch of secrets
I totally understand listening to nonfiction while playing that type of game, but wouldn't you be getting way less of an immersive experience out of fiction if you're also paying attention a game rather than using your imagination? I don't know maybe you're great at doing both simultaneously, but that would really detract from the point of reading fiction, for me.
@@eb6510 basically, given how much detail is explained on a fucking blade of grass in a meadow, I'd rather just have my mind numbed over while listening to WoT, as then I can actually imagine the scene instead of agonizing over the thought of how that blade of grass has exactly 4 drops of dew on it, and the sun is shining at the dew from a 66 degree angle. Is that explanation overdramatic? yes. Is the WoT basically written the exact same way? *_Also yes._*
@@jedgrahek1426 Personally, I don't really find games that aren't story focused to distract me from audiobooks. Obviously I can't follow a story while playing a game where I'm also trying to follow a story, but one of the reasons I love purely mechanics based games is because I can choose whatever story I want to be immersed in while enjoying whatever type of gameplay I want. That said, I've spent around 10,000 hours listening to audiobooks so maybe I'm a bit of an outlier (I'm not exaggerating, almost up to 8000 hours in the audible app and I listened to audiobooks for years before I ever had the app.)
@@jedgrahek1426 I used to play Isaac and Hexcells when listening to audiobooks. I knew these games inside out, so I was essentially playing on autopilot. This gave my hands and my eyes something to do without actually having to pay attention to the game, which in turn kept my mind from drifting off every 30 seconds.
MAN I feel this pain. The highly pixelated style of this game combined with a promise of a giant update, that haven't been fulfilled in 7 years makes me think of one of mine favorite childhood games - Dino Run. JUST GIVE ME DINO RUN 2 IT'S BEEN 8 GODDAMN YEARS
@@Zanfitto-sc1lg LOL I guess quite a few people did actually XD. Also to update on the Dino Run 2 situation: they recentely released a donator exclusive demo, it's basically physics sim with no other content but I guess it's something. I'll just need to wait 3 more years and if I'm lucky the game will be finished :D yaaay (pain)
Thank you for doing a nearly hour-long deep dive into the mechanics of a game I will absolutely never, ever play for I value my sanity and my arthritic body won't keep up. Your sacrifice for our entertainment is a noble one.
Factorio isn't exactly my thing, but I watched through both this and the Marrow video and I am utterly blown away by how good they were. Your style of summarizing the game but still making people want to play them, and presenting points without huge bias or assumptions and everything else is so damn good. The games you chose to cover as well were really interesting and I'm definetly going to try them both. I really cannot wait to see what you create next!
Update: I have two thousand hours in both spelunkys, and have now sunk 3 hours into towerclimb. I'm sorta getting the hang of item jumping, I hate the ammount of worms in the hatchery, and I just now finally made it to Heart. I cannot figure out any way to hold more than two revives, but I feel like it's possible. It took so long to change from the "rush and dodge artfully" strategy of spelunky to the careful planning and navigation of towerclimb, but I gotta say I love this game. Update 2: I have reached heart twice more, but died on level 1 of it each time. The little pixels of lava are bastards. I'm getting way better at taking the path of exiles and also now understand how to get more revives, but I know it won't matter yet. I think learning how to craft items better might be the way to go, cause I usually only have corrode berries and crates by the time I'm at the heart.
Fantastic analysis of a fantastic game. It's my favorite, but I can acknowledge that it's flawed. Keep up the good work! This definitely ensures ch.3 will come out even sooner.
It could use some more critique and analysis on the game and his feelings, like how shauden-fraude of a streamer failing that becomes a profit strategy in our Capitalist economy, was top notch, but I would've liked more if there was analysis about tje skill ceiling, the pipeline to get there in contradt with rewards of more content and nudging of the philosophical "But why are you still going with the game with the difficulty?", as he is a veteran player who should have a grasp on the idea.
@@Bloodlyshiva Celeste comes to mind, but i think it's just generally a jab against the type of games where the gameplay is just a representation of something that someone is going through as opposed to just "person climb tower". Not to say that these games are bad, but having a simple premise that's self explanatory is rare these days
A lot like how when a book says that the "drapes were blue" doesn't mean they were sad, regardless of what the professor thought, the author literally meant the physical color.
@@dukem8774 The problem is people stating and taking it as fact. It's fine if someone wants to find symbolic meaning behind every little minutiae of detail, art is open for interpretation after all, but ninety nine times out of a hundred, it's probably not remotely something the author considered when they created it.
Seeing this video has caused me to seek out and buy the game within a day. I've been playing it with a friend and together we've managed to get to Chapter 2 while also putting in work to eventually beat the game. Playing alone I managed to get to the temple and together we've gotten to Zardoland. Game really is harder in multiplayer just because of the greater need for mobility and the fact that deaths use up a lot of berries, requiring 1 per dead teammate. I swear we've spent at least 20 in a run cause of back to back deaths, sometimes in 1 level. I'm very excited for my friend to see Z-Ball for the first time as I'm sure he'll love to do some doubles against Zardo. Thanks for showing this to me. It's easily become one of my favorites even though I haven't even beaten it yet.
I cannot fathom the amount of hours that just the production of this video alone must've added to your total for this game. Holy moly... Amazing work. Also, I'll admit, that ending caught me *highly* off guard. =ᴗ='
This video is an in depth exploration into the mind of someone with more stubbornness than sense. Great vid Dosh looking forward to the next one, whatever topic it may be.
@@MadDogGaming The irony of you correcting someone over political correctness, for using "they" the way it was grammatically intended, is extremely hilarious to me.
I wish I could make any game that would inspire an hour long video, especially one that's really a desperate plea for a continuation. That's some motivating stuff, knowing your work resonated with people like that. Seconding some of the other comments mentioning Roguelikes. I've only played a handful of true ones, like Nethack and such, but I'd love a video from you about one you might love.
Your quickly becoming a favorite channel of mine. Finding games with "Actual difficulty" has been difficult itself. I'm almost done climbing Getting Over It for the 50th time, and Marrow was fascinating but a little too spartan for me. This looks likes it'll be interesting.
Finding standalone games that are difficult and aren't multi-player, a soulsborne game, or a rhythm game really is tough, I usually end up modding games I already know which skews the difficulty and removes part of the learning curve element. TowerClimb is definitely one I'm also going to try, looks fun and the difficulty seems extreme. But it's not to the point where your smashing your face into a brick wall until the wall breaks. Unless you've already played it and decided whether or not it's for you, I highly recommend going into Noita blind. The game is disgustingly "unfair" until you figure most of it out. Downside of going blind is that once you get to doing the challenge runs like sun quest and 34-36 orb you're pretty much hopeless when trying to figure them out blind. The secrets in that game are very much community driven.
I'd also recommend "Noita" It's your average RNG permadeath indie game but you get to play as a wizard with a bunch of different spells and wands that you can customize. The game itself also has a good physics engine and if you have a crappy PC, instead of lag the game speed will start to slowdown to compensate.
Though I did find it funny to hear that in a review of a game with real-time gameplay and metaprogression, the staples of the roguelite side of the spectrum
As someone who writes serial webfiction, that comment about authors getting better over time is both deeply true, and a personal attack. Nothing hurts quite as much as looking at your own earlier work and thinking "this sucks, but I'm committed now..."
"The tower is not a representation of depression, and the character's 32 pixels are not an allegory for the horrors of living inside an american suburb. It's just a tower, go climb it." I see you have experience about indie games. It's refreshing to see a videogame not getting 12 years old philosophical sometimes.
What does "12 years old philosophical" mean? And is this an allegory for the decreasing verbosity of society and how it gets harder and harder to understand what people are saying
I play mostly indie games on steam and there's been three bigger indies that are even philosophical in nature in the last 2 years, the majority have no particular themes of that nature. The idea that a game not being philosophical/allegory/whatever is "refreshing" or "unusual" requires the one making that statement to be INCREDIBLY butthurt about the existence of a tiny number of games. Or incredibly clueless about indie games. Possibly both.
Agreed. I started watching streamers playing Noita because I bought it and I couldn't figure it out. I had to turn down the difficulty with mods for my candy ass, but the true game doesn't begin until you can break it and move to different parts of the world.
the best kind of walkthrough commentary videos i've ever seen. you cover every single detail of games with amazing voiceover, jokes and mechanics. never thought factorio videos could ever bring me to such an astonishing gem of a youtube creator. please keep that stuff up, it's wonderful.
27:40 i played this game around the time of its release by chance, i know exactly how hard the moves your preforming are as i regularly drop what im holding ether in the wrong direction or more likely, by accident, watching you speed through these levels without making any mistakes and fully utilizing the environment has captivated my viewership, this must be what its like for a musician to listen to jazz, but instead of listening to elevator music that's extremely hard to play its just me watching you pull off 3 consecutive mid air item throw jumps like its nothing.
Imagine building a tower, that some guy just want to climb, then want to steal your precious sword and if this wasn't enough kills you while you're just defending your property
There's something about this video, the methodical explanation and putting it into practice that really vibes with me. This is like my third or fourth time watching it, Great stuff.
I really liked the game and you described it so well. Sadly as someone who 100%'d both Spelunky games, I do love achiev hunting and setting goals like that so I can't wait to see the dev giving proper achiev support.
I have no words to explain how and why I absolutely love your content, never have I watched something for an hour without even realizing it’s been an hour. Each factorio video neither feels too long nor too short. And I loved the video about that game that seems like it tries to screw you over at every turn lol. Lastly, I loved this video because it’s such an interesting look into an extremely obscure but very intriguing rouge-like game!
finally, someone put out a comprehensive video essay about this game!! so many points to be made, and all of them articulated so well. i'm happy to see this game get more coverage.
I found your channel through this video, just finished watching the Marrow video as well. I hope you continue to put out content covering these more niche indie games. TowerClimb has been on my radar (and somehow in my library) for many, many years, but I have never given it a try for one reason or another. I think after watching this video, I have an inclination to give it a proper shot. Great video, thank you
Started with your channel with the Death World video, I think your narration of gameplay and your subsequent thoughts is fantastic. I can't wait for more content, and I hope this channel continues to grow!
I really love your videos. Your style of editing is great, it takes the viewer on a journey with you, making us understand all the challanges and frustrations you've experienced. Love your Factorio videos but I always look forward to these small, obscure indie gems that only you seem to cover.
This video was amazing. Deserves way more views for your dedication and thorough analysis of every facet of a game I didn't think was possible to stay under my radar considering its genre. Great job
I've just recently 100%'ed Spelunky HD, and I've been keeping my eye out for something to replace it. This... I like how this looks. I appreciate the video
Hey. Thank you for making this video. This is a game I saw and was fascinated by, but I could never get to grips with the control scheme. I'm glad I can experience vicariously through your coverage of it.
Coming back to this video made me realize this is one of my favorite videos of all time, easy to rewatch, calming voice (sort of), and it's pretty long and entertaining I love this video
LET'S GOOOOOOO Thank you for making videos like these they're genuinely interesting and fun to watch. It's really nice to see people not only post videos with the goal of getting tons of views
I came back and watched and re-watched this video more than 10 times in the past 2 month and since I don't consider myself clever with word I'll just say that I appreciate all the effort you put into it. I hope you will continue making videos about games and subjects you like with a similar or an even greater level of passion. Thank you very much..
I honestly love these videos on obscure games. I found you through the Marrow video, since I had never ever heard that game and was just curious. Your factorio content is amazing, I've watched all of it lol and can't wait to see more of this space exploration stuff which seems wild. But your dedication to these games is just awesome. Thanks :)
another awesome video! Your patience and determination is crazy, I know I wouldn't be able to beat these games let alone complete them, and seeing you do it is just great.
Thank you very much for covering another interesting game that is interesting but has it flaws, it shows gives a new perspective of game market, at least for me If you ever care to do another one of these, could you take a Look at necropolis, it's in my opinion an interesting game with glaring issue, just like the ones you covered, I would love to see it featured and I will give you a why I love and despise it My winning run took me 3 days
Easily my favourite video of this year. You have a great way of storytelling and I'm now really looking forward to not-factorio as much as the factorio stuff! Great job :)))
I do not understand why i've watched this video so much, but i have watched this a bunch. Its not just this video either i've re-watched your space exploration, krastorio and marrow videos a bunch.
The sudden NBA Jam reference and the ending make this video an 11/10. I was a bit sad when I saw an update that wasn't more Space Exploration, but this definitely delivered. Thank you good sir for making your videos!
Was disappointed when this was SE p2, but after watching this you've completely enthralled me in this game. Great video, even better then the last indie review. You're gonna steadily get bigger if you keep up content like this, Sethh level big is the vibes im getting.
I stumbled at this game years ago, and it always gave me an impression it was hiding some potential, and by seeing this video I feel so validated, even though I was never good enough to actually get good at it but from time to time I come back to it
This video really takes you on a journey -- you're right that I don't know much about TowerClimb (I HAVE heard of it though!), but now I feel like I got a luxury guided tour and know it from front-to-back. I like the corrupted temples and their grinning watchers... horrifying, in the best of ways. And a Downwell reference? Heck yeah!
YES! Thank you so much for covering Towerclimb. Played hundreds of hours back in 2018, and could never understand how it didn't take off. Music in this game is second to none.
I can understand how there aren't that many videos out yet for how long they take to make, but I am still surprised how few have subscribed so far. In my opinion the narrative plus editing is one of the best so far, on top of the content which is shown.
I've found this channel due to a friend linking a Factorio video yet you have some form of essays on games that aren't very well known and instead of bullshitting us you give us your raw réflexions on them, it's very interesting and very welcome. Thanks mate
you are a monster for putting so much time into beating this game and i am a monster for watching this video all the way through and enjoyed every minute! cant wait for more content.
This has got to be one of the best videos I have ever seen about a videogame. I cannot express to you how much I love it. I really can't. Bless you, man. You are one masochistic bastard aren't you. I am in awe of your skill and dedication.
i really like long form videos like this, especially on games ive never heard about (actually i might have seen this before but never looked into it). just good shit and i like how you talk in the video, just feels unique and just not too serious and chill and ya just say what YOU want and it good. i dont know what else to say just really like it