Just a fun comparison of all the Iridescent / Ultra-rare add-ons for each Dead by Daylight Killer. Final tier list at 59:30 Watch live: / otzdarva Join our community: / discord Background music: • Forest Sounds | Woodla... • Video
Updates: Iri Fang is now strong but not OP. Pinky Finger is not as strong as before (-2 bottles). New Spirit Iri add-on that replaces Father's Glasses is about Mediocre. Book page 3-blink add-on is OP. Pig's iris are now strong/good. Not much else!
BHVR logic: green add on allows you to see auras within 8 meters (Compound 21) And then there’s: an iridescent add on that Makes survivors scream when you miss an attack (iridescent family crest)
If anything, “Ghostface Caught on Tape” should be reversed. Not only would it be a better add-on, but it would also make more contextual sense. Since it buffs stalking in the open, you would be encouraged to stalk more in the open where someone could catch you on tape.
The fact that this man streams for 7 8 hours a day and talks non stop, then does an hour long video breaking down every killer ultra rare addon and discussing how good it is is mad. Respect ✊
@@dlingfasin6826 His job is whatever HE says is his job. He is the one streaming after all. We're just praising him because of the really hard work he does everyday.
@@Montoak and thats cool, but thats literally his job, if he didnt provide this content then he would have to get a real world job and work the same hours, maybe more.
The Iridescent Brick for Billy can actually be stronger than it seems- most of the time when survivors hear the chainsaw and not the terror radius they think everything is fine, but if they hear nothing they're constantly vigilant (and of course they think you're coming if you hear both). It creates some confusion that let's you catch survivors off guard 7 times out of 10. Of course, this confusion won't happen if they're in a well coordinated swf, but that counters virtually all stealth anyway.
Well the survivors do have one mediocre addon and that is the odd bulb which makes the killer blind for only half a second longer while also decreasing the overall amount of time your flashlight can be used for, so it's really kinda useless unless it's stacked on the best flashlight with other addons that stack on more blind time. And to be fair about killers ultra rares some of the killers with absolutely shit ultra rares have some lower tier addons that should probably be ultra rare instead. I think behavior will consider making something ultra rare if it gives a unique effect or is something with really high numbers for whatever it changes, and a lot of the the ultra rares seem to follow the unique part whether or not the said effect is actually practical or not
Adding to what has already been said, I think the design decisions behind the Pink addons are to provide more unique interactions between killers and survivors by giving the killer a new way to use their power, as opposed to just making the killer better at what they are already doing.
Imagine my shock. When I take a break from browsing Hololive clips and click on my alerts to watch Otz's newest video. I scroll down to the comments and see your avatar. For half a minute I had an out of body experience, thinking that I clicked on the wrong video or something. Glad to know that my fellow Watamates also have good taste in gaming, as well as Idols.
I don't blame BHVR for releasing Ultra-Rares that suck. Sometimes an idea that worked in your head just doesn't translate into your work. What they should be ashamed of is that these add-ons remain worthless for months, sometimes years, and they only bother changing them when they do a full rework of the killer.
Yeah agreed, it's fine if something didn't work out, but the fact they take months/YEARS to fix/change something that CLEARLY NEEDS THE HELP, is so so so so infuriating
Otzarva be like: "This addon will instantly send you two million dollars IRL when you use it, but the Killer's other addons are also good so I can't call it top tier." "This addon will delete all your Dead by Daylight save data and then delete your computer's System 32 file, but I can't really call it awful because at least it does something."
You need a very specific build on an indoor map in order to get mileage out of the glove, but that being said, it *does* have its use, so it at least doesn't belong in the lowest tier.
If pyramid heads goblet turned killer instinct into aura reading for 3 seconds (that would renew everytime it was tread upon) that would make it somewhat viable to people looping you on the same tile. Just draw around the tile and wait for them to step, theres no way for them to know you have it
Well, you also have to notice he is not doing it for free... He is getting the youtube views money :p And more people to follow him on twitch and buy more things and etc, its a marketing "weapon", he is thinking ahead.
The best part about the Hag's Waterlogged Shoe is that when you combine it with the Hag's other worst add-on, the Scarred Hand, it makes up for one of the funniest builds out there. :p
Can we appreciate the music? Almost near the end, Besaid Island from Final Fantasy X started playing; that is one of the few games to ever make me cry and I mostly owe that to the soundtrack.
I feel like certain addons, some examples being amanda's letter and or oni's glove is supposed to change the gameplay style of the killer. If you run amanda's letter, you could use the traps when there's only 1 gen left so it could trap a survivor for a bit until they get the trap off unless they find hatch, The main slowdown value would have to come out of the perks you use such as hex: ruin, thanataphobia or anything of that sort. With oni's glove, you could become an M1 killer with some m1 perks and some heal slow down perks as well. While an M1 killer isn't the best for oni, you can make a fun playstyle out of it with the help of some perks of course.
Trickster's second add-on for an insta reload: Otz - it's really, really, really strong and can get a lot of value from. Also Otz puts it in "Good". Good > Strong Huge video once again, Otz we appreciate you!
21:19 "This doesn't really do much other than scare the survivors" You mean, it kills your ears so horribly that you want to take your headset off. Seriously, I can't do anything while an iridescent button legion is in frenzy.
The iridescent stone kinda goes excellently with the trapper sack because broadly that means you can set a trap in a spot you want it all game and never have to maintain it again, PLUS there's no closed traps lying randomly around the map to get affected by it, its ALWAYS ones you want to flip open because they're ones you placed down. By the end of the game if you have both exit gates trapped and most of the traps are open its basically insta win because of that resetting on them and ruining their gate opening its awesome. Super map dependent though I can imagine that being impossible to use on like the game or something
Love the Final Fantasy background music you used here Otz! Def agree with practically all of these add-on placements! I would personally put Oni's Bloody Glove at "GOOD" simply because of the use in all-seeing Oni build can still be very nasty (esp paired with Coulrophobia).
Oh my god I was so caught off guard when that FFXII ost played around 20mins, I love this game so deeply and the feeling was so nostalgic I felt blessed lol
The pigs "rule set no. 2" ad-on should actually make it, so survivors can see the boxes while the traps aren't active and not be able to see them when they are activated. This way (with the right gen reading perks) you could plan when to put a trap on a survivor so that the chances of them actually dying to it become higher. For Example put a trap on a survivor just before a gen pops so that they have to find the boxes or else die. The "Amandas letter" ad-on should maybe leave the bear traps as they are and instead make the pigs rush silent. Like without a roar. Basically leave the cons of the ad-on and add that the rush is silent. Similar to "Scratched Mirror Myers" My opinion
@@RoyalDragon12 It's just an idea and also i like the iri ad-ons to be really difficult to play against. Otherwise dbd gets boring really quickly when there is no strong threat to go up against
@@gokirider1313 there can be difficult addons but not unfair thou. You can't literally remember all the boxes's location and if you're ever chased off by the Pig, you will most likely forget all of its location and you're 100% dead.
How good would Oni’s iridescent add-on be if it was were every time you COLLIDE with an orb instead of absorbing, the survivor aura would be revealed to you.
im assuming this means that survivors dont actually absorb the orbs, they just get their auras revealed? that would definitely be better than what we have currently, but i think there needs to still be some kind of downside to keep it from being too op, perhaps only revealing auras when youre out of your power, or making your power take more blood to fully charge?
@@CreaturaVioleta Yeah! Make it where they don’t actually absorb it just whenever they collide with one. As for downsides perhaps increase the gauge of his power, basically what you suggested about needing more blood to ready your power.
Otz is one of the best Killers in the Game but in my opinion the Silent Bell Add on from Wraith is also op instead of strong. When nobody runs Spine Chill, you will get free Hits nearly everytime. When you combine it with All Seeing Add on, a good Wraith can destroy them all ^^ With the rest of the Add ons I agree.
I don't know if I'd say it's op it's definitely strong but spine chill is a pretty common perk for survivors to run also I just think there's better add-on choices for him
Some things I found when playing with 31:30 Oni's Iri Family Crest (nearby survivors scream when you slams the ground with your power) are: -Survivors will only scream if you hit the GROUND and nothing else. Not if you hit a wall, not if you hit a survivor, nor a pallet / wall. Only if you hit the ground. -Survivors that DO scream this way will NOT show a visual bubble showing their location, because you're already too close for the game to show you any bubble, else it'd obscure your view. So if you want to slam down in the middle of shack, a survivor nearby might scream, but you won't easily be able to tell where they're located. -Some fun stuff: This addon makes survivors who are on the ground and on the hook scream repeatedly, which is fantastic fun for memeing around. One time I downed 3 survivors in the same area and just made all 3 scream over and over until I ran out of my power. "Ah!... Ah!.... Ah!.... Aah!.... wAh!... Ah!" -Since the game needs to check to see if you actually missed or if you ended up hitting something, it takes about ~0.5 seconds ish after your slam before the survivors scream, which is a small but noticeable disparity. If nothing else it's an interesting insight into the game engine when the devs aren't as worried about great attention to detail.
Fuming mixtape is op cause of the whispering that it adds to the chase theme, paired with joeys tape you will cause the survivors to be distracted by your banger track and cause them to do dumb things.
Wow buddy, such a good coincidence. I was searching for all killers rare addons. First insearched all killers red addons( i got a video of a guy ranking them, old video, some guys commented there that he has lot of mistakes as he sees them from survivor pov). Now again i searched all killers ultra rare addons and ur video was 2. As a otz fan i directly clicked on it, when i saw the view i was like why otz video has so much less voew than i saw its 12 mins ago, lol dude what a timing. Thnx for the upload its good to know every killer’s ultra rare.
I have never played a single game of Dead by Daylight, and yet I still find these videos to be immensely entertaining and informative. Just from watching your videos I’ve got a decent understanding of how a lot of these killers and their add-ons work. That’s an achievement.
Everyday at work I passively listen to these tips videos. I've been looking up iridescent add-ons to find more info. And low and behold I'm at work and a new iridescent add-ons video 🙂
I remember that the pig add ons once got buffed, rule set n2 use to make it so that the boxes were blocked instead of their aura being hidden and Amanda’s letter let you keep all your boxes and let you see survivor’s aura but instead you couldn’t see scratch marks, don’t know why they changed it but I guess BHVR had to nerf pig
Amanda's Letter is insanely powerful. It's the opposite of Ruleset No 2: It doesn't look that great on paper, but when you run it consistently you see how strong it can be. You pair it with the +1 RBT add-on so you have two RBTs. The two survivors you put those traps on are essentially deleted from the game. It becomes EXTREMELY difficult for them to survive at that point, and they'll waste the rest of their time trying to do so. It's extremely difficult for them to mindgame you because they only have 2 possible options for getting it off. Normally they can try to trick you into thinking they're going to one when actually going to another; but with this, if they aren't trying to get to one then they are definitely trying to get to the other. Oh, and even if they do manage to elude you, you can just patrol the only two boxes there are and you're going to find them before they can even complete a box 80% of the time without perks. Add Spies to that (since they are forced to keep moving around) and you're looking at 95%. Add Whispers as a second perk and you're looking at 99% success. That's not even mentioning when you hear them fail a box or know they failed one based on the direction they came from. Now it's guaranteed that they need to use the other box to survive the trial. Yikes. That's a complete death sentence. "Here's the aura of a spot that a survivor needs to go to and safely stand at for 10 seconds without interruption, otherwise they die. Also they have a giant beeping flashing contraption on their head." I mean hell, you could stick the 2 RBTs on some random survivors heads, and then sit in front of one of the boxes and just go AFK. There's a 75% chance you get a kill while you're gone, and a 25% chance you get 2 kills. You don't need to use them for kills either. The fact that half of the survivors are constantly moving to predictable locations means that half of the survivors are constantly getting downed and hooked, which means the other half of the survivors are busy unhooking them (or ignoring them and you get an easy 1v2). And that's still not mentioning the fact she can permanently see all nearby survivor auras while crouching, which just completely guts any resistance or mindgame potential a survivor might have otherwise had. Basically, it's an incredibly good add-on. If you focus on getting value from it, that value will be excellent.
Update: The above comment is no longer accurate, as Amanda's Letter has received a significant nerf. The add-on no longer changes the number of boxes, making nearly all of what I described irrelevant. It's somewhat sad, but at the same time the nerf was deserved. I'm glad its incredibly oppressive nature went under the radar long enough for me to play with it as much as I did. I didn't really expect it to last forever.
I feel like this is dumb to bring up but I think the glove for oni is actually stronger than awful. If used correctly with the right build you can always have constant map pressure due to the reveal timer stacking to show you where they are at for even longer.
IMO Mint Rag should be in OP, needing skill to be used shouldn’t affect a tier list (otherwise Nurse would never be number 1 on tier list since she’s the lowest % on kills because of the low skill of some). And new Iri Head should be “Good”, old Iri was controversial and loved by some because of the snowball, down 3 people in a low amount of time. Now that it is only 1 hatchet you lose the snowball and the survivor team can do a lot between the time lose of having to constantly reload. Hell that addon May be considered a detriment compared to her other addons because of said snowball potential and it forces you to use the other addon that makes you 115, otherwise a 110 with a single iri head is actually less scary than standard Huntress.
On Spirit I love using Mother-Daughter Ring and Prayer Beads together with at least Ruin and Surveillance for perks. It's a super strong combination of addons and perks, the information you get from the beads & perk can be invaluable in tracking generators being worked on & survivor locations while the ring gives you strong ability to control the map by being able to move quickly across it. Another fun combo is Running Shoes with the Ring for super fast phase movement, really easy to catch outside your terror radius survivors off guard as by the time they hear the phasing you're basically on top of them.
Hey Otz, I would strongly disagree with the huntress iri-head. Like you said it supports a campy playstyle and thats my only guess on how it now only can be played. Every round I played the Iri head I felt I couldn't really do both, playing like a camper and normally, because the survivors had very good teamplay (Red ranks and solo q, I asked afterwards). That's why I would put it in awful, because it gives you a MASSIV disandvantage by not having 5 hatches. Especially against a SWF, a situation where 5 hatches are just way more useful and practical as missing a hatched isin't a instant loss or hitting someone with Bt, while with no ad ons you can just hit that Bt person twice with a normal hatched. All just my opinion, would agree with the rest :D. Keep up the great work
Iri head is definitely weird. Bad players will gain practically nothing from it if they can't hit hatchets consistently. Really good players gain very little because they would probably hit a follow-up hatchet anyways. If you have a lot of access to lockers and possibly Iron Maiden, you can get an insta-down hatchet every few seconds, albeit not during chase.
Holy fuck i made this tier list lol. The cenobytes add-ons are larger than the others because I had to clip them from the game itself lol. Originally made it to just mess around with some friends, but to see you use it is just wacky, its an honor.
Basically Engineer’s Fang makes Pinhead somewhat like the Plague. Just compare: plague can injure with vile, but not down, but when she does this mid-chase, survivors do NOT get a speed boost and that helps end chases in an instant. And that’s just what pinhead would do with this add-on.
As much as I'm enjoying this video (It's an Otz tier list, and he's always very knowledgeable about the game), I can't ignore him using "Fisherman's Horizon" from FFVIII when he's talking about the Red Moss add-on. Massive nostalgia wave while listening to that song.
I love his intros.and as quantum mechanics is one thing i really like, this intro was even better. It actually made me laugh. Good video and keep up the good work
Otz I have used huntress other add-on, tbh it's very benefits is to reload either right after chase to get back to check before leaving or just get done faster with a reload
A very helpful and (unsurprisingly) analytic explanation of each Iri Add-on, Otz. Must admit, however, that a lot of the video's BGM choices were too nostalgic to ignore.
Little known fact. Picking up a survivor while in feral frenzy with the iridescent button will briefly keep the map wide terror radius. This works with starstruck. Hard to make use of, but it definitely exists.
I thing that the oni iri addon that makes survivors absorb their blood orbs might be decent if you combine it with the purple or even the green addon that makes them drop more blood