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ULTRAKILL - All About The Screwdriver (Green Railcannon) 

gLud3
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In a previous video I said that the green railgun was the worst weapon in ULTRAKILL. Unknowingly, that was like opening Pandora's Box. So here is an objective look so I don't get slaughtered.
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Mindflayer Instant Kill guide videos
• ULTRAKILL | Mindflayer...
• ULTRAKILL Guide - The ...
Music Used
Melty Blood Actress Again - Encount
UNIST - Forceful Step (Jazz Style Cover - Guest San)
OMORI - Tussle Among Trees
Melty Blood Type Lumina - Spirit & Technique & Body
Bayonetta 2 - Gates of Hell
Pikuniku - Free Money
Final Fantasy VIII - Waltz For The Moon

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10 июн 2022

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Комментарии : 617   
@Ya_boi_jiyu
@Ya_boi_jiyu 2 года назад
The screwdriver is the gigachad of the rail gun variants. It gets bullied all the time but it’s always there if you need it
@gLud3
@gLud3 2 года назад
actually kinda true though
@molda8082
@molda8082 2 года назад
Yeah but you never need it
@amisharme744
@amisharme744 2 года назад
@@molda8082 You may not always need it, but you can literally destroy most enemies with it, by screw-driving and then just face tanking enemies.
@skell6134
@skell6134 2 года назад
@@molda8082 Say it another time when your hp bar gets sent into Valhalla in 1 second
@skell6134
@skell6134 2 года назад
@@user-el9md7ow5u Actually i been bullying V2 rematch with Red railgun and healing with pointblank revolver charged shots and shotgun
@RedstonePower123
@RedstonePower123 2 года назад
green railcannon carried me through minos prime, it's purpose isn't for dps but for survivability - giving you a constant and reliable stream of health against harder to hit enemies like minos prime and v2
@GeraltTheMan
@GeraltTheMan Год назад
Exactly
@jms4979
@jms4979 Год назад
cringe v2 is easy bruh
@Housing_Crisis
@Housing_Crisis Год назад
@@jms4979 i can assure you v2 2nd encounter took me more tries than minos prime, im not kidding
@Cahrssomething
@Cahrssomething Год назад
Same, even though it’s mid
@titanicoftitanfall8730
@titanicoftitanfall8730 Год назад
@@Housing_Crisis I think I play it weird cus I beat v2 second encounter first try on violent but gabriel 2nd encounter took me like 30 tries
@popp4546
@popp4546 2 года назад
2:17 is legitimately the first and only time i've ever seen glu actually railcoin successfully
@gLud3
@gLud3 2 года назад
i still cant punch the coin consistently
@rin0847
@rin0847 2 года назад
@@gLud3 same here
@shatter_woken
@shatter_woken Год назад
@@gLud3can you punch coins consistently now?
@superninja_youtube
@superninja_youtube 2 года назад
I agree, the screwdriver is objectively bad in terms of damage. However, I still believe the screwdriver has its place in both beginner and advanced play. The blue railgun excels at single-target damage, the red railgun excels at CC/AOE, and the green railgun excels as a utility/survivability tool. Players need to be very close to enemies in order to heal off blood, and the green railgun practically turns an enemy into a temporary health fountain. Whilst I agree with the concept that the healing may be wasted due to hard damage reducing max health, keep in mind you can still technically increase your effective health to 200 or more depending on healing and how much hard damage you sustain, and even beginner players should have learned by their introduction to the rail cannon that standing still is not a good idea, hence why the screwdriver's healing radius is rather generous compared to conventional means. I find it most effective in rooms with a few major threats supported by fodder: I personally have a hard time micro-managing so many enemies in such a fast-paced game: I often employ sticking a slow or big enemy with the screwdriver so I can dance around them, healing off the stray fireballs I didn't see off-screen, then shifting my focus to the more important threats in the room with less enemies to distract me. Whilst I could use the red railgun, I often doubt myself without a large collection of foes to evaporate and I personally prefer core-eject instead due to the railguns' cooldown. Personally, I think the green railgun is fine. The healing isn't insane, but I see it as a way to enable calculated recklessness and allow players like me to begin considering what resources certain enemies may offer and engage in enemy layout and design with a deeper understanding, because in the end a regular player can beat the game by just considering enemies as things to kill: the green railgun may not wield terrifying power, yet I hold a respect to the weapon for getting my mind involved in ULTRAKILL.
@gLud3
@gLud3 2 года назад
You make some really good points, your comment and a lot of other ones have made me realize I definitely should have put a more in-depth segment in on its usefulness to newer players rather than a 5 second bit briefly mentioning it LOL
@he3004
@he3004 Год назад
that's a mistake, never go stingy with rail gun, it literally fills back up without you needing to do anything, I use red for all the useless shit I encounter, I have killed myself many times just because I love using the red railcannon at close range you seem to know how green works so also use thay too
@notrod5341
@notrod5341 2 года назад
I was going to make a silly joke for the sake of the algorithim, but I didn't realise you only had 1.21K subs. You deserve so much more, keep it up.
@gLud3
@gLud3 2 года назад
Big Thanks :)
@ichikoaobaenjoyer
@ichikoaobaenjoyer 2 года назад
+
@bentley014gt7
@bentley014gt7 2 года назад
I don’t know why everyone hates on it i personally love it for Bossfight I wouldn’t have defeated the Secret boss guy if I didn’t have it consistently healing me
@gLud3
@gLud3 2 года назад
Definitely has its uses with longer fights or boss fights, but personally I think it is widely overshadowed by the other variants. I think this is way more apparent in cybergrind opposed to base game though
@ink535
@ink535 Год назад
it fr carried me through the gabriel stat. What I did was first green railgun, get close and just do whatever. Then I just start zooming across the map, being unpredictable (I did memorise the attack patterns btw). While also trying to coin him. The proccess is continuous.
@Capitanhugo98
@Capitanhugo98 Год назад
@@ink535 I did the same, I used screwdriver first, then marksman, and shotgun.
@m4rcyonstation93
@m4rcyonstation93 2 года назад
Fun fact: The screwdriver is the only weapon in the game that gives absolutely ZERO style! Even screw parrying! This is a beginner tool and hakita knows it. With that in mind i don’t think it should be changed. I think its very good at being a beginners tool without making players overly rely on it.
@m4rcyonstation93
@m4rcyonstation93 2 года назад
The problem with buffing the screwdriver’s healing is that you inherently make the player more reliant on it. Like, say, it lets you heal a small amount from sanded enemies. Okay, sure, but then new players will just go “why dodge when i can screwdriver”? Same goes for hard damage And, sure, it’d make it more viable… but is that really a good thing?
@gLud3
@gLud3 2 года назад
never even knew about the style thing, that would definitely make lot of sense
@skell6134
@skell6134 2 года назад
@@m4rcyonstation93 Screw driver isnt making live too easy actually,it heals fast,yeah,but you need 1.Be in range 2.If you take too much damage you still get killed so you need to keep dodging anyway
@m4rcyonstation93
@m4rcyonstation93 2 года назад
@@skell6134 So basically what you need to normally do anyway but easy
@skell6134
@skell6134 2 года назад
@@m4rcyonstation93 You need worry little less about being too close for healing
@ink535
@ink535 Год назад
The screwdriver getting clowned on while it practically gives you insane regen for tanky enemies, allowing you to do basically do any close-ranged attack without the need to look out for health.
@spamton_g_spamtom474
@spamton_g_spamtom474 Месяц назад
Everyone crying back to it after 9-S drops
@Glitch-Artist
@Glitch-Artist 2 года назад
I agree with a lot of this when it pertains to the cybergrind. But I want to say it's pretty helpful in boss fights if you want to just facetank them to pound shotgun shots for a while. I also used it a ton when I was new to the game... so maybe it can be considered more of a noob friendly weapon? Certainly easier to use than railcoining or cannonnuking
@Anonymous-73
@Anonymous-73 Год назад
Hell yeah this thing is useful in boss fights, especially the V2 and Gabriel boss fights (and probably Minos Prime but I’ve got way more levels to P-rank lmao) as they are constantly rushing you 24/7
@jms4979
@jms4979 Год назад
@@Anonymous-73 bro v2 can be killed quicker with other weapons
@Anonymous-73
@Anonymous-73 Год назад
@@jms4979 does it look like I care?
@Necrodom
@Necrodom Год назад
@@Anonymous-73 fucking based
@memeisseur3872
@memeisseur3872 Год назад
@@jms4979 ultrakill players when people don't utilize the gigashit fucknuke strategy to kill a boss in 2 seconds
@curtisbrown547
@curtisbrown547 2 года назад
green rail cannon does more damage, heals you so much your basically immortal while it's active, wipes your ass, and does your taxes, but you see it's bad because if you never miss a rail coin shot you can get slightly more damage, and no healing
@gLud3
@gLud3 2 года назад
im mad because the whiplash not only does my taxes but took my job too
@ink535
@ink535 Год назад
@@gLud3 *Gets nerfed*
@ericantonian4926
@ericantonian4926 2 года назад
Green screwdriver is great for bosses as it lets you stay close to them. Made beating Minos, v2, and Gabriel wayyy easier.
@silasmattefs5249
@silasmattefs5249 Год назад
Thats how i beat and p-ranked minos prime so i agree
@dandyspacedandy
@dandyspacedandy 2 года назад
green railcannon has a gurren lagann reference, so that immediately makes it the best railcannon. cant wait for the custom color palette update
@gLud3
@gLud3 2 года назад
it definitely saves it custom color palette is going to be so sick, and more importantly something to finally use credits on (although its kind of cheap)
@ajdude9
@ajdude9 2 года назад
Screwdriver is definitely meant to be more of an assist in bosses due to the amount of healing it can pump out. If you're low on health (Let's say around 15), you could get in close to try to deal damage and get blood that way, but that puts you closer toward your enemy which makes it easier for you to hit. Now, of course, the best way to heal is to parry an attack, as it will fully heal you if you're successful. But this relies on both the boss using a projectile attack before you die and also you being able to parry the attack which will likely kill you on failure. Thus, the Screwdriver provides a strong alternative to both, allowing the player to quickly heal to full with very little risk involved (Just aiming and firing at midrange). Sometimes I like to pop Screwdriver if I'm low on health and don't trust my ability to parry. It's a safety net for newer players, but it's also a support railcannon charge rather than an offense or crowd control one.
@dr_doritotf2305
@dr_doritotf2305 Год назад
The drill is hella underrated, not only does it heal you like crazy, but it’s loud as hell and cand give you an idea of where enemy’s are, it single handedly got me through Minos and Sisyphus prime
@xonxt7479
@xonxt7479 2 года назад
This weapon is really good for high mobility melee-focused fights, were it's hard to keep track of the enemy as they move around, but they also have to get close to deal damage. I wonder what boss, hits hard, but mainly goes in close quarters to deal damage. very curious. *Judgement Intensifies*
@gLud3
@gLud3 2 года назад
or parry the judgement and die to *die* :^)
@skell6134
@skell6134 2 года назад
@@gLud3 *Me who cant parry a s**t and only survived gabriel encounter,with retry's still,only because of screwdriver and shotgun*
@danolantern6030
@danolantern6030 Год назад
@@gLud3 my dumbass could NOT parry a Stray’s shot to save my goddamn life
@dominiqprime5057
@dominiqprime5057 2 года назад
I personally like the screwdriver. Since if you move a lot in Ultrakill, there's less of a chance for you to get hit by something. With railcoining you have to stand still for about 4 seconds, which is a lot. The screwdriver however, while very hard to aim. Provides you with a shot that you can just shoot and keep moving. I like to parry the screwdriver and hope to catch some big guy with it, it's actually much easier than it looks like. And if you do land it, the screwdriver becomes op. Another thing is that - sure, you can insta-kill the mindflyer if you get the right timing. But again, what if you have to move a lot to avoid damage? Well the screwdriver is perfect, you can shoot the mindflyer giving you 8 sec of peace allowing you to get rid of some different enemies. Like angels, that simply will always make you keep moving. I use the railcannon for insta-killing angels if they're in a row, you can get a sweet tripple kill if you're lucky with the way they spawned. Angels require only one shot of the railcannon to immediately die. I also use it for killing big enemies quickly like for example malicious face, i punch a coin hoping for it to go to mal face. And if it does i shoot him with the railcannon to deal a shit ton of damage, sadly doesn't insta-kill. I like to try some railcoining occasionaly but i suck, it's difficult, and i don't see any real purpose to this. Beside speedrunning. My favroite mod for the railcannon is the green one, the screwdriver. That's just my opinion, loved the video. Thank you
@gLud3
@gLud3 2 года назад
Those are some real good and valid points, glad you enjoyed the video :)
@TravTravYT
@TravTravYT Год назад
5:37 I choose the healing, because sometimes you _need_ a lower rank tool that's a confirmed safety net while you're still learning or in a really tight situation for a P Rank. *Sometimes you just need something to do damage over time to Flesh Prison while you're still learning why the Normal Charge Pistol is actually better than the Alt Charge in this specific context.*
@Tyrus-jq8qk
@Tyrus-jq8qk 2 года назад
I feel like the green rail has the potential to become more valuable without any additional balance, considering the railgun recharges even when the screw is out means you can just have screws be a perpetual source of DoT on heavy enemies as long as you keep parrying the screw (given there are 2 or more heavy enemies at a given time), however until the new difficulties come out its unlikely that anyone will put the time into doing this because the use case of having to use 2 railgun charges in a single encounter is so damn niche, especially given that the other options are 1: Remove big enemy instantly or 2: Remove all small enemies instantly. Its paradoxical, the use is there, there could be genuine value, but the value is still bad.
@gLud3
@gLud3 2 года назад
yea definitely, gonna have to wait for the new difficulty as well as the future enemies, bosses and whatnot
@lotus7781
@lotus7781 2 года назад
oh hey another space chicken
@dooplon5083
@dooplon5083 2 года назад
@@lotus7781 space chicken?
@lotus7781
@lotus7781 2 года назад
@@dooplon5083 Op is an avali, or atleast has an avali pfp, and so am i
@dooplon5083
@dooplon5083 2 года назад
@@lotus7781 Are they from a game or is it a furry species?
@kerbonaut2059
@kerbonaut2059 2 года назад
It's very much a 'noob player utility' moment to help the player get accustomed to Ultrakill. An anti-frustration mehcanic that provides leniency in player movement and dodging against bosses. As the player naturally improves against a boss, it's use will drop over time. As such, it really is peak game design, perfectly viable for its role and i will NOT BE ACCEPTING SCREWDRIVER SLANDER. IT DOES WHAT HAKITA WANTS IT TO AND EVERY NEW PLAYER APPRECIATES IT DURING THEIR 1ST BATTLES. ITS THE FUCKING GIVING TREE OF RAILCANNONS AND DERIDING IT BECAUSE IT DROPS OFF AS INTENDED IS FUCKING STUPID. Also Cybergrind survival tips when? Killing enemies is fine and all but what's the point when they start swarming?
@gLud3
@gLud3 2 года назад
thanks for the video idea :^)
@58696c
@58696c 2 года назад
spam overpump
@monkewithearrings9535
@monkewithearrings9535 Год назад
try explosives when they start swarming
@ivyivyyiivvvyyyyvy
@ivyivyyiivvvyyyyvy Год назад
I sorta disagree? I think it's totally viable for a weapon to have utility as a crutch for new players while also having more specific uses for experienced players, like how you can freeze mindflayers with it
@H56Nooc
@H56Nooc Год назад
Alternate nail gun.
@staggorath2377
@staggorath2377 Год назад
The survivability it gives you when dealing with high health + high mobility targets is actually kind of insane. Though I tend to use the others for most situations, bosses like Sisyphus prime made me actually really appreciate its inclusion
@michaellatner975
@michaellatner975 2 года назад
Honestly screwdriver is how i managed to beat minos prime in 8 tries on my first encounter with him, the passive healing from him constantly shoving his arm down my throat helped.
@ItsMoorbinTime
@ItsMoorbinTime 2 года назад
The screwdriver would be useful if: It gave style Healed hard damage (at a slower rate than normal) It dealt slightly more damage
@mr_oger
@mr_oger 2 года назад
Look, i've never even thought about that coins could be used with another weapon (not like i'm able to even hit them with the revolver, mind you), so it seems i'm on the lower side of the skill, and i've definitely noticed it having higher damage than the blue one, thus i'm mostly using it as a "fire and forget" weapon so that something will definitely die later and i can focus on other targets, if i actually need a heal maybe i'll dash closer to the target but that's it.
@rootzparty3053
@rootzparty3053 Год назад
I wish that the screwdriver had an AOE debuff to it, maybe it shoots out metal fragments that act as caltrops and slow enemies in an area for crowd control in addition to the blood generation. You could also give the metal fragments an interaction with magnets for more of that ultrakill wackiness.
@gLud3
@gLud3 Год назад
that sounds sick as fuck
@user-ux4gu2lh8c
@user-ux4gu2lh8c Год назад
Ive learnt from minmaxing destiny 2 that any dps that happens in the background while you can shoot other guns is always good. Its just extra when you take into account doing other stuff at the same time, and hey its just a healing zone too
@grimgrahamch.4157
@grimgrahamch.4157 Год назад
THANK YOU! My Strat has always been to pin the mind flayer first, then whiplash to it with a shotswap knuckle blaster combo. Works well for me and doesn't require trying to set up a railcoin in a hectic environment.
@welcometothehouse
@welcometothehouse 2 года назад
I wonder if the green railcannon being able to heal the player up to +25 of their max would be good. Example: if no hard damage, then the screwdriver blood can heal the player up to 125. If hard damage only allows for 50 health, heal the player up to 75.
@gLud3
@gLud3 2 года назад
That would be really cool, I never really noticed how little overheal is used in the game
@welcometothehouse
@welcometothehouse 2 года назад
@@gLud3 At the end of the day, as reinforced by the rocket launcher teaser, Hakita and his crew know much better than I, but screwdriver might have some massive potential that we, as players, haven't mastered yet, that when discovered, will change the game.
@kaijdrew1140
@kaijdrew1140 2 года назад
If you use the screwdriver on gabriel when hes falling you can juggle him in the air and it’s hilarious
@krasistefanovlol
@krasistefanovlol Год назад
you can do the same with the revolver
@epicKerBallze
@epicKerBallze Год назад
you can do the same with any weapon
@theviralmelon
@theviralmelon Год назад
I'm seeing a lot of comments saying it's there to assist new players, and while in large part I agree, I don't think that means it should become useless to advanced players. Saying that it shouldn't be changed because 'buffing the healing makes it more of a crutch' is dumb; not only does it assume that there is no way to buff it besides increasing its healing, but... Imagine if railcoining was removed and the electric railcannon just straight-up did 27 damage. If that were the case, new players would use it as 'a crutch' for very obvious reasons; 27 damage is enough to oneshot almost anything -- and yet despite that, the electric railcannon is very much capable of inflicting 27 damage in a single shot without being a crutch, because doing that requires some degree of practice and knowledge to execute that more advanced strategy. Screw juggling is a great example of this and I like it a lot as a way to buff the screwdriver. It's hard to do, requires practice and knowledge, and also adds to advanced play by enabling the screwdriver to deal more damage at the cost of overall receiving less healing from an individual enemy (even if you don't hit it INTO something, knocking it out of an enemy deals a significant amount of damage, resulting in higher damage overall if you do it right before it runs out). Despite this, I still do think the screwdriver is overall lacking in depth, but not because it's a 'noob friendly weapon' but because, aside from screw juggling (which really needs to give style points btw), _it has no interactions with your other weapons._ And okay. Sure. The pump charge doesn't have direct interactions either, but I think there's an important difference -- as the player's skill increases, their capability to deal damage becomes higher as they learn more numerous and more efficient techniques for dealing with enemies. At a low skill level, the railcannon is meant to be a game-changing move that you can do once in a while to turn the tables, and all three variants absolutely are. However, in order to stay relevant, they are given a lot of those interactions. Blue has conductor and railcoining, red has core nuking and...railcoining, and, well...the screwdriver doesn't really have anything. It's got juggling, but it's hardly strong enough to measure up to the other two at that level. Not to mention, cross-interaction is the bread and butter of this game. Ultimately, I think the way to go with the screwdriver would be to allow you to deal a lot of damage with it in exchange for its defensive boosts; having greater defense (like projectile blocking or enemy immobility or something) is another route to go but personally I find that a little less interesting, as with the damage option you still have a reason not to do that advanced technique for more healing (something the other variants actually kinda lack, not that that's a huge problem). This could be a lot of things, it's not hard to think of; enemies with nails in them could have those nails flung out to hit other enemies. Maybe it could interact with the shotguns somehow, negating its extra healing by requiring you to be up close to get that damage bonus regardless (and shotguns have fewer interactions than most other weapons). Maybe something with the rocket launcher. There's a lot of things you could do with it and it really deserves more love.
@efflorescized
@efflorescized 2 года назад
a nailed notion
@gLud3
@gLud3 2 года назад
nice comment
@youtubeher026
@youtubeher026 2 года назад
It’s the struggling players favorite weapon. I used it for my first time against Gabriel. That free health was very useful
@some-random-idiot6853
@some-random-idiot6853 Год назад
Without this thing I couldn’t have beaten Minos prime the passive blood flow is too good
@aperturescienceguy2737
@aperturescienceguy2737 2 года назад
Well you see glud I have better things to do than go insane, so I am unable to do the instakill thing
@poisenbery
@poisenbery Год назад
Your personality is great for this type of format lol ez sub. you got some funny jokes video man
@gLud3
@gLud3 Год назад
hey alright thanks :)
@Sisyphus_MMV
@Sisyphus_MMV 2 года назад
FUCJ YOU HAVE NO IDEA HOW I JUST JUMOPED AS SOON AS I HEARD OMORI MUSIC
@neo8039
@neo8039 2 года назад
The railgun that makes you immortal for it's duration It's literally the best one ._.
@gLud3
@gLud3 2 года назад
*grey health enters the room*
@sus1591
@sus1591 Год назад
@@gLud3 -be me -use green railgun on gabriel act 2 -he attacks me -grey health -he beats my ass
@Eczocrafter
@Eczocrafter 7 месяцев назад
Fun fact: The drill under the railgun, its a spiral key from anime "Tengen Toppa Gurren Lagan"
@-_Canned_-
@-_Canned_- 6 месяцев назад
Green saves lives due to the fact it can heal quickly if you suck at moving
@YTshortsIsTerrible
@YTshortsIsTerrible Год назад
I never used the screwdriver much after obtaining it until trying to P-rank Sisyphus prime. When the fucker is teleporting behind your ass and you're barely at 25hp, you're damn glad to hit the green and relieve the pressure.
@ethanw7416
@ethanw7416 Год назад
yeah the screwdriver was the main reason I even beat P-2 in the first place
@tipx2master788
@tipx2master788 2 года назад
you're a great youtuber. and a great man.
@gLud3
@gLud3 2 года назад
hey thanks :)
@pspenguin6045
@pspenguin6045 Год назад
I think I have two solutions to make the green rail better. 1) you can now projectile boost the green rail and if it hit’s an enemy it will make an area of effect DoT (damage over time). This will leave a trail that that damages all enemy’s. For example think defenders crest from hollow knight. Note, you can see through the cloud and outlines would be drawn anyway thanks to the p-2 update. 2) Since the main reason the other two rails are so good is because they can use coins. I say we let the green rail do the same, kinda. If the green rail is in an enemy and you shoot a coin. It will go to the screw and propel it to the next highest heath target. If an enemy is idolized it will be ignored in targeting. Note, the basic coin will not reset the timer on the screw, but the slab coin will add to the time left with demising results.
@gamblertheclown7397
@gamblertheclown7397 Год назад
Everybody gangsta until the screwdriver drains V2's and Gabe's health.
@gLud3
@gLud3 Год назад
the screwdriver heals them, trust me
@lucaswickmansound
@lucaswickmansound Год назад
I’m a simple man, I see a mindflayer and my railcanon is ready, I use the drill
@wackymulter
@wackymulter Год назад
🤨🤨🤨🤨
@punchoponcho5238
@punchoponcho5238 Год назад
I now consider myself a permanent member of the glue eaters club
@xann2681
@xann2681 Год назад
Without the green railcannon i would have struggled so much in every boss fight
@RoyalChernosliv
@RoyalChernosliv Месяц назад
I just like green railcannon because 1. Its like a boost to the damage you deal to the enemy. Shoot the enemy with it, and it attacks the enemy while in the same time you can attack the enemy with some weapons like marksman or some shotgun dealing more damage than usual. 2. Its kinda ez to kill annoying enemies like Guttertank, Maricious face or even Gutterman with it 3. It IS very good to deal hp to the player. Just hit and come near the enemy you shot with it. Very good to heal if you have much "hard damage" or somethin like enemy is hard to come near to and shoot with a weapon 4. Damage : ) 5. Also not dealing damage to the player underwater unlike blue railcannon Kinda thinkin that all ultrakill players like the green railcannon because of it
@therealzizmon1748
@therealzizmon1748 2 года назад
Never thought I would hear omori music in an ULTRAKILL video, these are my 2 favourite games of all time
@gLud3
@gLud3 2 года назад
big winner.
@EreNyn3
@EreNyn3 2 года назад
Killing it as always dude
@gLud3
@gLud3 2 года назад
big thanks
@TJ_4870
@TJ_4870 Год назад
If I'm low on health and the railgun is charged. Screwdriver.
@genariperez7495
@genariperez7495 Год назад
As someone that has never played uktrakill before This shit is harder to understand than Lovecraftian mythology
@gLud3
@gLud3 Год назад
understandable ngl
@daleksky1105
@daleksky1105 Год назад
Melty blood music is the last thing I expected when I clicked on this video but it's a pleasant surprise
@krisztiankovacs3645
@krisztiankovacs3645 Год назад
I'm still gonna say the screwdriver is still my favourite version if the railcanon It carried me trough many bosses
@samz_fr
@samz_fr 2 месяца назад
I almost pranked everything up to violence without even buying the screwdriver because it would take an extra press of "e" to switch to the red railcannon
@bolmobelo
@bolmobelo Год назад
My brother in christ,combo it with the nailgun and watch boss healthbars turn to ash-
@bit_ronic
@bit_ronic Год назад
after i left the screwdriver behind when i mastered gabriel, i thought i'd never have to see it again then sisyphus came, yet so did the screwdriver, even after all that time, it still came to help me i am forever in it's debt
@avocadopictures9706
@avocadopictures9706 Год назад
Hakita: The screwdriver is the key to all of this. If we get the screwdriver working...
@theonedude4322
@theonedude4322 Год назад
Playing through Violent on my first run it was painful fighting V2 for the second time, but once I figured out that you can preemptively set down a nail trap and chain its explosion with the drill, it brought me a solution that experimentation benefitted me with. (Honestly though this really helped me out because I suck at counterricoshots.)
@krisshaito
@krisshaito 2 года назад
you put in a video osts from all my favourite games lol ULTRAKILL, OMORI, UNIST and Melty Blood btw found your channel from the whiplash video and went on a streak, really good channel, keep it up!
@The_Real_STRANGER
@The_Real_STRANGER Год назад
Also people bullying screwdriver being bullied despite the same people knowing they can’t do shit when their low against flesh prison and literally any other difficult boss
@AcceptableAsGenerallyDecent
@AcceptableAsGenerallyDecent 2 года назад
The screwdriver is actually incredibly useful tho! It always comes in clutch when I try to nuke and instead of switching from electric to mal, I switch to screw and fucking miss! Simply unequiping it would be a massive waste of dps and utility!
@Rosem_Blossom
@Rosem_Blossom Год назад
Screwdriver might not be the best option but I think it's a great option for newer and or less skilled players. I personally really liked that I could just stick the screwdriver in a fat enemy and practically become invincible as long as I stick around them. Now that I beat the game and am on my road to P-ranking every stage in the game, I have to admit that I don't touch the screwdriver anymore. What I am trying to say is that despite the screwdriver not being really good damage wise, I still think ULTRAKILL is better off with it as it gives a good defensive option for less skilled players at the cost of not dealing a ton of burst damage.
@giantlizard9158
@giantlizard9158 2 года назад
You're gonna need the screwdriver one day. . . And on that day it shall turn to you and say "no"
@skeletonsoup4992
@skeletonsoup4992 2 года назад
I heard Mika’s theme and I didn’t recognize at first until I visited the description
@gLud3
@gLud3 2 года назад
XD
@profitprophet3184
@profitprophet3184 2 года назад
Hey just picked up the game a few days ago and Ive been looking at some of your guides, they're really quality and the production value is fantastic, great work my dude
@gLud3
@gLud3 2 года назад
glad I could help, ultrakill’s depth is wonderful
@ckinggaming5bucketmadness766
I TESTED with the screwdriver railcannon against Cerberi in the sandbox, all perfectly the same, with a healthbar, and the screw did the most damage Hence why I use it, every other railcannon requires skill to make good and/or certain conditions If the screw is bad I’ll probably just stop using the railcannons entirely
@shotmcduck
@shotmcduck Год назад
The screwdriver is really good in that one room in p-2 with the 2 idoled mindflayers
@Elberich1
@Elberich1 11 месяцев назад
I only use it in P-2 to keep that damn hallway mindflayer stationary so its easier to deal with the other enemies.
@mrblakeboy1420
@mrblakeboy1420 Месяц назад
0:38 “chat calc is short for calculator if you just joined the stream, i’m just using slang”
@demitrischoenwald1436
@demitrischoenwald1436 Год назад
For those of us who aren't cracked gods at this game and regularly take damage or don't regularly burst higher tier enemies fast enough, the Screwdriver is a great way to use a larger enemy as a pivot point, nullifying the damage they deal on lower difficulties. I can't reliably multi railcoin, or malicious nuke, I can't even launch coins faster than the base speed, the most dps I can put out is either magnetic nails or dual swapping shotguns. The screwdriver is reliable for me, and I don't need to do anything fancy with it so I can focus on doing fancy things with other guns.
@weirdibibfishiplop3644
@weirdibibfishiplop3644 2 года назад
the screwdriver is probably the best choice for newer players or specifically the V2 fights, so basically its to compensate for low skill of getting in damage and hp
@liam16346
@liam16346 2 года назад
i feel like the update that let you parry the screwdriver made it worse (for my play-style). i like to get in dirty with the fists and shotgun, and that meant that i needed more health, especially for bosses, which before the update, could be solved with the screwdriver. However, now i cant do that since i find myself punching bosses with the feedbacker a lot, leading me to get rid of my screwdriver.
@RingAroundMeReal
@RingAroundMeReal Год назад
Honestly I felt the screwdriver was nice for learning purposes against bosses in my first encounters with them, that way I could focus on learning to dodge their attacks without having to worry about needing to damage them to offset whatever attacks I couldn't dodge
@navyntune8158
@navyntune8158 3 месяца назад
Screwdriver is that one teammate that never does cool shit and would rather keep the teammates alive
@thatlittlemonstrosity
@thatlittlemonstrosity 2 года назад
I was playing dead cells and i have a rule engraved in my mind “if you kill an enemy faster that it hits you, you won’t need that much health”. Why would i choose to make the battle longer over making a strong blow to short the period. Less time, less chances to be damaged
@gLud3
@gLud3 2 года назад
Cursed sword enjoyers stay winning
@vb4596
@vb4596 2 года назад
Brutality players making fun of tactics players’ small health pools while also playing cursed sword
@thatlittlemonstrosity
@thatlittlemonstrosity 2 года назад
@@vb4596 No i was talking about the scroll mechanic. You always pick your main one and forget about the rest
@demilung
@demilung 8 месяцев назад
I only recently beaten the existing game, and that thing really helped me on Heresy Gabriel
@tobywizardb
@tobywizardb 6 месяцев назад
I legitimately had my hopes up that the first background song was the Ridge Racer 4 Car Select song
@bedroomgaming1464
@bedroomgaming1464 Год назад
From watching these vids I have noticed that I have improved in my skill so keep up the good vids and tutorials and thanks for helping me and a lot of people improve. 😊
@Silverstain
@Silverstain Год назад
I used to use since it allows you to be extremely aggressive against bosses like gabriel or ferryman. Normally those enemies are able to out damage you normal healing so the extra healing is useful. Still the worst railgun but has uses.
@johnnysaurus04
@johnnysaurus04 Год назад
Screwdriver got me through P-2. I am forever in it's debt.
@ZacTBH
@ZacTBH 2 года назад
i appreciate the big floppa in the skybox
@gLud3
@gLud3 2 года назад
floppa
@questionmark6020
@questionmark6020 Год назад
hearing omori music over ultrakill gameplay is the weirdest thing to ever exist.
@user-wr5hf9yf8u
@user-wr5hf9yf8u 2 года назад
This is good & funni content Mr. gLud3, keep it up.
@gLud3
@gLud3 2 года назад
Hey thanks alot Mr. (or Ms.) :3 :3, will do.
@TuShan18
@TuShan18 2 года назад
I can't think of another game that lets me shoot a drill at someone. So I think I'll keep using it for that reason alone, even if it's inefficient.
@xdarin_
@xdarin_ Год назад
I like the screwdriver. I don't use it much, but when I do, it's usually worth it. Like killing a hideous mass in a run of cybergrind (even though there are better ways) Or using it to heal quickly on a boss.
@moonidk8367
@moonidk8367 9 месяцев назад
best mindflayer instakill is core nuking instead of p boosting, because it still takes one rail charge, and it has a lower risk of messing up if you can just hit a core
@tadek1842
@tadek1842 2 года назад
I consider this a certified Mordhau moment.
@gLud3
@gLud3 2 года назад
certified death scream 1 moment
@Laezar1
@Laezar1 6 месяцев назад
I feel like it'd serve it's role better if it could overheal, still affected by hard damage but like, maybe overheal 50% of your current max health. so if you have no hard damage you go up to 150health while if you have say 50 hard damage you'd still end up with a 75healthbar which is a lot less dire.
@owlgoddess8534
@owlgoddess8534 2 года назад
people shit on it but this was the gun that got me through the minos prime fight and i’ll always love it for that reason (even if i dont use it much)
@trogo3402
@trogo3402 Год назад
It’s really a matter of deciding between whether you want to screw your enemies or rail your enemies
@The-toast
@The-toast Год назад
So, fun fact! If you parry a, say a boss, that you've screwed, because, ya know, they're hittin you a lot and you wanna heal, there's a very solid chance that you will 1: not get the parry. 2: will get a proJectile boost on the screw. 3: Break said screw because 90% of bosses have nothing you could punch the screw into. Thereby removing your healing source, wasting one of your three punches and whiffing a parry that would've fully healed you likely frames before said boss smacks you upside the head. Now obviously thats Just if you whiff the parry, if you land it... you'll still break the screw, but at least now you're at full life! ... Having wasted a rail shot...
@andrehashimoto8056
@andrehashimoto8056 2 года назад
The Green RG isn't Just "New Player" Tool.... Used right it can make a Difference in certain fights SPECIALLY if you are trying some kind of challenge run (Such as No Coin Railcannon or Malicious Nukes or some Gun/Move restricted run) and even then there ARE some Bosses that Make using it not as Effective just like there ARE Enemies that don't yield the Mileage of other Meta High level Moves (For example i have seen some Enemies have now the Ability to PARRY Projectile Boosted Pellets)
@light6666
@light6666 2 года назад
things to note about the screw itself while it may be slightly it is atracted to magnets
@riley_-zm8vr
@riley_-zm8vr 6 месяцев назад
i primarily use screwdriver and electric because 1. i already have trouble pulling off railcoins so you can probably imagine what it's like for me trying to do corenukes. 2. it just turns whatever enemy you hit it with into a constant healing aura, usually one that is actively chasing you down. 3. sisyphus 4. ferryman i kid you not the only reason i even have malicious equipped at all is because it makes the least annoying sound to hear while i'm using it to zoom in at stuff. frankly from what i've seen, malicious is the one that needs a buff since the only thing it's used for is corenuking.
@Sentinel_of_the_GFI
@Sentinel_of_the_GFI 2 года назад
Hold up… the screwdriver deals HALF of the HIM’s health without having to railcoin? I feel horrible for equipping this
@RandomBoiGo
@RandomBoiGo Год назад
ik im a whole year late but, ive been using the screwdriver for a challenge im doing to myself in ultrakill, short story, playing with 2 mods that basicly one, make every enemy become heavily more difficult, like AI, attacking paterns, etc, and an other mod that makes them heal the same way we do, and sometimes heal them alot of their hp, the screwdriver is the thing that, massivly helps with it
@SaticCerebrumProductions
@SaticCerebrumProductions Год назад
the screwdriver is a great variant when you suck at not getting hit and you are fighting a boss,use the screwdriver and you are basicaly immortal
@Lazarus8790
@Lazarus8790 Год назад
I feel like screwdriver should instead be a nailgun variant. It doesn't really fit with the other railguns as it's not a hitscan and doesn't fire rails.
@evanisnotcute3343
@evanisnotcute3343 Год назад
Pairing the screwdriver plus the blue Gatling gun deals really good damage. Which is why I only use 2 weapons for bosses
@nobody7204
@nobody7204 9 месяцев назад
As a guy who never successfully does decent damage with ultraricochots, I can confirm drill is pretty good against big enemies and some bosses with smaller hitboxes.(plus technically V1 is in hell for blood so canonically this should be his favorite weapon for all the blood it makes)
@binkyfish1690
@binkyfish1690 Год назад
the screwdriver is good in gluttony for the challenge of killing a mindflayer in acid
@zachfarrellEL
@zachfarrellEL Год назад
Screwdriver excels in Cyber Grind waves with multiple Mind Flayers, especially now that Sentries make prolonged aerial combat much riskier. Slam Storage Jump, combo one to death ASAP while ludicrously high up, and CC one with the screwdriver to give you a bit more breathing room while you slam back down.
@gLud3
@gLud3 Год назад
Nukes kill sentries close range and you can also just play off arena to completely nullify sentries. Rocket riding and the most recent whiplash buff invalidate the screwdriver even further
@zachfarrellEL
@zachfarrellEL Год назад
​@@gLud3 Nukes do nothing when you get knocked out of alignment for the 2nd shot, because there's a pair Mind Flayers chasing you and one of them teleported in and landed their melee attack midway through the combo. That problem that doesn't occur if one is dead and the other is so high up that they 've basically ceased to exist for the next 8 seconds. And yes, the rocket launcher has plenty of movement options that are excellent for going offstage and stalling out Sentry shots, but you don't exactly want a Mind Flayer teleporting teleporting directly up your ass while you're doing any of those, either. Like, I won't disagree that the Screwdriver is the worst gun in the game, because it absolutely is, and it could definitely use more advanced tech / utility than it currently has. I just don't find it to be "invalid" or useless, because CG is all about consistency, and there's at least one or two relatively common situations in waves 40+ where it's an incredibly consistent option.
@Iskolya.
@Iskolya. 5 месяцев назад
I usually use red hand to throw sentries out of bounds. Pretty easy
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