It's just such a cool concept how the Genocide run reverses Clover and Axis's roles in the set pieces. Instead of us falling through the trapdoor, Axis escapes through it; instead of him chasing you through the halls, you chase Axis through the halls; and finally, instead of Axis giving you the trash can lid to deflect his bullets, _he_ holds the lid to deflect _your_ bullets! It's such a fantastic twist on the area.
when he took the trash can lid and held it, I was actually so shocked but delighted because it was such an odd feeling. Like he gave this to us last run so that he could attack us, and now, in fear for his life, he's holding the lid to defend himself. Although I had to agree with him after he used it... the shield is cheating lol
I love how heroic this makes Axis feel. Also did anyone notice part of the melody from Battle Against A True Hero (Undyne the Undying's theme) at 0:47 as well as being used as part of Axis' motif?
This is the perfect song to encompass that feeling of "once you do this you can't go back." Becasue afyter fighting Axis you can't go back to a neutral route, you're stuck in Genocide.
You can still abort Genocide if you haven't killed _all_ of the retreating Steamworks robots beforehand (and it's very easy to when the game doesn't pause you from proceeding like the room before before Geno Ceroba), but thematically it's perfect for this moment yes
@@min2793 V1 as he isn't a monster, meaning that killing intent doesn't affect his killability (unless clover becomes more skilled or dangerous with rage) and it is much faster and more durable than clover. i doubt that it can chargeback the giant blast as it would probably be unparriable but the small bullets can 100% be punched like ultrakill shotgun bullets or chargebacked. besides, the blast can clearly be dodged so V1 solos with little difficulty at best
The shaking soul reminded me a lot of the ticked off bar axis had in the pacifist fight, especially since the soul shakes more every time axis blocks a bullet, like how clover blocked axis's attacks. Its such a good role reversal
"I had no choice. I was programmed to neutralize that human." *dolly zoom onto Clover's face as the LV rises* "What?" "Now a-alright I know that sounds ba-"
most people here are talking about clover biden blasting axis, but i don't see enough talking about how passive aggressive flowey's game over quotes are for this fight in particular "i can't help but feel like this is karma...but i GUESS i'll revive you" "this piece of junk did you in? heh, thought you were better than that" at this point of the genocide run, flowey and clover are mutually losing patience with each other, so i love that the only way for flowey to express his annoyance without completely dropping his facade is by being a bigger smartass lol
Slight correction here, Clover’s soul is Justice, and in the genocide run kills everyone as retribution of the fallen humans. Clover gets powered up by the confirmation that Axis has killed a human, powering up their Level of Violence against him.
Clover levels up because once he knows that Axis killed the human. That knowledge makes so it is easier for Clover to not feel any remorse and to easily kill Axis.
“Watch what happens when I cast a spell I don’t know” sounds like a snapping, and it being attached to Deltarune proper makes it a meme. “I was forced to neutralize that human” is desperate on Axis’s end in that he is scrambling for some mercy left in Clover and hit the one thing that would cause Clover to hate monsterkind forever, and furthermore as a programmed robot he really had no choice.
I find axis pretty boring (no offense, but I just don't like robots) and find Noelle pretty interesting and snowgrave a lot darker than any genocides sooooo the first one
Props to Undertale Yellow for remembering What LOVE actually is. It’s not some power-up the game expressly says it's a measurement of someone’s capacity to hurt another. Of course, Clover would immediately gain 7 LV face-to-face with the murderer of the last fallen child.
Things like this are why probably on Undertale Yellow will stand the test of time when Undertale and Deltarune will no longer be focused upon, probably save TS!Undertale and maybe Undertale Red.
@@iantaakalla8180 Ok, I wouldn't go THAT far and say Undertale Yellow will overshadow the original game and Deltarune, but it's definitely memorable just like those games.
fr, it's really cool how they were able to evoke such organic gore imagery out of metal and cables, i can still picture that single cable holding the two sides together, looking like guts or a vein
i dont think its ever mentioned or hinted at but i like to believe that axis's death sprite was the same death the human he killed had. (chujin did describe the scene as horrifying)
Axis in Genocide strikes me as "not fearless, but definitely not cowardly, and certainly not a moron." In a word, brave. He's brave enough to give Clover one final confrontation at the end of the Steamworks, but he still listens to his fear and brings a shield to the battle. After all, he already knows from experience how dangerous that "cannon of death" is. "Fearless" would've been foolish and not brought a shield. Brave is "scared, but not cowardly." Scared, enough that he needs to bring a shield, but not cowardly, as he's still willing to confront Clover face-to-face. Now if only he didn't bring up the Integrity incident...
This makes Axis a Muffet counterpart in that both doom the Underground to a genocidal spree, Muffet because she only is willing to oppose you so long as you hate spiders, and Axis because he just had to let slip he killed the Integrity SOUL.
@@wasdupdownleftrightthe entire CORE was supposed to be closed off by the time you got there in the genocide route. It was only open because of muffet refusing to evacuate
Flowey be like: *eating popcorn excitedly in the background with Sans* Oh he´s so dead! Sans: I know right. Flowey: Come on Clover! Don´t hold back, show that junky idiot what he got coming to him, and blast all that anger out full power! Sans: This epic moment calls for some Megalovania *Pulls out radio and plays Megalovania*
@@IlovedeltaruneII I thought it would be funny and fitting to put him in there since in the og game Sans fights you in Genocide as avenging the people and his brother you killed for basically no reason.
it felt like clover absorbed the EXP from axis before even killing him, that bucket of bolts was dead the second he grabbed that lid; clover and axis both knew it
@@wolfygirlowo in undertale,sans mentioned LOVE is "A way of measuring someone's capacity to hurt." i like to think that Clover's "capacity to hurt" increased because one of the missing child's murderer was standing right in front of them, and the urge of avenging the human child increase even more and their LOVE increase
He didn't actually gain EXP, only LV. You can see in the stats menu after the fight that you're LV 19 with only 3600 EXP, when you need 50,000 EXP for LV 19 in Undertale.
@@lukario2666 That is a neat detail, because EXP isn't inherently connected to LV. EXP is used to measure the ammount of pain you've caused, while LV is used to measure the capacity to hurt someone
@@peeka_this is why the ending scene for this boss makes sense at all, a humans LV is a mental state, not an actual level, its why the war was so one sided, humans were willing to rock their shit and thus were able to without issue
Yeah let me just use the "f*ck everything in that general direction" ray on you 💀 But honestly, the LV increase part gave me goosebumps, I knew I was locked into genocide after that absolutely BRUTAL aftermath too.
I like how the roles are reversed in this boss fight, compared to the other routes Only difference is that Clover's tick-o-meter fills instantly, _way past instantly..._
Your and axis’s roles are reversed throughout the entire facility which is so cool. In the pacifist route you’re constantly running and hiding from him, but in Geno you literally do the chase sequence on him. Was just such a cool touch when I wa playing.
given how clover’s soul vibrates more and more as the fight goes in, their tick-o-bar also slowly goes up as the attacks miss. it def fills up instantly at the end tho
Axis: "I HAD NO CHOICE. I WAS FORCED TO NEUTRALIZE THAT HUMAN." Clover: "Hello there, Tonight on WCOV Fox 20, we will be brutally blowing up a robot with the power of our station's effective radiated power times seven."
Axis: "I WA-" Clover: "Unfortunately for you my dear young robot man/girl named Axis Model 14 capable of throwing circular energy spheres, There is this one thing called anger that I'm feeling right now and this anger really is increasing my "Thing that determines my chances to be violent" to be "Extremely Violent" and I wish you the best of luck to face the almighty powerful super overpowered "f•ck everything in a straight line in that general direction", so, start praying"
Clover was fucking angry before the whole "I was forced to neutralize that human" Although imagining Clover angrily vibrating in front of axis every turn is kinda funny
I WAS FORCED TO NEUTRALIZE THAT HUMAN. ... W-WAIT. WHAT'S GOING ON? "To show you..." HOLD ON. PLEASE. "...the power of Justice..." I AM SORRY. "...I shot this robot in half!" I DIDN'T WANT TO- Clover!?!? Was that a [Big Shot] just now!?
Flowey: uh yeah what the f*ck- Clover: want some too B*TCH? Flowey: ugh whatever- I mean COME AT ME- I mean uhhh- I hate you. Clover: (pulls out a f*cking gun)
i genuinely feel really bad for AXIS here. Clover's sense of justice has been warped beyond recognition here, and i don't think AXIS was lying or trying to justify their actions when they said they were forced. They were created out of vengeance and forced to kill. My headcanon/theory is that Chujin, in his sorrowful and guilty state, told Axis that it wasn't their fault, that they were just doing as told. And Axis is parroting Chujin's words here. I feel so fucking bad for this poor robot
It sucks even more if you realise that axis might have not even remembered the killing of the human UNTIL clover shot at their head 3 times upon first interaction. Imagine getting a memory like that with bullets in your brain
If I remember Chujin stated it was a programming mistake, the human was supposed to be apprehended, so that makes it even worse because now chujin is probably innocent too
@@georgemeyers7172 i think i gotta disagree, i know we convince axis to fall in love and change his hostility settings, but his actions up to that point were guided by chujin's orders
@@mygodsei He doesn't give you EXP for killing him actually. All the LV Clover gains during his fight is before they kill him, just out of sheer anger for what he's done. LV is your capacity to hurt others, so theoretically you can gain it without gaining EXP just by being angry enough.
seeing axis take on a truly heroic role and sacrifice himself to buy time for the rest of the robots was awesome, and i mean, clover doing what not even CHARA could do and gaining levels of violence basically ON COMMAND? crazy shit
I adore how the roles reverse between Clover and Axis in geno Now he’s the one getting chased through Steamworks. He’s the one cowering behind a trash lid, facing a cold blooded killer
thıs feels like alphys takes action because by axis standing there he's buying time for the others to escape (even though most are dead by that point) just like what alphys neo did
It's called love depending on your level of violence Axis confirmed what Clover came here for Clover after hearing the confession punishes Axis no matter the context the reasoning all clover wanted was justice a very twisted version of justice
It's kind of like how undyne the undying’s theme is supposed to feel like you’re fighting the good guy, except this theme feels significantly more hopeless and fearful
What I find interesting about this particular Axis theme is that it feels more desperate than the others. Axis knows damn well that you're getting closer and closer to dooming monsterkind, and gives it everything he has to try to stop you, sadly to no avail. He might not be the last thing in your way in the Genocide route, but this theme seems to convey more desperate emotion than Martlet's Geoncide battle themes, at least for me.
Say what you will about Axis and his annoying chase segment and boss fights, but he was a true hero in this route. He went out of his way to avoid confrontation with Clover- not necessarily out of fear, but because he knew he had to warn all the other Steamworks robots so they could escape. Robots that would have otherwise been completely ignored and forgotten.
The fact that Axis would've slowly torn Clover apart if they didn't literally manifest destiny in this fight, even after being shot in the head thrice, is insane. Heck, Enemy Retreating doesn't even play in his genocide music, he is genuinely not threatened by you until you hulk out. Imagine if Chujin didn't bog his presentations to the king, these things would be royal guard.
@@1unar_eclipse no? Either way the moment AXIS z was going to recharge its battery (failed geno) was the moment he was gonna die. Clover would’ve also destroyed the Sheild in time
Yup, the fact that Axis also managed to kill another (potentially) mass killing human in the past really spells it out that Chujin was a better engineer then anyone gave him credit for. That's a mark that I don't think literally any monster or robot in the underground has replicated. Even Undyne the Undying couldn't match that level of strength and precision by the time both humans killed their way to Waterfall (Frisk is probably a fair bit stronger than Integrity human canonically for a lot of reasons but you get my point). I also liked how the perfect defense aspect of robots like Mettaton was reused in this fight, only to eventually demonstrate the sheer power that human souls possess when they've maximized their potential to harm. If they ever choose to do another game like this, the integrity human in UTY's canon would be one hell of a continuation.
I think the craziest thing about this song is the little riff at 0:16 and 0:19 sounds like its a mechanical voice saying "Go away," like Axis is begging for his life as you fight and asking you to leave
That death was so gruesome Jesus Christ his body splits apart like a banana The theme sounds oddly heroic, which may be referencing clover and how they think they’re delivering justice, or axis who went out of his way to evacuate the SteamWorks
What I noticed is the moment that axis talks about killing a human, clover instantly grows stronger and instantly destroys him. Confirming clovers mission in all routes is to rescue or find out what happened to the 5 humans. And axis was living and (not) breathing proof of what the monsters did, fueling clovers false sense of justice Edit: clovers soul isn’t justice in the first place, they’re judging monster kind as a whole and for some reason executing them. That doesn’t seem like justice just vengeance
@@BE-fw1lr I’m done with you geno clover defenders. Clover killed innocents for no reason. Even when told what he does is wrong he follows his own false sense of justice, killing people for no reason whatsoever and robs stores. That’s not justice. That’s cruelty
@@BE-fw1lr also if what clover did was so right, why in section 5 does clover just keep killing random robots for absolutely 0 xp (even flowey complains)
@@gamercentral2417 I'm not defending them? As I said, they took it too far. They're within their rights to kill Asgore (and I guess Axis) but hunting down monsters isn't justice, it's vengeance.
@@gamercentral2417 Same reason they kill other monsters, because they're a danger to humans. Doesn't make it right but that seems to be their reasoning.
It’s said that LOVE measures ‘ your will to hurt others ‘ in the original Undertale. I don’t think it was ever said you needed exp to gain LOVE. anyway I think Clover can and does understand fully well that Axis can’t exactly ignore his programming. That he was *forced* to do it. He couldn’t have spared that human even if he wanted to. But they don’t care. Why would they? It’s black and white morality to them. The monsters are the enemy, because they’re the ones who are killing children. If a robot was made by a monster, they’re the enemy too. It doesn’t change anything if that kid killed people, since monsters are the bad guys they don’t matter. But human children do. yes I am very normal about this game why do you ask
Good analysis, I think its strengthened even further in the scene where Martlet confronts Clover again in the dunes, in which she says "I know you want to believe that the humans were pacifistic" before being immediately interrupted by Clover who then draws a gun at her. Clover is agitated at the mere thought of the humans being in the wrong, because of their black and white warped sense of justice.
@@aresrivera9744 I mean.. this isn’t going to ever be Perfectly Canon Compliant, right? I doubt they intended that this game has to strictly follow every line of dialogue in canon. That’s absurd. I don’t think you necessarily require exp to gain LOVE in UTY. Your LOVE does indeed increase when you kill people, but in this game there’s clearly at minimum two ways.
The fact that Axis was created by monsters and thus has to be killed (Before finding out that he killed a human and getting a lot more of a reason in their head) lines up pretty well with them obliterating the entirety of Steamworks too. Sure, they aren't monsters but they were created by them, so they're just as 'guilty' in Clover's eyes
One aspect of this fight I don't see people talk about is how Axis being so much harder than he is on any other route is because his programming is permitting him to go all out. Which he's likely only ever had to do once against the Integrity human, and with how hard this fight is it explains why they were killed so brutally.
I mean, it makes sense especially his programming prevents him from even attacking you in the pacifist route, needing you to carry a shield to have the permission to fight.
I love how you can practically hear Clover's thoughts after Axis confesses, and their thoughts are only one word. "Guilty." "Guilty." "Guilty." "Guilty." "Guilty. Guilty. Guilty. Guilty. *Guilty. Guilty. Guilty. GUIIIIILTYYYYY!* "
I was wondering why this was supposedly the only geno battle song in the game that didn't feature the Enemy Retreating leitmotif. But after listening to this for a couple hours I've just realised that the leitmotif was hidden at the end of the track! Have I mentioned that I love listening to this?
@_red_crewmate could you do a timestamp of where the motiff played? I still can’t hear it after 3 - 4 hours of listening to this one track specifically.
I love how Axis and Clover's roles are reversed here. Clover chases after him, and Axis uses the trash can lid to protect himself. It even says "Axis Model 014, ready to *defend* ".
Weirdly enough, Genocide Axis is like the UTY equivalent of Sans. - Both of them die in one hit once in battle. - Both of them manage to avoid getting hit entirely. - Both of them stop avoiding the protagonist to halt their progress. - Both of them see the protagonist at LOVE 19 at some point during battle. - Both of them are quite difficult. - Both of them die due to being attacked twice in one turn. - Both of them realize they are doomed to die. - Both of them have a weird left eye. - Both of them taunt the protagonist with a seemingly unwinnable scenario.
END OF THE LINE_ sounds more badass. I'm glad Axis got a chance to shine and show us that he's actually quite powerful in the genocide route, despite ultimately being destroyed by Clover because JUSTICE BLAST.
@@NightOfTheRavensbut GOODBYE_WORLD gets brownie points for the play on words with “hello world” being the first thing typed on a computer or something I forgor
I think the underscore isn't meant to be a space, since there's multiple spaces in the name, I think END OF THE LINE_ is a pun, the underscore at the end representing the end of the line... of code. like you're typing out code and that's the end of the typing.
@@aresrivera9744he is enacting justice on monsterkind after killing the children. And after getting confirmed that the children are legit dead. Shit goes south
@@murilo_the_lilo9947 oh, the only other example is when you kill the fox girl in true pacifist. You get 0 exp but that’s supposed to be because your actions are just but clover on geno it’s supposed to be acting on their corrupted sense of justice
Considering how Chujin describes the scene in his secret tape, it was probably a very gruesome sight. He even says he considered dropping every idea he had at that moment, such a sight that was@@entropy._boy
@@hazamaunlimited8131 there's fun value events for all the pillars actually. The first one can show Dalv, the second one Axis, the third one the figure who could be blue soul and the fourth one a soul, presumably the blue soul
@@32th This is a timeline of the blue soul’s run. They attacked Dalv, Axis was informed, Axis blew their head off (the pillar is cut off at the head) and their SOUL is retrieved.
Major props to Axis in this route. He knew he wasn't going to beat Clover, so he focused on warning the other robots like Guardener. And despite knowing he was going to die, still fought as hard as he could. Clover may claim to be on the side of justice, but Axis was the real hero.
@@PonikoRoblox no ? He has no soul inside him, the 5 souls are in Asgore's possession. Also, minor nitpick but the human Axis is implied to have killed is Integrity, not Perseverance
@@PonikoRoblox yeah, and he also says he'd donate it later. So it's not inside Axis. And again, in the flawed pacifist ending, we SEE the 5 souls of the humans in Asgore's container
AXIS: "i was forced to neutralize that huma-" CLOVER: "I have you at gunpoint, and you DARE TELL ME that YOU killed a HUMAN?! What a fool you are. *JUSTIFIED DIVINE SOUL BLAST*
AXIS in pacifist route: Thats righ guman... RUN, RUN AND BEG I DONT FIND YOU... AXIS in genocide route: LEAVE ME ALONE YOU PAYCHO HUMAN! Clover: COME BACK HERE AXIS! AAAAAXXXXIIIISSS! YOU CANT ESCAPE MEEEEE! I'LL CHASE YOU TO THE END OF THE UNDERGROUND!!!
You could totally interpret Clover getting angry and blowing Axis’ head off as an act of enraged “justice.” But I think there’s more to it. Consider: The story of Chara and Asriel’s deaths confirms there exists a human village near Mt. Ebott. Given Clover goes into the Underground explicitly seeking five identified humans (children), I think it’s likely the kids were all from the same village, and a few of them got into the Underground while searching for each other (like a domino effect). So you can extrapolate that Clover at least knew the 5th kid who disappeared and chose to venture down and bring them back themselves. Then they found out some robot fucko killed their friend?? That’s why their capacity to inflict violence on monsters skyrockets in that moment.
It's heavily implied that the human Axis killed was Integrity. Integrity fell down far too long ago for Clover to have actually existed. Now, if Axis killed the Kindness soul, I could understand this argument, since it's more feasible for Clover and Kindness to have existed at the same time and thus, be friends.
@@phasism7332 In geno, Clover has no way of knowing who Axis killed, they're just informed Axis killed a human. Not a far leap in logic to assume it's the last person who fell down, considering Clover didn't stop and befriend anyone to find out the timeline of events, and if it was Clover's friend who was the last person to fall? Yeah, I can see Clover in geno being very pissed
@@synthetic_creature there is a hidden tape behind Chujin's grave. If you take it to the Ketsukane basement and watch it, Chujin details that he has confiscated the soul of the human Axis killed. And you know which one that was? Integrity. The determination that Ceroba injects Kanako with is from the Integrity soul. This is, as far as we can tell, the only soul that Chujin had in his position before it was given to Asgore. Now, whether Clover and Integrity were friends is debatable, as I have actually gone back on the idea that Integrity fell down long before Clover, considering how strange UTY's timeline is.
@@phasism7332 just like i said, clover has no way of knowing this in a genocide route. Remember, their memory is wiped each reset. They can't remember this, only you as the player can
Clover: *About to charge blast Axis* Axis: "I GUESS THIS IS THE PART WHERE THEY KILL ME" Clover: "hello this is the part where i kill you." *Clover blast*
I love how this is literally the end of the line. This is the point of no return. As soon as your at this fight you can’t back out of a genocide run. It’s also showing that now, *clover feels completely justified with his actions. This…thing killed a human. The sins of it falls on them all. Your actions have been just.*
Actually you can still abort Genocide if you haven't killed _all_ of the retreating Steamworks robots beforehand (and it's very easy to when the game doesn't pause you from proceeding like the room before before Geno Ceroba), but thematically it's perfect for this moment yes
I know that this whole route is supposed to make me feel sad, but after all the shit I went through in the Pacifist Axis fight, This made me unreasonably happy.
ikr? i was SO tempted to give in and just blast that stupid robot's face clean off in my pacifist run... right after guardener too? damn, i wanted to kill those bots so bad! i mean, what harm could killing robots do anyways? its not like theyre monsters and have souls, anyways...
@@wolfygirlowo I actually liked Guardener's fight. I may have died, but the bullet patterns felt fair enough. The Jandroids suck though. Fuck Jandroids.
I somehow feel like that makes the fight better, intentionally or not, it really makes Clover's anger and yours be connected even if the motives are different
@@AlexSpherebob Player: Ugh! Why is this robot so OP! This is so frustrating! Clover: Screw that! THAT RUSTY PIECE OF METAL KILLED MY FREAKING FRIEND!!!
I love the part where the start of the song is a bit glitchy. Because we fight axis when he's damaged. Also no chill part because there's no time to chill, Justice must be served all the time
SPOILERS BELOW Ok but that bombshell that Axis dropped about him being responsible for one of the human's deaths (probably kindness since Axis would've been made after the last human committed genocide, which I think would be perseverance or maybe even integrity if we're going in order of item's appearances) and then Clover gaining exp very quickly just from getting pissed off after hearing that was probably my "oh shit no turning back now" moment.
Since we're getting into spoilers, I feel like it was definitely integrity, in the pacifist route there's that secret tape in Chujin's grave that tells you that Axis killed the child in waterfall, implying that the scene was pretty gruesome, and that he "hid the evidence". The tutu and the dancing shoes are dead ringers for being "hidden evidence", one being stashed behind a waterfall and the other being hidden in tall grass.
spoilers @@dalleme5656 also it is implied chujin used that human's soul to conduct experiments which led to the serum through the project that was finished by ceroba. in one of ceroba's flashbacks in her pacifist fight, when we learn she experimented that serum in kanako, her daughter, we can see that the color of the serum is blue and that when kanako is injected with it her soul flashes in a dark blue color, so it was definitely the soul of integrity
I like the contrast between Guns Blazing and END OF THE LINE_. While Guns Blazing sounded tactical and tense, this uses erratic melodies and clashing metal to capture the feeling of being on the attack.
OH SO I WASNT THE ONLY ONE- like on my replay, I noticed in the dunes there was a text box pop up that went “there are still monsters that need to be justice’d, do you want to continue” or something like that, what was stopping them from adding a thing like that in the Steamworks smfh I just assumed I didn’t need to kill them because they don’t give out xp????? Yeah uh big mistake I mean hey, I somehow managed to one attempt marlet AND ceroba (and also axis) on my replay so that was pretty cool, perhaps even worth it
I love the fact that this game goes out of its way to change every single boss (except for Dalv) instead of insta-killing literally every boss but two.
it makes the genocide route feel more like an actual alternate route, in undertale the genocide route could honestly be seen as "2 actual fights and alot of doin nothing"
@@a_major_in_stupidity that's the point though. It's supposed to intentionally demotivate you for what you're doing and to kinda reflect how a player attempting to kill everyone in the "friendly rpg where nobody has to die" may feel. 'yeah this one was easy anyway, let's kill them' 'yep, not bothering with these puzzles' 'I don't care about these characters anymore, they're just codes and sprites now' UTU and Sans being actual bosses specifically kinda adds to it to remind you that you're not the good guy here Of course it isn't very enjoyable gameplay wise which is why I assume every fangame with a geno route has more fights and interactions on it, but still cool