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Unreal Hide in bush II - Block AI Sight - UE4 Tutorials  

CodeLikeMe
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Last time we integrated a material changinf mechanism to denote that the player is hidden inside a bush. despite the material change, the AI characters can still see me. Today, I am going to implement a way to block enemies sight perception when the player is inside a bush.
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30 июл 2019

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Комментарии : 16   
@user-sf2cf7bf4r
@user-sf2cf7bf4r 5 лет назад
Nice content man!
@christopherwallace5740
@christopherwallace5740 5 лет назад
Great stuff man
@samfr0
@samfr0 5 лет назад
Great tutorial you my favorite man
@megtwin
@megtwin 3 года назад
Nice! Also if you are using PowerIK plugin and are having issues with the player walking on top of the box set your power IK to use the bush channel as well, it works!
@tvaldieri
@tvaldieri 4 года назад
Thank you so much .. this channel is so great !!!!!!
@evilness3862
@evilness3862 5 лет назад
Can you make enemies with arrows ?
@samfr0
@samfr0 5 лет назад
Can you make the custom movement in your charctor
@fengfang5924
@fengfang5924 5 лет назад
Great Tutorial as always!! Are you planning also a parkour Tutorial?
@CodeLikeMe
@CodeLikeMe 5 лет назад
Yes
@NoxnYT
@NoxnYT Год назад
Hero
@CodeLikeMe
@CodeLikeMe Год назад
:D
@kamberhasan4245
@kamberhasan4245 5 лет назад
I think you don't need this effect if the bush is is created to be a hidden bush -with more dense leafs and stuff. Alternative solution is to highlight with outline the bush when the Character is hidden. But purely as implementation you're did a tremendous work as always. Salut!
@MohamedAbdoLOS
@MohamedAbdoLOS 4 года назад
better idea i guess to to disable/enable perception is to unregister Sense from AI Perception and when out you can register from sense :)
@harshitjaiswal5529
@harshitjaiswal5529 Год назад
how can i implement this ?
@ilya_fimin
@ilya_fimin 5 лет назад
Like
@clanwars9618
@clanwars9618 2 года назад
How would I do this but also be invisible to other real players in a multiplayer game?
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