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Unreal dynamic game music manager - UE4 Tutorials  

CodeLikeMe
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In this episode, I ma going to add a dynamic music manager to my game developed with unreal engine 4. This music control system will change the game music according to the situation or state of the game. For example, when the player is free or undetected by any other enemies, a calm mus will be played and when a fight begins, the music will be changed to a more intense one to match with the situation of the game.
#CodeLikeMe #unrealengine #ue4
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26 июл 2019

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Комментарии : 27   
@UnrealogyTutorials
@UnrealogyTutorials 5 лет назад
You deserve a million dollars and subscribers. You are a legend.
@megtwin
@megtwin 4 года назад
I can't wait to get this far this is going to be amazing!
@PropheticGamesProductions
@PropheticGamesProductions 5 лет назад
Olala !! Your tutorials are really impressive !
@geoffrey3668
@geoffrey3668 4 года назад
Thanks for the amazing tutorial!
@megtwin
@megtwin 3 года назад
This is great and I must say you have a natural talent for setting up the landscape, it looks awesome!
@CodeLikeMe
@CodeLikeMe 3 года назад
I didn't create this map. this is from an asset. :-)
@megtwin
@megtwin 3 года назад
@@CodeLikeMe well then "they" did a good job, lol!
@TheParasone
@TheParasone 5 лет назад
I'm watching every video you upload, even tho my game isn't so far yet.
@TolisPiperas82
@TolisPiperas82 5 лет назад
All tuts are incredible.i think when you make tuts for quest the game creation tuts will be complete.concratulations
@z90u6r200
@z90u6r200 3 года назад
thanks so much for your tutorials! so, how do you really do this when there are multiple enemies? I can't seem to find a solution or a tutorial on this, works like a charm for one enemy though, thanks a lot!
@igorcosta6097
@igorcosta6097 2 года назад
Muito bom!
@Jubugeska
@Jubugeska 5 лет назад
Looks awesome) Thanks for you do) Tell me please, How best to run ue4? From integrated or discrete cpu? Ty
@CodeLikeMe
@CodeLikeMe 5 лет назад
discrete is always better
@rifat.ahammed
@rifat.ahammed Год назад
great
@CodeLikeMe
@CodeLikeMe Год назад
Thanks
@samfr0
@samfr0 5 лет назад
You are legend Man. Wonderful and where did you get this music" its from marketplace?
@CodeLikeMe
@CodeLikeMe 5 лет назад
actually those i got them from a composer for another project
@Legionsama
@Legionsama 3 года назад
Did you ever continue this for multiple enemies?
@SurviveOnlyStrong
@SurviveOnlyStrong Год назад
Not sure if this approch will work good if you have more than 2 sounds. Lerp from index 0 song to index 10 song means all songs in between will play a bit You can use 2 audio components approach - play new sound in the component that has IsPlaying=false and stop the one that has IsPlaying=true, use timelines/lerp for both to make it smooth.
@hicosoftstudio9159
@hicosoftstudio9159 2 года назад
Hi how to doing that for a multiple enemy ???
@patryk6235
@patryk6235 5 лет назад
I have a question? if I pay $ 20, then I will have access to all project files?
@CodeLikeMe
@CodeLikeMe 5 лет назад
Yes. But I won't share any I'd the 3d models that I don't have permission to share. For example this castle model. But you will have access to all characters, blueprints, Ai ..etc
@ThirstyAs42
@ThirstyAs42 4 года назад
Question: If I have 2 enemies, then the sound will play twice...how do I stop that?
@CodeLikeMe
@CodeLikeMe 4 года назад
add a do once node to the place you play the music
@ThirstyAs42
@ThirstyAs42 4 года назад
@@CodeLikeMe thanks a lot,also,after I followed the tutorial,I observed that if I have 2 enemies,after I kill just one,the music stops.Should I make an array and stop the music after it is empty? Or is there a better way?
@rivoobagchi5245
@rivoobagchi5245 4 года назад
@@ThirstyAs42 Make it trigger an event after last death maybe?
@lankaeagle6126
@lankaeagle6126 3 года назад
mokakda me sound effect wala nam
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