Would be solid to see a clawbringer healer build using the enchant to revive/heal when using cleansing flames. I also think it would be solid to see a 4 player team build using rune wards and skills to enable each other (like having a healer, using polymorph etc) to see what kinds of shenanigans would ensue lol
@@satchmoney I really want a Reaper of bones Brr Grave build. I've been trying to get it to work for almost constant rage uptime. But the damage output is poor with my limited supplies/legendaries I have farmed so far.
Nick thank you so much for the testing you do on these builds. I know this takes alot of time to crunch the numbers and you are seriously putting in the work at a quick pace. I think i speak for everyone when i say great job and keep up the good work my friend.
Found you since I started doing endgame wonderlands content and have not been disappointed! Your builds are top tier for sure! Looking forward to going home from work tonight and trying this build out! Cheers mate!
Loving this build with arcane bolt instead of buffmeister, can chain crits on the spell to have like 2-3 second cooldowns and get from the shadows back fast. I have trash tier rings so I put hero points into skill cooldown instead of spell cooldown and having a blast right now :)
I would love to see a build that optimizes the spore wardens blizzards. Always thought it was a cool ability and I’ve been trying some stuff myself but it’s not up to melting level yet. The goal is to make it a very good chaos chamber farming build.
I actually have an idea for this and it shouldnt be hard to setup either, it's just not a priority ATM. I'm very interested in this as well so it will happen:)
Just to inform people keep in mind this is most likely with all stallion buffs and all elemental and crit buffs from chaos chambers. Doing this without any buffs is impossible as I have the best gear in the game and it doesn't melt like this.
We could use a few non gear dependant builds as well, seems like with all these games from gearbox it's only about top tier end game with the best gear. Many players don't have the same amount of time to put in farming and could use some tips on builds that don't require all the legendary proper rolled gear.
love the drip, but I'm going for the creepy vibe w/ the eyeclops under armor, barbaric brow and one of the masks. Making the eyes green looks so gross lol. love your guides too man, great content and explanations
also, as far as builds go, I'm trying to make a good build w/ Spore Warden as my main and using the tornado action skill. I want to find a way to make it do nutty dmg.
would love to see something in the same vein as this build using clawbringer instead of stabomancer. With the hammer using melee I've been using it with a spell sword and trying to min max, and I cut through basically everything but raid bosses. Would love to see your take to see what tweaks I can make
Definitely want to see a strong Sporewarden build post nerf. I also care about Clawbringer and I think people do care but their just mad about the nerf. Praying for a buff to bring up the interest to that class because your Clawbringer build was strong
I'd like to see a melee build that uses "Ragnarok of the Assassin" as it's main weapon. Sense it has ranged attacks built into the sword I'm sure you could come up with a cool build. Thanx.
I'd like to see anything with the spore warden. I hope the poison damage is strong against bosses and mobs. Thanks Nick. I love your outriders build videos as well. Cant wait for World Slayer
At the beginning do you mind just mentioning this is including all the stallion buffs and others like elemental, etc. Since you'll be spending a lot lf crystals
This build is incredible and I've been having a lot of fun using it. But I'm so curious if you've ever found a way to make the cursed wit STFU? I'd love to not hear every enemy I damage be called a willy nanny
Heya, thanks for sharing knowledge and builds with us, i was wondering if i run Echo on my melee will this contribute to the melee damage from executioner's blade skill?
I’m confused. Why did you spec into sneak attack instead of swift death? I’m pretty sure swift death would do way more damage because the damage dealt bonus actually gets applied twice for spell damage and melee damage on the spell blade
So like...my crits never proc the cap stone, am I missing something or is that just luck? 😂 my liquid cooling barely does over 2k with all the buffs on
what's interesting to me is every video I watch where they use the liquid cooling theirs never seems to heat up or overheat yet I have this exact build but my Liquid cooling always overheats so the question is how do you manage to not overheat the gun?
Had a question if you had the time Nick. I know testing anything in this game is exceptionally difficult, but do you know if echo is playing a major role in the spellblade here or can I move on without it?
I’m having trouble just getting to chaos lvl 20. I am stuck at lvl 6 right now. The boss Wastard has that bird or whatever to keep getting g his shield back and basically 2-3 shots. Hopefully I’ll figure out how to get past him.
You have to break his shield everytime just to start damaging his health. Problem is when you break his shield he soon summons a blue invisible ghost above him that instantly regens his entire shield. What's worse is he will summon this ghost after a certain amount of time when his shield goes down; so you have the kill his ghost just to ensure his shield won't Regen before you damage it again. If your guns are weak, I recommend just sticking to extended runs, get more crystals and try to get better gear from the loot bunnies. Or just get randoms to carry you.
Alright so I’m new to this game and I’m looking to do this build. If I start with stabbomancer, what should my twist of fate me? Does it matter if do I need to specific one?
Awesome update. I actually been playing around w executioners blade since launch. It’s def my fave skill flavor wise. Pixie fear not can proc executioner’s blade as well. Have you tested stab/brrzerker executioner’s blade? I been going back and forth between stab/spell but always finding stab/brr outperforming with similar gear. I probably have more questions but will ask later 😂
I recently had to factory reset my playstation and I lost all 3 saves that were fully kitted at c20 and I just now tonight got a new stabbo to 40 and ran through some cc and I am struggling rn so anyone that could dupe some cool loot would be super awesome and appreciated so I can catch up on endgame again
my build was stabbomancer / brrzerker for some survivability. I do not yet own the spellblade or a high lvl spellmeister. Is it stupid to continue playing brrzeker 2ndary until i get the spellblade?
So I have all the stuff but my enchantments rolled +30-40% melee damage on everything. I tried this out and I'm not getting nearly the damage you're showcasing in the vid. Is it better to just roll all damage? Does it double dip somehow? Also, will the melee damage from the ethereal blades also be Cryo if the spellblade is Cryo?
Im having issue where the blades dont properly proc. I tired it first time and it worked GREAT dmg just like his. I respec moved some points into other skills that were3/5. And now i can bearly kill parasite
Why is Spellblade so good? Even if you're getting 170%~ spell power & 50% of that is going to melee damage, so let's say 355% of 880 (3124~) vs just the 185% of say a Wailing Banshee's 1960 base (3607.) Am I missing something?
That’s not how the spell blade works. It scales off of melee and spell damage it will take 100% buffs of both of those. So for example his buff mister alone is giving him 160% increased damage just from the 80% increase of spell and melee damage. Moxsy has a build And he explained the spell blade a little better
@@MrRufus1997 That is literally the math I used to arrive at the numbers above... Even if you are receiving half of the bonuses (i.e. only spell power to melee from paradigm) for something that only scales with melee, if the base number of that melee damage is over 3 times higher, the end result for the higher base damage is higher, regardless of the fact it does not also receive spell damage bonuses. If you are using a Bonk & Zap buffmeister you receive 120% increased melee damage (80+50% of spell damage from Paradigm) for something like a Banshee, vs (80+80+50% of spell damage from Paradigm). 300% of 880 (2640) is still less than 220% of 1960. (4312)
Cool build if I didn't have a god tier I'd use this one but I'm having fun with grave born and spellshot I tried a build like this but I didn't enjoy it but I also want a flak guy hated flak was weak compared to all the others
@@JekyllNHyde420 I've beat all characters 3-4 times give or take flak is the most squishy and weakest of the 4 survivability sicks on flak yes he has damage output but zayn and moze work so much better and have survivability
Hey, can somebody please explain to me how the Spellblade melee weapon functions in this build, despite not using melee attacks at all? Would greatly appreciate it.
People who aren't familiar with Borderlands games are going to be pissed when the find out there guns will be obsolete when they implement a level cap increase. But wait, it gets better.......... they implement multiple level cap increases
Been that way since BL1. Refarming gear adds replay-ability. I’ve personally always looked forward to it. So do many others. It’s why it’s continued to be a staple of the series.
Hey, thanks for sharing this build but I don’t understand something. If someone can answer ? Why use the buffmeister with “bonk” or even this melee weapon or any melee buff since you don’t do melee damage ? Well I didnt see that much of melee fight. It is Not better to use the “pan” buffmeister ? For your fire weapon instead ? I think I miss something or maybe I didn’t understand. Ty