"I took the 4th ability off for nourish" but why it's her signature ability and you took it off so you could make her into a weapons platform, with le epic nourish, no less?
Most people arent doing level cap, its silly to make these sort of builds and then people use it for basic relic cracking instead of the unique abilities of a frame @FlipsMG
It’s just not viable at level cap. I made a build centered around her 4 with shieldtanking and then orange archon shards to hit red crits and I still don’t think it could reliably kill anything past level 1000. It’s a shame that’s just how most exalted weapons are. They fall off super hard after the first couple hundred levels and you need excessive amounts of support to even make them relevant at 1k.
They need to make the thrax ghosts immune to the slow of her 3 😭😭😭,it doesn't always happen but when it did they took a lifetime before they could get hit
I subsumed Nourish over her 4th too. 1st ability is dmg vulnerability. Then she gets to buff shields, wep dmg, or ability str, then with ophanim eyes slow and armor strip. Nourish for viral (325pct hp dmg) and energy on 4th is the full dps package in one frame! Not sure how much ill like it bc i dont like shield gating much, but i may have to get used to shield gating meta...
I might try the orange blast shards for shield gate tanking with adaptation on her. That would be a pretty chill shield tanking build. And would be able to keep nourish on her 4th as a weapons platform build.
@@kardnails8729 Most people don't play high level. The average/normal person doesn't see any benefit going high level or level cap. People who go level cap are the vast, vast minority of players.
@@minhbach4238 source: cascade discord veterans, arbi discord veterans and endo discord veterans. Majority of players at the high ranks in those *very* popular endgame farming discords have tens of thousands of plat. Bonus: I have >45k. 2 of the guys I play with daily have over 100k. Get gud.
Gaz can you consider doing a refreshed Banshee cascade build? A dude joined me and he had a crazy Banshee (i was SS Ash) and my Telos Boltor Incarnon were doing like 2 billion on-hit dmg on the Thrax, it was insane (and pretty chill lol) but he vanished like the first sec we extraced and i couldnt get his Banshee build
I bet Rhino can tank way better in 9999 Void Cascade now, I get easy constant 1.9 mill overguard average from lvl 150 Jade Eximus light, just imagine how much overguard from a 9999 Jade Eximus light bath
why did u keep her 3rd ability, the armor strip from that doesnt stack with corrosive procks, so its useless unless u just want it for slow and acolyte strip
No way you subsumed her 4 💀(I get it you wanted to test the 9999 stuff too and it might have been too much to test at once, but the alt fire of her 4 currently is one shotting base level SP enemies and acolytes on a huge AOE and I wanted to see how good it was later game)
Same that’s also what I was hoping to see in this build. I wanted to know what other statuses other people were using for their glory. Also did you know you can hold the fire button and activate the alt fire at the same time. So you can in theory constantly tag enemies with the primary fire and tap alt fire whenever you feel like nuking. Maybe we could then replace the 1st ability for something to buff her glory or grouping. Could be useful in missions where you’re constantly moving.
@@Corpse_Faction have you tried? Her primary fire sucks ass but the alt fire surely scales up to a certain level in the game right? Where is that threshold?
@@jofipa9953 yes, so has nearly the entirety of the veteran members of the level cap discords. 1. Her alt fire needs a high density of enemies to truly work. This makes it not apply very well to the most common ways of achieving level cap- disruption and void cascade. 2. Even with moderately high enemy density, the damage is far too inconsistent, and even at its peak- it's not enough for level cap. 3. While I'm not saying it's impossible, I am saying it is suboptimal to use her 4 and it's alt fire as the primary way to kill enemies in extreme endurance.
When people said she was going to be op i immediately compared her to dante damage wise and overguard wise and knew she wasn't going to be op at all. She seems interesting as she has damage and healing in one kinda like equinox but without the crappy swap mechanic she has lol.
Suggestion, remove her 2nd slap on tempest barrage with augment Use radiation/gas/magnetic Have your sentinel use electric and blast and you’ve pretty much got every dual stat on the wheel. Cheers.
Yup. Enemies at level cap feel like tissue paper currently. I shouldn't be able to use just 2 mods on a furis and kill level 9999 demos/thrax with ease :(
Haven't played/looked into it yet, but I was hoping we'd overall struggle more. Armor was something we could just strip and it was all or nothing, countering them meant they weren't so tanky. I do think I prefer strip/penetration just being an optional specialized debuff/effect that merely reasonably beats more generic buffs and debuffs, a strong separate multi. Just making them lean a bit more on hp rather than armor and ending up with only a bit lower ehp before strip and more after would be cool imo, preserves their identity as the tanky enemies without dominating what you bring disproportionate to other generic enemy defenses that offer more freedom. At high levels our nukes would still run into armor, especially on strats like Maim where it double-dips on the dmg reduction, but I think it's cool for higher difficulties to become more strict. I'd then lalso give other factions stricter counter requirements to take down high levels well. While we're at it, I'd also increase the gap between single-target vs. multi-target weapons and enemies to give weapons more consistent roles that cover each other's weaknesses, and I'd probably even add a bit of extra level scaling to enemies proportionate to how much you're supposed to single-target focus fire them. And that's just basic fundamental shit, then I'd start giving enemies more traits to set them and how you fight them apart.
@@Corpse_Factionwhats the current meta for melee at lvl cap rn? I know slash kinda went down since HP is greatly increased. Would corrosive+heat do well?
@@King-gv4lg lmao hp was not greatly increased. Enemies are squishier than ever before at extreme levels. That being said, Zaw, hate, cerata/glaive and magistar frequently top the list.
13 procs reduces 98% armor, 2700 armor is max now so that means 13 procs = 54 armor. 54 armor is plenty low enough, you're not killing something more slowly because of that shit. If anything you kill things faster now because 100% armor strip means they don't have the armor at all = no damage bonus from corrosive's damage type.