Dk64 has some fun walls you can just walk at to go through. Or walls you just push 2 buttons and swim through. Lots of tricks in general that are just so simple to pull off
Ah yes, the game with no walls... I will def cover DK64 sometime down the road, in its own dedicated video and maybe a sequel video to this if there's enough interest
I still love the Termina Field early in Majora's Mask, which is both easy, and hilarious how the guard is just like "No sword? Well, then you absolutely can't leave town, not a single chance, absolutely zero point zero percent- well okay, if you insist."
As someone with ~Drakkhen Brainworms~, I think the “sit in a room in the second dungeon for 27 seconds and attain near-max level due to an EXP bug” is probably the easiest trick I’ve ever used, but Drakkhen is held together with duct tape and prayer.
I think I've ever performed only 3 speedrunning tricks, and my favorite is horse tilting in Skyrim. Just switch to 3rd person, ride a horse, and tilt it head down - done, you need to press 1 button to get supersonic speed. Works like a charm, especially if you have Arvak (which you can just summon wherever you want).
...As a Sonic Adventure 2 speedrunner, I have got no idea what you're talking about. Although the easiest trick in this game IMO has got to be Goddess clip in Death Chamber, which lets you reach useful places from out of bounds. Easiest skip is old Eternal Engine skip, and the hardest skip is old Final Chase skip.
As someone who had a childhood, I know exactly what you're talking about. The worst feeling is missing the rail after falling for 50000 years like that
Yeah the steep drop that you use bounce ball to speed down and skip one ring around the tower! My favorite is still breaking the time switches in the sonic portions.
One super easy trick that occasionally pops into my mind is the infinite Chaos Control glitch in Shadow the Hedgehog. All you do is fill up the hero meter, then stand on a checkpoint and press both the Chaos Control button and the checkpoint warp menu button at the same time. Then sit back and watch as Shadow flies through the level.
I've been able to perform a couple of speedrunning tricks such as the BLJ in SM64, but the easiest trick that I've done is in Super Mario Sunshine with the Noki Bay skip in Episode 2 that allows you to skip the entire episode and go straight to the Shine in the ruins. To do it you climb the side of the mountain until you get to where the spring is, pick up the spring, then run to the corner of the wall you normally go up in episode one and angle the camera towards the corner, move Mario into the corner until his running animation starts. Place the spring down and you'll clip into the cliffside wall, then immediately use your hover nozzle after you clip through and turn left and forward, then dive as soon as the hover nozzle gives out and you'll land right in the room where the shine is
I remember seeing an easy speedrun where you just go to a corner and turn right on a corner, and thats all, you get to the credits and the speedrun ends
I speedrun Resident Evil Village, and there's this super easy trick that happens after you collect the first flask from the Lady Dimitrescu. After completing the Duke cutscene, you're supposed to take this long route around a shack to get into the yard of the red-brick chimney house, that involves waiting for a key animation. If you shoot the lock on the shack from the door next to the duke with either a rocket pistol or the grenade launcher, you can just enter the yard of the red brick chimney house by entering through the broken wall of the shack and exiting through the door. Saves 15s, and I've never failed this trick in my life.
When I was a little kid, I managed to jump over one of the gates in that Spyro game by just charging and jumping to the left of it till i got over it. Got it on my 3rd try, not sure if i could or not, and then got stuck on that side cause i couldnt make it back lol
one of my favorites is botw's current method to steal the master sword: place campfire next to sword, look up, sit at campfire. when you finish sitting, you have a moment where you can just grab the sword.
As a sonic CD runner, I was very pleased to see sonic boom on here. Just trust me though, you don’t wanna play that game, even for the glitches. It was the first game I ever tried to run and I have never attempted to run a 3D sonic game since
frozen double trouble has an easy glitch where in the kristoff levels if you initiate a climb on a climbing point wait until you get to the top and mash space, you will do multiple jumps. its pretty much free to do
lol MLPiT being here makes sense but was unexpected. In the same series, Mario & Luigi: Dream Team's easiest skip was the holy grail for years, Driftwood Shore Skip, and it was found by accident by someone who doesn't speedrun. He could've easily just decided not to share it but he found the "graphical glitch" funny so he mentioned it in passing. It saves 55 minutes.
For more detailed explanations, I discovered Bowser's Dream Skip back in 2020, which isn't easier than anything here, but saves 30 minutes. Problem was it required obtaining Ball Hop in order to get Walk through Walls in Neo Bowser Castle, which requires beating Driftwood Shore. The new method is to just... Jump into the loading zone and in the lava at roughly the same time. He mentioned it in passing, I spent a night thinking about "no way this is just a graphical glitch", and... the following morning, I booted up stream, figured I'll spend a few minutes trying to get it. And I got it first try, and indeed, it lets us skip Ball Hop and therefore Driftwood Shore. To think that the holy grail, the barrier of Dream Team, was that easy. Of course you still have to do Bowser's Dream Skip which can fail, but the most important part of skipping Driftwood Shore can be done by a 5 year old. Bowser's Dream Skip was also found by complete accident by the way, I was playing with cheats, a 3x speed increase cheat and "control in all cutscenes" cheat. I was in the cutscene before Bowser's Dream and suddenly I found myself atop of Antasma's room. And for fucks sake, it ended up being possible without cheats. Crazy moment lol
In jak and daxter there is a fight early in the game that locks you in an arena with a bunch of enemies, you can hug the wall and just walk around the trigger, skipping the fight
When introing Sonic Fronntiers I thought for sure you were talking about the Battle for Bikini Bottom Rehydrated Teleport Bug found like 10 hours after the game came out. Good times
In Cave Story, one can skip using a Jellyfish Juice on Chako's fireplace by damage-boosting off the bats; opening the inventory (in freeware; open the map in CS+) resets invincibility frames, allowing one to double/triple damage boost off the bats. Make sure to hold the jump button the whole time to go higher. This allows one to skip going back-and-forth between the Power Room and the Kurara. Speaking of, holding jump during machine-gun flight allows one to fly indefinitely without the Turbocharge. Also this trick unfortunately doesn't get much time to shine, but boosting into a slope using the Booster v2.0 and jumping once one hits into it makes one jump with boost horizontal speed (twice the normal horizontal speed); one can then preserve the speed by using the machine gun to not land.
Im a speedrunner of dkc 2 and smw, and i like watching speedrunning content, and this channel is amazing, its intresting learning about strats and glitches you probably wont do, new subcriber!
In metal gear rising, in the mission R-01 you will come across a gate you can either cut with blade mode or get a left arm to open it. After opening the gate, you have to fight some enemies and you cannot walk away because there is a barrier. However, if you activate something called "Ripper mode", followed by "Blade mode", the game slows down 90%. From there you can just walk past the enemies so fast that the barrier isnt even there yet. In inputs it would be something like: R Shift Ctrl + W And thats it.
One of the easiest speedrun tricks i ever learned was the bayonet movement in code vein. The bayonet wepons heavy attack makes you jump backwards then lunge forward so all you have to do is turn your back to wherever you want to go then press heavy attack to jump backwards and block to cancel the lunge forward now just spam that and its the fastest way to move, super easy to to turn while doing it too so its not even just a straightaway trick.
At 5:41 I thought he was gonna start talking about FNaF Security Breach, but then the screen transitioned and I saw that big corkscrew, and I knew what was up.
I honestly wonder how no one discovered the gateskip glitch. People have discovered way more complicated glitches like back in time on accident. No one ever tried to do that specific movement before?
No original Link's Awakening? It has a trick where if you open the map during a screen transition, it will change screens without updating you position. So you can just walk anywhere you want.
this reminds me of the old Stryder7X video about a trick in PM64 that was so easy it was debated if it was even a glitch or not (and by extension, could it be included in the glitchless category). By holding down while going to Toad Town through a pipe from Mario's house at the end of the game (aka what you do with pipes normally), you can skip dialogue from Luigi that usually occurs after exiting the pipe. It doesn't save quite as much time, but considering how extraordinarily simple it is its debatable if its even a trick at all.
There's a Shadow of the Colossus skip that just requires you to skip the cut scene at the right time that's incredibly easy. Most of that game does require a lot of specific inputs, but Barba is not one of those bosses that do 😂
Wind Waker HD also has a super easy one where you just walk in a direction, pull out a first-person weapon, and pull the control stick slightly in the opposite direction (pause buffered)... You'll then triple speed each frame. Been a long time since I played with WWHD speed runs though so details might be a bit off
I have an easier speedrunning trick than all of these, Death Skip in Castlevania Symphony of the Night, at the start of the game, you get some of your best equipment temporarily until the grim reaper decides to scatter your items across the game, however, there are many ways to prevent this from happening, the easiest and most popular method involves using the secret luck mode code and entering it as your save file name (X-X!V''Q) this will cause you to have a near-infinite luck stat but have all your other stats and your health much lower than in a normal playthrough, at the room right next to the cutscene where the grim reaper steals your items from you, jump over all the Wargs (the big wolves at the start of the game) and once you reach the last one, unequip all your equipment and take a hit from that Warg, if done correctly, you will be launched at such a high speed that it will skip the room where you encounter the grim reaper, doesnt really save that much time but it lets you keep all your starting gear, making everything much easier later on in the game.
"Easiest" is kind of a hard one to define. Like, many tricks are done accidentally. That's technically zero effort. Some tricks could even be described as "difficult to avoid", which is like, negative effort?
another simple trick is the pipe glitch in sml 6 golden coins 1.0. just press select while going down a pipe. using it to beat the game is a lot less simple
So I can beat Spyro with my broken Gamecube CD copy of Spyro, interesting lets hope it doesnt count the boss fight as an flying area were you destroy and kill everything since those areas are the ones were the chipped part of the CD dont work making it freeze.
How about in the game I speedrun, Indiana Jones and the Infernal Machine on the GBC... How ladder snipes in the first level makes the level beatable in 30 seconds or less.
blj easy? its flippin hard i can't even do it i think ABH (accelerated backwords hopping) is easyer its a trick in some versions of the source engine (engine that runs half life 2, portal and Counter strike)
fun and easy dont go together for me. For me the WHOLE fun of speedrunning is that its difficulty, spending hours to improve is way more fun and more satisfying than just oooo holding 2 buttons and skipping 90% of the game.
frist edit : video also said "no views" ... I am the champion of.. early... video.. interaction. edit 2 : noooooo I am actually not frist, that legendary honor goes to @Atti Odyssey... 😭😭😭😭😭😭😭
@@atti_odyssey : When I reloaded after commenting, mine was the first and only comment on the page. Both of our comments currently say "39 minutes ago" so unless you have some more exact timestamp we may never answer the crucially important question of who truly was frist🤷♂
@@atti_odyssey Congrats! Apparently at certain times during the minute, yours says "54 minutes" and mine says "53 minutes" so you beat me by LESS_THAN_A_MINUTE.
some very easy glitches, I would like to add one I came across recently, in Jedi fallen order you can endlessly double jump by simply double jumping, using your force pull or slow ability and just jump again. It's really that simple and absolutely game breaking
In Myst, you can just metagame it by memorising the solution to a very late game puzzle and solving it way before intended. Its debatable if this kind of metagaming is even a glitch at that stage lol. A lot of puzzle/adventure games, and games in many genres, have metagaming solutions. I actually think its great and appriciate devs for leaving those in.
I'm so used to silly strat names, when you mentioned Australia Skip I fully expected it to involve going upside down or walking on the ceiling. But no, it's just the level name lmao
Surprised no-one has mentioned this one yet, but Banjo-Kazooie: Nuts and Bolts has another very easy method of gaining infinite height. All you need to do is put a crate or similar object in your cart, stand on the crate, then lift the cart.
Two tricks I'd nominate for this would be the Instant Battle Glitch in Mario & Luigi: Paper Jam, and the Early Master Sword glitch in The Legend of Zelda: Breath of the Wild. For the former, Paper Jam is already a very broken game when it comes to out of bounds glitches and speedrun tricks, so a new player can become a speedrunner and skip 80% of the game just by walking into a few walls the right way. Even more so with Trio Grab, which makes all of these clips virtually free. But the Instant Battle glitch is hilarious in its simplicity. Clip out of a mini game, and then whenever your team dies in a battle, the game acts like you've won the battle. As a result, the world record run's entire last 20-30% or so is literally the bros committing suicide as quickly as possible in a long line of battles against enemies and bosses. Meanwhile Early Master Sword in Breath of the Wild is fun because every method of doing this is easy. You could use Apparatus Storage to dupe hearts with the horned statue, which was easy to set up and took maybe 10-15 minutes. You could use a horse and Apparatus Storage to unload the area, then do a mad dash to the sword to grab it before the event loaded in, which took maybe 5 minutes. Or you could just place a campfire there, look up, sit at said campfire and mash the A button after the cutscene to grab the sword in about 30 seconds. Either way, it's basically free, even for people who've never played the game before. Regardless, great video! Loved seeing some of these ludicrously easy skips, and it was interesting to see how broken certain games really were here.
Another super easy glitch is in paper Mario sticker star, you can actually skip the tutorial battle at the start of the game by just simply jumping pass the trigger box! Granted it only works on the English version but it’s still pretty neat
also, as far as 'pause-related' tricks go, MegaMan was somewhat-notorious for having the Bosses' Invulnerability timer tick down while the game was paused, so youd fire your weapon once and have it 'hit' them multiple times until theyre defeated, simply by pausing and unpausing with the right 'rhythm'
Even though this video is a year old as of writing this, I feel like I should contribute. In some old generation Lego games (the ones where you follow along the plot of a movie but legoified) there's a trick called Transition Skip, that can be used in numerous places to get out of bounds. What you do is stand in front of a loading zone, drop in the second player and start playing as them, and use them to push the first player through the loading zone. And boom, you're out of bounds, minimal effort required. The only difficult parts are not triggering the loading zone while pushing, and knowing how far to push the other character, not too little that they trigger the loading zone, but not too much so your character falls out of bounds before you're ready. But it's easy to retry and only has a few seconds of time loss if you fail. Edit: I'll also mention that the OoB movement is pretty easy too. If you're underneath a floor, you only fall if's you're standing still. So if you make sure to keep moving, then you can get pretty much anywhere as long as there's a floor somewhere connecting them. And to leave Oob, all you have to do is jump a couple times to gain height.