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Why YOUR PIPES Don't Flow - Complete Fluids Guide Satisfactory 

TotalXclipse
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Why YOUR PIPES Don't Flow - Complete Fluids Guide Satisfactory
-- Read More Below --
Welcome back to another Update 5 Satisfactory guide, today we're looking at everything we need to know, when it comes to liquids and liquid problems in satisfactory.
I refer to a manual written by McGalleon, I highly recommend you check the manual out, it can be found here:
drive.google.com/file/d/1MdZ8...
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About: Satisfactory
Satisfactory is a first-person open-world factory building game with a dash of exploration and combat. Pioneering for FICSIT Incorporated means charting and exploiting an alien planet, battling alien lifeforms, creating multi-story factories, entering conveyor belt heaven, automating vehicles, and researching new technologies.
This Factorio like game has heavy automation, with automated mining, crafting, and you can even automate movement!
#TotalXclipse #Satisfactorypipes #Satisfactoryliquidguide

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17 июн 2024

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Комментарии : 316   
@TotalXclipse
@TotalXclipse 2 года назад
So like me, have you set up your pipes wrong? Also checkout: Atlas VPN 3-year offer with a 82% discount; get.atlasvpn.com/TotalXclipse
@xpatrickx11
@xpatrickx11 2 года назад
Well yes and no :P I fill my machines from then underside like you, but I do do have high(er) placed buffers (water/liquit "Towers") to ensure fullness of the machines. For me the big eye opener is the VIP-junction, have been looking for that thing for a while now. Thx for helping me out 😉
@TheCleverJoker
@TheCleverJoker 2 года назад
Honestly I learned that the water in this game acts like real water. For some reason I thought is was a simpler system and always wondered why my coal power would shut off even though it is self powered.
@karls8103
@karls8103 2 года назад
woosh still dont understand so if pip is straght dont need pump? then y they way i try to setup sucks ?
@TheCleverJoker
@TheCleverJoker 2 года назад
@@karls8103 If you have a pump at a lower point then the extractor output it helps to keep the extractor operating. Also putting a mk1 pump every 4 4m foundations high will help the flow upwards. Only every 12 4m foundations if you use the mk2.
@KakaPink
@KakaPink 2 года назад
I got that feeding from below and my power is costantly fluctuating :'( but how to change that? when I put the pipes higher it's gonna be ugly :'( Would overfilling the system work? I have the numbers balanced so maybe excess water would help?
@marksman1416
@marksman1416 2 года назад
You know a game has a dedicated fan base when manuals are being written for it
@Arhange1790
@Arhange1790 2 года назад
No, just noone understands, what Kibitz always talking about)
@LithNeo
@LithNeo 2 года назад
What's to understand? The spiiiiicy rocks go in the thing and you boop the line into existence. Eaaaaasy. But no, definitely agree, this game has such a good fan base that's always willing to help and share ideas.
@storytsunami
@storytsunami 2 года назад
It looks very well written to. The figures and explanations look like they'd be at home in a real life instruction manual on fluid mechanics.
@faikerdogan2802
@faikerdogan2802 2 года назад
@@storytsunami it's like a science paper from actuall physics class 😭
@johnandrews9433
@johnandrews9433 2 года назад
Or the game does a bad job explaining itself.
@sage12
@sage12 2 года назад
As a chemical engineer, I'm loving this game more and more.
@Warp9pnt9
@Warp9pnt9 Год назад
@Hoon Turd Chemical Engineers often work in Chemical Factories, alongside Process Engineers, Equipment Operators, Maintenance Technicians, Factory Engineers, all inside a building designed by Architects specializing in the needs of Industrial Engineering, using large machines designed by Mechanical Engineers, wired up by Electrical Engineers and glorified Plumbers. In Satisfactory, the player takes on all these roles. So, naturally, it follows that people in many of these occupations will have an appreciation of this game. Saying that as someone who was an operator and technician in a factory at one point.
@flupser6691
@flupser6691 Год назад
@Hoon Turd same here , what im playing is basically my work lol
@robgurr8891
@robgurr8891 Год назад
Lol electrical engineers never wire anything up lol. I can't say for the other engineers but I'm pretty sure this game is the realization of your work. An electrician wires things up with instructions from engineers. This game is so appealing to engineers because it takes it right from you to the realization of the work instead of just giving instructions
@okctrl
@okctrl Год назад
@@Warp9pnt9 Engineers run the world. Its crazy how so many people dont realize this.
@erikeggenbakstad
@erikeggenbakstad Год назад
Construction Engineering here, don't know much about fluids haha. Yep, love this game, about 12 hours in and got issues with my flow rates. Cheers.
@Demonamic777
@Demonamic777 2 года назад
This is one of the most complicated things in the entire game to balance and it's absolutely frustrating not being able to figure out where the problem in your piping network lies.
@peterthegamer9334
@peterthegamer9334 2 года назад
@@kailashdiengdoh before that, make sure to get an architectural degree before unlocking base building.
@JackFou
@JackFou Год назад
Agreed. Trying to supply 8 coal power plants with 3 water extractors and mk I pipes somehow always ends up with headache for me. Despite those flow indicators on the outside of the pipe it's kinda hard, at least for me, to see what's going on inside the pipes and diagnose the problem.
@filipgasic2642
@filipgasic2642 Год назад
@@JackFou Did you manage to solve it?
@JackFou
@JackFou Год назад
@@filipgasic2642 Kinda. I mean I can make it work, eventually, but it's always a process full of hiccups and trial and error.
@djjoey0812
@djjoey0812 Год назад
@@JackFou if you have discord I can help explain it I was having issues, but rn I have 8 pumps running 14 coal generators steadily
@user-rn5cy9su2p
@user-rn5cy9su2p 11 месяцев назад
140 hours into this game and pipes are the bane of my existence. Have never once seen that blue ring to tell me where to place pumps. Thanks for the great guide!
@psmitty840
@psmitty840 2 года назад
Using the same principles laid out in the manual, you can set up your waste-water aluminum setup much easier than described here. The first solution I figured out was to have the water extractors filling buffers, but the buffers are raised to where they don't have enough headlift to fully fill the tanks. A buffer ~8m above an extractor will NEVER fill. Feed your waste-water back into that line from refineries that are higher than the extractors. This means that the extractors can only fill the buffer half way (or so), but the feedback water has more headlift so will fill the remaining space. Since the extractors can't add water when it's more than 50% full, it will exclusively use the waste-water until it is gone, then use the extractor water. It never backs up, doesn't require precise valves, and is resistant to failure due to cutting a line or something. The second solution is far simpler and it made me very angry that my first "brilliant" solution was basically pointless. Just place a vertical junction on the refinery feed line. Extractors into the top, feedback into the bottom. Since pipes ALWAYS drain from the bottom first, this will never back up (even when the pipes are completely full). No need for sinking or any shenanigans. It just works. You don't even need a buffer.
@LordNeiman
@LordNeiman 2 года назад
If you're pressed for space, just adding a powered pump to the recycled water line works. It provides a higher working pressure, which gives it priority over the extractors since even a mk1 pump has twice their headlift. Just be careful if the extractor line also has a pump on it.
@james2042
@james2042 2 года назад
easiest way I found was just matching the waste to production. 1 refinery for alumina solution uses exactly 1 water extractor and 0.5 from a scrap refinery, or more realistically, 2 alumina refineries use 1 scrap refinery and 2 water extractors. This setup works perfectly and theres literally 0 reason to have balance issues. if you're having flow issues, you could set it up in multiples of 360 ingots a minute to get exactly 180/min of waste water, which will perfectly feed 1 alumina solution refinery per 360 ingots.
@psmitty840
@psmitty840 2 года назад
@@james2042 That works but if any part of any of the production lines gets interrupted, the pipes all fill with water and you'll have to flush the lines to start it again (if you aren't using the preferential junction setup I mentioned). If you do the vertical junction, you can delete a belt to re-route something or whatever without worrying about your alumina factory shutting down.
@james2042
@james2042 2 года назад
@@psmitty840 it would never completely shut down though is the thing. If you're working on it, then turn it off so stuff doesn't back up, figured that was common sense. Otherwise if you design it right there shouldn't be interruptions.
@psmitty840
@psmitty840 2 года назад
@@james2042 "If you're working on it, turn it off so it doesn't break" sounds a lot like a worse design. I can disconnect whatever I want for however long I like on my alumina factory and when I plug it back in, it goes back to work, no breakers or cut power lines needed. I mean you can do it however you like, but if someone offered you a factory that would need to be manually messed with every time you move a belt or blow a fuse and one that doesn't... I know which I would choose.
@egg2100
@egg2100 6 месяцев назад
flashback to the first time i unlocked coal power in satisfactory and created such an unreliable unusable mess of a power grid (because i didnt realize that pipes could only carry so much water) that i had to restart completely from scratch lol
@danielferguson4911
@danielferguson4911 11 месяцев назад
Literally started this game maybe a week ago, this video really helps to understand what to do (sorta) with my absurd pipe setups…
@lag00n54
@lag00n54 3 месяца назад
ye i was scratching my head with this I was like damn I have like 7 water extractor and 6 coal burner why is 1-2 always tend to struggle with water then it ended up with a spaghetti pipes I just ended up watching a guide lmaoo
@Taran72
@Taran72 2 года назад
You are a lifesaver! Thanks for the explanation and references. I'm still struggling with my fuel production and generators.
@sniperlemming
@sniperlemming 2 года назад
fist time seeing your channel and I feel like I learned more in this 1 video than I have from all my time playing. Definitely going to check out more of your stuff, very interesting.
@slimeinabox
@slimeinabox Год назад
Game: “pumps have a max fluid lift of 10m” Also game: *doesn’t have a ruler, forcing you to guess *
@Akomarongg
@Akomarongg Год назад
walls are 1m high. do with that what you will.
@slimeinabox
@slimeinabox Год назад
@@Akomarongg I good idea but walls can’t take slope into account.
@TobiasJohansenMusic
@TobiasJohansenMusic Год назад
@@slimeinabox Slope doesn't matter? 10 meters headlift is 10 meters headlift regardless.
@slimeinabox
@slimeinabox Год назад
@@TobiasJohansenMusic yeah, i just dont like guess work.
@BeatstormX
@BeatstormX Год назад
@@Akomarongg walls are 4m
@futureconsequence5374
@futureconsequence5374 Год назад
So much information! this is great. Thanks for taking the time to make this video!
@luftwolf7405
@luftwolf7405 2 года назад
Hint: When delivering fluids by train and you want to ensure a constant flow even during loading / unloading you'll need to double buffer on the side of each terminal. (Same principle as for solid goods.) - Make sure to connect each input / output to a small, individual buffer (as there's no buffer with two inputs yet)... - and merge them afterwards. - Don't forget to add a valve right in front of the merging junction to make sure there won't be any backflow to the buffers. - Add those double buffers to ALL stations, be it loading or unloading to avoid any shortages on its way
@timboloro5346
@timboloro5346 Год назад
Pipes are too complicated for me xD Massive respect for anyone who can create 100% efficient pipe networks
@Stratus41298
@Stratus41298 2 года назад
I spent hours trying to balance the backflow with recycled water. I found a valve to be the most helpful on the extractor side limiting overall supply so that the recycled water takes priority. Just make sure to not supply recycled water to everything in line. Pick one or two items unless you really hate yourself. I didn't realize the game factored head pressure relative to height before. I knew it did a little bit, but didn't realize a water tower would actually work! I'm putting one in ASAP. I used to work in water treatment personally and love all the nerding out you did on this video.
@storytsunami
@storytsunami 2 года назад
Appreciate this video a lot, so thank you! Dealing with fluids is my least favorite part of the game and this video helps!
@MrFishstxx
@MrFishstxx 2 года назад
Thank you! This video has been so helpful for me.
@gmail2gmail280
@gmail2gmail280 Год назад
Thank you for also sharing McGaleon's guide 🙏
@Warp9pnt9
@Warp9pnt9 Год назад
1st Commandment of Plumbing: Feed from above, not below. Me: But I really need to feed from below...
@MrOniro1
@MrOniro1 Год назад
Still new at the game, fluids were a tad puzzling, this video helped to clarify a lot. Thanks!
@mcmave
@mcmave 2 года назад
Thanks for explaining this Total, it was really helpful! Even for experienced players this might be the reason why things are not that good in their factory! I'm glad you did this :)
@sterlingmoses1044
@sterlingmoses1044 2 года назад
This is a beautiful work of art, not only the content but the video production itself is stellar. Great job, we love your content.
@TotalXclipse
@TotalXclipse 2 года назад
This comment alone is worth the 3 days it took to produce :D Thank you.
@SPGChaos
@SPGChaos Год назад
That feeling you get after watching this video and using valves to get everything to perfect efficiency. 🤩
@iowadirt99
@iowadirt99 Год назад
This was helpfully to explain why my last two coal generators weren't getting water. Thanks for this helpful vid.
@fractionofsilence
@fractionofsilence Год назад
Had to come back to this one because I ran into issues again, got some ideas for troubleshooting again 😊
@redstonewisard
@redstonewisard 2 года назад
time to destroy my 50 hour oil setup.... best game ever!
@TheBloodrian
@TheBloodrian 2 года назад
Great video, helps a lot!
@TheCrackersthecat
@TheCrackersthecat 2 года назад
Great information, thank you!
@MTLion3
@MTLion3 11 месяцев назад
Thanks - just what I needed. My pipes were almost literally killing me 🤣
@FTLNewsFeed
@FTLNewsFeed 2 года назад
I had water recycling issues for both my alumina solution and uranium recycling where at less than 100% efficiency the input water would saturate the line and not allow for the recycled water to leave the machine, causing them to halt. The priority merger shown fixed those issues right up since the recycled water on the bottom always has priority over the water to refresh the loss.
@27hund1
@27hund1 2 года назад
Very helpful. Thanks!
@RudeDudeMikeTMTheRudeDudes
@RudeDudeMikeTMTheRudeDudes Месяц назад
6:00 you just solved hours of frustration, thank you
@brandonhaag52
@brandonhaag52 2 года назад
Love the video!
@Kev5565
@Kev5565 2 года назад
Thanks for sharing the info, maybe I would have built my 12 floor power station a little differently lol but I enjoyed myself anyway.
@deilusi
@deilusi 2 года назад
4:45 pumps can also be used on horizontal pipe, if you want to make sure that a section of that pipe will be filled with priority.
@skylarc6063
@skylarc6063 7 месяцев назад
Also useful for feedback loops. Take uranium cell production. It requires sulfuric acid and outputs sulfuric acid. You can use a pump on a horizontal pipe to prevent backflow to make sure the output side of the blender is always open and able to flow out.
@Shabazza84
@Shabazza84 2 года назад
This is pure gold.
@MeticulousTechTV
@MeticulousTechTV 2 года назад
Pipes are the hardest thing in the game to build neatly but this information helped a lot! Great video and absolutely beautiful builds/examples within!
@grailknightofenoch1263
@grailknightofenoch1263 2 года назад
Thx for the new music!
@LKLM138
@LKLM138 10 месяцев назад
that lowest point filling 1st explains everything. I rage quitted my rubber factory and haven't returned to it for weeks.
@jasherfission
@jasherfission Год назад
It's funny cause some of this I learned on my own from just experimenting in the game, though I also learned a bit from this so thanks for the video
@nuke___8876
@nuke___8876 2 года назад
I try to put a buffer before any major input line. I let that fill up before connecting it to the actual input manifold. The reason? Having a max-flow pipe is a bit finicky, especially the mark 2s. Sometimes they'll drop to 298 or 598 for absolutely no reason for a bit and this will cause whatever is consuming to spin up and down and then causes the water extractor to turn off because it's full and then sloshing starts. Having a buffer (especially one that's elevated) seems to fix this problem. Actually, "dropping" water from a buffer into a manifold line is almost always a good idea.
@Blacksoul444
@Blacksoul444 2 года назад
ohh yes. The reason is that the water extractors need a little bit of time to get started. The second that water is drawn from the pipeline, the water extractors need 1-2 seconds to get started and extract water. Causing there to be only ~598-ish water provided in a mk2 pipeline. I can remember that the nuclear reactors needed 300 water each. perfect for a mk2 pipeline to feed two reactors right? but we needed a buffer as well to make it work, since its only 598-ish water in the pipe.
@mhymullaney
@mhymullaney 2 года назад
Been dealing with fluid issues for like 2 weeks with my fuel setup. And it's probably because I'm feeding them from below. It just looks so much nicer. Guess I'll be redoing my piping. You explained the issue very clearly. Thanks!
@Stratus41298
@Stratus41298 2 года назад
Honestly I do mine from below as well. I have a Mk1 from the refineries into my storage tanks, then it goes below to the left where there's a Mk2. From there it goes left for 3 generators and loops around into a manifold for all 12 generators. I've had zero problems with it.
@mhymullaney
@mhymullaney 2 года назад
@@Stratus41298 yeah, with 12 I probably wouldent have a problem either. But I've got 55 I believe and about 15 of them get almost no fuel.
@blackmamba725
@blackmamba725 2 года назад
Doing it from below actually SOLVED my issues at machine level. Not entirely sure why, since I had fluid buffers elevated far abouve the entire system
@deadblazer8931
@deadblazer8931 Год назад
Very useful. Thanks.
@572089
@572089 Год назад
you can also use mk1 pumps as a sort of check valve to ensure fluid only flows one way past it. this is one way to cope with buffer backflow. you can also just build the buffers stacked vertically if you want them in-line.
@stuart9411
@stuart9411 2 года назад
Max Headlift is my favorite 80's commercial mascot.
@alexandrevlaemynck9432
@alexandrevlaemynck9432 Год назад
hi, thank you for fluid' tips ;)
@cdow7039
@cdow7039 18 дней назад
omg you saved me, I spent hours yesterday trying to troubleshoot a fuel power plant that just wouldn’t work right and got so frustrated I almost quit my save. The solution? At 6:40 MAKE IT A LOOP. It works perfectly now.
@yana-ok1xt
@yana-ok1xt Год назад
Point of video: Just read the awesome guide from Mcgalleon. Anyway, nice visual addition to his guide. Gives good introduction for it.
@Gardureth
@Gardureth 9 месяцев назад
Seriously your builds are so well made, have you done a tour yet?
@MrTechTime
@MrTechTime 2 года назад
The most confusing thing i have watched on satisfactory to date, good video none the less as always - but above my pay grade at this point - i would like to see you make a video like "water transfer for Dummies" or perhaps show us in a linear progression style like start with a less complicated set up and progress through the options in terms of complexity. just a suggestion.
@572089
@572089 Год назад
the concept of that loop on your manifold is called a re-circulation line, or a recirc for short. common in commercial plumbing.
@31337ification
@31337ification 2 года назад
I have always used valves as a rule of thumb. I didnt actually know the game had backwash so I have been accidentally preventing it all this time. Plus i think it looks correct to have them near junctions anyway.
@justintime5021
@justintime5021 7 месяцев назад
I need this manual. Thanks for letting me know about it. I've been making blood sacrifices to the pipe gods
@sanitarysanchez
@sanitarysanchez Месяц назад
every time i've lifted water from below it's worked perfect for some reason
@Erknar
@Erknar 2 года назад
Around 8:27 you mention working pressure and talk about "a 100 meter pipe" ... now you mixed up meters (which measures a one dimensional line) and the cubic meters (with which you actually measure volume in a 3 dimensional space). But besides that, great video. Wish more people would look such good explanations. Troubles with pipe system and the most frequent reasons, people come to the official discord server and ask for help.
@peterlaws444
@peterlaws444 Год назад
Probably the only part of Satisfactory that wasn't self evident, which is a fantastic design result for Coffee Stain!
@54m0h7
@54m0h7 2 года назад
Great video! Trying to figure out how to minimize pumps is so hard to figure out sometimes. I just built a plant with 130 Turbo Fuel Generators, everything from nodes on site, with each stage moving vertically upwards. I said F-it and just put in like 100 pumps.
@omulu4007
@omulu4007 2 года назад
Next time do it backwards: put the first processing refineries on top and leave the rest to gravity, going levels down as many floors as needed. Then you’ll need pumps just to lift the crude oil.
@szymoneczekgames2004
@szymoneczekgames2004 11 месяцев назад
i have no idea what you say but it fire 🔥🔥🔥🔥🔥🔥
@judas1337
@judas1337 2 года назад
Had trouble with my Coal power plants. Rebuilt them yesterday. Still issues. Now I know why.
@BaneSIlvermoon
@BaneSIlvermoon 2 года назад
You just need valves for manifolds that feed from below. The fluid still balances into the level pipe, but then can't backflow beyond the valve, forcing it into the building.
@agentnull5242
@agentnull5242 9 месяцев назад
Pumps work too, don’t they? (As an alternative to valves due to them being unlocked later in the game)
@bossdoorpodcast
@bossdoorpodcast 2 года назад
Cool, I've been struggling with oil processing, fuel generators, and fluid buffers all day. This didn't help, but only because liquids are far more complicated than I assumed in this game.
@cmilkau
@cmilkau 2 года назад
Buffers actually have a real fluid level. That is why full buffers have a higher head lift. But that also means that if your buffer is at the limit of its input head lift, IT WILL NEVER GET FULL, because you need extra pressure to raise its internal fluid level.
@mklo7702
@mklo7702 Год назад
I watch the whole video & still have 0 idea 😂 , well as long as my spaghetti pipe work I have no complaint 😂
@Xdgvy
@Xdgvy 2 года назад
That one lone orange pipe in the outro :D
@itllBuffGaming
@itllBuffGaming Год назад
Im nodding along like I’m learning while continuing all the bad habits mentioned in the video 🤣
@SavageDarknessGames
@SavageDarknessGames Год назад
Valves can also except numeric input to change limit, for more exact input than slider.
@rorybellows9795
@rorybellows9795 2 года назад
For "liquid recycling" as you put it , something you don't touch on is pipe LENGTH. The shortest pipes will get cleared first. Great for prioritising the waste output of refineries over the water extractors
@TotalXclipse
@TotalXclipse 2 года назад
That's only if the water extractors pipes aren't full, which is a possibility if not thought about, that's why it's better to use priority pipes like the upside down U bend or priority junctions ☺️
@leakingamps2050
@leakingamps2050 2 года назад
There seems to be some kind of directional priority for pipes as well - they will prefer flow in the direction that they are placed. This can be checked using the default orientation of a valve on the pipe
@anneputseys4441
@anneputseys4441 2 года назад
I noticed this problem once once deleted the pipes and reconnected the other way the problem was solved. Good to know about the check, didn't know that, thanks! Been worried about making the mistake again in a bigger build.
@leakingamps2050
@leakingamps2050 2 года назад
@@anneputseys4441 That's how I came across it too! Had a basic 3 well oil->plastic,rubber,power station, and was running really unreliably. Losing as much as 15% uptime. After trying a bunch of stuff that didn't help, I remembered that someone had found a similar issue in Factorio at some point, reconnected all my pipes in root->stem order instead of just whatever I did initially, and it's 100% solid uptime now.
@loganl7547
@loganl7547 Год назад
You really gotta watch it when you upgrade pipelines too, I personally found you're just better off deleting the existing pipeline entirely and then rebuild it using the mk.2. The problem is when you "upgrade" a pipe from mk.1 to mk. 2 anything underneath existing attachments, like valves, intersections, pumps, etc. doesn't get upgraded, even if you go back after and upgrade the mk 1 pumps to mk 2 pumps, the pipe it's sitting on will remain a mk 1 pipe. So yeah, just delete the whole pipeline and rebuild it, you can leave the support poles and ports to be your guides if you wish, but bare in mind your pumps can be spaced further apart, so you may just want to rebuild it from scratch.
@CRCinAU
@CRCinAU 2 года назад
My latest build has been all underground - so the entire factory is below the extractor height - meaning nothing from the extractors require pumps to get anywhere - its only if you need to elevate up from a buffer or the output of a buildable do you need a pump.
@redhawkrobin
@redhawkrobin Год назад
Hi great video, but I have a question, is it possible to create "Tesla valves" to create directional flow in satisfactory without the use of actual valves ? And will it work ?
@SyntheticFuture
@SyntheticFuture 2 года назад
That reload bug might explain why my "100% efficient" nuclear setup with 100% recycling was failing miserably after I loaded it a few times and not let it run long enough to become stable again... annoying. But maybe I can work out the issues now xD
@PhailRaptor
@PhailRaptor 2 года назад
@ 2:14 -- how do you get your pipe junctions and splitters to sit nicely like that? Doing my Coal Generators, I had to stack 3 splitters then delete the bottom 2, because no other arrangement would allow me to place the pipe junction. Is it just a result of the building's input locations snapping it that way?
@KissGeri97
@KissGeri97 Год назад
2:00 this part made me ralise i can see the filling level of the pipe without tapping on it. From the distance of the 3 rings 🤯
@alexmcd378
@alexmcd378 2 года назад
Hey Eclipse, if you ever want to try a challenge run, I've got the one for you. No foundations. :D
@kennethken8974
@kennethken8974 2 года назад
Lecturer : Why are you taking a degree in Engineering ? Me : I'm trying to play Satisfactory
@llandy123
@llandy123 Год назад
I try not to use that headlift hologram indicator on the pipes as I'm placing pumps. I've had it be wrong before and my water was failing to reach its destination. Now I always go about 5-7 meters below it.
@JustSomeCanadianGuy
@JustSomeCanadianGuy Месяц назад
Make sure everything is built next to each other so any fluid doesn’t have to go far. And do the math on the output if the next refinery only needs 50 units, set the input to 50 units and so forth. And packaging fluids is the only way to move stuff.
@stormfire962imastarcitizen5
@stormfire962imastarcitizen5 2 года назад
There's a method that I use that works very efficiently and has never created any problems and I'm surprised you don't mention in your video. I take three buffer tanks I stack them one on top of the other. Then I use the pump lift system to fill the top tank and allow gravity to fill the middle tank to the bottom tank thus increasing the pressure and creating a situation where I have no problem running my coal plant efficiently and I have also use this on my fuel generator plants and it works very efficiently as well. However I've had people laugh at me when I post my designs and say it's an efficient when I tell them no it is actually very efficient and they still don't understand it. I love the fact that the DEVS change the flow rate in this game where gravity plays an intricate part to it and it makes the game even more fun to play.
@25566
@25566 2 года назад
I don't get how is your design different than just having the pump deal with the headlift
@Yezuzmx
@Yezuzmx 2 года назад
Where can I find the manual?
@joshuaramirez4678
@joshuaramirez4678 8 месяцев назад
Nwoice!
@zacharymusser9298
@zacharymusser9298 Год назад
On my oil factory I am having issues with heavy oil not going through the pipes. Using the "pipeline floor hole" to go under the refinery.
@steeljawX
@steeljawX 2 года назад
I've noticed manifolds are actually horrible regardless unless you have an over abundance of fluid flowing in. In the point I'm making, I had 5 refineries hooked up to a single manifold and the first manifold was producing just great, the last one not so much. Only reason was because the first few refineries were going through so much fluid by the time the fluid equalized out (because it does split evenly per split before filling up meaning first split is either 1/2 or 1/3, next is 1/4-1/6th, and so on and so forth down to the last one being 1/32-1/48th of the original flow) the last one was barely getting anything. I don't believe that the fluid equalizes out so instantaneously from splits, unless that's been updated since I last played in January. But I've just had problems with offset manifold designs never working, so I've had to build even manifolds (like the branching tree kind) to insure an even split. I'm a fan of the simple buffer stacks. Either a row or a single stack of an odd # of buffers that have liquid pumped up to the top buffer and then have pipes snaking down each consecutive buffer with the bottom buffer with a valve leading out. It's a simple and large liquid storage solution and because you've loaded everything up vertically already (at least 3 buffers or 3 industrial buffers high) there's already a gravity head lift boost to shove liquid wherever. Some times I go nuts and have 3 rows of 6 stacked 7 high and it's quite something when you fill them up but then when you empty them, it's a simple yet instant relief that that fluid will make it to where it needs to be.
@Conta_Minated
@Conta_Minated 2 года назад
Feeding my coal generators from below is just pure black magic. Some times it works, some times it doesn’t. It’s a complete mystery. Once I accidentally stumbled upon a configuration that worked for no apparent reason, I just never touched it again. Come to think of it, I should probably rebuild all my power stations to get rid of any unpredictability. Just feed the coal from below and water from above.
@54m0h7
@54m0h7 2 года назад
I recall having issues with my coal plants as well. I just waited until I could make some Fuel Generators instead and upgraded.
@johnrtrucker
@johnrtrucker 2 года назад
It's like that ol brain teaser "which glass fills first?" Liquids in this game behave surprisingly similar to real life for instance a buffer 6 meters below another is filled half way the upper buffer is filled 3 meters high and if the buffers were see through you'd see the water level is the exact same height however balancing water output to input for aluminum I found is impossible and I've tried everything so I wet concrete it and be done with it
@WeebotTheRobot
@WeebotTheRobot 6 месяцев назад
Oh my God. I just realized this is actual fluid mechanics.
@iljastalberg5610
@iljastalberg5610 Год назад
Ok i have strange question i get the speed of water part, but what of pressure ? Is it simple speed = pressure or is it more like real life thing where buffers kills pressure?
@shiznitts
@shiznitts Год назад
So here's the preface: I just unlocked Oil refineries and all that jazz... and here's the dumb question... I know the pipes say they can't be connected to pipes filled with other liquid... But..... Is it actually true? I'm convinced you can use a combo of buffers, junctions, backflow, valves, and pumps to negate this. I just can't comprehend how if it is possible.
@IsThatDrak
@IsThatDrak 2 года назад
my setup is very wrong lol i will remember some of these, liquid is something i get right eventually.... lol
@stargate525
@stargate525 2 года назад
Does head height 'reset'? So if I put a pump at the bottom of a 50m water tower will it then only pump 10m?
@fastral7769
@fastral7769 Год назад
The problem with my system was that one fuel generator was a fraction of a meter higher than the others and got fuel extremely slowly. The pipes for the other generators never filled up though, so I don't know where the extra fuel went.
@EvilNecroid
@EvilNecroid 6 месяцев назад
im confused so like if i make a water tower thats the tallest thing in my factory that means everything else connected to it doesnt need pumps?
@pastafizoolbysimon3717
@pastafizoolbysimon3717 Год назад
brain fried. thanks again.
@CitySwimmah
@CitySwimmah Год назад
Introduction to Bernoulli's principle recommended to play the game ;)
@samwheller
@samwheller 10 месяцев назад
I think you could use flow mechanics to bypass the automation/logic-programing ban that Coffee Stain seems to instill into Satisfactory.
@TheFlyWahine
@TheFlyWahine 2 года назад
Really nice, informative and helpful video. Unlike anything the devs comes out with.
@andreotims4647
@andreotims4647 2 года назад
esse jogo é incrível mano, eu comprei ele logo depois de ver um vídeo do nofaxu jogando
@mhx47
@mhx47 2 года назад
I also like to complicate things, so I recycle all water in my battery factory. Problem with water dissapearing at save load. Problem with moving more than 600 water in one pipe system. After adding several pipes to load balance I decided to bring limestone to sink excess. Still had not enough water for sulfur, added pump on that side of system. All pipes are bottom fed with enough headlift. Then new problem: last 2 refineries did not receive enough sulfur, while sulfur has been clogging at miner sey exactly to 780 with mk5 belts. Why? Shenanigans!
@TheJMBon
@TheJMBon Год назад
The best games are the ones that teach you real life principles. Satisfactory, factorio, KSP and Minrcraft Industrialcraft/Buildcraft Mod are great examples of this.
@blackmamba725
@blackmamba725 2 года назад
The one thing I'm confused about is that I had serious issues using manifolds at machine level in my turbofuel factory/power plant at multiple points. All of these issues were solved when I started feeding from a manifold lower than the machines. If doing it this way is actually problematic, how do you solve for unbalanced flow issues in a machine level manifold setup?
@apexkech
@apexkech Год назад
I feel like Manifold setups *can be done* with fluids but should be avoided. In my files they always cause problems and I inevitably change it to load balancing setup.
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