Because this is necessary. Edited by Sam Essig and Scott Wozniak Main Channel: @ScottTheWoz Twitter: / scottthewoz Facebook: / scottthewoz Instagram: / scottthewoz
I love when PlayStation podcasters complain about their storefront and say why can’t they be like Nintendo. I’m like how do they not know how bad it is over here 😅
honestly i feel like the one thing that the wii 100% beats the switch on is having personality. wii has all these little jingles when you opened a game or opened any of the preinstalled channels. like there's a reason stuff like the wii shop music and the mii channel music are still popular to this day.
@@user-vi4xy1jw7eYou're only spending less time in the menus on the Switch because there's absolutely nothing to do. I have spent a lot of time just scrolling through the Wii and Wii U menus, digital shops, settings, etc.
@@user-vi4xy1jw7e You have to go into those menus at some point while using the Switch. They at least could make the home menu for the switch look more interesting, you know THE MENU YOU SEE EVERY TIME YOU WANT TO START A GAME.
They need to be REALLY careful about what they call the Switch 2, like if it's just "Nintendo Switch" and then a basic descriptor they run the risk of confusing everyone all over again like with the Wii U
I vividly remember how uncertain people were with the Switch in 2017. That first year was basically people holding their breath to see if Nintendo was boned or not.
I don't remember that at all. It had a lame launch with the only game worth getting for it being Breath of the Wild for like a month and a half, but other than that everyone was hyped as shit for it. I was in high school at the time and one of the girls in my home ec class, who didn't play many video games, was really excited for it RIGHT after that first look trailer released
@@saricubra2867 The Wii U is a slightly better Wii that came out 6 years late and had almost no good games on its own. Doesn't matter if it was any better then the Wii, it was overpriced hardware that didn't need to exist.
One important thing to note with the Switch: it brought third-party AAA gaming into the palm of your hand, starting with Skyrim then especially Doom 2016. Then the rest is History.
@@saricubra2867 I don't know, perhaps the Switch is the first Nintendo mainline console that has received the best third-party support in years, but it is mostly comprised of late ports from previous generations. Even during the N64, GameCube and Wii eras, third-party developers made more exclusive (or timed exclusives) that took advantage of Nintendo's console hardware limitations. With the Switch, I guess plenty of third-party developers swore that they would gave the console a better support compared to the WiiU, but I think most of them were caught off-guard by the Switch's success and tried many of them gave weak excuses why certain games wouldn't appear on the Switch and then magically making said ports (Jump Force is one game I remember people from Bandai Namco claiming that it couldn't run on the Switch until it did) The thing I'm saying, is that there's very few successful third-party games that were developed for the Switch's hardware. The only ones I can think of are Bayonetta 3, Monster Hunter: Rise, Momotaro Dentetsu, Octopath Traveller I & II and Shin Megami Tensei V Just for comparison, Nintendo's portables used to have a ton of third-party support, consoles like the Game Boy, DS and 3DS often receive exclusive versions of famous franchises, I'm talking things like Metal Gear, Tekken, Kingdom Hearts, Dragon Quest, etc. In part, it help that developing for portable console was cheaper than making a console game, but seeing how the Switch is a hybrid console and is in HD, I can understand why very few developers consider making games for it, especially due to its aging hardware, instead preferring to develop games for next-gen machines I don't think things will change with the Switch's successor, we'll probably see late ports from the PS4 and PS5 generation sold at full price, then some developers will say the same thing like "we're testing the waters until we're fully confident in making games for Nintendo hardware"
Scott’s perspective is so interesting. He talks about “everyone” being whelmed by Wii U ports on Switch, but to over 90% of Switch owners, those are just games. Mario Kart 8DX in the real world was a huge phenomenon, I’d see people playing it together at lunch all the time. MK8 never had that impact. The novelty of the Switch’s concept elevated nearly every single one of its ports through like 2020 when it started to get old.
Yup. The fact that they were ports only matters to the ten people who actively played Wii U games. For the vast majority of switch players they were just fun new games.
I’m honestly annoyed by people complaining about the number of Wii U ports on Switch and how they aren’t new experiences. Dude, like 95% of people who own a Switch don’t even know about the Wii U.
The thing that amazes me about the Wii Remote is just how sturdy it is. Those things require serious force to take them apart. I was cleaning one for a friend, and I had to buy heavy grade guitar picks just to open it because it broke all of my spudgers when I was trying to pry the internal clips
The Switch's ability to suspend ANY game at ANY point and hold that spot indefinitely even while the system is in sleep mode has been one of the most revolutionary features for how I and many others enjoy games. In my mind it's an absolutely essential feature of the Switch's design and I'm really surprised Scott didn't mention it a single time throughout this comparison. Aside from portability, its the key feature that makes the Switch the ultimate Nintendo console in my mind.
The Wii had that feature too, the original Nintendo home button. I think the Switch even uses a similar, albeit less fun, jingle when you press it. I would leave Wii games in that state for weeks sometimes. Come back, press Home, and resume game right where I left off.
Does anyone else feel like Scott’s Stash has become more like what his main channel used to be? I like his main channel stuff but these videos are just straight up about the games and I’m here for it
The main channel is also about games but there’s been a much larger focus on adding skit content in there as well as higher production values like custom animation styles, original songs, etc. Absolutely nothing wrong with that and I’m happy Scott’s able to do work that he’s proud of. I was just saying it’s nice to see he’s also able to go back to a simpler style where all he needs is a single camera angle some games to talk about for an hour while still being able to hold our attention.
@@ConRtistI mean Scott has very amazing creative skills. You can tell the videos on his main channel are meant to be super entertaining and they are while these videos are more informative for people wanting to find out about video game history. He does both extremely well and I think you like these videos more simply because of how amazing he is at presenting historical information about his subjects
@@byVariations Scott's main channel stuff is very informative as well, it just goes at a more breakneck pace so it can be harder to absorb all the information at times
Not having to support separate tv and handheld consoles with games really helped Nintendo avoid software droughts for the Switch especially first party.
The Wii was so different from other consoles that it wasn't really competing with Sony or Microsoft. The Switch is a lot closer to a traditional console (plus other consoles incorporating things like motion controls) so it's compared to its competitors a lot more 1v1 the Switch is better, but the Wii excels far more in its own niche
@saricubra2867 you can buy a device that let's you use wiimotes with the emulator, and it's way better than native wii It plays just as well and let's you upscale to 1080p or even 4k The device is called the dolphin bar
The Switch is easily my favorite console of all time. Having handheld console with PS3 level graphics without sacrificing battery life and being able to seamlessly put it on your TV is just an amazing feeling. I love it.
Yeah its sad that Mii's are not used in newer games as much as they should be. Not sure why though. Why even give you the option to create one on Switch if your not going to do anything with them?
People sometimes just forget how important Mario Kart is. Most Mario Kart games sold more than the main series Mario game on the same console. For example, because Mario Kart 8 Deluxe was released the same year as the Switch, the Switch sold ridiculously well.
@@eternalrewind2190 I don't understand what's boring about it. Mario Kart 8 Deluxe sold almost 40 million more copies than Mario Odyssey. That's not even counting the 8 million of the Wii U version and the DLC of both the original and the booster course pass
Friend codes have two purposes: 1. For the Nintendo to be the safest console for parents to let their children use, they need to have that extra layer of security. That means nobody can be contacted based on a username or random search alone. They added the feature recently where you can add recent players to your friends list though. 2. For them to have it be different, they'd need a more robust online system... which it's clear Nintendo aren't interested in implementing.
Also, the friend codes work for any two people that have a Switch, in lieu of any robust online infrastructure. The finding friends through social media thing is great, but if you don't have a friend on social media or you've found someone like at a con or something, the friend code is more convenient and/or the only option. Of course, a proper infrastructure would be even better, but this works without having to invest the time and money into making that.
100% agree with the first point, and that was also my first thought when Scott brought it up. Like… lets players can feel completely safe with pop-ups of their friends playing something, because you can’t find someone based on the username alone. Kind of shortsighted in my opinion, but I understand if that’s not what everyone thinks about when considering the importance of Friend Codes vs. usernames.
Always has been better, i always disliked the Wii, i have one now and i'm using it for Gamecube games (my Gamecube's disk reader no longer works). Also, i played Gamecube Twilight Princess on the Wii lmao.
I’ll say this the Wii was fun but it lack a ton of features I feel if Nintendo released the Wii U in 2006 without that tablet it could have sold way way more imo a motion control console in HD and later released a pro controller could have been huge
@@kokotheclown2588 True, at this point the Wii U just feels like a prototype switch to me. If they removed the Wii branding and called it something else it probably would have sold more and like you said they probably shouldn't have sold the tablet portion with it since even though it was a fun thing to use it ended up being a gimmick in most games or barely utilized
I genuinely prefer the UI and general system design of the Wii, ignoring my nostalgic bias. The fact that it's specifically themed to emulate TV channels, the deep Mii integration into games and apps, the background music. All this and even more for me helps contribute to a fantastic user experience that the Switch doesn't really measure up to
The Wii holds a special place in my heart. I’m the definition of a ‘casual gamer’. I only really play video games with people if I have guests over or whatever, and it’s usually like Mario kart or something. I’ve owned my wii since 2009, I got it for my 13th birthday and it was my first video game experience. I still have it, and it still works really well! When the switch released I would have bought it, but I was in college and didn’t have a single cent of spare money to spend. Now I could afford one, but I probably will hold out for the next console at this stage. But I totally see the appeal of the switch, I think its appeal was similar to the wii in many ways!
Another couple of great features of the Switch: Physical cards (although most games still need additional downloads anyway) Less menu fluff so it boots up and loads games faster in general.
The Switch UI speed is underrated, boots from sleep mode instantly, OS is quick to do anything (except eShop which is a website), Wii, Wii U and 3DS all had speed issues
I find it interesting that the Wii was this console EVERYONE was talking about. Compared to Switch which, sure, it’s talked about but no Grandmother is picking that up for her assisted living home.
I do like the Switch more then the Wii to a certain degree but the Wii has way more personality. Im not sure why the Switch dose not have any of the charm Nintendo's previous systems had. Its kinda sad in my opinion.
Very fun to watch these videos while animating! Loved this comparison I will say, while it can feel like the Switch lacks character with its massive library of game ports, I think in a way that’s the Switches strongest point compared to every other generation. Thinking about it, the switch is really the first time someone could buy a Nintendo console with the mindset of, “this is going to be my primary console for playing all the new games” because lots of things coming out on PlayStation and Xbox were now also coming out on Nintendo. Then add on top of that all of the switches strong exclusives, you really have one killer console library!
Not sure you got it right about the features. The Wii's internet connectivity might not be anything big by today's standards, but think back to the time of the Wii: not too many things had internet connectivity except PCs and that made the Wii ideal for streaming Netflix. I watched thousands of hours of Netflix, and even a significant amount of Prime TV on the Wii, and the interface was awesome too. I would have given the features category to the Wii just on the internet connectivity alone.
The Switch wins hands down, but the Wii did have good games that I played back in college. I played Mario Party games, Mario Galaxy, Brawl, Mario Kart Wii, Zelda Twilight Princess. Also the biggest reason I even go back to Wii, is the Wii and GameCube disc playback, those games you can play natively and I occasionally have it at birthday parties since you can Melee and the classic Mario Party games on the Wii!
What I liked is how it presents this sort of like a conversation between a younger and older version of oneself. The Wii had a lot of dumb fun games and features which were part of its charm. The Switch I feel is a more practical system, since it did a lot of things fans of Nintendo had asked for a long time, but at the same time is merely about is a more utilitarian console, and in some cases more about bring a lot of old things instead of coming up with new weird things, not saying any approach is worse, is just a the grass is always greener type of feeling.
I'm super okay with the Switch being port-city. The Wii U bombed so bad (never even hit 15 million sales) that very few people actually even got to play many of the original games on it. And with the closure of the Wii U virtual console and online services shutting down in a month, there will be even less of a reason to go back and play Wii U unless you virtual console games already downloaded on there. I'll gladly take more ports especially since the Switch is nearing the end of its life cycle. Gimme Windwaker HD, Twilight Princess HD, and Xenoblade Chronicles X.
@mudswim emulating retro games because their resell value is bullshit and there being a lack of modern availability makes sense, and I agree with that. Emulating available games that you can easily purchase is just weak.
1:09:47 I'd argue the ports add to the character to the Switch Take all those games from 10+ years ago that you loved and put em on a system you can now play anywhere Edit:Skyrim is the perfect example and games like the Arkham collection would've been great a year or two into the Switch's life for that point
I remember at the time being pretty quickly dissapponted even as a kid with the Wii once the Wii Sports wore off. The gamecube had so many more quality first party titles.
@@N.i.E.M.O no the switch is definitely a lot more powerful then the xbox one its memory it has is more then 8 times as much which helps alot and only one gig less of available ram as the xbox ones base model (shared memory in all cases) its weird to compare the cpu as its arm versus not arm which is apples to oranges performance wise as they work fundamentally differently but the switch has 4 cores at a lower clockspeed then the xbox 360s 3 cores its clock speeds are relatively close to the xbox one which is also technically clocked lower then the 360 which is all ignoring generational changes to how cpus work the switch is alot closer to an xbox one then a 360 the 360 is also weird to compare to because it uses powerpc based architecture and the xbox one is x86
@@jh302 It's certainly more capable than an Xbox 360, and it has the benefit of supporting more modern architectures, but at the end of the day, performance is still closer to the 360 than Xbox One. And that will still ring true for the 'Switch 2', which will be barely more powerful than the current Switch. The Switch 2 will live or die by its new 'gimmick', just as the Wii did, despite it being basically a copy-paste of the Gamecube but with a 50% upgrade in clock speed. .... And I reckon, it will fail. Massively. Nintendo always gets stupid when they come off a success.
I disagree with the idea of game ports on each system. The remade Wii games might've been better at using the strengths of the system, but they felt like you were getting the kid's version of the game. At least with the crappy Switch ports you're still getting basically the full game that other systems have.
My dream is to get a Nintendo system as overall solid and impressive as something like the Nintendo Switch or the Super NES but with as much fun and personality infused into it as something like the Wii or Nintendo 3DS. While I don't expect that to happen and completely understand and respect why they have chosen to move away from including superfluous fluff with the Switch, I do quite miss that stuff.
"Survivor of the Nintendo Dust Bowl grumpy at how good the kids have it on this popular golden age console." "Back in mah day! We had to appreciate the rock we got! And we had to share the rock!"
there are so many good shooters on the Wii too. The fact that genre has so many decent entries on that console, and also fun FPS games (conduit and the CoD ports mainly) that play totally unique, will always keep it relevant
27:38 No, this is a very fair assessment and I agree; the Nunchuck/Classic Controller being optional absolutely shaped how open and sprawling games could be. Galaxy’s weird D-Pad camera exemplifies this perfectly, as is the choice to make it more linear than its predecessors.
By that logic, the PS3 was lightyears better because it had third party support, has a native blu ray player and has an HD output... The PS3 is the only console from that generation from that era that aged well, both the XBXO360 and Wii didn't.
Game consoles should be game consoles, not personal computers. I don't want firmware upgrades, I don't want online stuff, I don't want media playback, I don't want game updates, I don't want security holes. N64 was the last real game console. GameCube and PS1 were shitty personal computers. 🌈 @@saricubra2867
@@saricubra2867Yes, but the PS3 was 600 bucks until the Slim redesign and the Wii was 250… Like, you didn’t see my original point. It was gas for the _price_
The Wii comes from an era where everyone was bringing their A game and breaking new ground. Nothing today compares to the sheer wealth of innovation & personality from that period in time.
@@frankjohnson123 Early days of the generation were rough, 360 and PS3 didn't really go crazy till the slim models launched. Even so what was achieved can't be ignored, this was the last great leap in terms of graphics and features.
@@agentbuckshot4697 I see what you're saying, but I think it's just inevitable saturation of a technology. It takes an incredible amount of work to implement features like ray tracing or other 3D effects, and while they definitely look good, there's no way they can wow you the same way the first HD games did.
The Wii so timeless it’s like a board game it doesn’t matter how long it’s been out if you get a group of people together and play it you’re gonna have a fun time
A fact cruelly missing from the design portion! The switch in docked mode with the joycons attached to the controller thingy makes the joycons look like a dog. 10/10
As someone who never had a Wii U, I very much appreciated all the ports that came to Switch. Never would have played Mario 3D World otherwise, and it's easily one of my favorite Mario games of all time.
The Wii was really all in its gimmick. It had some great first party support, but its power and third party support were so far behind the competition that were it not for the gimmick and significant issues with said competition, the Wii wouldn’t be worth buying. For the first 3 years it was the ONLY valid choice, that is if you could see into the future and knew the red ring of death would be a critical issue. The ps3 was too expensive and barely an improvement on the ps2 for a while to be a valid purchase. The switch, on the other hand, is simply great in all aspects. The first party support is by far the best of any console ever, it isn’t close in the slightest. The power is also quite a bit behind, but technology has advanced enough that iwata’s statement can finally be true. Power doesn’t matter.
Breath of the Wild was better on Wii U because of Miiverse support. It made the game feel less lonely, and having a community to talk about it with was a blast during that time. We were all in the Wii U's roller coaster together and it was special.
To tell the truth, a lot of Nintendo fans for so long were waiting a console that finally would brought back the 3rd parties back, they wanted the ports, and the same people didnt saw the "exclusive 3rd party" games on wii as a identity, was more likea excuse: "We cant port resident evil 5 for wii, so here, a shoot'n rail resident evil that looks like RE5, but isn't", this games were de decoys, for the fans dont call the publishers of lazy for not support the wii.
The Wii Remote is great. It's also iconic. Joycons are just cheap plastic junk that feel like they will break if they drop once, and they have the horrible drift problem.
honestly what made the switch great for me is to be able to play all those games portably. but with the release of the pc handhelds like the deck and ally the portability of the switch lost its luster, still has great exclusives though
I'd unironically say that a weather app on the Nintendo Switch makes more sense than on the Wii, given you're often going outside with your Switch as opposed to your Wii being stuck connected to a TV indoors.
The SNES is still the best Nintendo console, if you were around back then you'll know that every console was different and it was an age of exploration and search for excellence. The Switch is a best seller and while a good console on it's own, it has a huge identity problem, most of the games that I care for on it are Wii U games that I already own and the ports just play better on my pc. Metroid Dread was definitely a win, but I feel like Nintendo took the easy route with the Switch and now are terrified to release a successor because they don't have an older's console catalog to milk like they did this generation.
The thing with the batteries didn't really apply to me. I had so many rechargeable batteries when I got the Wii when I was younger. On top of that we also got the Nyko charging dock for the Wii remotes so it was just a put em on when your done so they're full next time.
I’ve played through 6 of the Zelda games. Zelda II, Ocarina of Time, Twilight Princess, a Link To the Past, A Link Between Worlds, and Breath of the Wild. All beautiful.
I had a Wii. There were some good games, but it never blew me away. Everything I liked was mostly 1st Party. Only a few 3rd Party games, like Tatusnoko Vs. Capcom. To me, the Wii was mostly like the N64; a toy console with a handful of great games. On the other hand, my Switch is my dominant system in my collection. I have all the PS5, an Xbox One X, and my Switches (A Switch Lite and the OLED). As of this writing, I have 220 Switch games (physical copies), with more on the way. My Switch library is loaded with 1st and 3rd Party current games, retro styles games, rereleases, and indie titles. I do admit, I never owned a WiiU. The Wii only had that handful of great games, and the WiiU looked largely the same to me, but with less. Thankfully, many WiiU greats did come to the Switch, and I have them in my library. They were all new to me, so I’ve never cared about them being rereleases. I adore my Switches. They get played far more than either my Xbox of PS5, though the PS5 is picking up some steam as of late. The Switch is just amazing to me. I’m not even bothered in the slightest about the successor being delayed another year. To me, anything Nintendo puts out will be good, but there is no way the next system will see the same level of success as the Switch. Either on-the-go, or at home on the TV, the Switch is fantastic. It’s the best thing Nintendo has made since the NES/SNES/GameBoy era.
Mario Galaxy was the defining game on the Wii for me. One of the few wii games I enjoyed immensely as I found there to be a lackluster selection of good games aside from Metroid trilogy. However it really opened my eyes up to fun. I never liked Mario 64 as much as others did, having preferred Banjo Kazooie but I adored Mario galaxy. Mario Odyssey made me feel like playing Mario Galaxy again. Much like Breath of the Wild made me relieve those moments of wonder and exploration that Orcarina of Time did. I'm amazed how these franchises keep on delivering new an amazing ways of making me feel and one of the reasons why I am a lifelong Nintendo fan. Though I wish they would get the Star Fox formula right. XD
I love both the Wii and the Switch, but there's just something about the Wii that feels so unique and so welcoming and fun in a way the Switch just doesn't for me. The Switch just doesn't feel like a game or a Nintendo system to me just looking at it. I also just love the unique and quirky personality the Wii has, because it feels so distinctly unique and Nintendo for me, where the Switch looks just a traditional system that has a couple of quirky things about it. I love the arcade-style pick up and play simple and fun games like Wii Sports, and Mario Kart Wii and how intuitive and accessible it is too, where the Switch doesn't focus on that enough and does Wii-style stuff as a secondary thing, rather than combining the strengths of the GameCube and Wii with the Switch, where if they focused on both sides enough and found a better balance, it could be the best of both worlds for everybody, but it's just not quite there. Motion controls aren't perfect or don't need to be in every game, but they don't have to be an afterthought or just a throwback thing either. I find both of them fun systems, but I love the Wii and it's unique personality and motion controls and it's fun and wacky experimental Nintendo games and stuff, where the Switch has alot of great modern traditional GameCube style Nintendo games with unique features and gimmicks that aren't quite as revolutionary or feel as different or distinct and creative as the Wii's original games do. Some Switch games get there, but definitely not all of them and some Switch games barely use its unique features at all, where the Wii used its own features a bit more and in more creative ways to boot. I love both, but I love the Wii more personality because it feels more fun, unique and has more Nintendo personality and charm than the Switch does, where the Switch kind of feels like a traditional system that Nintendo happened to make if that makes any sense, and I prefer the Wii because it feels more fun and memorable and like a Nintendo system for me.