This will be the comment I edit if there are any errors/corrections. Horde version coming soon. Edit: As Jarkynson pointed out, the arcane resistance does have some use for pvp as Sheep is an arcane spell! Also, for tanking there's a discussion between Human/NE for endgame. Take a look at Mangs' comment below for more info!
Hey, I like your videos. I just wanted to point out that the gnomish +10 arcane resist may be useful in pvp to resist sheep. And I uploaded a video about a shortcut from Menethil Harbor to Ironforge, it's on my channel, if you're interested. :) Cheers!
Before i keep watching this I have to admit one small enormous thing. (Sry for my England): I thought your hardest work was finding footage and the rest of things were what you lived, so YT was joyfull for you. Every video of you I see I realize more and more about the work behind it. You know, I played during WOLTK and begining of Cataclysm, and I was good, but my game knowledge and point of perspective ingame were terrible,all I had was lore from my early childhood on W2 and 3. I realize now the work you do because the more I watch the more I understand, and I understand more because I'm learning from your videos and I'm aplicating this knowledge to understand future videos and keep "snowballing". Sure you love what you do, but the heart you put on it, the thinking of "I'm gona make this guys understand so they will be able to do it so they can enjoy like I did and will" is so pure that makes me happy for founding your chanel. Thanks pal. Can't wait to play classic and let pop out the young nerd that wanted live amazing adventures in an amazing world... of Warcraft.
And for class specific on night elves. Rogues when stealthed and video speed is increased look as if they limp with one leg. This ofcourse gives an increase in the video makers likeability.
This comment brought back memories, i tottaly remember jumping all over the place on my night elf hunter. I can't wait for wow classic so i can come back to the game i loved.
@@VinderHD As far as I know, they are going with the old gfx on your toons. Meaning the same oldschool animations. Just the overall game/world you can select the higher gfx or classc ones.
They also can squeeze under the root behind the tree on the edge of Warsong Gulch (on the Alliance side, if I recall correctly). If a gnome flag carrier hides there, only druids in cat form can get them out. Otherwise the gnome would just wiggle around to avoid line of sight of casters who try to get them and sit there forever.
@@murutu1307 god I was so mad when that wagon disappeared. I always hid in there on my rogue so no one could sneak up behind me in the "get each other out of stealth" fights
funnily enough there are both blood elves and death knights in classic. Just none are playable. *but* DK was long considered over Warlock as the latter was deemed too powerful to be playable.
I remember how annoying it was being dismounted going through water when playing my Gnome. But I also remember how annoying it was not being able to see anything in tall grass due to being so short . . . and then I discovered that I could zoom out and didn’t have to play in 1st person view. :P
Macro for Night Elves: /cast Shadowmeld /use Every time you mount up, you will shadowmeld first. Casting Mount while shadowmelded is great. Allows for easy escapes after resurrecting. Enemy will still have to wait 3 seconds to mount up, by that time you will be long gone.
One thing you didn't mention for night elf hunters is feign death into shadowmeld. FD has a 30s cooldown, which you can burn off while in shadowmeld. Like monks in EverQuest, night elf hunters can use this to "sneak" through dungeons and do things that most other classes can't.
I can't believe I never thought to do that back in Classic and BC. I just loved being able to guard flags in WSG and surprise the enemy with an aimed shot and surprise cat attack.
Wow never thought about that, and I played an Iksar monk as my second class in EQ. Probably in part my main was a Warlock, then my first alt was a rogue. Seeing as I needed to understand the class better, as a human warlock, and WoTF being insane early in Vanilla. What dungeons did you mainly use this tactic for?
I played a NE priest, much to my ever present shame and regret, as they are clearly the weakest PvE wise, and that's the way I went. Fun note though, my guilds first Rag kill, we got an "all out dps" call at the end in a desperation move, and so I got the kill with Starshards. Back then the animation scaled to the mobs size. Was a very very big Starshards.
I played a nelf priest too purely because of looks. Yeah yeah fear ward is powerful but it's not enough for me to stare at ugly dwarf animations for hundreds of hours on end.
Funnily enough, Night Elf is probably the best Shadow Priest DPS. Starshards is a very mana-efficient damage spell, and since it is a 6s channel it lets you regen some mana between casts as the 5sr begins at the start of the channel. Even just the base damage for Starshards is an almost 3:1 damage to mana ratio, and the long cast channel means that it benefits heavily from +SP. It is also not a Holy school spell so it should be useable in Shadowform. Shadow Weaving also lasts 15s, so you can just replace Mind Flay with Starshards once you have Weaving stacked up. Short of this, though, Disc-spec DPS Priest is also viable. Bring the utility and Power Infusion and you can do just fine! Honestly, people put far too much emphasis on trying to meet DPS checks which are actually 2-3 times what they actually are in the game. I honestly hope to see some Starshards Arcane spec Priests.
I had a human shadow priest which was still fun since they just rekted everyone in PvP but as I got to understand the game more, I regretted not picking a dwarf priest for fear ward. I think I ended up leveling a dwarf priest in BC but that account got hacked. Honestly, I wouldn't mind a NE priest since I never got to play around with star shards and at this point, I miss unique racial/class stuff that I'm considering rolling a NE or dwarf priest for Shadow priest fun. I'm just glad they'll be back in the game.
I disagree on hunter. I think Night Elf is better. Strong as stoneform may be, I think all the Night Elf racials are quite useful to hunter. Outside of stoneform only the frost resist is much use for hunter. 9 more agility is actually significant in classic too, though not a huge difference I admit. Also 1 out of 3 jumps a Night Elf does a flip instead and that's what truly matters. I think you value stoneform a tad too much, but all in all a great video. Got my noggin' jogging and helped me rethink some stuff that I thought I knew.
Nuclear Raven Personally I’m of the opposite opinion, but I think you raised some really interesting points! I’ve seen some hunters pull off some pro moves with shadowmeld, but stoneform to me is one of the most powerful racials in the game. It’s useful in PVE, and a gamechanger in PVP. It just has so much utility in my eyes - classes that use DoTs are some of the most populated in the vanilla PvP scene, and you’ll rarely find a lack of opportunities to put it to use (plus, I guess a spiteful side of me loves the benefit of leaving rogues dead in the water). The 10% armor is just an additional benefit that often gets overlooked on an already great ability. I’m also not sure how sold I am on the 1% dodge for NE hunter - useful for melee engagements, but not against casters or other hunters. I do think mad was right to say you could go either way though. Both are great options and I think it comes down to your play style. Personally I prefer to play a slightly sturdier hunter, so dwarf is better for me, but someone who likes pulling off ambushes or fancy tricks should definitely go night elf. Anyone looking to try out / return to hunter in classic should feel safe knowing that both are great options. Though I’ll admit that I have no suitable defense against the night elf jump flips. Why can’t we dwarves look that cool while kiting 😔 Actually I’m picturing a beefy dwarf flipping through the air and I’m not sure whether that would be great or horrible, so I’m fine with just leaving the acrobatics to the night elves lol
Don't let him fool u, human is the way to go since they can see cunt rogue gankers once they hear that cancerous stealth sound, especialy in STVietnam.
@@pogchamp2897 Idk, why do some people prefer blondes over brunettes? Roses over daisies? Tacos over burritos? I just don't like their attitudes and the female dwarfs are horrifically ugly imo.
Excellent guide. But dont take these too seriously, Racials wont carry you if you lack skill. After all its your input that matters. Swifty,one of the best PVP warriors in the game back in the vanilla days, was a Night elf.
Zoot shadowmeld is godly on a PvP server in vanilla (even in this form). It adds alot of fun and unique game play (especially for priests and hunters).
to be fair... in vanilla, almost nobody knew what they were doing. Addons? Thottbot? Unknown to a lot of players, you had lvl 60 players who didn't even know where you could get a mount. Just play it for fun and don't worry too much about racials or if you're in the top % whatever. That's what made vanilla great.
@@vadeka I know a Rogue in vanilla who didn't know that he can learn and upgrade skills until he was 60...then he became pro and botting hacker...permabanned came back in different accounts becoming a great dpser in both pvpand pvp...bored became healer and blew the charts....his beginnings were sooo humble
Pretty sure that the 10% reputation boost will carry you. If u get exalted with 1 reputation, u get 1 more for free... do u know how insane that is? PvP reputations, pve reputations whatever.. this racial is just INSANE. I only find 2 racials 100% unfair. The 10% reputation boost and the 25% stun resist. The others are just VERY good. Those 2 are just cheating into the game.
Yeah. You pick male: Get perpetually pissed face. Each cast feels like your character is gonna lay an egg. You pick female: Oh boy, all the stereotypes
They will fuck it up. Wait and see. I'm waiting for it just as much as you do but the Blizzard we learned to love is not around anymore. Neither are the people behind it.
Great guide, but I'm going to have to disagree a little on 17:20. I am pretty sure humans are not considered the best PvE tanking class in Vanilla. At least on a very high level. When you get to a high level as a tank, you can generate threat just fine without relying on the +5 weapon skill racial. The +1% dodge from night elves is far more valuable when you get into high-end content such as Naxxramas where bosses will hit you like trucks. Rage also isn’t a huge issue in high raid-tiers because while you will be taking less damage as your gear increases, the bosses will also hit you progressively harder as you raid more challenging content. Rage might be an issue for off-tanks when mobs aren’t hitting particularly hard, but against any raid-boss like Patchwerk you will usually have more rage than you need. When you reach this level, most of your reputations are also usually grinded out, so the +10% bonus isn’t helping you anymore. Again, at a lower-level I definitely think humans take the cake, but on the high-end scale of things, I do believe most people agreed night elves were the superior tanks.
Excellent point. Because of how vanilla attack-tables worked adding 1% chance to dodge an attack can be more than a 1% damage reduction. Although since crushing blows and crits are pushed off the table last, it requires quite a bit of gear for that to be the case. As such the racial would actually become better the later in the progression you were. For leveling the talent is probably next to useless. Not sure what chances warriors had to be missed, dodge, parry or block an attack at lvl 60 with pre-bis or raid gear. Would be interesting to know.
The importance of threat in classic cannot be understated, people are really good at minmaxing pve DPS nowadays and your DPS classes will produce huge amounts of threat. You need as much offense as possible to increase your threat gen. It's about how much threat your autos can produce in between your sunders/heroic strikes. All the way up through Naxx tanks are dropping defense to gain hit chance and crit chance in order to ensure their threat gen is high enough that the bosses stay on them, thus the weapon skill is still massive. Dodge is sort of an offstat for survival anyways, if you dodge you don't gain rage which hurts threat, but ofc there are some bosses that hit insanely hard and you want dodge for those few. Even if for some reason you're taking too much damage as a tank, 1% dodge from night elf racial wouldn't be the deciding factor in whether or not your healers keep you alive.
@@paulbuerger1792 I was about to tell you why you were wrong, but upon looking at sources it seems I was only getting half the picture. Apparently 5 weapon skill is 0,5% hit chance against a 60 mob, and only increases white hit dmg by 2% by reducing glancing blow penalty. But against a boss (63) those 5 skills increase hit by a whopping 3% because of a cut-off point, and increase white hit dmg by 9% (assuming no crits). Now i get why they say Edgemaster's Handguards are BIS throughout all of classic. Having 12 weapon skill, while it only increases hit by 3,7%, increases average white hit dmg by 14%. And even if you don't have a racial weapon skill increase that's still equivalent to 3,2% hit and 13% white hit dmg. No realistic amount of strength, crit% or AP can compare to that. This obviously also means weapon skill racials are UNQUESTIONABLY the best ones for melee classes in PVE. Enough that you should go out of your way to use weapons that utilize it. Few weapons up your damage by more than 9% in later stages, and why are you stealing such a good weapon from other guild members who make better use of it? Not to mention the sudden need for 3% more hit. Thanks for the nudge in the right direction.
Tho for ally, we will prob have threat reducing blessing on evry proper raid so it´s not as important. Also if i don´t recall wrong warrs had to stack up spell hit to get ther tounts to land.
Just 2 things to add about Dwarf stone form 1. many mobs/bosses applied powerful stacking bleeds, so dwarfs could fudge fights by getting up to like 7 stacks of a bleed than dropping them with stone form thus reducing the amount of tank swapping involved in certain fights. 2. Many bosses had reduced healing efficiency de-buffs, many of which counted as bleed effects and could again be dropped by a dwarf doing stone form. Basically from what i remember about the server i played on every top alliance raiding guild had all human and dwarf warrior tanks and would not even except night elf warrior tanks because 1% dodge was laughable compared to human weapon skill racial and dwarfs stone form. But hopefully people will be nicer about excepting non max players to events. Also about the 5 second rule - arcane mages restro druids and disc priest got talents for continued regeneration even while casting. Priest and druids got 15% where arcane mage talent got 12%. So a mage using arcane armor + the arcane talent ended up with 42% regeneration even while casting thus making the humans 5% more spirit more valuable than gnome mages 5% more intelect; because the human mage would actually have more up time and do more damage in the long run. And finally just wanted to bring up Human warlock with detect greater invisibility the fel hunters paranoia buff and perception could see a rouge without any stealth improvements at 40 yards away while cloaked....
Huhuran. The fight you’re wanting to mention is Princess Huhuran. Stoneform + Divine Shield = what frenzy phase? As opposed to the Horde which had to actually do the fight.
Ya @@youtubesucksbutts it made Huhuran a lot easier; but also the 3 bug bosses in aq 20 all had de-buffs that would be removed by stone form. Also in mq the core hounds would apply rend to people in melee and stone form dropped their rend. But basically every dungeon after about lvl 30 you'd start getting mobs or bosses with bleeds poisons or diseases that could be dropped by Stone form. Even some of the ooze mobs in mauradon hit for "bleed damage"(not physical) or "poison damage"(not nature) so stone form gave you immunity to their damage for 10 seconds. There was a lot of cool things you could do with Stone form in vanilla and Burning crusade but as mentioned in the video Stone form lost its bite in wotlk so 9 year olds... I mean death knights could kill them.
My main Will be a Night elf hunter. Simply because of how amazing Shadowmeld is. A permanent stealth as long as you don't move. You can stalk In the shadows waiting for your pray, like a true hunter. Perfect if you have a feline type pet that can also stealth indefinitely, I'm talking about Prowl.
One oversight is, gnomes are really good for rouges or warriors against players who click on their enemies (yes they exist) since their shorter model is hard to click on, especially if your charging and running about. Throw in some shrinking effects to make yourself tiny and unless they auto-target; they won't tough you compared to everyone else!
@Gary Oak it's just something I found in battlegrounds. Ppl seem to chase me down more as a short race; especially gnome or goblin. Usually ignoring others, but they seem to have trouble starting attack if you run around them. Imagine a gnome demon hunter! XD
@@jacobring7274 im a clicker... my pinky cant tab. but i think i changed my S to tap i havent played WoW since Wrath i tried BC didnt like it so i quit
I have been watching a few of your videos in prep for classic. I started in late BC just before Wrath. Just wanted to say that I love your content. Also, is that POE music I hear in the backround??? Kudos for an awesome choice
Of all the race guides ive seen on youtube regarding vanilla, this is hands down the best ive seen. I love the in depth and overlook between all the race and class combos. Keep it up!
I played human warrior at 60 and 70. Orc warrior at 80. I'm going Tauren warrior this time around! Gimme dat extra health. Alts are gonna be Orc hunter and Troll mage for sure.
Don't sleep on Shadowmeld; nelf priest in pvp can fear you and get out of combat, then stealth eat and drink. Or stealth MC/fear bomb or avoid combat, allowing rogue to sap or to lose focus. Benefits are endless. Dodging killing blows using Quickness and Elune's Grace is sooo underrated as well. The whole dwarf is best at priests and hunters is dumb.
I wasn't too interested in playing classic, but the more I binge your videos, the more I keep thinking I might have to jump in. Thanks for always being straightforward with the realities of classic, I know it won't be easy to grind out but part of me thinks the community aspects of it will outweigh the grind. I look forward to finding out.
If you happen to be Alliance on the same !!!PVP!!! server as me, it will. I plan to rock that shit like never before. I'm talking volunteer PvP mercenary guild, AH corporation, and rare materials on lock down (E.I. devilsaur, magic dust, firewater etc.) all while supporting the Ally community and throwing in some RP events. Oh, and we won't be doing our jobs right unless 3/4 EPL towers are ours, 24/7.
hmmm what alliance race should you choose? boring human short human tiny midget human or one of the last surviving members of the blue man group... the choice is obvious... Undead Rogue
im wondering if they will let us make both factions on the same server. all my friends wanna roll ally. but i wanna make either and undead mage or priest. if i have to roll ally, probably gonna make a dwarf hunter cuz stone form is the best racial on ally.
@@j4kfr05t5 and when you face another player that does that as well? That's when i get sweaty. Now toss in 39 players on both sides, coordinate and teamspeak. That is what I call Warcraft. Pots and enchants are nice too ;) ...and maybe a warrior with a Dark Iron Pulverizer in front. classicdb.ch/?item=11608
Still can't believe that humans weren't hunters in the beginning. It just makes sense. Especially, if they gave them a hound as their first pet. That would of been so awesome. Just my opinion.
I look forward to fighting you, should the small chance you encounter my dwarf priest on a PvP server be realized. Maybe you will remember this comment on your way back to your body...
Night Elf Hunter + Shadowmeld + aim shot = pwnage in pvp. I still have dreams of doing the Shadowmeld aim shot, arcae shot, concussive shot and serpent/wyrven sting rotation on horde play ers. Good times.
Here's how to pick an Alliance Race for vanilla. Roll a Dorf! If you aren't certain you should roll a dorf, first consider it carefully, then; Roll a Dorf! If you really think you shouldn't roll a dorf, create a Pro/Con list, then; Roll a Dorf! If you want to play a class that can't be a dorf, play a different class, like priest! EDIT: In fact, just roll a dorf priest and get busy getting your Benediction...
Engineering is actually one of the cheapest professions to level and is beneficial for every class pvp/pve. A must have profession that will end up making the gap larger between casual players and anyone with private server experience. Also dodge chance on nelves is not good for tanking at all...more dodge is less rage which is less threat. Weapon skill on humans is why they are preferred to tank
Human priest are probably better in later raids. In both AQ and Naxx, only one boss that fears (and if you are in either raid, your tank should know how to deal with fears by that point), and you are getting to the point where the extra % spirit is more impactful both for mana regen and the spell power it gives through talents. Early on, 100% dwarf though, there are some tough bosses that fear and it makes it easier to have fear ward.
2:55 I don't know if there was anything like this in Vanilla, but I remember in WotLK, diplomacy made a HUGE difference with Sons of Hodir, because you start at hated and get two quests which bump you up to Neutral - Humans got like +4k rep from their racial for those 2 quests.
When I make a rogue it's obviously going to be night elf, my favorite race story is the undead though Truthfully I enjoyed the starting areas for the alliance more than the horde
Its just assumed that you don't suck if you roll dorf priest..... Its the beard you see, unless you role a gurl dorf, in which case I'm not sure what does it there, but you still look like an instant pro.
My main is a human mage. I've played since the beta and vanilla wow. I should have picked gnome but it has never been a real issue to be honest. Still playing the same mage that I started with all those years ago. I think people that didn't play vanilla are going to be very surprised at how much harder it is to level up and how much longer it will take. I've said it before, there is no way I am going through that again but good luck to all that want to give it a go. Pretty good video by the way. I'd forgotten most of this stuff even mattered. Hunters are going to love ammo ;)
Dwarves are better tanks because their pauldrons are roughly the same size as an Orc's in a package 1/3 the size and their shields are roughly full body length. Everyone knows massive pauldrons and shield are of supreme importance for tanking.
"I'm sure a lot of you are still working out on what class that you're wanting to play for classic and of course what race is always the next question." I distinctly remember back in vanilla it was the exact opposite. It was what race do I want to play first? Then, what class would interest me?
For the rogue it truly does not matter what race you pick alliance or horde. All the most important parts of being a rogue is understanding how to prepare against certain targets. Rogues have abilities or poisons for almost every situation, you just have to prepare properly.
As I was 9 when WoW came out I didn't play it. First time I even heard of it was when MoP came out. Looked cool but my craptop couldn't run it on a good day anyway. Eventually got a better computer but wasn't allowed to get it, played pretty much every race/class combo to lvl 20, in the free trial. Ahh good times. Finally started playing at the end of Legion, and haven't stopped yet. I am looking forward to Classic soooo much! Only 3 more weeks :3
I am literally adicted to your videos thank you for making them they are incredibly helpful and i always review them on my stream. Truly a amzing creator on youtube. Thank you.
@@Epsylon21 LOL for a "short" period of time I was part of a RP Guild called "The Ankle Bitters" an all Gnome Guild, and yep we sucked as we were missing key classes. xD
that night elf warrior for pve tanking was gonna be my choice after watching this humans seems the way to go... stuck on the fencse as well to make a pally
you were correct about a lot but there is a few things that were a bit off to me, for 1 you really understated how powerful escape artist really is, it is so powerful in pvp that the top guilds in private servers started making entire guilds full of 38 gnomes and dwarves and then 2 druids. also another thing to note is that the gnomish death ray actually scales off your engineering skill in pvp and since gnomes have the extra 15 skill it means they just simply do more damage with it. kind of a minor thing tho
God damn, Blizzard put so much quality work and thoughtfulness into this game. The grind is just a part of corporate demands, but like J.R.R. Tolkien probably used to say "No great adventure happens without a very, very large amount of walking." (running in WoWs case)
One note: Warlock's detect invisibility does not detect stealth. It's for the magical effect of invisibility, e.g. invisible succubus or an invisibility potion. Thus perception is still good for human warlocks.
For Hunters, while I am sure Stoneform is great and all, the amount of utility of Shadowmeld is amazing for a hunter due to FD. More so in PVE, it is effectively a type of vanish. There have been countless times where this would happen and would think, "I could not do this if I was any other race." FD+SM, wait 30 seconds for FD cooldown, and can do it again.
@@VinderHD eh, on my belfs (I have 3 belfs, 5 trolls) I almost always mog em into tho the "troll shoes" where the boots are hidden. I don't like the big clunky armor, and there's not many boots that aren't big and clunky. I also almost always hide the helms, shoulders, cloaks and belts.
[SHORT RELY] Play what you want in Classic unless you're planning to only do hardcore endgame 40man raids (AQ/Naxx 40) 24/7! I would fear someone whom I know has mastered his/her class/race far more then some "fotm/best" race/class any day. Rerollers you will faceroll once you learn your toon by having FUN. [LONGER RELY] Too many people nowdays only seem to care what is "best" cause they want ezmode. Good thing tho, atleast you did not say the classic bs of "play X or you're doing it wrong" so that's something. Classic is about YOU and the community. NOT the class/spec/race. It takes some good time and effort getting somewhere in Classic. No best/fotm class/spec/race won't mean jack if you don't like your toon. You need to have fun in order to invest time and effort in it (like in IRL). I could play female night elf hunter without thinking. Btw feign death and instant shadowmeld in combat. Something you missed. Why, because it's "best"? No but for me it's due to their shooting/running animations, how gear looks on them and for me, FUN. Haivng more fun means -> longer time played -> better geared -> better ingame experience - > less chance of reroll etc. Would love to face your dwarf rogue with my dagger NE one and see if that stoneform will save you, or get the opener on me (non has perception). NE rogues (better stealth), you say humans becuase one 3min CD (perception)? As an Alliance player, you-will-not-face-humans (duels sure...). And NE does have a rather good standard stealth, means you will get the opener on horde rogues more often. Aye I want to rely on a 3min CD insted, I think not. For non stealth Alliance toons, sure then it becomes more handy obviously. If people of today must have dwarf priest becuase of fear ward, tanks unable to stance dance, can't play without stoneform as rogues, then so be it.