I beat EndingWalker's Ryu 1-0 in ranked and he left. Sure, he was probably doing 3 other things on the side and I was just a random scrub - but I did win^^
I beat 801 strider he left cuz mr grind i think but the chance of beating someone is way too high for the difference in skill. They prob did this on purpose to help new players catch up in ranked and ft2 tourneys
@@Tkt_t Nah, I don't think this has anything to do with the devs doing something on purpose. Think about it like that: When someone who is super high level fights a random who is not even worth any MR (in my case for example, my Cammy wasn't even Master yet), they just don't pay that much attention, mostly talk to chat, check their DMs and whatnot on the side or just try new things they have not fully implemented yet, and then try to get to the next match as quickly as possible. If they'd play for real in a FT10 or whatever, we'd probably only get this one win, and then lose 10 times in a row cause they picked up on our tendencies and then just kicked our asses. Super high-level players usually play a very low risk style and use life, rounds and matches as a resource to download you and then capitalize on your mistakes and kill you. However, if you only play a single match, you just have a chance to basically guess correctly and win - if that makes sense. If you are interested, there is a very good Sajam vid on this topic, it's called "Why You Play Well Against Good Players but Not Bad Players".
If you lose to bad players but win to good players, you don’t alter your play depending on your opponent, you may alter for the match up but player vs player is a matchup of its own, they may do something stupid and you’d ask “why they do that” but instead you should ask, “am I reading him properly”
Thanks for the help, I was K-MENACE. One thing I noticed I do that you mentioned was making too many guesses. Playing so much of my hours fighting my brothers gief made me play everyone like it’s a gief matchup. Always making a hard read that wound up getting me killed 😅 thanks again!
Regarding ELO: There are multiple skill rating algorithms out there. A lot of games use something other than ELO; SF6 might be using Glicko-2 or an in-house solution. So that exact table might not actually work as a reference. The math might be different. I actually watched a GDC talk that said not to use ELO because of how inefficient it is. The volume of matches ELO needs to get an accurate assessment of player skill is waaaaaaay too high.
You're right, but the idea still stands. The point isn't that SF6 uses THE ELO system, but that it uses a similar system, and that the end result is that there is always a percentage chance to win matchups or lose to both people higher and lower than you. Also while it's true in most cases elo isn't efficient, this style is really good for FGs because matches are short, and you play tons and tons of games.
In terms of the comment on ranked anxiety, I generally think the only way to get over this is just to go in expecting to lose, lose, and then get used to losing. When you're new to something, you're bad at it. This is natural and expected, it is HIGHLY unusual for someone new at something to not be bad. It's also extremely common for people who have played a long time to still be bad. There's nothing wrong with losing, it's online ranked, there's no actual stakes, if you ever lose points you can just get them back later, and the points don't serve any purpose either. In fact, if you're struggling, losing points is GOOD. It brings you lower in rank, where you'll fight people who are more at your level and you'll be on more even ground with. It feels worse because it feels like the game saying "you are bad", but the truth is you, and 90% of the people playing, are bad. This is natural and perfectly fine, and I think accepting this makes losses feel whatever and wins feel great, and helps alleviate anxiety.