Gaming/Streaming Content Creator. From Tactical Shooters to Fantasy RPG's and everything in between. PC & PS5. Creating ideas that can push the Tactical Shooter Genre forward. Advocate for Community Driven Development: More engagement between developers and gamers. Anything is obtainable.
@9:31 Supine is what you want (being able to prone on back) and it isn't impossible for a first person game to do it. Battlefield V has it and it worked flawlessly.
I just wanted to say jesus loves you he's changed my life and all the better he can change yours to because he loves you and died for your sins come to him and be saved and experience his love he'll always be by your side embrace christ as he wishes to know you god bless❤❤,.,.,
Hey G. 👋 when is the next GR video coming? Which location do you think the next Ghost Recon game will be based off/used. We know that Henderson stated in his leak that it will be in a southeast country. I'd be happy with a modern vietnam, Myanmar, or the phillipines 👌 Thoughts?
there is a option to look at all the servers available. You can always host your own too. People prob wont join though. You can try to join a discord and group up with people.
at first i was like "yeah, thats a lot of work" but that little segment of you crouch walking with the camera moving freely reminded me of helldivers 2 movement and im definitely going to go through this process
it's worth it. I always hate when devs force little things like this. You're hiding in a bush why the fuck would you move your entire body when you can move your neck?
@GmoneyMozart trying to remain completely still, enemies 4 feet away from you, LET ME ROTATE MY ENTIRE BODY. i just rebought the game for steam last night and i have a way better idea of what this means after playing vanilla for a few hours.
I agree. Plus killing civilians maybe The NPCs kids too ultra realistic they do wander in the Steets like idiots. An dogs eating dead corpses people trying to cut down their loved ones Burning people alive Its the cartel after all
Actually, there's another way. I've made it SOP on starting new campaigns / playthroughs to enter Conquest (Operation Motherland) at first opportunity so that I have access to both the drone and AI teammates. I do only the missions required to enable me to use the active camouflage, and then I do no more missions, but run around picking up camo points, weapons, and attachments, returning to Operation Greenstone when my camo points are maxxed out. By then I already have my AK-47 fitted with the underbarrel grenade launcher. With the active camo, killing Walker is a cinch; they can't shoot what they can't see. Oh, and for the benefit of noobs, Walker is a goddamned bullet sponge; if you don't kill him with your underbarrel grenade launcher, but knocked the chopper out of the sky, be prepared to use an LMG with sustained fire to take him out, or toss a few grenades at him with the Explosives Expert skill equipped.
@@god4583 Ubisoft took it out on a weird update a while back. Do everything else and see if it works. If not, you may need the orinal files to unpack which are on nexusmods. Let me know if it works for you.
@GmoneyMozart yeah I did that, and it works. Thanks for all your videos bro it really helps so we can learn how to use the mods you should make a video explaining how to do the complex ones like the one who mods the IA behaviors and cosmetics or the one who mods the sound in the game thank you bro
Hey bud, just a friendly heads up, your S's are coming through Super Sharp, painfully so, might want to check your mic set up as it might push some people away.
This, spartan, and first person mods all completely change this game. Turn on resistance with the AI engagement distance set to around 5.5/6 (or do it at 20 for pure insanity) and just watch all out warfare break out in Infinity Province. It's a game changer.
@@GmoneyMozart Was looking at getting more AI voices from the game so i can edit them afterwards to make my vids more entertaining. I did a Arma Reforger video where i added a bunch of voice lines in that i got from Escape from Tarkov to great effect
BAM! Sam and Lambert were a spectacular team, able to be a field agent who gathers & processes Intel there and then, not a grunt just following orders...or just 'grunting' like Nomad in Breakpoint. He was seasoned, mature, intelligent & had depth. Thats missing from todays characters, and yet DROVE his stories! They've made him an arcade game caricature. I'm so glad they re-released the originals so we can remind ourselves of good storytelling & solid characters.
if you follow the read me and remove the 8 mm files and then the 2 db files it should work just fine. Did you delete the files or did you put them in a folder for backup?
been watching this in parts... you forgot to get the ripped red T "classic nomad" enjoying the calling out of all of the garbage this game decided to shove down our throats... keep it up... "you're a super hero" teammates special abilities auto turn back on when you select them for some dumb reason.
Hey G: You asked about a roleplay reason for going to Golem. Given the current play, must say can't come up with one. No need to XP grind nor need any item/weapon located there. Simply no roleplay purpose I see currently.
@@GmoneyMozart Not sure how to install the mod without wiping all my modifications already done on the DataPC_Resources_patch_01 file. When I do replace it per the instructions it just breaks all my mods and crashes the game.
I enjoyed this AC gameplay reveal. A couple of things though, for Yasuke, i hope the parry and block is a little better, it seemed kind of janky, that could be because he was using a huge ass mace, the katana should be and seemed faster. I also would like more ronin like outfits, it would personally feel weird free roaming and engaging in chill open world activities with full on armor. I also really don't like the UI highlights, it seems redundant as there's already a light meter showing how exposed you are, no need to highlight the character, so i hope you can turn all that stuff off. Id probably also turn off most of the UI once i get used to game as i do with all UBI games. Lastly, i definitely agree that in terms of the open world, this beats GOT. One thing i was craving from GOT was more npcs and more towns and villages. It kind of got very boring roaming around and it seemed the only thing to do was fight random enemies scattered around. I know it was an invasion setting so it makes sense why the map was mostly empty and filled more with enemies, but im kinda tired of war/resistance settings in UBI games that justify empty open worlds. In this regard, i also hope for more grounding within the open world, i would like activities like hunting, fishing and gathering materials to replenish resources, resting as well. Just some very light survival elements that don't get in the way but make you feel grounded/immersed when free roaming. I've found that open wolrd immerson suffers in terms of immersion for me, when all you can do is run around non stop to find the next group of bandits to fight in the next region. Either way, im excited for this ! This will do for me what AC odyssey did for greek mytholgy fans.
I agree. The block looked kind of wack.And I def hope we can turn off UI elements. I'm not sure how much rpg stuff they will have like fishing hunting etc. We'll see as we get closer what type of systems they built into the game.